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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.06.14 19:38:00 -
[1]
Edited by: Lhyda Souljacker on 14/06/2009 19:45:34
Please visit your user settings to re-enable images.
Eve-Map NG 1.1 Released Eve-Map NG is an GPLv2-licensed Eve Mapping application created by Lhyda Souljacker of Goonswarm. Eve-Map NG offers many of the features provided by third party Eve websites, including: - Jump Bridge route planning, including ozone usage estimation - Cyno Route Planning, including skill-related calculations. - Sovereignty updates, using the Eve API - Configurable "Weighted" route planning, including system avoidance list - In-game browser support (http://localhost:23455/routes) - Complete truesec, asteroid, and ice belt details - ~And a whole lot more~
In short, whether you need to move an entire fleet, organize a mining operation, or just move around in safety and confidence, Eve-Map NG is perfect for your needs.
Since this application runs entirely locally, you'll never have to worry about website downtimes/outages. Since sovereignty and station details are updated using the Eve API, you don't need to worry about sticking yellow dots in a spiral-bound notebook. Say goodbye to re-buying printed guides that seem to go out of date days even before they arrive to your door; Eve-Map NG is the ultimate astro-cartography reference that everyone's been waiting for. Best of all, the application, along with updates, are completely free!
Requirements Windows XP or Vista. It may work with Windows 7 but since it's not finalized so compatibility cannot be assured. .NET framework 3.5 SP1 [download]
Download Eve-Map NG 1.1
Features In The Works - Performance Improvements - Empire Agent Information including filtering by type, location, etc - More Customization of the Map - POS Management
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Tildes own
Aliastra
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Posted - 2009.06.14 20:23:00 -
[2]
Pretty awesome, can confirm it's working in Windows 7 build 7100 |

Dex Atherton
Minmatar
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Posted - 2009.06.14 21:27:00 -
[3]
Looks sweet.
First thing that struck me is how readable it is, sooo much better than the in-game map. I'll use this both as a reference for system info and also anytime I'm planning a long distance route.
Thanks for making it!
btw, this won't upload my planned routes to the Swarm, will it? 
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.06.14 21:40:00 -
[4]
Originally by: Dex Atherton btw, this won't upload my planned routes to the Swarm, will it? 
http://code.google.com/p/evemap/source/browse/#svn/trunk
There you go. The source.
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Kazacy
Caldari Cugir SA - Arms FACTORY
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Posted - 2009.06.14 23:17:00 -
[5]
Seems a very good tool and i bet eat you alota of time. Thx alot for your work.
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Midge Mo'yb
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.14 23:22:00 -
[6]
nice program :) -----------------------------------------------
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Misanth
Reaper Industries
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Posted - 2009.06.15 00:55:00 -
[7]
Props for nice formatting and structure, to what seems to be a well worked through tool. Havn't looked it up tho. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Rilwar
BlackStar Industrial
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Posted - 2009.06.15 02:48:00 -
[8]
I haz been waiting for this forever.
<3

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Herty
The Sexy Carebear Boredom Convention
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Posted - 2009.06.15 03:59:00 -
[9]
Going to download this tomorrow but looks promising.
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Marketing Agent
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Posted - 2009.06.15 08:58:00 -
[10]
Best EVE program ever, wont leave station without it running. |
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Klavis lychnuchus
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Posted - 2009.06.15 11:39:00 -
[11]
Very Nice indeed...
Slight problem, Map uses the jump bridges whether the 'use jump bridges' checkbox is checked or not. Treats the JBs like gates and draws a nice green line through each point.
Second Crashes on trying to enter a system name that doesn't exist. Found this problem while entering the JBs to the map via the import tool and it also works rather well when using the route planner.
EVE-Map NG Version: 1.1.0.0 .NET Runtime Version: 2.0.50727.3082 Operating System: Microsoft Windows NT 5.2.3790 Service Pack 2
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'index'. Parameter name: index at System.Windows.Forms.ComboBox.ObjectCollection.get_Item(Int32 index) at System.Windows.Forms.ComboBox.get_Text() at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.SendMessage(HandleRef hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at System.Windows.Forms.Control.SendMessage(Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.Control.ReflectMessageInternal(IntPtr hWnd, Message& m) at System.Windows.Forms.Control.WmCommand(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.GroupBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at EVEMapNG.Program.Main() in G:\Projects\NG-Trunk\Eve-Map NG\Program.cs:line 43
Other than that, to whom do I send my iskies to for this delight of an app?
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.06.15 12:52:00 -
[12]
Please file your bugs to the issue tracker.
I don't check this thread as often as I check googlecode. Plus google emails me whenever something changes or someone files a new bug.
As for donations, send ISK to Lhyda Souljacker in game. Thanks! |

Wim'sei
Gallente Semitic Sciences GoonSwarm
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Posted - 2009.06.15 14:17:00 -
[13]
Originally by: Klavis lychnuchus
EVE-Map NG Version: 1.1.0.0 .NET Runtime Version: 2.0.50727.3082 Operating System: Microsoft Windows NT 5.2.3790 Service Pack 2
Ensure that you're running .NET Framework 3.5. It's been said that certain MS Patches, including service packs, might roll-back the installed .NET Framework components, so try repairing or reinstalling those components before filing a bug report.
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Brilf
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Posted - 2009.06.15 20:50:00 -
[14]
+rep
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MrMarketShopper
Caldari State War Academy
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Posted - 2009.06.18 16:47:00 -
[15]
Hi. Best application i've seen in a while. But could you show us an example of the format it wants for Jump Bridge and Cyno Beacon imports?
Ofcourse you can just make up bogus data, but would be nice to have an example :) |

Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.06.18 19:38:00 -
[16]
Originally by: MrMarketShopper Hi. Best application i've seen in a while. But could you show us an example of the format it wants for Jump Bridge and Cyno Beacon imports?
Ofcourse you can just make up bogus data, but would be nice to have an example :)
Check the wiki.
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Vashan Tar
GoonSwarm
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Posted - 2009.06.26 12:37:00 -
[17]
Never undock without this. Especially if your going to be using cynos or your alliances jumpbridge network.
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.06.28 16:43:00 -
[18]
Please do not eve-mail me for support. I will delete those eve-mails. Thanks. |

Crazy transvestit
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Posted - 2009.07.28 19:39:00 -
[19]
Nice program good support but...http://code.google.com/p/evemap/w/list not any information HOW TO MAKE CYNO GENERATOR LIST ON WEB PAGE LIKE JB LIST. Any ide about import cyno generator from web page or any example how to page need to look to import this. Thanks
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Femaref
Armageddon Day
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Posted - 2009.07.29 00:37:00 -
[20]
Lhyda, could you contact me ingame please?
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.07.30 03:18:00 -
[21]
Edited by: Lhyda Souljacker on 30/07/2009 03:18:53 I don't have any info on how to import cyno beacons because the regex is fairly easy to understand I think. Write a wiki entry yourself after you figure it out and post it as a feature or bug or something on the issue tracker. I don't have the time to do it myself.
I do not make in game contact with people, sorry.
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Femaref
Armageddon Day
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Posted - 2009.07.31 02:51:00 -
[22]
Okay, then please tell me how you'd intend dataimport to be done - I have something written for the Jumpbridge/Cynobeacon import, using plain-text xml import via the System.Xml.Linq namespace. Of course, if already have another way to do it (besides the Binary storage via the Serializer-Generic) I'd gladly use that and submit a patch.
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.07.31 10:15:00 -
[23]
Originally by: Femaref Okay, then please tell me how you'd intend dataimport to be done - I have something written for the Jumpbridge/Cynobeacon import, using plain-text xml import via the System.Xml.Linq namespace. Of course, if already have another way to do it (besides the Binary storage via the Serializer-Generic) I'd gladly use that and submit a patch.
Any future data import must use a Goonfleet style RESTful API. See the Rest API stuff for both cyno and jump bridge importation. Copy and paste will be removed eventually. Basically you make appropriate classes using the xsd.exe utility from a source XML file and par down the classes till they make sense. From there you can just use XML de-serialization and the data is imported very easily. It should also be noted that the URLs for the goonfleet RESTful API are in NG and that NG defaults to them but they can be changed in the settings dialog. Furthermore, Goonfleet doesnt currently do any kind of auth on who uses the RESTful API (we love our spies) so if you need an example of what the API should look like, there you go.
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Cat Aclysmic
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Posted - 2009.08.01 15:41:00 -
[24]
Edited by: Cat Aclysmic on 01/08/2009 15:42:38 Nice looking, useful app. Impressed with the design and professional approach to development.
But...providing full API key to a Goon-provided app gives me pause. Not null-sec savvy here so forgive my ignorance, but I presume that is the only way to acquire station, sov, and other null-sec data relevant to the user?
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.08.01 17:32:00 -
[25]
Originally by: Cat Aclysmic Edited by: Cat Aclysmic on 01/08/2009 15:42:38 Nice looking, useful app. Impressed with the design and professional approach to development.
But...providing full API key to a Goon-provided app gives me pause. Not null-sec savvy here so forgive my ignorance, but I presume that is the only way to acquire station, sov, and other null-sec data relevant to the user?
http://code.google.com/p/evemap/source/browse/#svn/trunk
See that? That's the source. If you can't read it, learn to, and never ever ever post comments like this again. I have nothing to hide and I will not tolerate any accusations, implied or otherwise, that I may be stealing your API key.
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Dragonaire
Caldari Corax. New Eden Retail Federation
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Posted - 2009.08.01 18:19:00 -
[26]
Lhyda it seems you took what he said very personal which you really shouldn't it's something that comes up with every API related software when they deal with API keys and the full key especially. Everyone seems to be IMHO overly protective when it comes to their API keys as 99% of the people in EVE don't really care about anyone else's assets in EVE and the ones that do already have a spy planted in the the corps they care about and don't need the key to start with
I'll also say that 99% of developers don't care either and the only time they might actual look at your data is to compare the API data they got to what they stored or are outputting and beyond it being correct they don't care either and they would only look at it if they are debugging something that has only come up with your dataset else they've just using their own for that.
Most of this attitude seems to come from everyone in Eve think they are the center of the Eve universe while in reality outside their tiny group no one even knows they exists  -- Finds camping stations from the inside much easier. Designer of Yapeal for Eve API.
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.08.01 22:21:00 -
[27]
Originally by: Dragonaire Lhyda it seems you took what he said very personal which you really shouldn't it's something that comes up with every API related software when they deal with API keys and the full key especially. Everyone seems to be IMHO overly protective when it comes to their API keys as 99% of the people in EVE don't really care about anyone else's assets in EVE and the ones that do already have a spy planted in the the corps they care about and don't need the key to start with
I didn't take it personally. I just overreacted a bit since the last time something like that was said it turned into a 2 page crapfest of posting about OMG EVIL GOONIES STEALING MY API KEY. I just don't want this thread to turn into that. I'm not interested in your keys and I have nothing to hide. Just wanted to get that out there.
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Jolinar malkchour
Les chevaliers de l'ordre Tau Ceti Federation
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Posted - 2009.08.02 11:20:00 -
[28]
It seems that i need to run it in admin mode on Seven RC64, not a real problem, but at least now you know
Great job :) thanks
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rantuket
Caldari
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Posted - 2009.08.03 03:19:00 -
[29]
Grabbed the app and will give it a go along with my 'spiral bound' hardcopy. Cheers and thanks for the effort!
NB. Having a readme file with a link to your google code page and this thread ID would be handy too.
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Lhyda Souljacker
GoonFleet GoonSwarm
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Posted - 2009.08.07 20:13:00 -
[30]
2.0 is coming soon. Lots of bug and performance fixes and some new stuff. I put a beta up for download on googlecode.
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