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Admiral IceBlock
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Posted - 2004.09.05 14:18:00 -
[31]
well, ccp should try to make combined fleets ultimate then one fleet of battleships. all battleship fleets will bore us players out after a while, and ccp dont want that do they? 
"We brake for nobody"
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Admiral IceBlock
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Posted - 2004.09.05 14:18:00 -
[32]
well, ccp should try to make combined fleets ultimate then one fleet of battleships. all battleship fleets will bore us players out after a while, and ccp dont want that do they? 
"We brake for nobody"
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Shevar
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Posted - 2004.09.05 15:05:00 -
[33]
Originally by: JoCool Well had a team of 3 people on chaos before it went down, an super long range Apoc and a Tempest supported by a Scorp to heal, dampen and rangeboost us. We were able to fight battleshipseffectively from 70km (RSD own) up to 130km, dishing out insane damage at medium range and still good at maximal you wouldn't usually expect. I suppose, if the support cruisers will be cheap to build by having low t2 requirements and we'll get 100km warp-in points, they'll be very useful. Remember that they can heal from more than 30km, with further warp-in points they'd probably be quite effective.
Yeah they only need 110 reactors, and the other components in comparable ammounts. And 66 morphite orso...
So they arent cheap, 50m orso to built one without profit for the production guy. -------- -The only real drug problem is scoring real good drugs
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Shevar
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Posted - 2004.09.05 15:05:00 -
[34]
Originally by: JoCool Well had a team of 3 people on chaos before it went down, an super long range Apoc and a Tempest supported by a Scorp to heal, dampen and rangeboost us. We were able to fight battleshipseffectively from 70km (RSD own) up to 130km, dishing out insane damage at medium range and still good at maximal you wouldn't usually expect. I suppose, if the support cruisers will be cheap to build by having low t2 requirements and we'll get 100km warp-in points, they'll be very useful. Remember that they can heal from more than 30km, with further warp-in points they'd probably be quite effective.
Yeah they only need 110 reactors, and the other components in comparable ammounts. And 66 morphite orso...
So they arent cheap, 50m orso to built one without profit for the production guy. -------- -The only real drug problem is scoring real good drugs
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R Dan
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Posted - 2004.09.05 16:31:00 -
[35]
well then rather than nerf the BS simple add better ships in - then the BS is not so uber and you wont get player walk outs - just make these ships VERY expensive and nothing more than a BIG gun platform
while I'm on the topic, it would be nice to have 3 new ship classes: Carrier, Dreadnaught and Titan (soon tm of course :P)
It would also be good if atleast the Dreadnaught (as well as the titan) could fit a jump drive. and the carrier hold small ships like player frigates/ints etc
Bite me....for i taste good :)
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R Dan
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Posted - 2004.09.05 16:31:00 -
[36]
well then rather than nerf the BS simple add better ships in - then the BS is not so uber and you wont get player walk outs - just make these ships VERY expensive and nothing more than a BIG gun platform
while I'm on the topic, it would be nice to have 3 new ship classes: Carrier, Dreadnaught and Titan (soon tm of course :P)
It would also be good if atleast the Dreadnaught (as well as the titan) could fit a jump drive. and the carrier hold small ships like player frigates/ints etc
Bite me....for i taste good :)
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Selim
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Posted - 2004.09.05 16:36:00 -
[37]
Yes, one of the big problems is indeed that battleships are way too easy to get. Also, there is way too much money floating around. Its stupidly easy to equip a fleet of battleships.
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Selim
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Posted - 2004.09.05 16:36:00 -
[38]
Yes, one of the big problems is indeed that battleships are way too easy to get. Also, there is way too much money floating around. Its stupidly easy to equip a fleet of battleships.
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JoCool
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Posted - 2004.09.05 21:37:00 -
[39]
Edited by: JoCool on 05/09/2004 21:41:53 Better than having thousands of frustrated casual gamers not being able to achieve enough wealth for one of their primary goals.
Battleships with named stuff are still hard to get and very expensive and it's even harder for your wallet to loose them in combat. Unless you're a powergamer doin' Eve 10 hours the day. But then again, imo, powergamers deserve that (nope, I'm no powergamer, glad when I can afford a single set of named launchers)
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JoCool
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Posted - 2004.09.05 21:37:00 -
[40]
Edited by: JoCool on 05/09/2004 21:41:53 Better than having thousands of frustrated casual gamers not being able to achieve enough wealth for one of their primary goals.
Battleships with named stuff are still hard to get and very expensive and it's even harder for your wallet to loose them in combat. Unless you're a powergamer doin' Eve 10 hours the day. But then again, imo, powergamers deserve that (nope, I'm no powergamer, glad when I can afford a single set of named launchers)
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