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Malak Dawnfire
27th Gallentean Fleet
36
|
Posted - 2012.05.16 22:40:00 -
[1] - Quote
Let the players decide how the game should be played, let us police our own players! |

NickyYo
StarHug
105
|
Posted - 2012.05.16 22:42:00 -
[2] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Do that and EVE will be dead within the week. Face it, some people play the game for fun and not the enjoyment of others while they are camped.. (SERVICE) Need a project coding? (PHP & Javascript) https://forums.eveonline.com/default.aspx?g=posts&t=101893&find=unread |

Petrus Blackshell
Rifterlings
1007
|
Posted - 2012.05.16 22:43:00 -
[3] - Quote
I am posting in a thread. Oh and my post isn't edited! Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

Imortal valkyrie
Enlightened Industries Test Alliance Please Ignore
2
|
Posted - 2012.05.16 22:43:00 -
[4] - Quote
Good idea man i support this 100%
Btw me being a player say KEEP CONCORD. Seriously highsec would not work without it. |

Shaampoo
Epidemic. F0RCEFUL ENTRY
26
|
Posted - 2012.05.16 22:43:00 -
[5] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Remove Players Let concord decided how the game is played
|

Petrus Blackshell
Rifterlings
1007
|
Posted - 2012.05.16 22:44:00 -
[6] - Quote
Okay I'm not going to edit this post.
This thread is now about editing posts. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

Malak Dawnfire
27th Gallentean Fleet
36
|
Posted - 2012.05.16 22:45:00 -
[7] - Quote
Shaampoo wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Remove Players Let concord decided how the game is played
I'd subscribe to your newsletter. |

Aqriue
Center for Advanced Studies Gallente Federation
672
|
Posted - 2012.05.16 22:54:00 -
[8] - Quote
Just want to point out
You can still shoot anyone anywhere anytime if they are not docked.
CONCORD infact is the players policing themselves, because as we all know...battleships are rarely used to gank hulks now. Because players don't like the repercussions of losing something so valuable, because its risking so much...Pussies. Its like sticking a metal object in a light socket...after awhile the person doesn't like CONCORD shocking them so much. But its ok to use a destroyer and take a static shock like dragging wool sock covered feet over shag carpet during a dry autumn day. |

Beekeeper Bob
Beekeepers Anonymous
127
|
Posted - 2012.05.16 23:00:00 -
[9] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Yes, let all the imbeciles run free, but don't cry when CCP can't afford to keep the servers running... Looking to stamp out apiphobia in my lifetime..... |

Simi Kusoni
HelloKittyFanclub
1003
|
Posted - 2012.05.16 23:04:00 -
[10] - Quote
Aqriue wrote:Just want to point out
You can still shoot anyone anywhere anytime if they are not docked.
CONCORD infact is the players policing themselves, because as we all know...battleships are rarely used to gank hulks now. Because players don't like the repercussions of losing something so valuable, because its risking so much...Pussies. Its like sticking a metal object in a light socket...after awhile the person doesn't like CONCORD shocking them so much. But its ok to use a destroyer and take a static shock like dragging wool sock covered feet over shag carpet during a dry autumn day. Aqriue, I want to meet you one day. Just to see if you are genuinely bat **** crazy in real life, or if its all some very determined ploy.
I've honestly never before been that curious about what someone on the internet is really like. I bet you're a crossdressing cage fighter called Marvin, or something similarly awesome.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 23:08:00 -
[11] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Now this would be neat. But, I fear it would kill the game. |

Generals4
Caldari State
721
|
Posted - 2012.05.16 23:35:00 -
[12] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Yes... but no
-Death is nothing, but to live defeated and inglorious is to die daily. |

Tor Gungnir
Agenda Industries
68
|
Posted - 2012.05.16 23:35:00 -
[13] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Yes, let the inmates run the asylum.
By the by, there already is a place for what you suggest:
It is called Low-Sec.
If you had any balls, you'd check it out. |

bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 23:38:00 -
[14] - Quote
Tor Gungnir wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! There is already a place like that. It is called Low-Sec. If you had any balls, you'd check it out.
Not that i disagree, but i think the OP's objective isnt about him, but the carebears that refuse to try low/null sec.
Edit: Low sec sucks, null is where the greatness is, imo. |

Karn Dulake
Souls Must Be Trampled The.Alliance
730
|
Posted - 2012.05.16 23:38:00 -
[15] - Quote
This would be fantastic for the first hour and then there would be no one to shoot at as everyone in highsec would stop playing.
Imagine. you could park up at Jita and just shoot everyone.
Imagine how leet your killboard would be.
You rock I dont normally troll, but when i do i do it on General Discussion. |

Tor Gungnir
Agenda Industries
68
|
Posted - 2012.05.16 23:40:00 -
[16] - Quote
bongsmoke wrote:Tor Gungnir wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! There is already a place like that. It is called Low-Sec. If you had any balls, you'd check it out. Not that i disagree, but i think the OP's objective isnt about him, but the carebears that refuse to try low/null sec. Edit: Low sec sucks, null is where the greatness is, imo.
Your point being? if they don't want to, you have no right to force them.
|

Vincent Athena
V.I.C.E. Comic Mischief
648
|
Posted - 2012.05.16 23:44:00 -
[17] - Quote
Want to see how well players police themselves, and how popular that pastime is?
Visit lowsec.
I keep wondering what a complete PvE SHARD would be like.... http://vincentoneve.wordpress.com/ |

Tor Gungnir
Agenda Industries
68
|
Posted - 2012.05.16 23:52:00 -
[18] - Quote
Vincent Athena wrote:Want to see how well players police themselves, and how popular that pastime is?
Visit lowsec.
I keep wondering what a complete PvE SHARD would be like....
Something like Woodstock I'd imagine.
Only more futuristic.
|

Malak Dawnfire
27th Gallentean Fleet
36
|
Posted - 2012.05.16 23:57:00 -
[19] - Quote
bongsmoke wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Now this would be neat. But, I fear it would kill the game.
Nah. Goonswarm would come up here and make sure it didn't get outta hand, I'm sure of it.  |

Generals4
Caldari State
721
|
Posted - 2012.05.16 23:58:00 -
[20] - Quote
bongsmoke wrote:Tor Gungnir wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! There is already a place like that. It is called Low-Sec. If you had any balls, you'd check it out. Not that i disagree, but i think the OP's objective isnt about him, but the carebears that refuse to try low/null sec. Edit: Low sec sucks, null is where the greatness is, imo.
So what? Why should be people be forced to do what you think is greatness? I personally think Wh's and lowsec are much more interesting then null. Maybe i should petition to remove null?
-Death is nothing, but to live defeated and inglorious is to die daily. |

Ioci
Bad Girl Posse
165
|
Posted - 2012.05.17 00:24:00 -
[21] - Quote
Agree 100% Remove High Sec too.
Burn EVE. Lets see if a 9 year old game can recover when the exodus begins. Lets find out how many people want to pay to play a glorified Travian. http://www.youtube.com/watch?v=cg-_HeVNYOk
Save Derpy! |

Malak Dawnfire
27th Gallentean Fleet
36
|
Posted - 2012.05.17 00:26:00 -
[22] - Quote
Ioci wrote:Agree 100% Remove High Sec too.
Burn EVE. Lets see if a 9 year old game can recover when the exodus begins. Lets find out how many people want to pay to play a glorified Travian.
I think new players should spawn in Goon territory, personally, would be a great way to experience what the game is about. |

Aqriue
Center for Advanced Studies Gallente Federation
672
|
Posted - 2012.05.17 04:18:00 -
[23] - Quote
Simi Kusoni wrote:Aqriue wrote:Just want to point out
You can still shoot anyone anywhere anytime if they are not docked.
CONCORD infact is the players policing themselves, because as we all know...battleships are rarely used to gank hulks now. Because players don't like the repercussions of losing something so valuable, because its risking so much...Pussies. Its like sticking a metal object in a light socket...after awhile the person doesn't like CONCORD shocking them so much. But its ok to use a destroyer and take a static shock like dragging wool sock covered feet over shag carpet during a dry autumn day. Aqriue, I want to meet you one day. Just to see if you are genuinely bat **** crazy in real life, or if its all some very determined ploy. I've honestly never before been that curious about what someone on the internet is really like. I bet you're a crossdressing cage fighter called Marvin, or something similarly awesome. No, because if CONCORD didn't exist EVE online would still be like 5k subs. What no one understands...you the human can do anything to the other guy such as just bash him into the ground (lol at that harrasment clause, bet its almost never called into question)...but the other guy may no longer care to play EVE online. So...CONCORD sets the limits to how much you are willing to bash the other guy until he is sitting in a newb corp with perhaps a few tens of million left, a couple of frigs, and wondering if he still wants to play EVE. Get it? CONCORD = limiter for you, when all other options fail as the guy isn't in low/null/wormhole space and he just can't be wardeced.
And Simi...I would love to meet you too, bet you crossdressing forum avatar whose real name is Beauford and you collect buttons or postage stamps . Cage fighter? Does that mean I have anger issues...probably...more so that CCP has to dumb down game mechanics because some players can't adapt by flying captial ships (sub caps popping to Titan guns) but other players asking for buffs are told no they have to adapt (Hulks fitting tank instead cargo expanders) because suddenly destroyers are the new disposable titan (figuratively). Nerf Titan, Buff the hulk, balance the Destroyer...hey maybe I would stop boiling coffee by staring if all the things people spent time training for (requiring real world time and money that can't be recovered) were not invalidated so easily because some other dudes can't cope with it. |

Dradius Calvantia
Creative Cookie Procuring Veto Corp
263
|
Posted - 2012.05.17 05:45:00 -
[24] - Quote
Karn Dulake wrote:This would be fantastic for the first hour and then there would be no one to shoot at as everyone in highsec would stop playing.
Imagine. you could park up at Jita and just shoot everyone.
Imagine how leet your killboard would be.
You rock
Just ask the Orphanage =P |

Grobalobobob Bob
Hedion University Amarr Empire
0
|
Posted - 2012.05.17 11:05:00 -
[25] - Quote
So in theory, there is a level of merit to be had, *IF* human players can join the ranks of Concord. I know that at face value sounds a bit deplorable, but finer tuning the idea could actually benefit EVE.
Throwing some ideas into the cloud, players that join the PC wing of Concord are effectively locked in to the roaming of high sec, protecting law abiding citizens. ANYONE flagged as criminal or otherwise unsavoury are effectively free game to said player wing of Concord.
This would allow CCP to flag known botters as potential player policing (by flagging as suspicious) etc. NPC Concord just do what they continue to do, but it just adds another mechanism for human controlled police to enforce the parts of EVE high sec that CCP dont have time / resources to micro-manage.
Several rules could govern such as:
* PC concord are unable to fire upon law abiding citizens. * PC concord will be able to engage, and deal law to criminally flagged targets. * PC concord will be able to target / scan vessels for contraband. Automatically flagging to criminal if found, so able to engage. * PC concord unable to exit high sec space in concord ships. * PC concord players cease to represent concord if using non concord provided vessels, as such a player reverts to 'normal' game mechanics.
I'm sure folk can theorise a lot more potential uses for human policing in EVE, and in reality no game breaking problems would ensue.
I'll be really interested to hear if folks would actually like a chance to LEGALLY hunt *known* BOTS (investigated and confirmed by CCP). Plus patrol the skies of high sec in what could be described as the first step of the PvP ladder..
If done right it could be great for EVE.
|

Savage Angel
Garoun Investment Bank Gallente Federation
12
|
Posted - 2012.05.17 11:14:00 -
[26] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
Wouldn't it be cool if CCP added a bunch of systems where CONCORD never went, where you could let the players decide how to run that part of....
Oh, nvm. |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.17 11:21:00 -
[27] - Quote
Karn Dulake wrote:This would be fantastic for the first hour and then there would be no one to shoot at as everyone in highsec would stop playing.
Confirming that only care-bears get shot at. Oh wait, no.
My only problem with removing concord is that the space will be instantly gobbled up by the most powerful alliance - which is fair enough, but then absolutely no one will ever be able to get rid of it. So it will be "do X if you want blue status", or else. This would make it pointless to play as anything other than that alliance. |

Cutter Isaacson
Peace n Quiet
128
|
Posted - 2012.05.17 11:39:00 -
[28] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
I think a better option might be to have a minimum IQ level requirement to play EVE.
|

Anatat
Conflict and Facilitation Services
0
|
Posted - 2012.05.17 12:07:00 -
[29] - Quote
Given the high population of high sec, it seems the players did decide. |

Pinstar Colton
Sweet Asteroid Acres
71
|
Posted - 2012.05.17 12:26:00 -
[30] - Quote
Picture a theme park, with little kiddie rides and big roller coasters.
High sec has the kiddie rides. It is generally safe and gentle and you don't need to build up much nerve to ride the kiddie rides. They aren't as much fun, but they are fun enough for many.
For those willing to brave the much scarier roller coasters, there is a lot more fun to be had.
What you are proposing is to scrap the kiddie rides and forcibly strap everyone into a roller coaster. That would work about as well as it would in real life. A handful of people would realize that they've been sticking to the kiddie rides for far too long and instantly enjoy the roller coaster... but a much greater number would be traumatized and leave the theme park as soon as they are able.
I don't make minerals. I just make ore 20% cooler. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
467
|
Posted - 2012.05.17 12:43:00 -
[31] - Quote
Remove CONCORD? Nah. Make CONCORD temporarily tankable (with an escalating, proportional increase in damage to prevent perma-tanking via RR), and not an instant-death trigger? Yes.
The high-low-null method of space separation is flawed because given the choice, the majority of people will go to high. Most people dislike the concept of guaranteed loss; it's human nature. EVE Online is high-sec. Null-sec exists purely to provide an arena environment for the FPS fans. So on one hand, you have a part of the game that's simply a pay-to-play battleground, and on the other, you have a part of the game that provides total safety unless you're AFK. Get rid of the ability to choose between these two parts, and EVE can finally become what it's been advertised as for the past nine years.
|

Ituhata Saken
Crimson Cross Destroyers
28
|
Posted - 2012.05.17 12:55:00 -
[32] - Quote
Destiny Corrupted wrote:Remove CONCORD? Nah. Make CONCORD temporarily tankable (with an escalating, proportional increase in damage to prevent perma-tanking via RR), and not an instant-death trigger? Yes.
The high-low-null method of space separation is flawed because given the choice, the majority of people will go to high. Most people dislike the concept of guaranteed loss; it's human nature. EVE Online is high-sec. Null-sec exists purely to provide an arena environment for the FPS fans. So on one hand, you have a part of the game that's simply a pay-to-play battleground, and on the other, you have a part of the game that provides total safety unless you're AFK. Get rid of the ability to choose between these two parts, and EVE can finally become what it's been advertised as for the past nine years.
I seem to remember CONCORD was tankable. I was new at he time but I remember a guy sitting outside station just taking it like a pro, he eventually lost the ship but he was there for at least a few minutes, I can't remember how long but I was impressed none the less. Then I seem to remember CONCORD became this entity which you couldn't target anything, couldn't warp away, and died nearly instantly.
But I agree, in fact I think it's quite realistic to expect criminals, especially those in numbers, to have a standoff with the police. I'd actually love to watch that.
As far as RR, I don't for the life of me understand why CONCORD wouldn't blow up a ship aiding and abetting a criminal. If it's a dev issue I don't understand that either. If player x is assisting player y then kill it with fire, else loop. |

Savage Angel
Garoun Investment Bank Gallente Federation
12
|
Posted - 2012.05.17 13:01:00 -
[33] - Quote
Destiny Corrupted wrote:Remove CONCORD? Nah. Make CONCORD temporarily tankable (with an escalating, proportional increase in damage to prevent perma-tanking via RR), and not an instant-death trigger? Yes.
The high-low-null method of space separation is flawed because given the choice, the majority of people will go to high. Most people dislike the concept of guaranteed loss; it's human nature. EVE Online is high-sec. Null-sec exists purely to provide an arena environment for the FPS fans. So on one hand, you have a part of the game that's simply a pay-to-play battleground, and on the other, you have a part of the game that provides total safety unless you're AFK. Get rid of the ability to choose between these two parts, and EVE can finally become what it's been advertised as for the past nine years.
I think you are confusing "flaw" with "not working the way I want". |

Simetraz
State War Academy Caldari State
251
|
Posted - 2012.05.17 13:09:00 -
[34] - Quote
When EVE first started there was no Concord.
Concord was put into place because of the actions of EVE players.
So what has changed in re-guards to the players, NOTHING.
Removing Concord would not help the game but rather it would hurt it. |

Tor Gungnir
Agenda Industries
70
|
Posted - 2012.05.17 13:10:00 -
[35] - Quote
Savage Angel wrote:Destiny Corrupted wrote:Remove CONCORD? Nah. Make CONCORD temporarily tankable (with an escalating, proportional increase in damage to prevent perma-tanking via RR), and not an instant-death trigger? Yes.
The high-low-null method of space separation is flawed because given the choice, the majority of people will go to high. Most people dislike the concept of guaranteed loss; it's human nature. EVE Online is high-sec. Null-sec exists purely to provide an arena environment for the FPS fans. So on one hand, you have a part of the game that's simply a pay-to-play battleground, and on the other, you have a part of the game that provides total safety unless you're AFK. Get rid of the ability to choose between these two parts, and EVE can finally become what it's been advertised as for the past nine years.
I think you are confusing "flaw" with "not working the way I want".
There you have the biggest problem with 99.99% of player-made suggestion. Spot on. +1. |

Anatat
Conflict and Facilitation Services
1
|
Posted - 2012.05.17 13:11:00 -
[36] - Quote
Destiny Corrupted wrote:The high-low-null method of space separation is flawed because given the choice, the majority of people will go to high.
I guess I don't understand the logic of "people prefer this, so remove it?" Isn't the ability to choose a strength of the design, given the years of evidence that people have obvious preferences, or even enjoy switching between them?
Destiny Corrupted wrote:Get rid of the ability to choose between these two parts, and EVE can finally become what it's been advertised as for the past nine years.
I hope you haven't been waiting 9 years for the game to be other than its basic structure from day 1  |

xRyokenx
The Drunken Empire Fatal Ascension
91
|
Posted - 2012.05.17 13:48:00 -
[37] - Quote
No concord, no miners, no miners no ships, no ships no pvp, game finished gone kaboom. |

Jonah Gravenstein
294
|
Posted - 2012.05.17 13:56:00 -
[38] - Quote
Not the first to suggest it, won't be the last. Features & Ideas is thisaway . Few threads in there, my own included, which have been shot down for some pretty good reasons. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.17 14:00:00 -
[39] - Quote
xRyokenx wrote:No concord, no miners,
This poster is under the illusion that people only mine in high sec, under concord protection. Didn't you ever ask yourself where all that megacyte and zydrine comes from that you buy on the market to make your high sec ships?
You are missing a big chunk of the picture, and you will never understand until you actually go to nullsec. But with your current attitude I recommend against it because you will only be disappointed. |

Brooks Puuntai
Nomadic Asylum Alliance 99000802
583
|
Posted - 2012.05.17 14:11:00 -
[40] - Quote
Oh look another remove concord thread. It's that time of year isn't it. |

xRyokenx
The Drunken Empire Fatal Ascension
91
|
Posted - 2012.05.17 14:13:00 -
[41] - Quote
Ptraci wrote:xRyokenx wrote:No concord, no miners, This poster is under the illusion that people only mine in high sec, under concord protection. Didn't you ever ask yourself where all that megacyte and zydrine comes from that you buy on the market to make your high sec ships? You are missing a big chunk of the picture, and you will never understand until you actually go to nullsec. But with your current attitude I recommend against it because you will only be disappointed.
How will people move there megacyte and zydrine though highsec?
If i saw a free transport ship kill, i think i would have everyone in the system try and decloak it.
Also, If you look at my employment history, since 2004, i believe you will see that i have been in null sec for over 75% of the time. |

Bootleg Jack
Potters Field
79
|
Posted - 2012.05.17 14:22:00 -
[42] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
The unfortunate reality is some people always have to take a good thing too far, so no, it would be the end.
I'm an American, English is my second language... |

Zyress
The Fabulous Thunderbirds
78
|
Posted - 2012.05.17 14:23:00 -
[43] - Quote
Malak Dawnfire wrote:bongsmoke wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Now this would be neat. But, I fear it would kill the game. Nah. Goonswarm would come up here and make sure it didn't get outta hand, I'm sure of it. 
Yes because we all know how altruistic and pure their motives are |

Zyress
The Fabulous Thunderbirds
78
|
Posted - 2012.05.17 14:29:00 -
[44] - Quote
Grobalobobob Bob wrote:So in theory, there is a level of merit to be had, *IF* human players can join the ranks of Concord. I know that at face value sounds a bit deplorable, but finer tuning the idea could actually benefit EVE.
Throwing some ideas into the cloud, players that join the PC wing of Concord are effectively locked in to the roaming of high sec, protecting law abiding citizens. ANYONE flagged as criminal or otherwise unsavoury are effectively free game to said player wing of Concord.
This would allow CCP to flag known botters as potential player policing (by flagging as suspicious) etc. NPC Concord just do what they continue to do, but it just adds another mechanism for human controlled police to enforce the parts of EVE high sec that CCP dont have time / resources to micro-manage.
Several rules could govern such as:
* PC concord are unable to fire upon law abiding citizens. * PC concord will be able to engage, and deal law to criminally flagged targets. * PC concord will be able to target / scan vessels for contraband. Automatically flagging to criminal if found, so able to engage. * PC concord unable to exit high sec space in concord ships. * PC concord players cease to represent concord if using non concord provided vessels, as such a player reverts to 'normal' game mechanics.
I'm sure folk can theorise a lot more potential uses for human policing in EVE, and in reality no game breaking problems would ensue.
I'll be really interested to hear if folks would actually like a chance to LEGALLY hunt *known* BOTS (investigated and confirmed by CCP). Plus patrol the skies of high sec in what could be described as the first step of the PvP ladder..
If done right it could be great for EVE.
essentially turning everyone into red vs blue, why don't you just join the corp? |

Minabunny
School of Applied Knowledge Caldari State
64
|
Posted - 2012.05.17 14:30:00 -
[45] - Quote
Yes, please do so we can all watch Eve go down in flames. |

Sir John Halsey
0
|
Posted - 2012.05.17 14:30:00 -
[46] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
That won't work as long as most of the people are after kill mails :)
To do what you want, first EVE will have to find a way to make players loyal to their faction, with faction based alliances/corporations. Also, the security status should be faction based not a global security status.
Change the map so you won't be able to cross from one faction space to another directly. Make faction space accessible only by wormholes and a few chokes for each faction so, loyal faction pilots will defend their faction space. Make faction space surrounded by low sec. Give low sec better income opportunities compared with faction space. People will be forced to travel the low sec to deliver goods in different hubs or get out of faction space more often for a better income.
Make neutral (non aligned) alliances/corporations. They will be able to have pilots from all factions but they will only be able to establish in low/null.
Now, the trick. To make people loyal to a faction, CCP will have to stop the cross training into a different faction (which, is too late at this point i think). This will also cause more balance problems.
There are a lot of changes needed and it will be nice to get rid of the concord and let the players to decide the security of their space but i'm not sure it will happen anytime soon. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
504
|
Posted - 2012.05.17 14:43:00 -
[47] - Quote
Cutter Isaacson wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! I think a better option might be to have a minimum IQ level requirement to play EVE.
Spot-on. That would really fix a great many problems.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.17 14:48:00 -
[48] - Quote
xRyokenx wrote:
Also, If you look at my employment history, since 2004, i believe you will see that i have been in null sec for over 75% of the time.
Means nothing - people buy toons all the time. And it is especially suspect when you say the stuff you do. Decloak? How do you de-cloak a jump freighter? What you reckon people ship their minerals in in covert ops and blockade runners? Lolz 2004... |

March rabbit
Trojan Trolls Red Alliance
174
|
Posted - 2012.05.17 16:04:00 -
[49] - Quote
Ptraci wrote:xRyokenx wrote:No concord, no miners, This poster is under the illusion that people only mine in high sec, under concord protection. Didn't you ever ask yourself where all that megacyte and zydrine comes from that you buy on the market to make your high sec ships? You are missing a big chunk of the picture, and you will never understand until you actually go to nullsec. But with your current attitude I recommend against it because you will only be disappointed. yea. and almost all tritanium came from null-sec too.... personally i've seen LOTS of miners here mine veldspar...
Or i didn't 
|

Asuri Kinnes
Adhocracy Incorporated Adhocracy
424
|
Posted - 2012.05.17 16:06:00 -
[50] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Bugger off...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Karn Dulake
Souls Must Be Trampled The.Alliance
741
|
Posted - 2012.05.17 16:06:00 -
[51] - Quote
Remove shitposting I dont normally troll, but when i do i do it on General Discussion. |

Belshazzar Babylon
Republic Military School Minmatar Republic
58
|
Posted - 2012.05.17 16:17:00 -
[52] - Quote
Posting in a "Get Rid of CONCORD" thread |

Ohanka
The Lone Patrol Tactical Narcotics Team
38
|
Posted - 2012.05.17 16:18:00 -
[53] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
lets slice your throat instead gangster style
We need police. Unless your an anarchist. |

Ptraci
3 R Corporation The Irukandji
508
|
Posted - 2012.05.17 16:26:00 -
[54] - Quote
Ohanka wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! lets slice your throat instead gangster style We need police. Unless your an anarchist.
The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die. |

Tor Gungnir
Agenda Industries
70
|
Posted - 2012.05.17 16:38:00 -
[55] - Quote
Ptraci wrote:Ohanka wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! lets slice your throat instead gangster style We need police. Unless your an anarchist. The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die.
Who runs Barter Town?! |

Nephilius
Deep Core Mining Inc. Caldari State
453
|
Posted - 2012.05.17 16:40:00 -
[56] - Quote
Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players!
You're probably the kind of person who gets mad when you run a red light and the camera catches you, aren't you?
Society cannot and will not police itself, because the core of society and civilization is rotted and corrupt. "If." |

Velicitia
Open Designs
935
|
Posted - 2012.05.17 16:56:00 -
[57] - Quote
Tor Gungnir wrote:Ptraci wrote:Ohanka wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! lets slice your throat instead gangster style We need police. Unless your an anarchist. The problem with mob rule is: there is always another mob. So go ahead and slice my throat. And see how far you get with your own throat intact. Etc. Anarchy would never happen. Humanity is programmed to break down into tribes, bands, and little factions led by warlords. Today we call them "countries", tomorrow they could be larger, or smaller. But there will never be anarchy - only do as the local big boss says. Or die. Who runs Barter Town?!
Master Blaster runs Bartertown ... |

Dheeradj Nurgle
Misfit Syndicate Warden.
4
|
Posted - 2012.05.17 17:18:00 -
[58] - Quote
Generals4 wrote:Malak Dawnfire wrote:Let the players decide how the game should be played, let us police our own players! Yes... but no
This... |

Pok Nibin
Viziam Amarr Empire
144
|
Posted - 2012.05.17 18:10:00 -
[59] - Quote
Make CONCORD more powerful! Have all stations and exit gates refuse entry to criminals! Make the criminal flag last a month! Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |

Fredfredbug4
The Scope Gallente Federation
316
|
Posted - 2012.05.17 18:33:00 -
[60] - Quote
Something similar to this has been tried, it's called Faction Warfare.
Within a year, most of the militias degenerated into glorified pirates.
The same will happen in the event players are the police force. |
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