Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zeadd
|
Posted - 2009.06.20 22:03:00 -
[1]
Edited by: Zeadd on 20/06/2009 22:06:25 Edited by: Zeadd on 20/06/2009 22:05:33 so for some reason everytime i launch a missile my game crashes. or if i kill something with guns and it blows up it crashes. i think im having an issue with my effects. but even if i turn everyting off it still crashes.
everyting worked yesterday and i have changed nothing today. not sure whats up
2x2.66 Dual Core Xeon MAc Pro OS X 10.5.7 ATI x1900XT
|
Zeadd
|
Posted - 2009.06.23 16:58:00 -
[2]
so someone told me to dumo my cache so i did. this did not fix my problem so i uninstalled eve and redownloaded it. and im still having the same problem
|
Hagis McBree
Minmatar
|
Posted - 2009.06.23 18:46:00 -
[3]
Edited by: Hagis McBree on 23/06/2009 18:46:43 if it worked before and now it isn't? it could be a network issue.. what errors are you getting when you "Crash" does it drop to desktop? or to the log in screen? did you start it up from the cmd line and bug report it? |
Zeadd
|
Posted - 2009.07.06 06:44:00 -
[4]
this is what my console says after the crash.
7/5/09 10:53:25 PM com.apple.launchd[73] ([0x0-0x41041].com.transgaming.EVEOnline[2307]) Stray process with PGID equal to this dead job: PID 2310 PPID 1 cider 7/5/09 10:53:49 PM [0x0-0x41041].com.transgaming.EVEOnline wine: Unhandled exception, starting debugger... 7/5/09 10:54:30 PM com.apple.launchd[73] (0x10a7e0.Locum[2312]) Exited: Terminated
|
Ami Nia
Caldari
|
Posted - 2009.07.06 06:55:00 -
[5]
The console only has "ordinary" events. You should generate a crashlog as explained at the end of this OP and then attach it to your bug report.
Please, spend 1 minute of your time and check this out
|
Zeadd
|
Posted - 2009.07.06 16:11:00 -
[6]
heres what looks the be the relevant portion of my crash report
0009:warn:debugstr:OutputDebugStringA "PREP: 0.00342 sec 'res:/Texture/Planet/Effects/gasgiant3.dds'\n" 0009:warn:debugstr:OutputDebugStringA "PREP: 0.00082 sec 'res:/Texture/Face/Shared/backlightIllumination_cube.dds'\n" 0009:trace:seh:EXC_RtlRaiseException code=c0000005 flags=0 addr=0x7468b366 0009:trace:seh:EXC_RtlRaiseException info[0]=00000000 0009:trace:seh:EXC_RtlRaiseException info[1]=00000040 0009:trace:seh:EXC_CallHandler calling handler at 0x774e3773 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x774e46d2 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x774e7d60 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x774e7d80 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x100d7d00 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x40975c code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x4085b5 code=c0000005 flags=0 0009:trace:seh:EXC_CallHandler handler returned 1 0009:trace:seh:EXC_CallHandler calling handler at 0x4085b5 code=c0000005 flags=0 wine: Unhandled exception, starting debugger... 0009:trace:module:GetModuleHandleExA (2,"user32.dll",0x8ccc1c)
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |