
Levy Break
Martyr's Vengence Test Alliance Please Ignore
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Posted - 2012.05.09 20:10:00 -
[1] - Quote
CCP Affinity wrote: I have already been in talks with Ronin and Serge and quite a few other people within the community - it's been a really good learning experience for me :)
I'd also recommend contacting Electric Shoe ( https://gate.eveonline.com/Profile/Electric%20Shoe ). He was our de-facto logistics coordinator, theorycrafter, and prime FC for the last few months when we still did lowsec/nullsec incursions. We prepared for the changes, anticipated it, swapped for shield fleet, gathered our wits for patch day, and a few days later we were all done with them. Vanguards took as much time to complete as assaults, so we tried assaults, which were okay-ish... until a system was poisoned with Nation Consolidation Networks, those sites took nearly an hour each on their own, even with a specialized fleet. All that time for 40 mil ISK/hr (on average, accounting formup times and downtime between sites from people dropping, etc, vs 100-110 mil ISK/hr pre patch, or even a consistent 60 mil ISK/hr ratting in forsaken hubs, without any faction spawns taken into account) PLUS placing your (very expensive and specialized) ship at high risk PLUS the backbreaking logistics required the move the ships just made it terrible to do.
But yeah, Electric Shoe was the one organizing us in those last days. We thought we'd be able to continue post-patch, but it proved to be otherwise. Lowered income, slower speeds, the higher man-power requirement, and the more expensive ships required all made it very difficult to justify. I'm sure he appreciates the break from his role, bit I for one miss the community running them made within the CFC, it was pleasant to be able to chat with people while making ISK for once.
Side note: An incursion spawned in CFC space last week and we got a broadcast on out jabber about it asking the incursion group to run it. I got a broadcast a little later saying how worthless we all are because nobody was running it. We won't even run them in own own space, whereas before we'd carrier jump across the galaxy to do a lowsec one. That's a drastic change in interest level.
Also, incursions are comparable to wormholes without the commitment of going into a wormhole, I'm not sure if that's good or bad. Pre-patch wormhole dwellers made more, but it was all indirect through the sale of loot, which made incursioning look more profitable.
But yeah, I'd like to see incursions respawn as something that's once again for fun and profit. (Unlike ratting in anoms which is strictly for profit... and boring.) |