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Saint VII
Minmatar Republic University
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Posted - 2009.07.10 19:09:00 -
[1]
So, I was reading all the threads about how AA and HDR are not compatible, etc. (I know there are workarounds), which prompted me to take a look at HDR in EVE and ask myself - what's it do? I spent a good 20 minutes looking at various scenes with the setting turned on and off, and I have to tell you that I literally could not see a single difference that it ever made.
Does anyone have any screenshots or video that demonstrates what HDR does in EVE? Or maybe an example of something where you find its impact quite obvious? I'm wondering if it is working at all for me.
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Rilwar
BlackStar Industrial
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Posted - 2009.07.10 22:51:00 -
[2]
HDR -------------------------------------------------
Mitnal was here. |
Saint VII
Minmatar Republic University
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Posted - 2009.07.10 23:16:00 -
[3]
But is anyone able to perceive any difference when using it in EVE? Nothing changes on my screen at all.. I've even taken screenshots and looked at them - no difference.
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Rilwar
BlackStar Industrial
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Posted - 2009.07.11 01:38:00 -
[4]
Check at where you're looking.
I'm able to see the difference quite clearly. -------------------------------------------------
Mitnal was here. |
Vorononv Circut
The Maverick Navy Atlas Alliance
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Posted - 2009.07.11 03:45:00 -
[5]
It mostly makes the ships look shiny. It's probably most noticeable on gallente and amarrian ships.
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Saint VII
Minmatar Republic University
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Posted - 2009.07.11 06:25:00 -
[6]
Hmm.. for me the ships always have a specular lighting effect so they always have that shiny thing going on. I wonder if my HDR is just never turning off hehe. I'll try to make a Gallente and see. =)
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Lork Niffle
Gallente The Scope
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Posted - 2009.07.11 06:38:00 -
[7]
Also ensure you have bloom turned off since it is a much harsher implementation of what HDR does and can overwash HDR making any difference inpercievable. HDR is generally a much better item to have on instead of bloom since it does give a less bleeding effects to when many lights are on screen and can cause less clutter with a subtler effect. ------------------------------------- Read my bio ingame for tips on how to live and not be called nasty names by me. |
Saint VII
Minmatar Republic University
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Posted - 2009.07.11 16:15:00 -
[8]
I have some screenshots that I've studied closely, and I've found actually the opposite is true. HDR has absolutely no effect in this game unless I have Bloom turned on, and then it only effects the background of each solar system, not any of the objects (like my ship). I'm thinking the effect is so minimal that it's not worth taking any performance hit to have it on..
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SaintSeven
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Posted - 2009.07.12 01:28:00 -
[9]
Edited by: SaintSeven on 12/07/2009 01:32:50 OK, I created a photo album here. Please let me know if it doesn't work. As far as what I could find, this is the first ever attempt to document what HDR does in EVE.
My Attempt at a Photodocumentary
The first picture shows a scene with neither HDR nor Bloom on. The second picture shows HDR turned on. If you go back and forth between the two, you will see there is absolutely no difference at all. Specular lighting (shiny / metallic surfaces) works fine, but the light source isn't that bright.
In the third picture, I turn on Bloom. BAM! Note the reflective surfaces really pop now, because the of all the light coming from the background. Note that the sun did not change much - Bloom doesn't change anything *too* much, except for the passive background image in each system. This kind of surprised me but even thrusters etc. don't get effected *too* much.
In the last picture, you see Bloom + HDR. Now the effects of HDR are pretty noticable.. but what it does is actually tone the bloom effect down, while preserving the high reflection that my wings showed in response to Bloom. So it's like the Bloom is kind of there, but not really. Actually if you compare the Bloom + HDR to the Neither pictures, you can see that the Bloom + HDR background image is still a *bit* brighter than having nothing on at all, but not terribly so.
I'm not sure what kind of performance overhead is created by HDR, but based on this scenario at least, it does not appear to be contributing very much to the aesthetic quality of the image at all.
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TheBeth
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Posted - 2009.07.12 11:23:00 -
[10]
What kind of monitor are you using? Your ability to reproduce a rendering is limited by your output device. Screenshots may show what the video card is putting out, but the monitors of the people looking at them will mask the differences. My suggestion, if you are so inclined is to hook up your computer to a newer LCD TV with a high static contrast ratio. (10,000:1 or greater) TVs typically have better contrast than PC monitors. You may get a better feel for the difference. |
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Saint VII
Minmatar Republic University
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Posted - 2009.07.12 15:58:00 -
[11]
I don't think that's the problem at all. I've got a nice 10000:1 LCD here. http://www.newegg.com/Product/Product.aspx?Item=N82E16824005109
Are you saying that if you replicate my procedure that you get very different results?
I am a noob. |
Krathos Morpheus
Gallente Legion Infernal Wildly Inappropriate.
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Posted - 2009.07.13 22:36:00 -
[12]
I remember reading time ago from a dev that the HDR were most notably on the gates effects.
EVE Knowledge
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Saint VII
Minmatar Tribal Liberation Force
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Posted - 2009.08.07 14:47:00 -
[13]
The challenge remains for anyone to post a pair of screenshots that shows any effect from having HDR on. So far I believe it has not been implemented to do anything other than trim the bloom and prevent you from using AA.
No great scoundrel is ever uninteresting. |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.08.08 03:33:00 -
[14]
I would also like to see where in EVE HDR makes a difference. ...
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Saint VII
Minmatar Tribal Liberation Force
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Posted - 2009.08.13 14:08:00 -
[15]
Originally by: Razin I would also like to see where in EVE HDR makes a difference.
Off topic, but.. I really like your sig.
No great scoundrel is ever uninteresting. |
Arcturus Pacifist
Gallente Federal Navy Academy
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Posted - 2009.08.13 23:27:00 -
[16]
By itself, it does nothing, but when activated with bloom effect, it makes the bloom less overpowering and blends it into the scene, giving it a creamy look.
Here is an example of a Gallente gate. HDR-off Bloom-off HDR-off Bloom-on HDR-on Bloom-on See how the lights are static and clear without HDR. When I turn HDR on, it diffuses the light as if it was passed through a medium. Note: this is not the same thing as bloom. Bloom makes bright things brighter, while HDR makes the light bleed across non-illuminated areas.
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Saint VII
Minmatar Tribal Liberation Force
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Posted - 2009.08.14 01:12:00 -
[17]
Well, I did see it throttling the bloom, but the biggest thing I notice from your pics is that turning HDR on apparently activates green glowie stuff for gallente jumpgates. :)
No great scoundrel is ever uninteresting. |
Kaar
coracao ardente
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Posted - 2009.08.14 13:44:00 -
[18]
Originally by: Arcturus Pacifist
Note: this is not the same thing as bloom. Bloom makes bright things brighter, while HDR makes the light bleed across non-illuminated areas.
Thats not what HDR does, whether or not "eve hdr" does that I dont know. HDR allows a greater range of light intensity which can then be used for a number of effects like bloom and dynamic exposure. You can have bloom without hdr, it just wouldnt be very accurate when applied to textures, like you said.
Oh and you have anti-aliasing enabled it seems, which has issues with hdr.
---
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Arcturus Pacifist
Gallente Federal Navy Academy
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Posted - 2009.08.14 22:30:00 -
[19]
The only issue there is with AA and HDR is that HDR cancels out AA, meaning you have to use other means to get both.
I used nHancer to turn on AA. With my current settings, I only have AA when HDR is on. I had to install an older graphics driver to do this, because the current 190.38 geforce driver doesn't work with AA.
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