Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Spiggy
Minmatar Brutor tribe
|
Posted - 2009.07.08 21:25:00 -
[1]
Is a Maelstrom a good ship to run missions in?
|

Mikal Drey
Atlas Alliance
|
Posted - 2009.07.08 22:17:00 -
[2]
maelstrom is perfectly fine as a mission boat and has all the usual matari gimpage.
personally i much prefered the tempest over the maelstrom because of its greater flexibility of the high slots and you can add 2x missile slots.
being turret limited makes the mael very restrictive but by no means count it out as a mission ship.
Shattered Crystal - 60 day GTC
|

Von Kapiche
Minmatar
|
Posted - 2009.07.09 00:55:00 -
[3]
Tis a good boat, although if you're flying for mostly matari agents you might end up wanting two, one AC fit/rigged, and the other arty. AC mael does nasty things to mission angels.
|

Ancallan
Petals of Derketo
|
Posted - 2009.07.09 03:36:00 -
[4]
I use it for my missions with little problems. Ultimately, it's a matter of personal taste - I much prefer it over a Tempest and think its turrets are its strongest point.
|

insati8
|
Posted - 2009.07.09 04:47:00 -
[5]
The Maelstrom is perfectly adequate for level 4 missions. I also have a second fit for artillery. I just finished my first level4 mission while transitioning back to 0.0. Couldn't believe how easy the first few have been. No wonder this is carebear heaven..Anywho's maelstroms will serve you well.
|

Rab See
Minmatar
|
Posted - 2009.07.09 13:49:00 -
[6]
Originally by: Mikal Drey
personally i much prefered the tempest over the maelstrom because of its greater flexibility of the high slots and you can add 2x missile slots.
being turret limited makes the mael very restrictive but by no means count it out as a mission ship.
Damn - I must've picked up a special one then, my one can have missiles! . . 8/ everyone |

Elric Redeye
Ex Coelis
|
Posted - 2009.07.09 15:56:00 -
[7]
My Mael works fine for L4's but it takes a lot of attention and sometimes a warp-out (fitted more for gank than tank). I trained into a Drake to compare, on the way to Caldari BS, and I am bummed a bit at how well the Drake BC runs L4's with a fraction of the effort or hazard. My average time to complete AE L4 in the Drake is very close to 1:30 (standard missiles, no faction or T2). My Mael is faster by maybe 25 to 33%. That's just a time comparison because my Mael never gets in any trouble in AE. There are other missions where I have multiple warp-outs (e.g. 2nd room Vengeance, Guistas or 2nd room of Worlds Collide) in the Mael but the Drake runs it fine (only not enough DPS for the last BS in Vengeance). If I tank-up the Mael (more Cap modules) to warp out less then DPS will drop and the Drake's relative goodness will remain.
Missiles and big passive tank are just such easy-street compared to large turrets and time-limited active tank. Aggro the whole room? Most of the time the Drake shrugs it off. Need to motor over to a gate? Set the Drake on the path and light up whatever gets in range. I arrive at the gate at least as fast as my AB'd Mael, which has to tack away when fighting to reduce tracking.
Anyway, a reasonably-skilled Mael works fine in L4's. Just don't look around or you may become dissatisfied, as I did.
|

Von Kapiche
Minmatar
|
Posted - 2009.07.09 16:57:00 -
[8]
I haven't pimped out my AC boat bar one RF gyro and a half decent LSB, and I only have gunnery 4s/BS 4 + t1 AC, but it can handle Angel Blockade in about half an hour if I don't screw up & gain too much agg but that does need some care ( and a MWD without much cap reduction ). Angel Vengeance was easy last time & AE isn't worth mentioning really, except I usually farm it & don't bother with the bonus room; while the bounties are nice, they're not worth the aggravation for me, as that's one room I can't do without a refit or getting the arty boat out.
I fly a Hyp ( for Serpentis ) & a Domi for everything else, and while the Domi is ridiculously good, it's also boring as hell. Ravens look even worse, and I'm not sure a normal Raven could keep up with an AC mael on most angel missions anyway, and the rest I'd rather use the Domi. Raven is a good choice if you want everything in one boat, but it seems rather compromised. Faction boats + marauders are a totally different conversation that is a bit beyond someone choosing their first BS, I think.
|

Spiggy
Minmatar Brutor tribe
|
Posted - 2009.07.09 20:04:00 -
[9]
would it be more beneficial to train for a raven in the long run rather than using a Mael... ive heard ravens are like easy mode for missions
|

Von Kapiche
Minmatar
|
Posted - 2009.07.10 00:30:00 -
[10]
Edited by: Von Kapiche on 10/07/2009 00:30:20 Yes, to a degree, you can make them work with ( I would think much ) lower skills. Only flown a Raven once & it was pretty horrible, missiles are convenient but a normal Raven is kinda meh for damage. Not actually flown a CNR on missions but I've flown with one, it's nice ( impressively so with a decent fit + skills ), but also expensive.
If I had to recommend a single ship for anyone I'd say Domi tbh, you can make it work with low SP, with high SP it's a brute, you've trained for a ship that's just as versatile in PvP too, and in addition trained up skills you can apply to 60% of the rest of the ships you're likely to fly.
|
|

Vibora BR
|
Posted - 2009.07.10 03:54:00 -
[11]
Edited by: Vibora BR on 10/07/2009 03:55:05 I've runned a lot of missions, starting with Minmatar ships and finishing on a CNR.
Now I use Gallent ships for PVP, but my best suggestion is:
For mission only, goes for Raven and/or Raven Navy Issue(CNR) when you have chance, why? -Because it has good DPS and you can choose the best damage without any penaulties. -These ships have a very good tanking as well and you don't even need to move besides running for the next accel gate/pocket.
For the game, missions and PVP in future, goes for a Dominix: -Almost as good for missions and very good for PVP.
I don't know for sure as I dont have skills, but I've heard the Amarr BSs can be even better, but this need confirmation.
The botton line is, Minmatar is subpar in missions or PVP, run away for it.
|

Ichandasil
Minmatar Department of Defence
|
Posted - 2009.07.10 10:27:00 -
[12]
Ran a Mael for Republic Fleet for close to a year doing level 4's with almost maxed out gunnery skills. Ran two setups, Arty and AC's, always used 4 gyro's, x-lg booster, 3 CCC rigs. Anyways, was looking to up the DPS and everyone one the boards kept saying the Raven was the level 4 king so I started training it, flew it a few times and it was meh. Went back to the Meal, got bored with it again then bought a CNR and that's what I use now because with missile skills at 4 versus gunnery skills at 5 it out performs the Maelstrom but yes, it's even more boring. Here's the run down.
At long ranges, using T2 arty, the Maelstrom outperforms the CNR. The damage is instant and you don't have to worry about tracking or defender missiles killing your DPS. At under 20km the AC Mael outperforms the CNR as well, I believe. The problem lies in the fact that in most missions the ranges go from long to short and every where in between and in this aspect the CNR rules. I put out the same DPS at 90km as a I do at 10 km whereas with the Mael you do not. Bottom line, for me, the Maelstrom is a good level 4 mission runner but the CNR is a little bit better. If I had the same missile skills as I do gunnery it would be a lot better.
|

Youjustwant Easykills
|
Posted - 2009.07.10 11:05:00 -
[13]
Have you looked at fleet pest? How long term is your logterm? In longterm you want a Golem or Vargur, Golem being the better option by far. So train for Raven and prepare to feel underwhelmed when flying it first (normal Ravens suck), faction fit CNR is what you need ASAP, and Golem later on. Alternatively fleet pest - vargur.
|

Future Mutant
|
Posted - 2009.07.10 11:24:00 -
[14]
Edited by: Future Mutant on 10/07/2009 11:23:56 CNR- nuff said
|

Ghengis Tia
|
Posted - 2009.07.10 13:55:00 -
[15]
CNR prices have gone thru the roof. Three weeks ago you could've gotten one for around 330m, now I just see 485m and up.
The upside is that dedicating a month or so to running level IV's will pay for the ship, faction fittings, and you'll probably have 2B Isk in your pocket.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |