| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Archa
Caldari Bushwhackers Rough Necks
|
Posted - 2009.04.12 23:43:00 -
[1]
I'm just wondering why it still takes 30 seconds to switch a ship. why is the purpose of this feature? Shouldn't we get rid of it.
If a buddy is in trouble and you want to help when he is 2 jumps away the entire docking proces and swtiching ships is aweful. is that long 30 second waiting period really necesairrY?
|

Cypherous
Minmatar Liberty Rogues Rally Against Evil
|
Posted - 2009.04.12 23:44:00 -
[2]
Yes it is otherwise it wouldn't be there :P --------- Liberty Rogues Site[/center]
|

Cat o'Ninetails
Rancer Defence League
|
Posted - 2009.04.12 23:46:00 -
[3]
well would you want to engage a flashy red in a frigate just to have them dock/undock in a HAC visit my blog for my adventures
|

Wet Ferret
|
Posted - 2009.04.12 23:56:00 -
[4]
Originally by: Cat o'Ninetails well would you want to engage a flashy red in a frigate just to have them dock/undock in a HAC
Not sure I'm seeing a problem with this. Docking/undocking isn't exactly instantaneous.
There should be a minimal wait time between switching ships (if any is needed at all) and a general wait time between docking/undocking that doesn't matter how long ago you switched a ship.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Astigmatic
|
Posted - 2009.04.13 00:03:00 -
[5]
The session change timer is so you don't see yourself docking when you undock. True story.
|

Quantar Raalsken
Gallente
|
Posted - 2009.04.13 00:14:00 -
[6]
making sure the server can keep up with changes...it keep you from being too fast for the server to register the change ================================================
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment |

Bestofworst
Gallente Thukk U
|
Posted - 2009.04.13 00:26:00 -
[7]
Edited by: Bestofworst on 13/04/2009 00:26:13
Originally by: Cat o'Ninetails well would you want to engage a flashy red in a frigate just to have them dock/undock in a HAC
They can't dock while agressed on station and if a fleet warped in to fight an unagressed ship they deserve to get podded. And what stops someone else waiting in station for his bait pilot to tell him to undock?
|

shoot me
|
Posted - 2009.04.13 00:31:00 -
[8]
A long time ago it was possible to instantly change ships but this had a side effect of causing people to become stuck sometimes requiring a petition to fix it. 30 Second timer was introduced to stop this from happening.
|

Sniper Wolf18
Gallente A Pretty Pony Princess General Tso's Alliance
|
Posted - 2009.04.13 00:36:00 -
[9]
It is here so you: 1) Dont accidentally the server 2) Dont whine on the forums because somone docked in a noobship then undocked in a battleship 5 seconds later. Oh and one last point; You just lost the game. |

Archa
Caldari Bushwhackers Rough Necks
|
Posted - 2009.04.13 10:30:00 -
[10]
well to prevent the server from crashing. how about setting the timer to 10 seconds.
CCP happy, us happy.
come on, 30 seconds is just way to long.
and please let them undock in bs's. more to shoot:)
|

Alex Raptos
Caldari The Firestorm Millennium
|
Posted - 2009.04.13 10:34:00 -
[11]
Originally by: Archa well to prevent the server from crashing. how about setting the timer to 10 seconds.
CCP happy, us happy.
come on, 30 seconds is just way to long.
and please let them undock in bs's. more to shoot:)
As far as i know, ALL session change timers are thirty seconds for a good reason. It prevents the database failing over when a large amount of people dock/switch ship/undock. whether they were in different regions or not.
|

Nova Fox
Gallente Novafox Shipyards
|
Posted - 2009.04.13 10:37:00 -
[12]
your being handed off from one server to another, the servers for inside stations are different from the sol cluster servers to ensure no data gets lost in an untimely accident the 30 timer is there for your pod's proction, swapping ships so fast can result in loss of ships pod pilot and other unexplainable loss of valuable assests as your confusing the information.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 6Apr09 |

Serpents smile
|
Posted - 2009.04.13 10:50:00 -
[13]
Originally by: Cat o'Ninetails well would you want to engage a flashy red in a frigate just to have them dock/undock in a HAC
Thanks once again for showing you haven't got a clue what EVE is all about. Keep it up. 
|

Furb Killer
Gallente
|
Posted - 2009.04.13 11:01:00 -
[14]
You do realise that would then be possible? And FYI, because i think you are not getting it, there are different ways to get flashy red, which does not mean you have been shooting someone in the last minute. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
|

Wet Ferret
|
Posted - 2009.04.13 11:05:00 -
[15]
Edited by: Wet Ferret on 13/04/2009 11:06:01
Originally by: Alex Raptos
As far as i know, ALL session change timers are thirty seconds for a good reason. It prevents the database failing over when a large amount of people dock/switch ship/undock. whether they were in different regions or not.
They're not. The redock timer, for example, is like 20 seconds.
Also, the ship change timer doesn't even seem to start until you're actually inside the new ship and everything is loaded, making it almost completely pointless.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Archa
Caldari Bushwhackers Rough Necks
|
Posted - 2009.04.13 11:07:00 -
[16]
see, the thing is. i look at a black screen for 10 seconds. then wait 30 seconds. then look at a black screen for another 10 seconds...
that isn't speed, that is just horrible waste of time.
I'm sure it was brought in to prevent bugs. but there is new hardware now, let's try again:)
|

temponita
|
Posted - 2009.04.13 11:07:00 -
[17]
Originally by: Archa I'm just wondering why it still takes 30 seconds to switch a ship. why is the purpose of this feature? Shouldn't we get rid of it.
If a buddy is in trouble and you want to help when he is 2 jumps away the entire docking proces and swtiching ships is aweful. is that long 30 second waiting period really necesairrY?
Just be glad you don't have to see:
1. Ship docking. 2. The pilot crawling out of the ****pit. 3. Pilot disembarking ship 4. Prepping or docking new ship for use. 5. Embarking new ship. 6. Undocking new ship.
30 seconds eh...?
Sounds unrealistic to me 
|

Azirapheal
Amarr Ministry of War
|
Posted - 2009.04.13 11:22:00 -
[18]
to give you a sensible answer. the 30s delay it to prevent hotswapping. you undock in crap ship, get engaged by plucky station camping bear. dock and immediately undock in pimped carrier of death and bbq.
gives em 30s to run like hell
Originally by: Grohalmatar The proposed changes in the game development forum are obviously a nerf to falcon pilots. However, what they really are is a nerf to falcon alts.
|

Kalintos Tyl
Minmatar
|
Posted - 2009.04.13 11:41:00 -
[19]
Originally by: Azirapheal to give you a sensible answer. the 30s delay it to prevent hotswapping. you undock in crap ship, get engaged by plucky station camping bear. dock and immediately undock in pimped carrier of death and bbq.
gives em 30s to run like hell
undocking takes 30sec then locking bs in carier takes another 15 sec, how carier with bs dps can kill bs in 15 sec ?
60D GTC - shattared link |

The Riddik
|
Posted - 2009.04.13 11:52:00 -
[20]
man you guys really have to start to learn how this game works.
30 secs is pretty good considering he nature of the ships: ie: they are crewed, the size of small building to large buildings, and lets face it, in keeping with the game, you need clearances to undock as well.
|

Razzor Death
Valor Inc.
|
Posted - 2009.04.13 12:48:00 -
[21]
Originally by: Alex Raptos
As far as i know, ALL session change timers are thirty seconds for a good reason. It prevents the database failing over when a large amount of people dock/switch ship/undock. whether they were in different regions or not.
This ^
|

Mazaron
Fallen Angel's Blade.
|
Posted - 2009.04.13 13:11:00 -
[22]
Originally by: The Riddik man you guys really have to start to learn how this game works.
30 secs is pretty good considering he nature of the ships: ie: they are crewed, the size of small building to large buildings, and lets face it, in keeping with the game, you need clearances to undock as well.
Realism = Not fun
People need to remember this when talking about games
|

Rakshasa Taisab
Caldari Sane Industries Inc. United Freemen Alliance
|
Posted - 2009.04.13 13:19:00 -
[23]
Originally by: temponita Just be glad you don't have to see:
1. Ship docking. 2. The pilot crawling out of the ****pit. 3. Pilot disembarking ship 4. Prepping or docking new ship for use. 5. Embarking new ship. 6. Undocking new ship.
30 seconds eh...?
Sounds unrealistic to me 
0/10 for RP knowledge. We live in pods, so it's more like:
1. Disconnect from ship and eject pod. 2. ... 3. Get rammed up the arse of a ship.
|

temponita
|
Posted - 2009.04.13 13:38:00 -
[24]
Originally by: Rakshasa Taisab
Originally by: temponita Just be glad you don't have to see:
1. Ship docking. 2. The pilot crawling out of the ****pit. 3. Pilot disembarking ship 4. Prepping or docking new ship for use. 5. Embarking new ship. 6. Undocking new ship.
30 seconds eh...?
Sounds unrealistic to me 
0/10 for RP knowledge. We live in pods, so it's more like:
1. Disconnect from ship and eject pod. 2. ... 3. Get rammed up the arse of a ship.
Right... Still... 30 seconds to dock and undock? Insert additional ramming <here> lol 
|

Catherine Frasier
|
Posted - 2009.04.13 15:22:00 -
[25]
Originally by: Rakshasa Taisab 0/10 for RP knowledge. We live in pods
And there goes another irony meter.
Capsuleers don't "live in pods". Read the novel. Read the Chronicles. Hell, just look at the WIS videos (you don't see a pod rolling around inside the station, do you?)
It's a moot point as the session change timer is neither an rp mechanism nor a game balance mechanism but still... 0/10 for EVE RP knowledge right back atcha. 
|

B1FF
|
Posted - 2009.04.13 15:46:00 -
[26]
Need for speed as used by CCP applies to the code not to you.
|

Drunk Driver
Gallente Aliastra
|
Posted - 2009.04.13 15:48:00 -
[27]
Originally by: Archa I'm just wondering why it still takes 30 seconds to switch a ship. why is the purpose of this feature? Shouldn't we get rid of it.
If a buddy is in trouble and you want to help when he is 2 jumps away the entire docking proces and swtiching ships is aweful. is that long 30 second waiting period really necesairrY?
You obviously missed the good old days when m0o would fight at a station, insta-dock/undock for repairs and keep on fighting.
Yuck.
30 second timer serves a purpose.
|

Kowaii Rabbit
o1nk
|
Posted - 2009.04.13 16:21:00 -
[28]
There would be no need for speed without the associated banging of head on keyboard waiting for gang smack talk, Scotty the melon on weed, session timers, black screens, lag, etc etc. http://www.ezy-english.com/ |

Sirani
|
Posted - 2009.04.13 17:59:00 -
[29]
EVE... is like.. .well.. it seems to be based on code originating from some guys basement. It has many flaws that the current CCP team can't seem to fix and we are doomed to be stuck with stupid crap like those 30 sec waiting periods on everything.
who wants to bet we will have to wait 30 secs aswell to jump back into our pod if we get out to walk around a station? :)
games like WoW get updates like, "hey, new raid dungeon addess, loads of new items, spells, monsters!" and that's a big hoo-ha. the EVE equivelant would be removing the 30 sec timer ¼_¼ isn't that sad.. ------------------- |

Ruze Ahkor'Murkon
Amarr No Applicable Corporation
|
Posted - 2009.04.13 18:06:00 -
[30]
Originally by: Sirani EVE... is like.. .well.. it seems to be based on code originating from some guys basement. It has many flaws that the current CCP team can't seem to fix and we are doomed to be stuck with stupid crap like those 30 sec waiting periods on everything.
who wants to bet we will have to wait 30 secs aswell to jump back into our pod if we get out to walk around a station? :)
games like WoW get updates like, "hey, new raid dungeon addess, loads of new items, spells, monsters!" and that's a big hoo-ha. the EVE equivelant would be removing the 30 sec timer ¼_¼ isn't that sad..
What's sad, is that it just doesn't bother everybody. It takes me 30 seconds to move my pod from one ship to another? Damn, that's actually pretty fast. If you were trying to be kinda-sorta-maybe realistic, I'm sure it would take minutes. Who knows. 30seconds isn't unreasonable, though. Instant, though? That would be kinda stupid, dont you think? How do you exlain that? We just kinda teleport our pod between ships, is that it?
Some things get on peoples nerves. Like, some people can't stand waiting. They'd rather hit a drive through, than get out of a car, sit down, and order from a waitress. More power to them. But there are products out there for them, just like there are products out there for the more patient players.
Sure, it doesn't HAVE to be the way it is, with the wait times, etc. But in the same breath, nothing does. Why have players die at all? Why have anything the way it is in EvE?
Because CCP decided that's the way it should be, I guess. The only real answer.
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |