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Thread Statistics | Show CCP posts - 1 post(s) |
Caelum Dominus
Invicta.
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Posted - 2009.06.09 14:09:00 -
[1]
Hello, world.
I'm a web developer with too much time and bandwidth on my hands. I'd use that time to roam about in EVE looking for great fights, but I'm sure we can all agree that they are a sparse commodity.
That's about to change.
For the past few months, I've been developing a service called EVE Arena. In a nutshell, EVE Arena facilitiates for thrilling encounters whenever you'd like. You'll no longer need to set aside an evening's worth of waiting around to find yourself immersed in the roaring autocannons, frantic instructions and exploding spaceships we all love so much.
If you'd rather leave the frantic instructions out, that's cool, too. EVE Arena accomodates for both 1v1 encounters and fleet-based skirmishes. Both divisions are ranked and filled to the brim with features that allow you to find opponents and schedule matches by the click of a button.
There's more to EVE Arena than hours of fun, challenging engagements and unparalleled e-fame, though. There's also money to be earned. Lots of money.
eve-arena.com
Good luck.
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Grek Forto
Malevolent Intentions
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Posted - 2009.06.09 14:24:00 -
[2]
Edited by: Grek Forto on 09/06/2009 14:25:45 Edited by: Grek Forto on 09/06/2009 14:24:37 I am the first to post in this thread that is possibly gonna turn threadnaught. Grek Forto Yarring Blog |
Caelum Dominus
Invicta.
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Posted - 2009.06.09 14:25:00 -
[3]
I'm sorry sir, but I was first. I appreciate your enthusiasm, though. :-)
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Destination SkillQueue
Are We There Yet
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Posted - 2009.06.09 14:27:00 -
[4]
This seems like one of the few good ways to bring arena fighting to EVE. I wish you success in this enterprise.
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.06.09 14:29:00 -
[5]
I think this is a cool idea but I wonder how well it work out. Can you really trust people in Eve to be civilized enough to not just use this as a way to bait and blob unsuspecting free kills? How can you be sure that people are going to report the correct outcome of a fight? I also don't see any real rules around how fights are to start or any specific rules around how they will play out. Is this just going to be up to the participants themselves to figure out?
Like I said, cool idea and I look forward to seeing how it plays out. I might even give it a shot. ----- The Python Cartel - My Pirate Blog |
Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.06.09 14:42:00 -
[6]
How often does the ladder reset?
Because if you've just released this and it's set with most Invicta players with a padded score, how do new players factor in? |
Caelum Dominus
Invicta.
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Posted - 2009.06.09 14:43:00 -
[7]
Edited by: Caelum Dominus on 09/06/2009 14:45:46
Originally by: Spectre3353 I think this is a cool idea but I wonder how well it work out. Can you really trust people in Eve to be civilized enough to not just use this as a way to bait and blob unsuspecting free kills?
No. There's no way around it, though. Seeing the lack of game mechanics to support the concept, it must be based on trust.
Quote: How can you be sure that people are going to report the correct outcome of a fight?
I'm not sure that people are going to report the correct outcome of a fight. That said, I've gone to great lengths to ensure that cheating is anything but a rewarding business to be involved in, however I can't elaborate on the details due to the nature of these measures.
Quote: I also don't see any real rules around how fights are to start or any specific rules around how they will play out. Is this just going to be up to the participants themselves to figure out?
Correct. I don't think this should prove problematic - do you? |
Caelum Dominus
Invicta.
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Posted - 2009.06.09 14:44:00 -
[8]
Edited by: Caelum Dominus on 09/06/2009 14:47:45
Originally by: Siigari Kitawa How often does the ladder reset? Because if you've just released this and it's set with most Invicta players with a padded score, how do new players factor in?
I'm not sure I understand. All players start with 1000 rating by default. The first season is scheduled to end on August 1st, at which point prizes are awarded and ladders reset. |
ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.06.09 14:55:00 -
[9]
rawr, finally its out of beta
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Furb Killer
Gallente
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Posted - 2009.06.09 15:11:00 -
[10]
I assume you use an elo rating?
The only reason to reset ratings would be because people might stop playing when they got a high rating, and it is basicly impossible to get ahead of them. But just decreasing their rating when they are inactive for a certain time should fix that. And if you use elo rating, new players get quite fast to their final rating anyway.
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Caelum Dominus
Invicta.
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Posted - 2009.06.09 15:20:00 -
[11]
Originally by: Furb Killer I assume you use an elo rating?
The only reason to reset ratings would be because people might stop playing when they got a high rating, and it is basicly impossible to get ahead of them. But just decreasing their rating when they are inactive for a certain time should fix that. And if you use elo rating, new players get quite fast to their final rating anyway.
The idea behind seasons and a rating reset is to encourage new players to join the fun. It's also an excellent opportunity to award players from the previous season. There's an article on how the EVE Arena rating system works in the knowledge base.
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Furb Killer
Gallente
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Posted - 2009.06.09 15:33:00 -
[12]
I read that, which is also why i assumed you used elo rating (together with the starting rating of 1000).
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.06.09 15:41:00 -
[13]
Originally by: Caelum Dominus
Originally by: Spectre3353 I also don't see any real rules around how fights are to start or any specific rules around how they will play out. Is this just going to be up to the participants themselves to figure out?
Correct. I don't think this should prove problematic - do you?
I think the reason I really asked was due to the inconsistencies it presents. Certain pilots might get a high rank by encouraging certain types of situations that skew the fight towards themselves (ie: starting a fight at range when they're using a nano fit, etc). I totally realize that there is no easy solution to resolving that sort of stuff but it might still be worth at least suggesting how a standard fight should start and play out so that dueling pilots or groups have a set of common suggested rules to fall back on. |
Muskiet
Serenity Aeronautics
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Posted - 2009.06.09 16:05:00 -
[14]
Edited by: Muskiet on 09/06/2009 16:05:56 Edit: never mind |
DasDizzy
Guiding Hand Social Club
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Posted - 2009.06.09 16:33:00 -
[15]
I endorse this product [SIG START]
Everything i say is the view of the rest of the eve cluster, IM THE PRESSDUDE FFS
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Ralara
Caldari D00M. Triumvirate.
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Posted - 2009.06.09 16:41:00 -
[16]
hmmm *rubs chin* |
Winterblink
Body Count Inc. Against ALL Authorities
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Posted - 2009.06.09 16:41:00 -
[17]
Originally by: Caelum Dominus In a nutshell, EVE Arena facilitiates for thrilling encounters whenever you'd like.
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Caelum Dominus
Invicta.
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Posted - 2009.06.09 17:06:00 -
[18]
Originally by: "Spectre3353" Certain pilots might get a high rank by encouraging certain types of situations that skew the fight towards themselves (ie: starting a fight at range when they're using a nano fit, etc). I totally realize that there is no easy solution to resolving that sort of stuff but it might still be worth at least suggesting how a standard fight should start and play out so that dueling pilots or groups have a set of common suggested rules to fall back on.
You make a good point, Spectre. Consider it noted!
Originally by: Winterblink
Originally by: Caelum Dominus In a nutshell, EVE Arena facilitiates for thrilling encounters whenever you'd like.
I know, it's crazy! |
Winterblink
Body Count Inc. Against ALL Authorities
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Posted - 2009.06.09 18:02:00 -
[19]
Originally by: Caelum Dominus I know, it's crazy!
Thrilling "encounters", eh? *WINK WINK*
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Caelum Dominus
Invicta.
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Posted - 2009.06.09 18:06:00 -
[20]
Originally by: Winterblink Thrilling "encounters", eh? *WINK WINK*
>_> <_<
*slowly walks away*
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Revoluti0nx
Invicta. Advocated Destruction
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Posted - 2009.06.09 18:49:00 -
[21]
I already lost :(
oh and caelum, i kinda love you
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danneh
Amarr Invicta. Advocated Destruction
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Posted - 2009.06.09 18:50:00 -
[22]
Edited by: danneh on 09/06/2009 18:51:16 I know Caelum has put hundreds of hours into this programming and Idea wise - and I know for a fact that he has gone to every length in order to make everything as fair and unbiased as possible. I really hope you folks out there get behind this idea - It has alot of potential and could not have been put together by a nicer fella. This get the Danneh Stamp Of ApprovalÖ
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kesis code
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Posted - 2009.06.09 19:47:00 -
[23]
Hmm very interesting, is the web site down? |
Rebal 88
Minmatar Demon Theory Wildly Inappropriate.
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Posted - 2009.06.09 19:49:00 -
[24]
Looks awesome!
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Caelum Dominus
Invicta.
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Posted - 2009.06.09 19:52:00 -
[25]
Thanks everyone!
Quote: Hmm very interesting, is the web site down?
Nuh-uh, it's very much online. |
Winterblink
Body Count Inc. Against ALL Authorities
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Posted - 2009.06.09 20:16:00 -
[26]
http://www.eve-arena.com/ranking/team.php
#1.. hahahah
*bookmarks site for future evil purposes*
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VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.09 20:38:00 -
[27]
Edited by: VoiceInTheDesert on 09/06/2009 20:38:58 I know you say it's based on trust...but might I suggest that those who are found to be repeatedly abusing said trust be kicked from the system? Proof of dishonoring the match setup would be required of course. The challange agreement screenshot/report combined with a fraps or screen shot should be sufficeint to determine if one side as "alterd the deal."
Choose some number (I would say 2) instances of dishonoring an agreement would be grounds for removal from the system. That way, players who have been in the system a while with no complaints can be trusted more. Obviously players who are brand new to the system should not be trusted as much since they have no history of honoring agreements.
And I assume that your site can monitor IP addresses, so it shouldn't be hard to make sure a previously banned person doesn't re-register with a new character/name.
Just my two cents...I'm not a developer, so I don't know how hard these things are to do, but I think these kinds of changes could make the system much smoother and inspire more usage.
EDIT: Very cool work btw, forgot to compliment all your effort while I was nitpicking :P |
Caelum Dominus
Invicta.
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Posted - 2009.06.09 21:08:00 -
[28]
Edited by: Caelum Dominus on 09/06/2009 21:08:34
Originally by: VoiceInTheDesert I know you say it's based on trust...but might I suggest that those who are found to be repeatedly abusing said trust be kicked from the system? Proof of dishonoring the match setup would be required of course. The challange agreement screenshot/report combined with a fraps or screen shot should be sufficeint to determine if one side as "alterd the deal."
Absolutely positively yes.
Quote: And I assume that your site can monitor IP addresses, so it shouldn't be hard to make sure a previously banned person doesn't re-register with a new character/name.
IP addresses usually change every few days. Offenders will run out of alts soon enough, though. ;-)
Thanks for your input. |
EVE Arena
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Posted - 2009.06.09 21:50:00 -
[29]
Peekaboo. :|
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Akoudoulos
Mythos Corp RAZOR Alliance
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Posted - 2009.06.09 21:55:00 -
[30]
Crap, still more Crap, Mega Crap
Joking, Looks Really good mate
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