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Shebee
Caldari BOOMers Inc
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Posted - 2009.06.16 22:19:00 -
[1]
Hello. I made a little plan in evemon to fly a megathron, would take about 2 weeks to complete the training. Now I bought a megathron for fun just to try out, and I cant seem to fit my 450mm prototype rail guns, i run out of powergrid, even though i have engineering at lvl 5. I cant seem to find any skills other than engineering that affect powergrid in general or the powergrid need of turrets, can anyone help me out?
Also, what skills do you think are required to fly a battleship? (Talking engineering, energy management)
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.06.16 22:25:00 -
[2]
Originally by: Shebee I cant seem to find any skills other than engineering that affect powergrid in general or the powergrid need of turrets, can anyone help me out?
Advanced Weapons Upgrades Note that Powergrid is used to balance a ship's firepower and it might just be that the ship is not intended to have a full rack of those guns (without using fitting mods).
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Shebee
Caldari BOOMers Inc
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Posted - 2009.06.16 22:29:00 -
[3]
I can barely, just barely fit 425mms 7x, but then i have no powergrid for other modules. In evemon when i put "all skills V" i can fit anything I want, hmm maybe ill just have to train a month to get that. |

Xiao LoPan
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Posted - 2009.06.16 23:50:00 -
[4]
so many skills are needed to fly a battleship well, you need navigation skills, tanking skills, energy skills, fitting skills, drone skills, gunnery skills....
getting into a ship as soon as you can is really never a good idea, especially when those ships cost tons of isk, try piloting cruisers till you have a sound foundation of support and gunnery skills.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.06.16 23:52:00 -
[5]
Originally by: Shebee I can barely, just barely fit 425mms 7x, but then i have no powergrid for other modules. In evemon when i put "all skills V" i can fit anything I want, hmm maybe ill just have to train a month to get that.
pretty much. battleships weren't designed to just jump into and fly.
weapon upgrades 5, advanced weapon upgrades 4, and engineering 5 usually takes care of most fittings.
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Admiral Tom
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Posted - 2009.06.17 03:25:00 -
[6]
For mission running.
Mechanic skills at lvl4, Hull upgrades to lvl5 as soon as you feel you have time for Tech2 hardeners.
Capskills, well i managed lvl4s in a dominix with lvl2 capacity skills. weapon skills, dont know only done lvl4 the "chicken" technique (run from damage while drone kill NPCs)
After that, try to get drone/weapon/support skills to lvl3, work your way from there, value the skills in order from most urgent to what your doing to least urgent to what your doing.
People are talking about 1 year planning but thats WAY overrated if your just trying out different ships. Train support skills when you have time for it, it's always needed, try to plan a couple of T2 alternatives aswell such as T2 frigates you will have alot of fun with those in PvP if your into that. |

gfldex
Kabelkopp
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Posted - 2009.06.17 11:18:00 -
[7]
Mega can 5 7x 425mm Railgun II and one Large Repper II. You will have more problems with CPU then PG. |

Intense Thinker
Minmatar
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Posted - 2009.06.17 12:03:00 -
[8]
Start with the lowslots and work your way up. There are mods that can increase your powergrid |

Kassa Daito
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Posted - 2009.06.17 16:02:00 -
[9]
Edited by: Kassa Daito on 17/06/2009 16:11:49 Edited by: Kassa Daito on 17/06/2009 16:10:22 To fit practically any armor tanking battleship with a rack of the largest long range turret weapons of it's race requires Engineering 5 and Advanced Weapons Upgrades 4 and fitting a full rack of the largest T2 weapons is often only possible with either an implant or a PG-increasing low slot module (or both in the case of Minmatar).
Battlehips are not like cruisers and T1-fit BCs: EVEMon Doesn't list all (or even most) of the skills you really need in order to fly them. If you jump into a BS with only the skills listed on EVEMon then you should be able to do level 2s in it but 4s are completely out of your league and 3s would actually be tough. With a bit of gunnery and tank support skills then you can fly 3s in a BS easily but to do 4s you absolutely need those fitting and cap skills up or you'll be scrammed and popped by the end of your first day.
Edit: If you have T2 tank skills and can use Minmatar and Gallente T2 Heavy Drones and T2 Med/Light Drones then a Dominix would be a better fit for you than a Mega. Domis are the new Raven for low-SP PvE since the missile nurf. Just fit a good T2 dual-repper tank in the lows, cap rechargers and a target painter in the mids, rig it with CCCs, and use the highs for a drone control augmenter (extra drone control range), some tractors and salvagers, and possibly 1 remote armor repper then you have yourself a passable L4 ship until you get enough SPs to fly something with more gank. |

Shebee
Caldari BOOMers Inc
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Posted - 2009.06.17 16:50:00 -
[10]
Hmm, thanks for the tip. My drone skills are pretty bad though, my gunenry skills are way better compared to drones. I guess ill start training weapon upgrades to 5 and the advanced one later. |

Pierre Dumonte
Aurora Security
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Posted - 2009.06.17 18:38:00 -
[11]
every player wants to get into his first battleship. i did too, and lost it within hours. it happens because you may be able to afford one, and fly one, but really its like getting your drivers license today and trying to drive formula 1 tomorrow. not a good idea.
skill plan basics:
frigate, cruiser, battlecruiser, assault frigate, interceptor, battleship
you want to train frig weapon and tanking to level 4, then cruiser sized stuff to level 4, then go battlecruiser to level 4 then go into the t2 frigs BEFORE you even think about Battleships. join a good corp and they will help you with training, tactics and fittings. This training regime has helped me to train up people to be 0.0 ready in under 2 weeks from birth. some of which are now top ranked killers in major alliances. |

aDore Him
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Posted - 2009.06.18 10:29:00 -
[12]
Why should he waste time on T2 Frigs?
Just staying longer in a BC until you actually have good support/weapon/drone... skills and then staying somewhat longer until you have decent "large gun" skills should do the same trick? |

Toshiro GreyHawk
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Posted - 2009.06.18 11:19:00 -
[13]
Originally by: aDore Him Why should he waste time on T2 Frigs?
Just staying longer in a BC until you actually have good support/weapon/drone... skills and then staying somewhat longer until you have decent "large gun" skills should do the same trick?
Note what he says next about 0.0. People don't say 0.0 when they are talking PVE - he's talking PVP.
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aDore Him
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Posted - 2009.06.18 12:46:00 -
[14]
I understand that AF's are faster to train/fly good than BS's and that this for sure has it's advantages in 0 sec.
But I for instance would never want to fly an AF and it would be a pure waste of time that I could spend on different skills that actually will help me later flying a BS.
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Milo Caman
Gallente Ghost Festival
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Posted - 2009.06.18 13:10:00 -
[15]
Many of the support skills you need for most ships come into your training plan when you're maxing out AFs an Inties. Additionally, any attempt to solo in a battleship will lead to a horrible, horrible death at the hands of local large gangs. AFs are very worth training for. |

Shebee
Caldari
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Posted - 2009.06.18 15:03:00 -
[16]
I would consider training for a T2 frig a waste of time too. First of all I dont want to fly one, and I wouldn't be able to fly lvl 3s or 4s in it, not even rat in it. How would I get money? I wouldn't consider it a waste if I wanted to fly something like a covert ops etc.. I almost instantyl jumped from a frig into a cruiser, and then almost instantly to a BC, and ever since I've been flying a BC, I admit I rushed a bit and it was hard in the beginning, but now I can fly it very good with T2 fittings.
I might buy a myrmidon and use it meanwhile I train for better BS skills. |

Pierre Dumonte
Aurora Security
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Posted - 2009.06.18 16:54:00 -
[17]
Originally by: Shebee I would consider training for a T2 frig a waste of time too. First of all I dont want to fly one, and I wouldn't be able to fly lvl 3s or 4s in it, not even rat in it. How would I get money?
a well fitted enyo will run most level 3's and as a ratting machine... well the ishkur will handle triple BS spawns in 0.0, hell ive done them in a taranis. consider it a waste of time but all the skills you need to fly an AF you will need for your BC tank, for fitting your BC with T2 gear and you get the added bonus of adding another very effective ship to your arsenal.
if all you ever want to do is PVE and rub your fuzzy carebear belly, then by all means dont train for AF. however if you ever want to see combat in a PVP capacity and WIN the fight, then train for AF |

FOl2TY8
Tribal Liberation Force
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Posted - 2009.06.19 00:05:00 -
[18]
Originally by: Pierre Dumonte
a well fitted enyo will run most level 3's and as a ratting machine... well the ishkur will handle triple BS spawns in 0.0, hell ive done them in a taranis. consider it a waste of time but all the skills you need to fly an AF you will need for your BC tank, for fitting your BC with T2 gear and you get the added bonus of adding another very effective ship to your arsenal.
if all you ever want to do is PVE and rub your fuzzy carebear belly, then by all means dont train for AF. however if you ever want to see combat in a PVP capacity and WIN the fight, then train for AF
I will second this and add. If you want to be in 0.0 a BC is all you need to make money efficiently. If you want to be effective in 0.0 fleet combat interceptors, T2 fit battleships and T2 cruisers are where it's at. Just because you can fly a BS doesn't mean you should. |

ZardoZ RadiX
Gallente Center for Advanced Studies
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Posted - 2009.06.19 23:36:00 -
[19]
Edited by: ZardoZ RadiX on 19/06/2009 23:36:39 Just a noob here, and I was grinding my battleship axe and saving my hard earned ISK when I realised the time it was going to take to fly a battleship when I started training for T2 energy weapons and saw the looong list of skills and the time it takes, and that is just for weapons of one size group and type. Having a battleship with weak guns and low skils gets you killed fast and expensive. |

Iria Ahrens
Amarr 101st Space Marine Force Libertas Fidelitas
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Posted - 2009.06.20 05:01:00 -
[20]
Edited by: Iria Ahrens on 20/06/2009 05:02:13 The skills for AF are on line for the skills for HAC, and HAC requires Weapons Upgrades V and other skills that will be useful for BS.
Actually, I've got 18m sp and I just noticed yesterday that I've only got Amarr BS 3. Been ratting just fine with it, t1 guns and Weapons Upgrades 4. So I started up BS 4, and after that Weapons Upgrades 5. Then I'll be able to train Heavy Assault Cruisers, and fly all T2 cruisers. Although I still have a few days to t2 medium lasers.
I say don't sweat the Weapons Upgrades 5 for now, there are a lot of other support skills that are higher priority, and all a BS is good for with low skills is mission running and ratting, not pvp. When I pvp I jump in a cruiser or frigate. |
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