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Helen O'Malley
5th Battallion of Apocalypse
0
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Posted - 2012.05.04 16:06:00 -
[1] - Quote
Hello Guys! choose a ship that may kill a wide type of targets (from frigs to BS) that is affordable to lose in PVP (solo or small gang up to 4 people).
i was looking for a BC class hull... specifically 3 reppers myrmidon. able to use drones, bonus on repper, high slots for autocannon or neuting power. Pretty cheaper and may almost kill everything from a frig to a BS in a ipotetic 1 vs 1 scenario.
PS: please dont answer that solo pvp is dead.
Keep your ship!!! :)
[Myrmidon, cheaper] Damage Control II Medium Armor Repairer II Medium Armor Repairer II Medium Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Y-T8 Overcharged Hydrocarbon Microwarpdrive X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800 Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M
Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I Medium Auxiliary Nano Pump I
Ogre II x2 Hobgoblin II x1 Hammerhead II x2 Hammerhead II x5
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Lunkwill Khashour
Red Federation RvB - RED Federation
76
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Posted - 2012.05.04 16:22:00 -
[2] - Quote
It's a good brawling fit. I'ld diversify your drones into Warriors and/or Valkyries for dps type and anti frig work. Add ECM-drones I you feel like it. |

Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
52
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Posted - 2012.05.04 16:24:00 -
[3] - Quote
Various blaster Vexor fits are quite a bit of bang for your buck, though the exact fit is going to depend on your skills, obviously.
The problem with a blaster _Myrm_ is that it's not going to be very fast on those rare occasions (95% of the time) that your opponent has a scram fitted and your MWD is useless. Also 2xLarge drone is not as much damage as 5xMed Drone, and the latter also applies faster. Take full advantage of your bandwidth, man.
Generally speaking I'd go with a disruptor instead of a scram and some railguns instead of the blasters, fits better with a ship that's hard on the drones. Though, that said, do what you want, I'm sure on the occasions that fit works it'll blow things right out of the sky... just not seeing it work all that often. |

Tetonica
Sebiestor Tribe Minmatar Republic
0
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Posted - 2012.05.04 17:01:00 -
[4] - Quote
Lost Greybeard wrote:The problem with a blaster _Myrm_ is that it's not going to be very fast on those rare occasions (95% of the time) that your opponent has a scram fitted and your MWD is useless. Also 2xLarge drone is not as much damage as 5xMed Drone, and the latter also applies faster. Take full advantage of your bandwidth, man.
He/she/it is, evidenced by the 2 hammerheads and hobgoblin also in the dronebay giving a 2 heavy/2 medium/1 light drone use for dps application |

Ravenesa
The Bastards The Bastards.
33
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Posted - 2012.05.04 20:52:00 -
[5] - Quote
Everyday I'm Riftering!
Pilgrim, kills Myrmidons dead :) |

Tazarak theDeceiver
Hooded Underworld Guys Northern Associates.
22
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Posted - 2012.05.04 20:58:00 -
[6] - Quote
I had to google ipotetic.
On the other hand, Myrms are good times. I seem to enjoy autocannons best in the highs.
I wish there were other fun T1, affordable, enjoyable ships to fly (especially logis). As it is, you can fly and lose 4 drakes for the cost of flying one enjoyable Arazu or whatever. |

Helen O'Malley
5th Battallion of Apocalypse
0
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Posted - 2012.05.04 21:09:00 -
[7] - Quote
the fit i posted is will adama's fit used in eve is easy videos. Is pretty solid and 2 cap boosters helps a lot against neuting power. Cheaper and effective. My question was about find others good cheaper ships to play, enjoy, kill and die :)
pilgrim is a nice choice, but myrmidon is a lot cheaper!
Draeks yes too... but the nerf bat should hit soon them.... |

Grog Drinker
The Tuskers
31
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Posted - 2012.05.04 21:09:00 -
[8] - Quote
If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south. |

Fleet Warpsujarento
State Protectorate Caldari State
85
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Posted - 2012.05.04 21:12:00 -
[9] - Quote
The most affordable fit is the one you don't lose. Go for some nano like a Talos or a Cynabal or a Nado. |

Helen O'Malley
5th Battallion of Apocalypse
0
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Posted - 2012.05.04 21:24:00 -
[10] - Quote
Grog Drinker wrote:If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.
And so your choice would be? |

Vito Antonio
State War Academy Caldari State
50
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Posted - 2012.05.04 21:41:00 -
[11] - Quote
Most profitable is definitely Bantam. |

Grog Drinker
The Tuskers
31
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Posted - 2012.05.04 21:53:00 -
[12] - Quote
Helen O'Malley wrote:Grog Drinker wrote:If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south. And so your choice would be?
Podla Drake, Arty Cane, Shield Harb, Shield Talos.
You want something fast that can project damage out to the edge of tackle range. |

Gorki Andropov
Kerensky Initiatives
340
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Posted - 2012.05.05 09:22:00 -
[13] - Quote
Why, it is the good ship 'Friendship', of course! |

Klown Walk
Black Rebel Rifter Club
82
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Posted - 2012.05.05 10:50:00 -
[14] - Quote
dual rep/prop stabber fleet issue, can take on pretty much any ship. |

Boomhaur
37
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Posted - 2012.05.05 16:52:00 -
[15] - Quote
For solo PVP I personally would prefer something smaller and faster probably a cruiser class ship. This way you can tackle easier, it's been a long time since I PVP but I would've personally picked a rupture, vexor, thorax, arbitrator off hand. |

Fredfredbug4
The Scope Gallente Federation
279
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Posted - 2012.05.05 18:35:00 -
[16] - Quote
Battlecruiser size is NOT profitable at all unless you are using more than one.
Unless you have good implants, skills, and are flying Minmatar you aren't going to have the ability to GTFO if a 1v1 turns into a 1v20 which is how the majority of your solo fights are going to end up these days.
I suggest going for something no larger than a cruiser until you get really good, the Thorax is pretty good. A Navy Omen will do well but is rather expensive. The Stabber is pretty good if you want to fly fast and hit hard. But if you really must use a battlecruiser and remain profitable, use a Nano Cane. |

Joran Dravius
Imperial Academy Amarr Empire
18
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Posted - 2012.05.06 16:08:00 -
[17] - Quote
Grog Drinker wrote:If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south. This guy gave the same advice I was going to.
Helen O'Malley wrote: And so your choice would be?
You seem to be flying gallente ships so I'm going to go with taranis. It has the second highest frigate DPS in the game behind the enyo AFAIK. It's a ceptor so both tackling and escaping when **** goes south will be easier. It's also cheaper to lose than a battlecruiser. |

Niko Takahashi
United Starbase Systems
38
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Posted - 2012.05.06 20:02:00 -
[18] - Quote
Joran Dravius wrote:Grog Drinker wrote:If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south. This guy gave the same advice I was going to. Helen O'Malley wrote: And so your choice would be?
You seem to be flying gallente ships so I'm going to go with taranis. It has the second highest frigate DPS in the game behind the enyo AFAIK. It's a ceptor so both tackling and escaping when **** goes south will be easier. It's also cheaper to lose than a battlecruiser. This pretty much not much experience but interceptors seem to work. |

Perihelion Olenard
Federal Navy Academy Gallente Federation
22
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Posted - 2012.05.06 23:03:00 -
[19] - Quote
Grog Drinker wrote:If you are trying to turn a profit in solo pvp you need to be more concerned with picking the right fights and running away when things go south. A brawling myrm isn't going to do this well. Once you start a fight you will be committed. When your target brings in his five friends you won't be able to run. The best way to turn a profit in solo pvp is to minimize losses. I would go for something kitey that can run when things go south.
Brawling ships can escape as well. Just plan an escape ahead of time in case something goes wrong. For example, don't get caught in a belt with a slow ship unless you know you have a big advantage. Even if you have a 300k EHP megathron navy issue in the belt you can still be destroyed by one interceptor and a sniping tier 3 BC. |

Perihelion Olenard
Federal Navy Academy Gallente Federation
22
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Posted - 2012.05.06 23:09:00 -
[20] - Quote
On my old character I got the most solo kills with the vagabond and second most with the cerberus. That was before the current battlecruiser age. |

Helicity Boson
Immortalis Inc. Shadow Cartel
453
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Posted - 2012.05.08 12:12:00 -
[21] - Quote
As much as I love the pilgrim, I can't honestly recommend it as a "profitable pvp ship".
It's expensive, slow, has anemic DPS and there are many many ways in which you can screw up and just lose it with no chance to survive. |

God's Apples
C0bra Gang
12
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Posted - 2012.05.08 20:00:00 -
[22] - Quote
Helicity Boson wrote:As much as I love the pilgrim, I can't honestly recommend it as a "profitable pvp ship".
It's expensive, slow, has anemic DPS and there are many many ways in which you can screw up and just lose it with no chance to survive.
I would disagree, but making money in a PvP pilgrim requires patience and skill. If you scan down mission/plex runners in low/null sec and get the jump on them you may make a bit from the ransom and/or drop. This is because most PvE ships have low dps and utilize active hardeners and reppers/boosters for tank.
I would recommend an arty wolf. Those things can take most AF's no problem, are annoying as hell to kill, and will be able to run in 99% of situations. |

Helicity Boson
Immortalis Inc. Shadow Cartel
454
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Posted - 2012.05.08 22:33:00 -
[23] - Quote
God's Apples wrote:Helicity Boson wrote:As much as I love the pilgrim, I can't honestly recommend it as a "profitable pvp ship".
It's expensive, slow, has anemic DPS and there are many many ways in which you can screw up and just lose it with no chance to survive. I would disagree, but making money in a PvP pilgrim requires patience and skill. If you scan down mission/plex runners in low/null sec and get the jump on them you may make a bit from the ransom and/or drop. This is because most PvE ships have low dps and utilize active hardeners and reppers/boosters for tank. I would recommend an arty wolf. Those things can take most AF's no problem, are annoying as hell to kill, and will be able to run in 99% of situations.
Thanks for telling me how a ship I fly often works m8.
It's still too slow, too vulnerable and too expensive to count as "most profitable" even if you use it to snag noctis in WHs like I do. |

Ava Starfire
Skadi's Call Defiant Legacy
244
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Posted - 2012.05.09 02:41:00 -
[24] - Quote
Artillery hurricanes are good choices, as are 3-rep myrms, dual prop/dual rep SFI, and most of the T3 BCs.
AFs and certain interceptors (Ranis) are also great, though AFs have reeeally crept up in price.
When in doubt, fly a Rifter. If you win, yay. If you lose it... who cares! |

Theprimaryisthesecondary istheprimary
Blue Republic RvB - BLUE Republic
1
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Posted - 2012.05.09 07:26:00 -
[25] - Quote
Every gallente pilots expect their enemies come into 10KM range. |
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