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Israela
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Posted - 2009.05.26 16:06:00 -
[1]
Im am curious as to if anyone has some insight into the best way to keep your ore safe with jet can mining? What agressions follow if someone steals from just you or a fleet. Can you attack back with fleet members? This is high sec mining... any help would be much appreciated 
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Ruziel
Minmatar RUN Exploration Corps
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Posted - 2009.05.26 16:24:00 -
[2]
Honestly, the best way to protect your ore if can flippers are around is to not put it in a jetcan for them to take. If you are mining in a fleet, someone should be on hauling duty.
I'm not sure what happens in a fleet situation, as I was never stolen from whilst fleeted. But if someone takes your jetcan, at least you an aggression timer on the thief where you have 15 minutes to kill his ship free from CONCORD retribution. However, if you shoot the person, then now have the same aggresion timer on you, and you will not be backed up by CONCORD.
What you have to ask yourself in this situation is, is the 1-2M of ore in the jetcan worth the possibility losing your ship? If yes, or you think you can take them, by all means shoot.
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Callista Omenswarm
Astronautical Engineering
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Posted - 2009.05.26 16:25:00 -
[3]
Edited by: Callista Omenswarm on 26/05/2009 16:25:39 Stop mining in a Jet can.
Find a 0.7 (or lower) and use anchored Giant Secure Containers and a hauler.
Anything else is merely encouraging jet can thieves who are more looking to cause you grief and hoping you'll flash them agro so they can deprive you of your ship and get some good tears in local.
AE's T1 BPC Store - Rigs, Ammo, Modules and Ships |

Gavin DeVries
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Posted - 2009.05.26 17:05:00 -
[4]
Various options: 1) Get out of that system, and go someplace less populated. Can flippers hang around active systems. 2) Get an alt or a friend to haul for you. Easiest thing is to jettison something worthless in a can (even 1 ore will do) and then when you have a batch, use the can as a relay point. You pass it to the can, the hauler takes it from the can. Unless the potential thief is hanging right there within 2500m of the can he won't have the opportunity to steal it. 3) Use GSCs, as was mentioned. These are ok when you're early in your mining career, but becomes impractical once you get a good ship and skills. A giant container holds 3900 m3 of ore. When it takes you 10-15 minutes to fill up that can it's not bad, but when you can fill that can in 3 minutes, you'll spend more time running from GSC to GSC than you will mining. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |

Ihra Imali
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Posted - 2009.05.26 17:58:00 -
[5]
The best option for high sec mining is ofcourse if you can find someone flying an Orca, or if you have an alt account with one. You simply deposit the ore directly into the corporation hangar, no way to intercept it.
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Adziy
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Posted - 2009.05.26 18:44:00 -
[6]
The best thing to do solo is like everyone else says, dont jettican mine The best thing to do period is get a mate who has a big ship to blow the f**k out of the flippers
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Israela
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Posted - 2009.05.26 19:03:00 -
[7]
gotcha thanks guys, i run with an alt too, so thats looking like my best option to keep out of a bad situation. Hasnt happened yet however never hurts to be ready for the worst...
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Kat Bandeis
Caldari Deep Core Mining Inc.
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Posted - 2009.05.26 21:31:00 -
[8]
It's been said a million times before, but bears repeating: get out of high traffic systems. Find a nice, quite place in .5 - .7 with 10+ belts, drop a bunch of GSC's, and stop jetcan mining.
And no, jumping two times is NOT "getting out of high traffic systems". None of my alts EVER mine in the same space (Amarr, Gallente, etc) let alone region that they came up in. You lazy folks who think having to jump is a waste of time need to run back to WoW, and not look back. 
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Marcus Xavier
Minmatar Xavier Institute for Higher Learning
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Posted - 2009.05.26 22:19:00 -
[9]
If you insist on remaining in a high-traffic system to mine belts, then the only solution for solo mining is .... Ninja Mining.
a) Set up a few mining BMs around the asteroid belt as well as a collection point BM between a station and the belt (drain your cap and jump to a station should move you a few thousand km from the belt). b) Begin mining, align to your collection BM, and fill up your cargo hold. c) Warp to your collection BM and drop a named can. d) Warp back to the mining BM, mine until your cargo hold is full, warp to the collection BM, and drop the ore in the can. e) Repeat (d) and potentially (c) until it's time to collect the ore.
This technique is useful in high-sec, low-sec, null-sec, and w-space. Alternatively, you could just mine the 'roids in missions and not worry about can flippers. ---------------- Mutatis Mutandis |

Sep'Shoni
Gallente Carpe Diem inc.
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Posted - 2009.05.27 02:13:00 -
[10]
There are quiet systems where can flippers are few and far between.
There is mission mining.
There is belonging to a mixed corp with PVP players who would love to have aggro on someone for legal shooting.
There is being far enough along to have an Orca in the mining fleet.
There are even some tricks for disguising your jetcan -- which I'm not going to tell you because flippers can read. 
A mix of the above renders flipping a minor annoyance rather than a major hassle.
Sep'Shoni
Mining ore and making stuff. Its not just a job, its an obsession. |
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Sarina Berghil
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Posted - 2009.05.27 05:18:00 -
[11]
In many cases can flippers don't have a ship nearby capable of hauling the ore. And they don't really want to steal the ore, just provoke aggression.
One viable option is to just ignore them until they get bored and then take the contents of the can while you are hauling anyway.
But the best option really is to mine in a quiet system or with friends.
The rules of theft allows the owner to shoot, and only the owner. In case of player corporations the whole corporation is considered the owner of any jet can a member makes, so the whole corporation are allowed to shoot.
Fleets don't make a difference.
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Hanna Montanna
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Posted - 2009.05.27 05:41:00 -
[12]
Dayum you be getting some whack advice in here. Either these guys bought their account or they have forgotten what it's like to train from the beginning. We don't all start out flying Hulks with big cargo bays or happen to have a spare Orca sitting around. You asked for ways to keep your ore safe when jet canning. They say "don't jet can then" hur hur hur. Seriously sometimes I don't know why some people are allowed to breed. Anyways, if you are dealing with the common ore thief, and not the ganker who is just trying to get you to steal your hard earned ore back so they can blow you up, here's what you can do.
1. Can naming- DO NOT put the time you dropped the can on it for everyone and their grandma to see.(the other points will address how to get around this) Keep them guessing, let them think it's just been dropped, maybe it's loot from a salvaged wreck, either way you are trying to get them to lose enough interest so that they warp to the next mark who hasn't done their homework like you.
2. Bookmark- your can(in case you have to warp off for some reason, for your hauler alt, or whatever), this is where you should put the timestamp too, in the bookmark, only you know when the can was put out, not the flippers. Don't give them ammo to shoot you with.
3. Flip the script- Here is where you trip up the flippers, keep putting a current timestamp on your can. For example, Eve time is 1200, your can says 1130 on it, ore thief knows you've got a big juicy prize sitting there just for him. DO NOT do that. Instead, rename the can every so often to the current time. What happens is, thief jumps in, see's you just started that can, and doesn't even bother to fly over and check, he just warps off to the next mark or to go spank the space monkey and come back in a bit to check on you later. In my experience though, they rarely come back, plenty of other people out there to keep them busy.
4. Can storm- if none of these pointers help you out, this is a last resort option and takes a little micro mangaing, but hey why not? You are mining so you need something else to keep you entertained. Keep jettisoning cans, every minute, until you have a little fortress around your mining operation. If they even decide to come tango with you, you can easily go grab your hauler and make off with the ore while he's still checking the cans getting mad as heck clicking though all those dummy cans.
If an ore thief takes from you, your fleet does not get to agress them but you and your corp does for the 15 min cooldown. So just have some of your corp memebers in fleet. 
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Drunken Idiot
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Posted - 2009.05.27 06:19:00 -
[13]
Mission mining is NOT safe for jetcanning. I regularly scan down miners in their missions for the purpose of busting up their jetcans.
The best solution is the aforementioned ninja-mining. Place your jetcans a few thousand kilometers outside an asteroid field, warping back and forth to it when necessary.
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Sarina Berghil
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Posted - 2009.05.27 11:05:00 -
[14]
Originally by: Drunken Idiot Mission mining is NOT safe for jetcanning. I regularly scan down miners in their missions for the purpose of busting up their jetcans.
The best solution is the aforementioned ninja-mining. Place your jetcans a few thousand kilometers outside an asteroid field, warping back and forth to it when necessary.
Nothing is safe, but there is always the option of reducing the risk, and mining in mission fields will reduce it.
Making up a lot of tricks to avoid can flipping eats up profit. Considering the relatively low risk of it happening I prefer just writing off the tiny bits of ore when it does happens.
Warping out every minute, or every 3rd minute for a mining barge, means most of the time is spent warping instead of mining. An industrial with one laser will probably yield more in that case.
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David Detritus
Gallente Builder's Alliance
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Posted - 2009.05.27 14:07:00 -
[15]
just bring your hauler in, pass the can by a few thousand meters, align to the nearest station and when you hit 3/4 speed grab the ore and hit the warp button
they get no time to catch you
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Kamikazi ONE
Brutor tribe
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Posted - 2009.05.27 15:16:00 -
[16]
If mining in a fleet, make sure all the miners have either HACs or AFs in the Orcas doing the hauling. The Orca will hold two Hulks in it's ship bay and allow a decent mining op to swicth to a combat fleet fairly quickly.
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The Geoman
Gallente Pulse Industries Knights Collective
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Posted - 2009.05.27 16:41:00 -
[17]
Originally by: Drunken Idiot Mission mining is NOT safe for jetcanning. I regularly scan down miners in their missions for the purpose of busting up their jetcans.
The best solution is the aforementioned ninja-mining. Place your jetcans a few thousand kilometers outside an asteroid field, warping back and forth to it when necessary.
Couldn't griefers such as yourself just as easily start going after ninja-miners?
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Drunken Idiot
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Posted - 2009.05.27 19:28:00 -
[18]
Originally by: The Geoman Couldn't griefers such as yourself just as easily start going after ninja-miners?
Well, if I warp into a belt or mining mission and I see the ship warp off, I'm going to suspect that they have a jetcan set up a few thousand kilometers away. I MIGHT directional scan them to see where they went.
The thing is, if someone ninja-mining warps to their can, drops in the ore, then warps back, it may be too quick for me to scan their ship down with a small enough amount of deviation to get a good signal I could warp to.
In other words, it would be too much work. It COULD happen. It'd be a rare occurrence, though. :)
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