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Grek Forto
Malevolent Intentions
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Posted - 2009.05.05 21:34:00 -
[1]
...reflecting the actual numbers.
For example. A mothership/carrier can only deploy ten drones in-game. But if it was IRL, it would be able to deploy MANY more?
Originally by: Stitcher It's "Caldari", not "Caldarians". One Caldari, three Caldari, all the Caldari are doing Caldari things using Caldari tools in a Caldari way.
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Nomakai Delateriel
Amarr Ammatar Free Corps
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Posted - 2009.05.05 22:26:00 -
[2]
I wouldn't go there Grek Forto.
"If it was IRL" is never a justification, and generally RP doesn't get better if you're actively going against actual gameplay facts.
Carriers are primarily designed to carry fighters, and a mothership can unleash up to 25 of them with skills and max Drone Control Units(if I understand things correctly). ______________________________________________ -My respect can not be won, only lost. It's given freely and only grudgingly withdrawn. |

Viktor Fyretracker
Caldari Caldari Provisions
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Posted - 2009.05.05 23:01:00 -
[3]
im going to run with game balance. i see no reason why in logic a carrier couldnt deploy many many more fighters. i mean consider how much hardware a Nimitz class can put into the air. an EVE carrier is much much much bigger then a Nimitz.
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Tortonax Troodont
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Posted - 2009.05.06 04:24:00 -
[4]
Originally by: Viktor Fyretracker an EVE carrier is much much much bigger then a Nimitz.
With emphasis on the "much"
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2009.05.06 05:10:00 -
[5]
Originally by: Tortonax Troodont
Originally by: Viktor Fyretracker an EVE carrier is much much much bigger then a Nimitz.
With emphasis on the "much"
Well; a Nimitz isn't transporting itself across several light years in a split second, nor does it have the capability to carry several smaller class (say Cruisers) inside of it, etc. Nor deploy up to 25 Combat Fighters simultaneously.
In-Game Browser : http://ldis.caldari-made.net |

Pottsey
Enheduanni Foundation
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Posted - 2009.05.06 11:41:00 -
[6]
Yes ships can deploy many more then ten drones. The limit was reduced to cut down lag. A long time ago even a battleship or cruiser could have 15drones in space. ______ How to Passive Shield Tank T2
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CCP Dropbear

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Posted - 2009.05.06 14:19:00 -
[7]
An Archon can carry 3,200 Heavy Drones, yet only field 15 in space simultaneously. Size is a non-issue. The limiting factor is bandwidth, and honestly, we'd only be guessing at how much data flow there is between semi-automated drones capable of space flight (and space combat) and what sort of processing power that would all realistically need. Nothing in our own current technology offers much of an insight into "realism" other than a few basic things, like size not being much of an issue (which is more or less realistically represented). I think data/processing power is quite a plausible theoretical bottleneck, but the exact amount is anyone's guess in my humble opinion. There are far too many variables and advances made in New Eden tech for us to look at our own and match them up in terms of realism. 
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Esna Pitoojee
Amarr TalCorp Enterprises
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Posted - 2009.05.06 17:18:00 -
[8]
Interesting point there, DropBear. In my opinion, this would heavily depend on whether you are individually monitoring each drone or simply broadcasting an area-wide signal for all drones attuned to whatever frequency you are broadcasting on.
This assumes that drones can, on their own without command or communication from the mothership:
- Avoid terminal collision with objects. - Guide themselves toward a designated target. - Direct weapons at a designated target.
It also assumes that drones need communication in order to:
- Authorize engagement of a target (especially since the rogue drones came into being). - Leave the orbit of their mothership and approach another object in space (be it friendly, hostile, or neutral). - Report back to their mothership the status of shield, armor, and structure.
Out of these, reporting status would probably take up the most bandwith. Exactly how much is up to debate, since I consider most technical values (including drone bandwith) to be arbitrary values.
Fighters, on the other hand, bring up an interesting question: Since they are (as far as I know) manned by pilots, how would this affect bandwith?
Would it decrease bandwith, because many automatic functions that normally need to be reported to the mothership can be done by the human pilots? Would it increase bandwith because the information such as the pilot's status and warp drive operations need to be reported as well? ----------------------------------------------
Say "Amarr ships suk, lol." I dare you.
My statments do not represent the opinions, views, or actions of my corp. |

Stitcher
Caldari ForgeTech Industries
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Posted - 2009.05.06 20:27:00 -
[9]
Originally by: Esna Pitoojee Would it decrease bandwith, because many automatic functions that normally need to be reported to the mothership can be done by the human pilots? Would it increase bandwith because the information such as the pilot's status and warp drive operations need to be reported as well?
A little of both, I suspect. but there's also the consideration that with a drone, you can handle all the battlespace calculations mothership-side and then all you need to send is vector and command information. On the other hand, a human pilot would need a few comms channels, and the results of the battlespace analysis uploaded onto their HUD, plus God knows what else. You might even consider the bandwidth limitations on fighters to just be how many different pilots the flight controller can juggle at once. - Verin "Stitcher" Hakatain. |

Elite Qin
Caldari APOCALYPSE LEGION
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Posted - 2009.05.11 03:10:00 -
[10]
I would think they'd be able to control (or at least communicate) with thousands of drones/fighters at once. I mean, it IS 21k years in the future.
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Stitcher
Caldari ForgeTech Industries
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Posted - 2009.05.11 14:46:00 -
[11]
Game balance. - Verin "Stitcher" Hakatain. |

Esna Pitoojee
Amarr TalCorp Enterprises
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Posted - 2009.05.11 17:04:00 -
[12]
Originally by: Stitcher
A little of both, I suspect. but there's also the consideration that with a drone, you can handle all the battlespace calculations mothership-side and then all you need to send is vector and command information.
That's one way of doing it. Of course, I might just want to say "lock on to engine signature number 3 and approach it, while not firing and avoiding other collisions," and then leave the calculations to the drone. It might depend on the race of ship and drone involved.
Originally by: Stitcher
On the other hand, a human pilot would need a few comms channels, and the results of the battlespace analysis uploaded onto their HUD, plus God knows what else. You might even consider the bandwidth limitations on fighters to just be how many different pilots the flight controller can juggle at once.
True. Again, it might heavily depend on the race involved - The Amarr would probably keep their fighters on a tight leash, simply because wide-ranging fighters don't fit with the Amarrian fleet philosophy. The Minmatar and early Caldari fleets, on the other hand, might treat fighters as seperate combat units, with only limited connection to the mothership.
One of the things I love about EVE is how much is left to the imagination - gives us lots of room to innovate. 
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Say "Amarr ships suk, lol." I dare you.
My statments do not represent the opinions, views, or actions of my corp. |
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