Pages: [1] 2 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Hidden Snake
|
Posted - 2009.05.02 09:15:00 -
[1]
Edited by: Hidden Snake on 02/05/2009 09:19:58 Edited by: Hidden Snake on 02/05/2009 09:15:59 Please fix the problem of secret fw of corps wardecing major FW corps and attacking mixed fw fleets.
How it works now after the patches:
1) Ur corp is wardeced by ex gallente militia corp 2) u join mixed fw fleet 3) u fly in low sec and gang of enemy (wardec) members will see u. 4) they will pick u up and u and ur fleetmates can do a **** about it >>> i died inside blob of friendly battleships and nobody can do a ****
before patch it was ok (they attack/retaliated attack > they become flashy > they die) ... now somebody in CCP stoped thinking and changed it stupid.
please fix it otherwise u have another factor which is ruining FW 
I absolutely do not understand why it was changed :(
|

Droog 1
|
Posted - 2009.05.02 09:22:00 -
[2]
Originally by: Hidden Snake Edited by: Hidden Snake on 02/05/2009 09:19:58 Edited by: Hidden Snake on 02/05/2009 09:15:59 Please fix the problem of secret fw of corps wardecing major FW corps and attacking mixed fw fleets.
How it works now after the patches:
1) Ur corp is wardeced by ex gallente militia corp 2) u join mixed fw fleet 3) u fly in low sec and gang of enemy (wardec) members will see u. 4) they will pick u up and u and ur fleetmates can do a **** about it >>> i died inside blob of friendly battleships and nobody can do a ****
before patch it was ok (they attack/retaliated attack > they become flashy > they die) ... now somebody in CCP stoped thinking and changed it stupid.
please fix it otherwise u have another factor which is ruining FW 
I absolutely do not understand why it was changed :(
Can someone with better English explain what this guy is talking about. |

Booby Trap
|
Posted - 2009.05.02 09:42:00 -
[3]
Originally by: Droog 1
Originally by: Hidden Snake Edited by: Hidden Snake on 02/05/2009 09:19:58 Edited by: Hidden Snake on 02/05/2009 09:15:59 Please fix the problem of secret fw of corps wardecing major FW corps and attacking mixed fw fleets.
How it works now after the patches:
1) Ur corp is wardeced by ex gallente militia corp 2) u join mixed fw fleet 3) u fly in low sec and gang of enemy (wardec) members will see u. 4) they will pick u up and u and ur fleetmates can do a **** about it >>> i died inside blob of friendly battleships and nobody can do a ****
before patch it was ok (they attack/retaliated attack > they become flashy > they die) ... now somebody in CCP stoped thinking and changed it stupid.
please fix it otherwise u have another factor which is ruining FW 
I absolutely do not understand why it was changed :(
Can someone with better English explain what this guy is talking about.
Ex Gallentes have declared war on his corp and the rest of the Caldari militia cannot help. |

Hidden Snake
|
Posted - 2009.05.02 09:52:00 -
[4]
hoops for the first time somebody did not understand my czenglish :)
ok point is not the wardec itself ... problem is that fleetmates from diferent corps cannot help me in FW ops (even if we are in fleet), because some ****head in CCP stopped thinking and patched the game this way.
|

Lt Mooncat
|
Posted - 2009.05.02 09:59:00 -
[5]
Originally by: Hidden Snake
ok point is not the wardec itself ... problem is that fleetmates from diferent corps cannot help me in FW ops (even if we are in fleet), because some ****head in CCP stopped thinking and patched the game this way.
CCP have changed nothing. It has always been like that. |

Hidden Snake
|
Posted - 2009.05.02 10:00:00 -
[6]
Edited by: Hidden Snake on 02/05/2009 10:00:32 nope .. there is some change
|

Mitch Taylor
Dark-Rising
|
Posted - 2009.05.02 12:52:00 -
[7]
when you have 10 active wardecs you will understand this mechanic a whole lot better.

The Dark is Rising... Fight my Brute! |

Hidden Snake
|
Posted - 2009.05.02 13:37:00 -
[8]
Originally by: Mitch Taylor when you have 10 active wardecs you will understand this mechanic a whole lot better.

well still cannot see the point. I am in fleet and if i am attacked my fleetmates should have chance to help me. Simple. It has nothing to do with wardecs.
|

RedSplat
Heretic Army
|
Posted - 2009.05.02 14:13:00 -
[9]
Originally by: Hidden Snake Edited by: Hidden Snake on 02/05/2009 13:55:00
Originally by: Mitch Taylor when you have 10 active wardecs you will understand this mechanic a whole lot better.

well still cannot see the point. I am in fleet and if i am attacked my fleetmates should have chance to help me. Simple. It has nothing to do with number of wardecs.
If your fleetmates aren't prepared to go flashy to protect gang members then you are flying with trash. Secretly MirrorGod. Apparently
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
|

Cpt Placeholder
|
Posted - 2009.05.02 14:19:00 -
[10]
Originally by: Hidden Snake I am in fleet and if i am attacked my fleetmates should have chance to help me.
They had a chance, all they had to do is lock and fire, but they valued their sec status more than you.
|

Hidden Snake
|
Posted - 2009.05.02 14:20:00 -
[11]
Originally by: RedSplat
Originally by: Hidden Snake Edited by: Hidden Snake on 02/05/2009 13:55:00
Originally by: Mitch Taylor when you have 10 active wardecs you will understand this mechanic a whole lot better.

well still cannot see the point. I am in fleet and if i am attacked my fleetmates should have chance to help me. Simple. It has nothing to do with number of wardecs.
If your fleetmates aren't prepared to go flashy to protect gang members then you are flying with trash.
just few words .... Concord in high sec. Gate guns in lowsec. Is it enough for ignorants?
|

Mitch Taylor
Dark-Rising
|
Posted - 2009.05.02 14:29:00 -
[12]
Originally by: Hidden Snake
Originally by: RedSplat
Originally by: Hidden Snake Edited by: Hidden Snake on 02/05/2009 13:55:00
Originally by: Mitch Taylor when you have 10 active wardecs you will understand this mechanic a whole lot better.

well still cannot see the point. I am in fleet and if i am attacked my fleetmates should have chance to help me. Simple. It has nothing to do with number of wardecs.
If your fleetmates aren't prepared to go flashy to protect gang members then you are flying with trash.
just few words .... Concord in high sec. Gate guns in lowsec. Is it enough for ignorants?
move your corp to low sec (infact this statement goes for all fw corps) you will have more fun and individual war decs are less of a problem.
The Dark is Rising... Fight my Brute! |

Hidden Snake
|
Posted - 2009.05.02 14:40:00 -
[13]
Quote:
move your corp to low sec (infact this statement goes for all fw corps) you will have more fun and individual war decs are less of a problem.
well we live in both worlds low/high and i sometimes wander into null, but it is not solving problem I mentioned.
|

Dictum Factum
Dark-Rising
|
Posted - 2009.05.02 15:34:00 -
[14]
Originally by: Hidden Snake
Quote:
move your corp to low sec (infact this statement goes for all fw corps) you will have more fun and individual war decs are less of a problem.
well we live in both worlds low/high and i sometimes wander into null, but it is not solving problem I mentioned.
The "problem" you mentioned is not a problem in the least bit. You only need to keep in mind that it is not your fleet that has the wardec, just your corp. There is no problem with the wardec mechanics in that regard. Now, if those in your fleet choose to assist you (or not) is a whole different story. Granted, while in high-sec that is not an option, but in low-sec the only real risk to your fleet mates is sec status. Still, should the members of your fleet choose to not assist, you cannot blame them for the loss of your ship. You can only blame yourself and your corp members as you have collectively chosen to fly unprepared.
|

Hidden Snake
|
Posted - 2009.05.02 15:44:00 -
[15]
Originally by: Dictum Factum
Originally by: Hidden Snake
Quote:
move your corp to low sec (infact this statement goes for all fw corps) you will have more fun and individual war decs are less of a problem.
well we live in both worlds low/high and i sometimes wander into null, but it is not solving problem I mentioned.
The "problem" you mentioned is not a problem in the least bit. You only need to keep in mind that it is not your fleet that has the wardec, just your corp. There is no problem with the wardec mechanics in that regard. Now, if those in your fleet choose to assist you (or not) is a whole different story. Granted, while in high-sec that is not an option, but in low-sec the only real risk to your fleet mates is sec status. Still, should the members of your fleet choose to not assist, you cannot blame them for the loss of your ship. You can only blame yourself and your corp members as you have collectively chosen to fly unprepared.
well sorry to say that ... Lot of ****talk from gal, who is using this tactics....the problem is deeply in high sec attacks, where u cannot respond and in low sec gate guns will rip u appart...so i would say shut up
|

Dictum Factum
Dark-Rising
|
Posted - 2009.05.02 16:04:00 -
[16]
Originally by: Hidden Snake well sorry to say that ... Lot of ****talk from gal, who is using this tactics....the problem is deeply in high sec attacks, where u cannot respond and in low sec gate guns will rip u appart...so i would say shut up
Faction Warfare does not take place "deeply in high sec", so I do not see how this can be a problem for a FW fleet. As for gate guns "rip u appart" I can only say that, again, you are the person in the corp that does not want to fight. If that was not the case, your corp mates would be there to deal with the war targets. They are very easy to pick out of the crowd, so target recognition on your part should not be a factor.
Again, you cannot blame the FW fleet members for you failing to fight your war targets.
|

Atraxerxes
Caldari 22nd Black Rise Defensive Unit
|
Posted - 2009.05.02 16:28:00 -
[17]
Let be honest here.
The only reason any of you have decided to take the opposing stance on this is because, most if not all of replies I'm talking about. come from members of the Galenete militia.
The man has an honest point. For those of you who have been playing for more than year know that you use to be able to attack pilots who were blinky red to any fleet mate.
This was a great way for mercs to work with indys to stop can flippers as well as any corp being able to protect a fleet in hi-sec that had a war dec against it.
I think teh fact that we live in Verge Vendor & placid, pretty much tells you that we couldn't be farther from hi-sec. since gal hi sec is actually more hostile to us than gal low sec.
Snake has a valid point, that for whatever reason CCP changed part of teh game mechanic and while it may have helped with an exploit, it has become an hinderance, especially in FW.
Mitch, to the best of my knowledge a corp can only be war dec'd by 3 different corps at once and declare 3 war decs at one time. Correct me if I'm wrong, but that brings the total to 6.
Droog1. Your posts are about as worthless and diarrhea. To this day you haven't registered a single kill or loss on any board I've seen.
So basically you are either the worlds biggest station hugging carebear, or you're just to frackin' stupid to figure out how to change your posts to show the correct toon. (my guess is the later).
You my friend are the quintessential example of an epic fail and should go home to your mother and wallow in her fail sauce.
AX
EVE's #1 (& currently only) podcast "Fly Reckless"
Fly Reckless
Voted "Best New Comer" EON Magazine 2009. Listen to it today |

Dictum Factum
Dark-Rising
|
Posted - 2009.05.02 16:39:00 -
[18]
Originally by: Atraxerxes ...to the best of my knowledge a corp can only be war dec'd by 3 different corps at once and declare 3 war decs at one time. Correct me if I'm wrong, but that brings the total to 6.
There is not limit to the number of war decs that can be issued against a corporation. There is a limit to the number that can be issued by a corporation.
|

Dictum Factum
Dark-Rising
|
Posted - 2009.05.02 16:49:00 -
[19]
Originally by: Atraxerxes Let be honest here.
The only reason any of you have decided to take the opposing stance on this is because, most if not all of replies I'm talking about. come from members of the Galenete militia.
As the OP has no corporation affiliation showing on their character, what could this possibly have to do with anything? The sentiments expressed by myself were a direct reflection of my experience with the same mechanic of which the OP brought up. The corporation that I am in has had its' share of war decs since joining Faction Warfare and yet we manage to operate just fine either in mixed militia fleets or out on our own.
|

Droog 1
|
Posted - 2009.05.02 17:20:00 -
[20]
Originally by: Atraxerxes Let be honest here.
The only reason any of you have decided to take the opposing stance on this is because, most if not all of replies I'm talking about. come from members of the Galenete militia.
If you bothered to read anything other than your own propaganda you would know that the Gallente militia have had to deal with war decs and do every day. Some of the war decs are paid for by Caldari militia members so don't expect any sympathy when you come here complaining.
Originally by: Atraxerxes
The man has an honest point. For those of you who have been playing for more than year know that you use to be able to attack pilots who were blinky red to any fleet mate.
This was a great way for mercs to work with indys to stop can flippers as well as any corp being able to protect a fleet in hi-sec that had a war dec against it.
It's funny how all the 'positive' effects you listed make it harder for the agressor.
Originally by: Atraxerxes
Snake has a valid point, that for whatever reason CCP changed part of teh game mechanic and while it may have helped with an exploit, it has become an hinderance, especially in FW.
Snake is just butthurt that he lost a ship because he didn't understand basic gang mechanics and you want the lofty trick to be brought back so you can PvP in peace?
You guys are tooting your horn all over the forums about how great you are- Don't be surprised if PvPers think it would be fun to fight you and war dec your corp.
Originally by: Atraxerxes
Droog1. Your posts are about as worthless and diarrhea. To this day you haven't registered a single kill or loss on any board I've seen.
So basically you are either the worlds biggest station hugging carebear, or you're just to frackin' stupid to figure out how to change your posts to show the correct toon. (my guess is the later).
I once bought GTC with my lvl 4 mission running, Raven flying, Caldari militia member for my Gallente militia PvPer. A link can be found between them.
Originally by: Atraxerxes
You my friend are the quintessential example of an epic fail and should go home to your mother and wallow in her fail sauce.
AX
You know, for someone who doesn't like war decs you sure do talk a lot. |

Cpt Placeholder
|
Posted - 2009.05.02 17:22:00 -
[21]
The former gang behavior (involving gang members in each others wars) will not be restored because it lead to large amounts of naive carebear slaughtering and probably a high number of them ended up quitting as their losses have been frustratingly expensive.
You'll have to deal with the system as it is OR find someone who will make a suggestion for a fix that doesn't lead to carebears quitting, in the appropriate forum, in acceptable English.
|

Kessiaan
Minmatar MicroFunks
|
Posted - 2009.05.02 18:23:00 -
[22]
Don't be blobbing *****s and you won't have this problem.
|

Mitch Taylor
Dark-Rising
|
Posted - 2009.05.02 18:23:00 -
[23]
Originally by: Atraxerxes Mitch, to the best of my knowledge a corp can only be war dec'd by 3 different corps at once and declare 3 war decs at one time. Correct me if I'm wrong, but that brings the total to 6.
Its unlike me to get anything wrong ;)
The Dark is Rising... Fight my Brute! |

oodin
Beyond Divinity Inc
|
Posted - 2009.05.02 18:49:00 -
[24]
Edited by: oodin on 02/05/2009 18:55:56
it was much funnier when (MENTL) was in militia and we decced our own militia 
omg they are shooting me!!! who who?? its only us here that mentl dude is shooting me ffs!!! hes blue to me hes green to me hes in our militia hes in our fleet ffs i cant see him on overview?? aaaargh they are pirates!!! but but hes not blinking??? aaaargh im dead :( loooooot 
|

Fortiter
Kurtz's Kommandos
|
Posted - 2009.05.02 18:52:00 -
[25]
Originally by: Atraxerxes Let be honest here.
The only reason any of you have decided to take the opposing stance on this is because, most if not all of replies I'm talking about. come from members of the Galenete militia.
The system is not broken. Maybe the guy should announce that he has war targets around and that he may need some reps. Or.. His corp could leave FW and handle the war dec business.
As for ex-gallente declaring war on corps that they fought in FW, there are lots of reasons people war dec one another. Maybe the ops corporation talked a lot of **** while they had lots of numbers to hide behind. It could also be that they like war, but not the bull**** of FW, and thought this guys corporation would be a good match. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Titan Pilot
Amarr Imperial Academy
|
Posted - 2009.05.02 21:17:00 -
[26]
Originally by: oodin Edited by: oodin on 02/05/2009 18:55:56
it was much funnier when (MENTL) was in militia and we decced our own militia 
You are the poster child why FW is crap. Good luck in your future endeavours 
|

burek
Mercenary Forces
|
Posted - 2009.05.03 12:06:00 -
[27]
So you died to someone for who you haven't "ticked the pvp option"? In a blob, of all things? Outrage! |

chatgris
Quantum Cats Syndicate
|
Posted - 2009.05.04 01:39:00 -
[28]
Edited by: chatgris on 04/05/2009 01:45:41 First off snake, by no means is this a caldari only problem, both corps I've been in in the gal mil have been wardecced at some point or another.
And I am against bringing back the old mechanics, carebears should be encouraged to fly with others, not fear fleeting up with anyone. Some people don't want to pvp, and forcing them to be antisocial isn't good for fun or subscription.
Instead, I propose that anyone who wardecs a militia corp wardecs the ENTIRE militia, with all the fun NPC joy that comes with being at war with a militia.
|

Yakia TovilToba
Halliburton Inc.
|
Posted - 2009.05.04 03:05:00 -
[29]
Originally by: Dictum Factum
Now, if those in your fleet choose to assist you (or not) is a whole different story. Granted, while in high-sec that is not an option, but in low-sec the only real risk to your fleet mates is sec status. Still, should the members of your fleet choose to not assist, you cannot blame them for the loss of your ship. You can only blame yourself and your corp members as you have collectively chosen to fly unprepared.
It's not only the sec hit, the biggest problem is that the killed ones will have killrights for one month and execute them when it's inconvenient, e.g. they will pick them off fleets during fleetops, when they have fleetsetups and not prepared for 1v1 situations, or in highsec. Also remoterepping often ends in chaos, the wartargets first kill the victims and then pick the repairers one by one (only one can shoot back at one time, as long as the others haven't been attacked). I've seen a lot of situations with chaos and spoiled fleet-ops because of that, some corps even left FW after a while, because they weren't able to work together with the rest of the militia well. Because of that it has been asked from the beginning to treat wardecs against FW corps like it is done with alliances: if you declare war to one corp you have to fight the whole militia.
|

Omara Otawan
|
Posted - 2009.05.04 04:55:00 -
[30]
Just saying, but the entire point in being able to wardec single corps inside the militias is to pick them off like the OP described.
So if you want pewpew in lowsec you better prepare yourself to react to situations like those, I cant believe a 30+ fleet lets one of his members get ganked like that, just blow the moron up that thinks he can kill your buddy, problem solved in below 5 seconds.
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |