Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Eifersucht87
|
Posted - 2009.05.03 16:42:00 -
[1]
I've been lurking in MD for a while, and I see people posting they make 60-90% on items. I am simply baffled! My best has been 25%. So my question is, are there actually items that make this much profit moved from region to region (obviously not asking what they are), or is this kind of profit generated through buy orders?
|
Ji Sama
Caldari Tash-Murkon Prime Industries
|
Posted - 2009.05.03 16:44:00 -
[2]
you get these profits when you buy from buyorders and then relist in sellorders... find niches that sell alright and where the competion is lower...
Quote:
The SCC-LOUNGE is now offering Secure Commerce Services @ www.scc-lounge.wordpress.com
|
Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.05.03 16:54:00 -
[3]
Those insanely high percentages means it's usually bought from a hub (market or mission, depending on item) and sold at a retail point (some 0.0 pipe, a highsec right next to lowsec, etc). Exceptions exist, of course... to confirm the rule. In "station trading", a margin of 10% is exceedingly good, a 5% is usually the difference.
Anyway, profit percentage is nothing. Who cares you make a 200% margin on some item that costs 10k ISK and sells 5 units a day ? The only thing that REALLY matters is ISK profit per day per trade slot.
EVE issues|Mining revamp|Build stuff|Make ISK |
Eifersucht87
|
Posted - 2009.05.03 17:30:00 -
[4]
Originally by: Akita T Those insanely high percentages means it's usually bought from a hub (market or mission, depending on item) and sold at a retail point (some 0.0 pipe, a highsec right next to lowsec, etc). Exceptions exist, of course... to confirm the rule. In "station trading", a margin of 10% is exceedingly good, a 5% is usually the difference.
Anyway, profit percentage is nothing. Who cares you make a 200% margin on some item that costs 10k ISK and sells 5 units a day ? The only thing that REALLY matters is ISK profit per day per trade slot.
Oh okay, thank you akita for clearing that up :)
|
Shadarle
|
Posted - 2009.05.03 21:36:00 -
[5]
Originally by: Akita T Those insanely high percentages means it's usually bought from a hub (market or mission, depending on item) and sold at a retail point (some 0.0 pipe, a highsec right next to lowsec, etc). Exceptions exist, of course... to confirm the rule. In "station trading", a margin of 10% is exceedingly good, a 5% is usually the difference.
Anyway, profit percentage is nothing. Who cares you make a 200% margin on some item that costs 10k ISK and sells 5 units a day ? The only thing that REALLY matters is ISK profit per day per trade slot.
Exactly. Most items have a profit range of 10-15%, even including buy orders. Generally if it's much higher it's very low cost. Most valuable items can turn 5-10% easily and yield far more isk than 100-1000% profit items can.
|
YouGotRipped
Ewigkeit
|
Posted - 2009.05.03 21:51:00 -
[6]
Originally by: Akita T Those insanely high percentages means it's usually bought from a hub (market or mission, depending on item) and sold at a retail point (some 0.0 pipe, a highsec right next to lowsec, etc). Exceptions exist, of course... to confirm the rule.
Regional orders more likely. Low sec can be quite profitable.
Black Sun Empire |
Lord Zarcam
Amarr Royal Amarr Institute
|
Posted - 2009.05.03 21:58:00 -
[7]
It depends on the game play style you prefer. I like station trading far away from the trade hubs, but in fairly busy mission hubs. And yes, some items I can turn 90% margins or higher on T-2 items. Not all of them but I usually double my investment on many. I'm not into the high volume .01isk games. I carry about 90 to 100 different items at one time with a volume to handle a week to 2 weeks at a time. mainly because some weeks I only have 4 to 5 hours of total play time.
This took a lot of research and trial & error to find some of these items. For my play style I do not need a high turn over to be profitable and prefer the slower sales/higher profits.
There is now right or wrong way to trade..... as long as you are having fun and making isk's!
In Space, No One Can Hear You Scream! |
Qaedienne
|
Posted - 2009.05.04 02:32:00 -
[8]
Originally by: Akita T Those insanely high percentages means it's usually bought from a hub (market or mission, depending on item) and sold at a retail point (some 0.0 pipe, a highsec right next to lowsec, etc). Exceptions exist, of course... to confirm the rule. In "station trading", a margin of 10% is exceedingly good, a 5% is usually the difference.
Anyway, profit percentage is nothing. Who cares you make a 200% margin on some item that costs 10k ISK and sells 5 units a day ? The only thing that REALLY matters is ISK profit per day per trade slot.
I'd agree with that for a trader. I'd add that if you are going to analyze your lower-performing trades, you should look at velocity (how quickly you can turn items over), leverage (normally how much of your own cash you need to invest to get started, but in this game I'd also include play time), and trade size (how much money can realistically be made off this business) before profit %.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |