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Linesh Motex
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Posted - 2009.04.27 20:47:00 -
[1]
So yesterday i went to gamestop and noticed the new retail version of EvE on the shelf. I have heard a ton of stuff about the game and the idea of it all always sounded cool to me but a lot of people said the learning curve is terrible.
So i bought it and downloaded it and read up on about every noob guide i could possibly find while it was downloading. I got into the game and was amazed at how cool the game looked. It is pretty barren but in a good way, really captures the whole gigantic space universe feeling.
I did the tutorial which was pretty nice at showing me the very basics but in the end it kind of just threw me into the game. luckily i read up on what to do after the tutorials and started up on my tutorial agent. I've just been training skills that will support my ship. The missions are great but i can see how they could get a bit repetitive if thats all i decided to do.
I'm trying not to look at any long time goals because i no i'll just get frustrated by how long it will take to achieve them so i'm just setting weekly goals. Right now i'm just trying to get a higher end frigate and my learning up to 4. and maybe find a corp.
anyone got suggestion on things i should do that i'm not?
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.27 20:52:00 -
[2]
Do a few missions. When you get enough money to buy a second ship, fit it out with very basic parts, and fly into losec.
You might die. You probably won't, but it can happen. Fly around, go a couple systems one way or the other. If you haven't died yet, maybe even take a trip into 0.0.
If someone starts shooting at you and you aint' dead yet, lock them back and shoot. Lose. Die. Feel the rush of overwhelming odds. Feel the taste of bitter defeat and the feeling of being put back into your pod. Realize that the ship is gone, the modules are gone.
And realize that it doesn't mean a thing. Because your young, your new, and you can have another one of those ships in an hour or two, and do it all over again.
That's my suggestion, anyhow. That, and talk to everyone. Talk to the people who shoot you, and the people who help you. Talk to people you pass by. Just say hi, and ask how they're doing. Most will be wierded out, but in a hundred convo's, you make ten good friends that you'll talk to years from now.
Luck to you!
Posts by Ruze Ahkor'Murkon and Ruze |
But Sects
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Posted - 2009.04.27 20:52:00 -
[3]
Quit now, eve is dying.
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Rakrist
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Posted - 2009.04.27 20:55:00 -
[4]
Originally by: Linesh Motex
anyone got suggestion on things i should do that i'm not?
Buy a Damage Control II, make a contract and spam local with it.
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Haakelen
Gallente REUNI0N Against ALL Authorities
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Posted - 2009.04.27 20:56:00 -
[5]
Edited by: Haakelen on 27/04/2009 20:58:12 Definitely join a corp. Eve University is a good choice, but any larger corp with a good reputation that caters to newer players would do. The solo game is not fun for many people, and you will miss out on a lot of the bigger, and (IMO) better aspects of it. Find the part of the game you enjoy, and go for it. Don't be afraid to try new things, but realize that specialization is the key to quicker advancement, in terms of SP and skill.
The way to failure in Eve is to get comfortable and lazy. When you do that, you take uncalculated risks and make mistakes.
Also, paranoia is your friend. Use it, but don't let it use you. Do not implicitly trust anyone without good reason. Question everything, and use your common sense.
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Linesh Motex
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Posted - 2009.04.27 20:57:00 -
[6]
Thanks for the suggestions!
and from what i've heard the game is bringing in more players now that they went retail again.
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Lt Shard
United Trade Coalition
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Posted - 2009.04.27 20:57:00 -
[7]
Edited by: Lt Shard on 27/04/2009 20:58:09 Try to get up to an Interceptor And train to get T2 Disruptors and T2 Webers, T2 MWD, T2 overdrives, T2 nanofibers, And t2 Guns of your ships bonus's
You can fit out to do missions in it with an afterburner and take off the web and tackle and add mission stuff. But this fit could get you in a corp and be a nice tackler. _________________________
Yes, I know the Titan is small in my sig. |
Crackzilla
The Shadow Order
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Posted - 2009.04.27 21:00:00 -
[8]
This is first and foremost a pvp game. There is pvp for space, markets, people, resources, and the best smack talk.
The pve and missions are just there to make some isk and waste time. I wouldn't judge the game based on the missions nor think missions are the point (ie that other game).
Look at Eve University, join the general recruitment channel. Try and get into a corp where they shoot stuff.
A new player can be useful in combat (seriously). Go out, explore, and expect to die a lot.
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Jacob Mei
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Posted - 2009.04.27 21:01:00 -
[9]
1. If its too good to be true it is. 2. If its too good to be true and feels like a trap it is. 3. Dont just accept an invite to joing a random corp. 4. PVP is everwhere, accept it. 5. Scamming is allowed, accept it. 6. Never fly what you cant afford to lose, if you do you will lose it. 7. Dont buy isk from isk sellers, CCP gets ****y if you do and is creative in their punishment. 8. Never bring up WoW as a comparison to Eve, just dont. 9. Keep your Skill Queue full as often as possible. No excuse not to. 10. Dont trust someone just because they said to trust them. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Emalyn Throsar
Caldari School of Applied Knowledge
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Posted - 2009.04.27 21:01:00 -
[10]
I dunno, planning only 1 week at a time...
My first bit of advise - Specialize. Pick a ship + fittings + role you like and max out the skills for them.
My second piece of advice - if you're not planning about 1 year ahead, you're 1 year behind.
Welcome to Eve!
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Illwill Bill
Svea Rike Southern Cross Alliance
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Posted - 2009.04.27 21:23:00 -
[11]
Hi and welcome! Learning how to fly a frigate properly is an excellent idea. While improving your skills, try venturing out into the more dangerous parts of EVE. You will get shot at, and you will most likely be killed, but it's the best way to learn how to stay alive out there.
Don't fly what you can't afford to replace, regardless of what you decide to do. Far to many new players have lost all they have to stupid situations like disconnects, or autopiloting through Rancer, and while these are mistakes that most people do, losing all you got in a single blow because you had everything in your hold is unneccesary.
Find a corp, very few people enjoy playing EVE on their own. If you find that you don't want to be in a corp, then leaving is easy.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Crackzilla
The Shadow Order
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Posted - 2009.04.27 21:23:00 -
[12]
Originally by: Emalyn Throsar
My second piece of advice - if you're not planning about 1 year ahead, you're 1 year behind.
A new player hasn't a clue what to train for.
Train what appeals to you. A Battleship isn't neccessarily better than a ceptor and vise versa. You can spend a few months training for ceptors and the next year figuring out all the tricks and learning to fly it.
Just explore.
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FOl2TY8
Tribal Liberation Force
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Posted - 2009.04.27 21:44:00 -
[13]
Join Faction War! Lot's of people to help you with any of your questions and none of the pressure of being in a player run corporation. ---------- This post brought to you by the worst PVP'er in Eve |
Linesh Motex
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Posted - 2009.04.27 21:57:00 -
[14]
well it's not really the fact that i don't want to train ahead i just don't want to be overwhelmed. because everything that i've read about new players and them quitting after the first week is because they get overwhelmed and frustrated and give up.And i do plan on joing a corp where i can shoot stuff just need to find the right one lol.
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.04.27 23:41:00 -
[15]
Edited by: OffBeaT on 27/04/2009 23:43:07
Originally by: Linesh Motex well it's not really the fact that i don't want to train ahead i just don't want to be overwhelmed. because everything that i've read about new players and them quitting after the first week is because they get overwhelmed and frustrated and give up.And i do plan on joing a corp where i can shoot stuff just need to find the right one lol.
no! they quit because they end up doing what hamak said up there and go into low sec or 00 then run into warp bubbles or blobs everywhere..
stay out of combat for at lest two ta three months your just gonna go pop.
join a small corp thats new so as to get to know your members. join a empire corp into mining and mission running as to get a feel for eve. if you get blob poped and you will just remember that its not pvp as you don't stand a chance anyway.. shrug it off and move on. i forgot to add if you wont to learn pvp without loss just download there test server and practice these with no loss. you can get poped all day these and not care..
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Jimer Lins
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.04.27 23:47:00 -
[16]
Don't be afraid to try new stuff, or to be stupid at it. Just do it. Specialize in one ship or weapon system for a while (a few weeks training, anyway), as you'll get more mileage out of being halfway decent with one thing than barely competent at a bunch of them.
Look at:
* PVP * Industry * Mining * Missions
Try them all. See what you enjoy.
Now go forth and do something crazy.
Corp killboard-How to Kill Logoffskis |
syphurous
Gallente Center for Advanced Studies
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Posted - 2009.04.27 23:51:00 -
[17]
Go for a battleship, with the influx of new players ( 2 months at most ) I see in n00b corp now flying round in Megathrons, why the hell not. YOu'll never need any of those support skills, and if you run out of money, you can always sell a plex or two. Most people will read this thinking it's part of my post, when its actually my sig :P
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.27 23:59:00 -
[18]
Originally by: OffBeaT Edited by: OffBeaT on 27/04/2009 23:48:08
Originally by: Linesh Motex well it's not really the fact that i don't want to train ahead i just don't want to be overwhelmed. because everything that i've read about new players and them quitting after the first week is because they get overwhelmed and frustrated and give up.And i do plan on joing a corp where i can shoot stuff just need to find the right one lol.
no! they quit because they end up doing what hamak said up there and go into low sec or 00 then run into warp bubbles or blobs everywhere.. i dont care what these killroys say you are not a pvp player for at lest 3 months.. you odds in eve solo are not well as i know these days so team up if you can find a crew that fits your style of eve..
stay out of combat for at lest two or three months your just gonna go pop.
join a small corp thats new so as to get to know your members. join a empire corp into mining and mission running as to get a feel for eve. if you get blob poped and you will just remember that its not pvp as you don't stand a chance anyway.. shrug it off and move on. i forgot to add if you wont to learn pvp without loss just download there test server and practice these with no loss. you can get poped all day there and not care..
Is this what I think it is? An NPC corp know it all counseling new players on the 'vicious nature' of EvE?
How come it's always the NPC corp guys who swear up and down about how dangerous losec is? If you listen to that chat, they'll convince you there's a bubble on every gate and that every time a pirate kills you, he's secretly wanting to molest your mother or something.
A player can PvP in his first hour. He can perform a functional role in a gang in three weeks. By three months, he could possibly be organizing the gangs himself.
You are a pvper the moment you open fire on another player. If you listen to everyone else's benchmarks on when and where you can go do something, you'll end up like the individual. In an NPC corp, telling all the other new blood about how evil those pirates are and how dangerous it is to leave 0.6 space, professing an in-depth knowledge of both 0.0 mechanics and losec, when all you've ever really done is rehash what you heard from others just like you.
If you want to PvP, do it. If you don't, don't. No worries there. But don't listen to people tell you you can't pvp before three months or some other bull**** dateline. It's complete nonsense.
Posts by Ruze Ahkor'Murkon and Ruze |
Latrodanes
Independent Combat Support Services
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Posted - 2009.04.28 00:01:00 -
[19]
One more bit o' advice - keep your medical clone up to date. When you get podded and you will, you do NOT want to lose any skill points into which you've invested time.
While I'm on the topic, once you get impants, those shiny bits stuck in yer head, look into getting some Jump Clones, so you can go play with the lads without fear of losing bazillions of ISK in metal doodads. Note - Jump Clones are different than your medical clone. when you're ready ask around. Estel Arador's corp will give them to you for free, donations are accepted most graciously though. He's got a Jump Clone guide here.
Fly safe.
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Agent Known
Apotheosis of Virtue
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Posted - 2009.04.28 00:06:00 -
[20]
I'm also a fairly new player, but I'll say one thing: joining a fleet roam in 0.0 is a rush. You never know what'll happen 5 minutes out. An enemy alliance could hotdrop caps on your fleet, you could get DD'd, or you could run into a fight of a lifetime that you'll never forget the entire time you play EVE.
That's what makes this game fun. Players create the fun! If you think 0.0 is soft, go into a wormhole and play with the sleepers. They just love being woken up. Obviously what I say isn't always what my alliance thinks. I hate to break it to you, but this is in fact my signature. |
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Corduroy Rab
Chaos Reborn Rote Kapelle
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Posted - 2009.04.28 00:41:00 -
[21]
First, welcome to eve. There is some good advise and some good debate in this thread over what you should be doing. Naturally take it all with a grain of salt, on the forums here we all seem to know the 'right' answers and those answers always seem to be different.
My advise to you would be the following:
1.Dabble in everything. Specialization is great and specialized pilots are always an asset, however, if you don't know what you like, predetermining what you are going to specialize is going to lead to much frustration down the road.
2.Don't be afraid to move on. Even if you found a corp or a nitch of eve that you like don't be afraid to go elsewhere or try something else if you are no longer having fun. Too many people I have known have ended up in a rut where they are no longer having fun in their corp and just get fed up with the game (and somehow this usually involves POS....go figure). If this is starting to happen to you just move on, you'll thank yourself in the long run.
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Linesh Motex
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Posted - 2009.04.28 00:54:00 -
[22]
Edited by: Linesh Motex on 28/04/2009 00:54:12 Thanks for all the advice guys! I'm loving the game so far. the community is nice and helpful if i've got quick questions. Flying around in my Atron and killing rats and doing missions is a blast. I'm considering in a couple of day fitting my atron with some tackle gear and go out in 0.0 and just see what it's like since everything i have right now was given to me for nothing through the starting agent.
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.04.28 01:58:00 -
[23]
Originally by: Ruze Ahkor'Murkon
Originally by: OffBeaT Edited by: OffBeaT on 27/04/2009 23:48:08
Originally by: Linesh Motex well it's not really the fact that i don't want to train ahead i just don't want to be overwhelmed. because everything that i've read about new players and them quitting after the first week is because they get overwhelmed and frustrated and give up.And i do plan on joing a corp where i can shoot stuff just need to find the right one lol.
no! they quit because they end up doing what hamak said up there and go into low sec or 00 then run into warp bubbles or blobs everywhere.. i dont care what these killroys say you are not a pvp player for at lest 3 months.. you odds in eve solo are not well as i know these days so team up if you can find a crew that fits your style of eve..
stay out of combat for at lest two or three months your just gonna go pop.
join a small corp thats new so as to get to know your members. join a empire corp into mining and mission running as to get a feel for eve. if you get blob poped and you will just remember that its not pvp as you don't stand a chance anyway.. shrug it off and move on. i forgot to add if you wont to learn pvp without loss just download there test server and practice these with no loss. you can get poped all day there and not care..
Is this what I think it is? An NPC corp know it all counseling new players on the 'vicious nature' of EvE?
How come it's always the NPC corp guys who swear up and down about how dangerous losec is? If you listen to that chat, they'll convince you there's a bubble on every gate and that every time a pirate kills you, he's secretly wanting to molest your mother or something.
A player can PvP in his first hour. He can perform a functional role in a gang in three weeks. By three months, he could possibly be organizing the gangs himself.
You are a pvper the moment you open fire on another player. If you listen to everyone else's benchmarks on when and where you can go do something, you'll end up like the individual. In an NPC corp, telling all the other new blood about how evil those pirates are and how dangerous it is to leave 0.6 space, professing an in-depth knowledge of both 0.0 mechanics and losec, when all you've ever really done is rehash what you heard from others just like you.
If you want to PvP, do it. If you don't, don't. No worries there. But don't listen to people tell you you can't pvp before three months or some other bull**** dateline. It's complete nonsense.
hay ****head!
yea, i just live in empire!.. i dont lose ships, i dont fight right.. i dont know what its like out numberd do i.. i dont fight when out numberd do i. oh, and yeah **** head once your made in a 00 alliance system you shoure can count on them warp bubbles are gonna get posted fast all around you asap..
80% 0f all alliance choke points have warp bubbles around them and if you say diffrent i just laffing as you dont get around in eve do you.
hay blob warrior you can pvp me solo anytime you wont..
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.28 02:03:00 -
[24]
Originally by: OffBeaT
Originally by: Ruze Ahkor'Murkon
Originally by: OffBeaT Edited by: OffBeaT on 27/04/2009 23:48:08
Originally by: Linesh Motex well it's not really the fact that i don't want to train ahead i just don't want to be overwhelmed. because everything that i've read about new players and them quitting after the first week is because they get overwhelmed and frustrated and give up.And i do plan on joing a corp where i can shoot stuff just need to find the right one lol.
no! they quit because they end up doing what hamak said up there and go into low sec or 00 then run into warp bubbles or blobs everywhere.. i dont care what these killroys say you are not a pvp player for at lest 3 months.. you odds in eve solo are not well as i know these days so team up if you can find a crew that fits your style of eve..
stay out of combat for at lest two or three months your just gonna go pop.
join a small corp thats new so as to get to know your members. join a empire corp into mining and mission running as to get a feel for eve. if you get blob poped and you will just remember that its not pvp as you don't stand a chance anyway.. shrug it off and move on. i forgot to add if you wont to learn pvp without loss just download there test server and practice these with no loss. you can get poped all day there and not care..
Is this what I think it is? An NPC corp know it all counseling new players on the 'vicious nature' of EvE?
How come it's always the NPC corp guys who swear up and down about how dangerous losec is? If you listen to that chat, they'll convince you there's a bubble on every gate and that every time a pirate kills you, he's secretly wanting to molest your mother or something.
A player can PvP in his first hour. He can perform a functional role in a gang in three weeks. By three months, he could possibly be organizing the gangs himself.
You are a pvper the moment you open fire on another player. If you listen to everyone else's benchmarks on when and where you can go do something, you'll end up like the individual. In an NPC corp, telling all the other new blood about how evil those pirates are and how dangerous it is to leave 0.6 space, professing an in-depth knowledge of both 0.0 mechanics and losec, when all you've ever really done is rehash what you heard from others just like you.
If you want to PvP, do it. If you don't, don't. No worries there. But don't listen to people tell you you can't pvp before three months or some other bull**** dateline. It's complete nonsense.
hay ****head!
yea, i just live in empire!.. i dont lose ships, i dont fight right.. i dont know what its like out numberd do i.. i dont fight when out numberd do i. oh, and yeah **** head once your made in a 00 alliance system you shoure can count on them warp bubbles are gonna get posted fast all around you asap..
80% 0f all alliance choke points have warp bubbles around them and if you say diffrent i just laffing as you dont get around in eve do you.
hay blob warrior you can pvp me solo anytime you wont..
Hahahah ...
Posts by Ruze Ahkor'Murkon and Ruze |
Jaina Proudmoar
Caldari School of Applied Knowledge
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Posted - 2009.04.28 03:28:00 -
[25]
Originally by: syphurous Go for a battleship, with the influx of new players ( 2 months at most ) I see in n00b corp now flying round in Megathrons, why the hell not. YOu'll never need any of those support skills, and if you run out of money, you can always sell a plex or two.
Nice troll. :)
To the OP:
Pick your races best T1 frigate (Rifter/Merlin/Kestrel/Incursus/Punisher/Tristan). Buy 20 of them. T1 fit them and go and PvP in lowsec in an empty clone. Learn your ship and other ships inside out.
In the meantime, train learning skills to 4/4, train for a T2 fitted frig and train *all* support skills up.
Then pick a cruiser/interceptor/AF, max out skills and fly it.
Repeat.
Better to specialise in a few ships than being **** at many.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.04.28 05:00:00 -
[26]
Just remember, stupid questions get stupid responses, but you seem to be ahead of the curve there
keep it up and fly safe, or dangerous, or however you feel like at the moment. go crazy
joining a good group is probably one of the hardest things to do in an mmo. I luckily got dragged into mine by a friend. wish I could give you some tips on what to look for, but so far I have been rather lucky in mmo group finding. killboard and public chats are probably 2 good things to look for. as well if you do get camped in station you want to have some right idiots you can laugh with while waiting the storm out
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Mr Ignitious
R.E.C.O.N. Dara Cothrom
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Posted - 2009.04.28 05:16:00 -
[27]
I recommend getting comfortable in T1 frigates. In about 20 minutes you can make a PvP ready char, I've gotten bored and done it. Fly around low sec, and don't get beat up about dying.
Some people give it a lot of beef, but it's not a bad idea to try faction warfare. Don't be shy, get to know people. When you find a group of like minded pilots then you're in good shape, because if you end up in a corp with people you find obnoxious you won't enjoy eve.
Good ways to start making isk are missioning, especially once you get the hang of it. I find missions boring, I've done my share, so try mixing it up with some plexxes. If you get scanning skills you can sometimes get lucky and get faction modules from high sec plexxes. They aren't too difficult to run and they add a little spice.
Just be social, in no game is it more pivotal for you to get to know people.
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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StealthGerbils
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Posted - 2009.04.28 05:38:00 -
[28]
i sent ya 2m isk. go buy a destroyer and the skillbook for one with it
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Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2009.04.28 06:08:00 -
[29]
Best advice is to find something you enjoy in this game, and then do more of it. Eve is just different than other MMO's. Before I played this game I was in earth and beyond for example. There, you always have a good idea what the next thing is. Next level means grid x mobs and get y gear so you can do Z, and so on, and so on. Eve however doesn't tell you, or in many cases, even hint what you should do with your time. For many with previous experiences in MMO this is very disorienting because the play experience so different. So the biggest thing you have to do when you start playing this game is to try out as much stuff and styles as possible, to find that facet that you dig. The exception is if you have already found something that you know you'll enjoy based on what you like, but even then it might be a good idea to try other things to find out what you DON'T like, so you can know what to avoid in game. Because there's no point in paying for a game you don't like; another simple fact is that eve isn't for everyone, and that's ok. It makes sense to find this out as early as possible, and this is the way to do that.
Another tidbit of advice is to listen to others, but not let them drive your gameplay. You might hear that rancer is a deathzone of piracy and to not go there ever (there are a lot of pirates in there that's true) but sometimes as noted before you just got to go there yourself, and see it yourself. Don't let people tell you that you *can't* do X or you *must* do Y. If you want to try it do it. Just come prepared and realize that if a lot of people are saying an area is dangerous, it likely is, or if plan A is foolish, you might want to have a plan B ready.
Another common mistake I see is people allowing their assets to drive their game experience. In other words, their fear of loss (which is very real in eve) prevents them from experiencing certain areas of eve. It's one thing to have done something and decide you don't like it. It's another thing to be afraid of something and allowing that fear to drive how you play. This is after all a game, fear shouldn't really drive your game. By assets I mean ships, modules, but the thing actually that I've seen do this the most of all things is implants. Loss is a part of eve, and if this freaks you out you either need to get used to it or consider that perhaps this isn't the right environment for you.
When I first started this game under the castor patch I did hauling missions for a month to build up standings to a NPC corp. I think of my 4+ years in eve this was the most boring part of the game I've ever had. I didn't know any better of course. However, the corp I was in was then invited to merge with a 0.0 outfit; that was in october 2004. The largest ship I could use at that time was a thorax (I had just bought my first) and as I said I had only been in game about a month.
I dived down the rabbit hole and have never looked back.
I found what I liked in this game. That's the challenge for new players - you need to find what you like in eve.
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AkRoYeR
Amarr
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Posted - 2009.04.28 06:28:00 -
[30]
Buy a toon!
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