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Lord Byron
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Posted - 2004.09.24 05:06:00 -
[1]
Edited by: Lord Byron on 24/09/2004 05:14:30
Is the EVE community big enough to support SHIVA economy 
IŠve seen many questioning the player driven economy, but the much more interresting question in my opinion is : are there enough players in the game to make it work.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Lord Byron
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Posted - 2004.09.24 05:06:00 -
[2]
Edited by: Lord Byron on 24/09/2004 05:14:30
Is the EVE community big enough to support SHIVA economy 
IŠve seen many questioning the player driven economy, but the much more interresting question in my opinion is : are there enough players in the game to make it work.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Feta Solamnia
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Posted - 2004.09.24 06:24:00 -
[3]
I don't understand what you mean. What would change with shiva that would require a bigger population?
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
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Feta Solamnia
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Posted - 2004.09.24 06:24:00 -
[4]
I don't understand what you mean. What would change with shiva that would require a bigger population?
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
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Ribbo
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Posted - 2004.09.24 09:41:00 -
[5]
it all depends how many industrial players are out fighting in 0.0 wars, with these players out of the loop were missing out on valuable miners, researchers, agent runners, builders etc.
I think a lot of it hinges on these t2 components and megacorps that focus they're productivity over the coming months, we might find that elite frigate and support cruisers production slows down and the price increases due to a lot of the larger corps hoarding minerals and componenets.
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Ribbo
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Posted - 2004.09.24 09:41:00 -
[6]
it all depends how many industrial players are out fighting in 0.0 wars, with these players out of the loop were missing out on valuable miners, researchers, agent runners, builders etc.
I think a lot of it hinges on these t2 components and megacorps that focus they're productivity over the coming months, we might find that elite frigate and support cruisers production slows down and the price increases due to a lot of the larger corps hoarding minerals and componenets.
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Lord Byron
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Posted - 2004.09.24 13:12:00 -
[7]
Edited by: Lord Byron on 24/09/2004 13:17:02 Edited by: Lord Byron on 24/09/2004 13:15:06 Well, i think that the changes are very obvious. With Shiva there will be new minerals availabel, but only specialised miners will be able to mine them. New skills would have to be learned by an allready limited number of people and many of those miners will not spend their time mining low end ore any longer. This will split productivity on a very big scale and we will see much higher prices for minerals than we have allready. What i was trying to point out is that, compared to RL, EVE is not more than a small town with a very limited population and with a recource management based only on this small community where you canŠt import construction materials , player produced items will rise in price like never before. I donŠt say that this is a bad economical development , iŠm just trying to analyse the possible effects.
And yes, i think Ribbo is right with his views of the near future.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Lord Byron
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Posted - 2004.09.24 13:12:00 -
[8]
Edited by: Lord Byron on 24/09/2004 13:17:02 Edited by: Lord Byron on 24/09/2004 13:15:06 Well, i think that the changes are very obvious. With Shiva there will be new minerals availabel, but only specialised miners will be able to mine them. New skills would have to be learned by an allready limited number of people and many of those miners will not spend their time mining low end ore any longer. This will split productivity on a very big scale and we will see much higher prices for minerals than we have allready. What i was trying to point out is that, compared to RL, EVE is not more than a small town with a very limited population and with a recource management based only on this small community where you canŠt import construction materials , player produced items will rise in price like never before. I donŠt say that this is a bad economical development , iŠm just trying to analyse the possible effects.
And yes, i think Ribbo is right with his views of the near future.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Erudan Virin
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Posted - 2004.09.24 13:30:00 -
[9]
I would tend to agree with these earlier statements. I am however rather positive about the changes with Shiva.
There will be a lot of "nerfing" of the rather active exploiting and bad economy and bad logistics. Shiva will be rather demanding in regards to the powerplayers. If my evaluation of Shiva is correct it will make sure people stick to what they are good at.
The population issue is only a problem because the interdependencies and consumables havent really made an impact before, also the lack of investors and good logistics have overshadowed the entire game.
New alliance features and corp structure features etc will help these things out alot. I only have one issue that I would say is still a problem. The missing accessability to STOCKS and the npc STOCKS being traded and priced according to the individual npc corps revenues and activities with players. SO for example if Sanshas pirates are loosing X ships, their staocks should drop. (though maybe pirate corps should not really be on the stocks markets)
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Erudan Virin
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Posted - 2004.09.24 13:30:00 -
[10]
I would tend to agree with these earlier statements. I am however rather positive about the changes with Shiva.
There will be a lot of "nerfing" of the rather active exploiting and bad economy and bad logistics. Shiva will be rather demanding in regards to the powerplayers. If my evaluation of Shiva is correct it will make sure people stick to what they are good at.
The population issue is only a problem because the interdependencies and consumables havent really made an impact before, also the lack of investors and good logistics have overshadowed the entire game.
New alliance features and corp structure features etc will help these things out alot. I only have one issue that I would say is still a problem. The missing accessability to STOCKS and the npc STOCKS being traded and priced according to the individual npc corps revenues and activities with players. SO for example if Sanshas pirates are loosing X ships, their staocks should drop. (though maybe pirate corps should not really be on the stocks markets)
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Rthor
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Posted - 2004.09.25 01:33:00 -
[11]
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
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Rthor
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Posted - 2004.09.25 01:33:00 -
[12]
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
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Feta Solamnia
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Posted - 2004.09.25 02:15:00 -
[13]
Edited by: Feta Solamnia on 25/09/2004 02:45:29
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
I did not express any ideas here. I just stated a fact. I BELONG to that 5% in this game...
EDIT: hum, I think there was a reply there that said something about the players complaining about the market, that's why I said about the 95-5. Either I was too drunk/tired (which i was) at that time, or someone deleted his post (note, why is this even allowed?)
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Feta Solamnia
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Posted - 2004.09.25 02:15:00 -
[14]
Edited by: Feta Solamnia on 25/09/2004 02:45:29
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
I did not express any ideas here. I just stated a fact. I BELONG to that 5% in this game...
EDIT: hum, I think there was a reply there that said something about the players complaining about the market, that's why I said about the 95-5. Either I was too drunk/tired (which i was) at that time, or someone deleted his post (note, why is this even allowed?)
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Rthor
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Posted - 2004.09.25 02:18:00 -
[15]
Originally by: Feta Solamnia
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
I did not express any ideas here. I just stated a fact. I BELONG to that 5% in this game...
Fine then.
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Rthor
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Posted - 2004.09.25 02:18:00 -
[16]
Originally by: Feta Solamnia
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
I did not express any ideas here. I just stated a fact. I BELONG to that 5% in this game...
Fine then.
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Dianabolic
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Posted - 2004.09.25 04:18:00 -
[17]
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
Please keep your own misguided opinions of what might or might not be misguided out of my favourite game, thanks.
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Dianabolic
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Posted - 2004.09.25 04:18:00 -
[18]
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
Please keep your own misguided opinions of what might or might not be misguided out of my favourite game, thanks.
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Feta Solamnia
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Posted - 2004.09.25 04:36:00 -
[19]
please let's forget that and get back to the the topic, I'm interested in this one since I've never thought about it seriously.
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Feta Solamnia
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Posted - 2004.09.25 04:36:00 -
[20]
please let's forget that and get back to the the topic, I'm interested in this one since I've never thought about it seriously.
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Lord Byron
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Posted - 2004.09.25 05:08:00 -
[21]
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
You mentioned a very important point there - even if i think you havenŠt really realised it. Politics plays a major role in this game, its economy and therefore in recource management too. Different social and political views and relationships have a great influance on recource and market dynamics. They canŠt be devided from each other.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Lord Byron
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Posted - 2004.09.25 05:08:00 -
[22]
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
You mentioned a very important point there - even if i think you havenŠt really realised it. Politics plays a major role in this game, its economy and therefore in recource management too. Different social and political views and relationships have a great influance on recource and market dynamics. They canŠt be devided from each other.
N.A.G.A Corp | NeoCom Site
Lord Byron - Burnt Head Desire is most likely the shortest road to destruction - but who cares |

Rthor
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Posted - 2004.09.25 07:05:00 -
[23]
Originally by: Lord Byron
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
You mentioned a very important point there - even if i think you havenŠt really realised it. Politics plays a major role in this game, its economy and therefore in recource management too. Different social and political views and relationships have a great influance on recource and market dynamics. They canŠt be devided from each other.
I dont think that you realize that but you just hijacked your own thread.
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Rthor
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Posted - 2004.09.25 07:05:00 -
[24]
Originally by: Lord Byron
Originally by: Rthor
Originally by: Feta Solamnia
Well, a player-driven economy will always be questioned by 95% of the population, but the rich 5% is enough to keep that status quo and use it to their benefit.
Could we keep RL marxist or anti-globalism or what not misguided views out of my favorite game.
You mentioned a very important point there - even if i think you havenŠt really realised it. Politics plays a major role in this game, its economy and therefore in recource management too. Different social and political views and relationships have a great influance on recource and market dynamics. They canŠt be devided from each other.
I dont think that you realize that but you just hijacked your own thread.
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