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Qui Shon
Capital Construction Research Pioneer Alliance
5
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Posted - 2012.05.07 15:00:00 -
[31] - Quote
Soraya Jita wrote:Qui Shon wrote:Longinius Spear wrote:Story goes like this, AHARM rolled our static. Instantly knowing it was ours. They then pushed a cap though it with a cloak and waited. We GÇ£rather slowly IGÇÖm afraidGÇ¥ discovered we had a new signature in our hole. Our scout jumps though and sees nobody on the hole but does note its AHARMs hole. Not having the fleet to deal with them at the moment, the call was made to close the hole. Still the cloak capital waited, just off the hole. Our closing ships warped to the hole with the scout on the other side giving us the all clear. We proceeded in jumping the closing ships though, still the cloaked cap waited. Waited till his scout on the other side confirmed the last of the battle ships had jumped and the hole was crit. The cloaked cap then jumps back through to his AHARM hole trapping the closing cap on their side of the newly closed worm hole. High five to AHARM for teaching us thisGǪ. You guys are innovators and hats off to you.
Tchhh. I did that in 2009, after I got my first carrier. The "trick" is obvious.  I don't understand how the collapsing fleet didn't eventually de-cloak the carrier if it was within jump range of the WH. Eventually the WH would spit you out within 2km of the carrier, but I guess luck maybe?
Nah, there's like a 15km diameter sphere (large one, at any rate) you can spawn in, plenty of room. Sure you can get unlucky but you can always just jump out if things go bad. And collapse fleet with caps isn't usually very big. Like 3-4 bs + cap, or one bs + orca + cap, or two freighters (lol), and it's not multiple jumps back and forth but a single return jump for everyone. But it only works vs brainless cautionless folk who don't notice wh midding before they jump their cap out.
If it's midding too soon and it's a fresh hole from known assholes (=people out to get you) then you KNOW it's a damn trap. In fact, if a big corp just opened up a fresh hole to you, you KNOW you are being watched and they're planning to get you, one way or another. |

Gnaw LF
46
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Posted - 2012.05.07 16:11:00 -
[32] - Quote
Longinius Spear wrote: 1.Get your target down to a 15% directional.
2.Perform a quick scan of all anomalies.
3.Through process of elimination simply activate a warp to each one, canceling instantly once direction of the anomaly is determined.
4.Warp in at 100 to the anomaly that best fits the direction of your 15% scan.
Or you can just scan out the anoms and then use the system map and d-scan through the system map. Will be way faster then aligning to each anom individually. |

Proclus Diadochu
Obstergo TEMNAVA
111
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Posted - 2012.05.07 17:28:00 -
[33] - Quote
Great read, Duck. ~Boredom Breeds Direction~ |

Frau Leinsmarch
Merchants Trade Consortium The Last Chancers.
29
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Posted - 2012.05.08 03:58:00 -
[34] - Quote
Soraya Jita wrote:Qui Shon wrote:Longinius Spear wrote:Story goes like this, AHARM rolled our static. Instantly knowing it was ours. They then pushed a cap though it with a cloak and waited. We GÇ£rather slowly IGÇÖm afraidGÇ¥ discovered we had a new signature in our hole. Our scout jumps though and sees nobody on the hole but does note its AHARMs hole. Not having the fleet to deal with them at the moment, the call was made to close the hole. Still the cloak capital waited, just off the hole. Our closing ships warped to the hole with the scout on the other side giving us the all clear. We proceeded in jumping the closing ships though, still the cloaked cap waited. Waited till his scout on the other side confirmed the last of the battle ships had jumped and the hole was crit. The cloaked cap then jumps back through to his AHARM hole trapping the closing cap on their side of the newly closed worm hole. High five to AHARM for teaching us thisGǪ. You guys are innovators and hats off to you.
Tchhh. I did that in 2009, after I got my first carrier. The "trick" is obvious.  I don't understand how the collapsing fleet didn't eventually de-cloak the carrier if it was within jump range of the WH. Eventually the WH would spit you out within 2km of the carrier, but I guess luck maybe?
There is a very simple way of finding out if there is a cap ship cloaked in your wormhole. We have had a number of alliances attempt to trap our caps in their systems before. You proceed as follows:
1. Assume that there is a cloaked cap in your wormhole 2. If you calulate that 1.1 Billion mass has been subtracted from the hole because of the assumed carrier is taken it off. This means that, under your assumption, 400-500 million more mass would put the wormhole half-mass. 3. You jump 2 Micro-warp battleships through, 1 at a time. 4. If the wormhole goes half-mass, upon bringing the second battleship back through, then you have a cap in your system. 5. The cap pilot will either know the game is up and jump home or you attempt to decloak the carrier & bump it off the wormhole.
We came very close to killing a starbridge carrier in this way. |

firewalker220
Aperture Harmonics K162
6
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Posted - 2012.05.08 14:28:00 -
[35] - Quote
Why must people be so friendly with the whole "sharing your experiences" thing... Whatever happened to learning by screwing up? All in all pretty good guide and most of the errors have already been pointed out. In all seriousness though your best bet at learning to hunt in wormholes is by doing it, you'll figure it out sooner or later! Hope to see y'all around :D |

Qui Shon
Capital Construction Research Pioneer Alliance
5
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Posted - 2012.05.08 19:12:00 -
[36] - Quote
Frau Leinsmarch wrote:There is a very simple way of finding out if there is a cap ship cloaked in your wormhole. We have had a number of alliances attempt to trap our caps in their systems before. You proceed as follows:
I just said that three posts ago 
firewalker220 wrote:Why must people be so friendly with the whole "sharing your experiences" thing... Whatever happened to learning by screwing up? All in all pretty good guide and most of the errors have already been pointed out. In all seriousness though your best bet at learning to hunt in wormholes is by doing it, you'll figure it out sooner or later! Hope to see y'all around :D
Now I agree there actually, but Arcdragon ruined it in 2010 already. |

Faiunus KeDar
Green Void Inc Dark Taboo
2
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Posted - 2012.05.09 10:00:00 -
[37] - Quote
Great read ;) Keep up the good work! :) |

Dorn Val
Probe Patrol Project Wildfire
38
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Posted - 2012.05.10 06:50:00 -
[38] - Quote
Excellent guide!
I fly a Legion and use it about equally for PVP and PVE (although when I bear in it it's PVP fit and I'm flying with logistics).
Also I can't agree enough with not immediately launching probes -I've found many a mark in a combat site just by using D scan.
One trick to add: I know a lot of peeps use D scan by narrowing down the "field of view" by dropping the scan degree. But the next time you're at a planet that has a lot of moons, and a POS at one of them, try to narrow down the target moon just by dropping the scan range... Just like there is no I in Team there is no Fair in Eve... |

Lucy Leigh
State War Academy Caldari State
0
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Posted - 2012.06.07 15:44:00 -
[39] - Quote
Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber? |

Godfrey Silvarna
Stargates and Smuggler Barons
15
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Posted - 2012.06.07 15:49:00 -
[40] - Quote
Lucy Leigh wrote:Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber? Very viable. Many people do this. The lack of Local makes Stealth viable in a way it could never be in k-space.
There are even several blogs about it. |
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Derath Ellecon
Washburne Holdings Situation: Normal
223
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Posted - 2012.06.07 15:52:00 -
[41] - Quote
Lucy Leigh wrote:Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber?
Stealth bombers are hella fun in a WH.
BTW I didn't know there where hostels in WH space. ive stayed in them when traveling on vacation. Be much easier than a POS.  |

Lucy Leigh
State War Academy Caldari State
0
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Posted - 2012.06.07 16:22:00 -
[42] - Quote
Godfrey Silvarna wrote:Lucy Leigh wrote:Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber? Very viable. Many people do this. The lack of Local makes Stealth viable in a way it could never be in k-space. There are even several blogs about it.
I'm getting close to finishing my SB skills and I had the intent of exploring WH's in search of fun. What kind of targets will I be looking to attack? |

Godfrey Silvarna
Stargates and Smuggler Barons
15
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Posted - 2012.06.07 17:49:00 -
[43] - Quote
Lucy Leigh wrote:Godfrey Silvarna wrote:Lucy Leigh wrote:Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber? Very viable. Many people do this. The lack of Local makes Stealth viable in a way it could never be in k-space. There are even several blogs about it. I'm getting close to finishing my SB skills and I had the intent of exploring WH's in search of fun. What kind of targets will I be looking to attack? Haulers mostly. Miners too if you are lucky or especially patient, but miners tend to learn to be paranoid in wormholes fairly yearly on so they tend to have scouts around looking for threats. You could probably be able to take on failfitted site runners too if you know your targets optimal range, tracking speed or explosion velocity. People stray outside of their pos shields in all kinds of strange ships strangely often too so people who are putting ammo into guns or setting up a pos in some other way are especially delicious targets. |

Derath Ellecon
Washburne Holdings Situation: Normal
223
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Posted - 2012.06.07 18:01:00 -
[44] - Quote
Lucy Leigh wrote:Godfrey Silvarna wrote:Lucy Leigh wrote:Just a quick question as I'm new to WH's... How viable are Stealth Bombers in hunting easy targets such as a group of miners or other ships? Does anyone have experience solo hunting in WH's with a stealth bomber? Very viable. Many people do this. The lack of Local makes Stealth viable in a way it could never be in k-space. There are even several blogs about it. I'm getting close to finishing my SB skills and I had the intent of exploring WH's in search of fun. What kind of targets will I be looking to attack?
Haulers running PI are easy.
Miners can be, but generally I've only found it successful if you scan the sites ahead of time. I find it difficult to put a expanded launcher on a solo SB to use combats (less of an issue if you dual box). Also asteroid fields can be a challenge (albeit sometimes fun) to navigate cloaked into range without bumping into a roid.
My personal fav tho, is to find that solo site runner. I had one where i just sat cloaked watching his drake work on a C2 site, while I leisurely motored into a nice spot. Then he came back with his Noctis. Still I waited. When he was about to finish the last wreck I decloaked and popped him, scooped the nice loot and GTFO. Almost easier than running and salvaging the site yourself. |

Barrak
Blue Republic RvB - BLUE Republic
45
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Posted - 2012.07.04 20:11:00 -
[45] - Quote
A great read........... and unlike some......... thanks for sharing.
Regards
Barrak |

Bane Nucleus
The Kairos Syndicate Transmission Lost
144
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Posted - 2012.07.05 21:57:00 -
[46] - Quote
I only skimmed through the first page, but if it hasn't been said already...PATIENCE is the biggest key to anything in wh space. If you aren't the patient type, wormholes are going to **** you off.  Alliance Diplomat, Recruiter |

Svodola Darkfury
Heaven's End League of Infamy
31
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Posted - 2012.07.05 23:23:00 -
[47] - Quote
Honestly I'm a little surprised at some of the responses; I found this to be a somewhat mediocre read.
While some of your points are valid, your viewpoint is incredibly narrow (as has been pointed out by a few of the long-time wormholers). According to your assessment of ships my entire fleet in C4s would be a "gank fleet" used for pvp. Great for me I guess, explains why i'm not getting harassed much.
Rather than blob quote you "Launch combat probes. I personally use 5, but we got guys in our alliance who are so good I think they can do it with 2 or 3. " It's not actually possible to get a hit with 2 probes. You get stuck at 99.99% because you're only establishing the "circle" and not the pin point depth with 2 probes. Even with 3 probes you're going to have issues with "depth" hits, so 4 minimum is advisable. If you're off scan when you're dropping the probes, you may as well drop all 7 or 8 to get a strong hit because they're going to see the probes either way.
It was after this that I looked up your combat record and saw that you were #322,843 ranked with 79 kills and 54 deaths. Your isk to kill ratio was decent, 11.99 billion to 1.56 billion lost. Now I'm by no means one to say that without experience you can't know a lot of theorycraft, but i would suggest to you that perhaps the reason your view seems very narrow to us is because your experience of wormholing (at least on your posting toon) is somewhat narrow. A great beginner's guide though,
Svo. |

Bane Nucleus
The Kairos Syndicate Transmission Lost
145
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Posted - 2012.07.05 23:51:00 -
[48] - Quote
Svodola Darkfury wrote:
Rather than blob quote you "Launch combat probes. I personally use 5, but we got guys in our alliance who are so good I think they can do it with 2 or 3. " It's not actually possible to get a hit with 2 probes. You get stuck at 99.99% because you're only establishing the "circle" and not the pin point depth with 2 probes. Even with 3 probes you're going to have issues with "depth" hits, so 4 minimum is advisable. If you're off scan when you're dropping the probes, you may as well drop all 7 or 8 to get a strong hit because they're going to see the probes either way.
Not sure whom advised using so few probes, but if someone did...HAHAhA!
Secondly, for most of the people I've ganked in wh space, probes were never needed. Most of the ones I've experienced are people running anoms, which d-scan can point you in the direction of, and your onboard scan should show you the exact one to warp to.
Alliance Diplomat, Recruiter |

Svodola Darkfury
Heaven's End League of Infamy
31
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Posted - 2012.07.06 02:01:00 -
[49] - Quote
Bane Nucleus wrote:Svodola Darkfury wrote:
Rather than blob quote you "Launch combat probes. I personally use 5, but we got guys in our alliance who are so good I think they can do it with 2 or 3. " It's not actually possible to get a hit with 2 probes. You get stuck at 99.99% because you're only establishing the "circle" and not the pin point depth with 2 probes. Even with 3 probes you're going to have issues with "depth" hits, so 4 minimum is advisable. If you're off scan when you're dropping the probes, you may as well drop all 7 or 8 to get a strong hit because they're going to see the probes either way.
Not sure whom advised using so few probes, but if someone did...HAHAhA! Secondly, for most of the people I've ganked in wh space, probes were never needed. Most of the ones I've experienced are people running anoms, which d-scan can point you in the direction of, and your onboard scan should show you the exact one to warp to.
Same. People who are in scan-only sites tend to be a little more vigilant. |

Bane Nucleus
The Kairos Syndicate Transmission Lost
146
|
Posted - 2012.07.06 03:22:00 -
[50] - Quote
Indeed. I've also found that using core probes to scan down a sig (ladar, grav) draw less attention that combats. So if a ship is there that has a smaller sig radius, I will scan the site quick and pull probes. Alliance Diplomat, Recruiter |
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Trinkets friend
Sudden Buggery Dead On Arrival Alliance
403
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Posted - 2012.07.06 07:36:00 -
[51] - Quote
This is how you spend an hour in a C2 making friends and influencing people.
Trinkets friend> labia Leusten nice name haha
Er, actually, that was out in hisec. Inside the wormhole, we have just missed Russians sucking some grav site and spotted a Legion who has logged in at POS. We deploy a brutix to go "gas mining". Numbnuts the Legion pilot sees him on scan immediately, and scuttles back to POS (conviniently off scan) to collect a probing...hound.
He spends 35 minutes combat probing ur man down. We get him to jump out, with the Russian's half-full can of C32 still on scan, a few times. I find that if you leave the bait in the water too long, people get suspicious, so we tend to withdraw it, teabag style, and replace it. I mean...if someone leaves scan they've seen your combats. But if he comes back - twice - surely he's just a tard?
The guy eventually relaunches probes when our Brutix has moved on to a grav site. Again, make them work for it, they get riled up and stop thinking straight. He swaps to a cane and warps in, prompting me to jump a Panther, Redeemer, Falcon, etc in. We blob, and I'm sure it wasnt his prime time, so wtfevah.
Here I provide the convo which started when our man in the Brutix didn't quite manage to get point, and the cane pilot warps out. Again, a lesson in how to bait properly.
EVE System > Subspace communication beacon unreachable. Channel list unavailable. DeCypherSphere > i will be back Lindarn > I just want my ore, man. DeCypherSphere > well ive seen the corp description Lindarn > I'll give you 10% if this is your hole. DeCypherSphere > really? DeCypherSphere > i doubt that Lindarn > I've mined 15 mil. DeCypherSphere > why did you lock me then? Lindarn > You came in a hurricane. I was aligning to get out.
At this point, I suggest Lindarn actually pay the guy 1.5M.
DeCypherSphere > fair DeCypherSphere > ok im suprised Lindarn > I'll be back. I have to haul some ore back to hi sec.
More teabagging.
DeCypherSphere > ok Lindarn > I'm back. DeCypherSphere > i thought eve was full of dicks and scammers DeCypherSphere > whats your deal? Lindarn > I've been scammed. I hate them. DeCypherSphere > not many people actully send the isk they say they will Lindarn > Isk makes people more friendly. DeCypherSphere > true DeCypherSphere > made me think about warping back
Lulwhut?
Lindarn > You don't shoot me? DeCypherSphere > nope Lindarn > There anyoen else here? DeCypherSphere > i forgot the faction ammo thats why i warped DeCypherSphere > well theres 3 pos's :P Lindarn > Do you need faction ammo for rats? DeCypherSphere > no it was for you DeCypherSphere > but i warped and you sent me isk made me think twice Lindarn > Glad I talked to you then. I am not pvp. DeCypherSphere > why are you here then? DeCypherSphere > not many people like me would stop Lindarn > I need ore from rocks, but it's dangerous. Lindarn > I gotta take my can to hi sec. I will be back, but I want more. Lindarn > This place has good rocks. DeCypherSphere > go for it
Jump baitix in and out.
Lindarn > You want 50/50? DeCypherSphere > keep it mate Lindarn > brb DeCypherSphere > i get 100mil a hour Lindarn > I back.
Our mate warps back at 100 in his cane. He aligns to a planet. I scoot my Panther around in front of him at nigh on 400ms cloaked.
DeCypherSphere > cool keep the isk you need it more i think DeCypherSphere > i get 100mil a hour in this c2 and a bil a hour shared in a c4 Lindarn > Yeah. Corp betrayer took three brutix from me. It was everything. DeCypherSphere > **** how much isk you got now? Lindarn > 60 mil. DeCypherSphere > yeah keep the isk mate
Being on a perfect vector between numbnuts nd his planet, I now realign the Panther towards him and at 4,000m decloak and hit MWD instantly, champion bump.
DeCypherSphere > get out DeCypherSphere > yep thought so Lindarn > I want ore. DeCypherSphere > keep it
The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu localectomy.blogspot.com.au
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Xuse Senna
Meritoc Industries Inc. SRS.
196
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Posted - 2012.07.07 07:05:00 -
[52] - Quote
"You wonGÇÖt come across any hell cat fleets in a worm hole."
You have not come across SRS before? D3 |

joes Bazooka
Science and Trade Institute Caldari State
21
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Posted - 2012.07.07 09:27:00 -
[53] - Quote
Xuse Senna wrote:"You wonGÇÖt come across any hell cat fleets in a worm hole."
You have not come across SRS before?
Can confirm SRS have almost blobbed...errr ganked me. |
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