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![kosswomen Mckay kosswomen Mckay](https://images.evetech.net/characters/90338964/portrait?size=64)
kosswomen Mckay
Dudliers
0
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Posted - 2012.05.22 07:59:00 -
[1] - Quote
As the title says really.
From researching around the net Cnet and ZDnet in particular it looks like the new Sony Playstation will be based on AMD processors with ATI graphics cards, ie a PC. The rumours also suggest a 2013 release date although the hardware will be even older if that is true. What is for sure is that the PS4 will not be as powerful as the latest PC.
So what impact do you think this will have on the development of Dust. Surely Sony and CCP will want Dust to be on the new platform.
I am not a programmer so do not know how difficult it is to port over games written on PS3 to x86 machines if even there is a difficulty. Also a lot of the assets in Dust are taken directly from Eve so it sounds even more simple to start to have a Dust that runs on both platforms.
Any thoughts on this? |
![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
693
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Posted - 2012.05.22 09:04:00 -
[2] - Quote
The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it.
but yes the game will run on the ps4 since everything is digital now anyways. bt you have to understand all a console does is render. They have GPU that aren't utilized like a PC uses them. You get 2/3 times more our of the card. You know the ps3 only has 256mb of ram right? yet it can run mass effect 3, try doing that with your pc Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
![Agaetis Byrjun Endalaust Agaetis Byrjun Endalaust](https://images.evetech.net/characters/90706756/portrait?size=64)
Agaetis Byrjun Endalaust
The Corporation of Noble Sentiments Sleeper Social Club
6
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Posted - 2012.05.22 10:51:00 -
[3] - Quote
it's evident that sony understood a lot from mistakes made with the ps3. The market changed a lot during these years and the interconnection between different platform it's an absolute must now. Almost the opposite of what they wanted to do with Ps3, when they kept on running their own cpu architecture and tried to force the market in the blue-ray direction. That is also a reason why I see retro-compatibility as much easier to achieve on a x86 arch so that all the gaming industries won't have to rebuild everything at each new hardware release from now on and we could be playing dust both from ps3 and ps4, with different results in terms of performance/details/textures of course.
As regards the partnership with AMD/ATI..... well it's commercial stuff. No doubt both nvidia and amd are able to satisfy the hardware request for such a box as a console. Now, I don't want to say MotherMoon is wrong saying that
Quote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you........ It's got 4 times more ram, more cpus, and a 8 years newer GPU in it. but well.... if you saw how will be the next nvidia gpu generation (the one following kepler in Q1-2 2013) you'll see that no console could get even close to those performances. We're talking about 3k+ CUDA cores (64 FP64 CUDA units Vs 8's of the actual Kepler, and this is for each SMX, the total number of CUDA cors will go from 1500-ish to 2900-ish, shell I say it's almost the double?), 50% more bandwith, bigger L2, completely different architechture able to manage several parallel processes and able to interconnect all operations between gpu and cpu and blablabla...... anyway this is nvidia, I'm not informed about next gpu generation from amd but I'm sure they'll be pretty much the same with some slight differences in how they'll exectute tasks + some 'cool extra feature' like eyefinity or 3dvision
btw, I really doubt you'll get a Ps4 for 300$ at day1, maybe double it and you'll be there for the price, not for the performances compared to a 2000$ PC ;) _________________________ just because you're paranoid it doesn't mean they're not after you |
![Maul555 Maul555](https://images.evetech.net/characters/452228964/portrait?size=64)
Maul555
Nuts and Vindictive Remix Technologies
86
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Posted - 2012.05.22 10:57:00 -
[4] - Quote
I am buying a PS3 slim just for dust and some older games... You wont see me rushing out to get a PS4 probably within the first year of its release. I fully expect CCP to retain PS3 compatibility for Dust 514 for at least 2-3 years past the PS4 release. |
![Indi Vestor Indi Vestor](https://images.evetech.net/characters/91872497/portrait?size=64)
Indi Vestor
The Cacophony
0
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Posted - 2012.05.22 11:28:00 -
[5] - Quote
MotherMoon wrote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it.
but yes the game will run on the ps4 since everything is digital now anyways. bt you have to understand all a console does is render. They have GPU that aren't utilized like a PC uses them. You get 2/3 times more our of the card. You know the ps3 only has 256mb of ram right? yet it can run mass effect 3, try doing that with your pc
Somehow I think it could well be yourself that has no idea about how hardware works especially not the new PS4. I am only talking as I have already stated about Cnet and ZD Net rumours that the specs behind the latest modern PC gaming kit. The engineering inside the PS4 will allow for it to be slightly more efficient than your average PC but nothing like the difference between the PS3 and PCs when the PS3 was new.
Also the post was about how this will effect Dust production now that the PS4 has moved over to x86 architecture. This is not a put down of the new PS4 and we don't need any PS4 fan boys ramping up how good the new console is going to be, thanks. |
![Mayda Junichiro Mayda Junichiro](https://images.evetech.net/characters/91687166/portrait?size=64)
Mayda Junichiro
Vascerum Maximus Inc.
10
|
Posted - 2012.05.22 12:36:00 -
[6] - Quote
Maul555 wrote:I am buying a PS3 slim just for dust and some older games... You wont see me rushing out to get a PS4 probably within the first year of its release. I fully expect CCP to retain PS3 compatibility for Dust 514 for at least 2-3 years past the PS4 release.
Not doing so would be daft. They'd almost literally be shooting themselves in the foot. Besides, if they can make DUST514 work in tandem with EVE, then they'd surely be able to make two different versions of DUST work together as well. |
![Dorian Senga Dorian Senga](https://images.evetech.net/characters/90740512/portrait?size=64)
Dorian Senga
Hedion University Amarr Empire
0
|
Posted - 2012.05.22 12:39:00 -
[7] - Quote
There really is nothing to worry about as far Dust porting to and being supported on, the PS4 (Orbis) is concerned, at least as far as the tech goes anyway. CCP have left the door wide open for themselves to run it on basically anything (Before Dust took shape CCP even considered porting EVE to console). As for the specs reported on Cnet, it is clear that a massively reduced spec PS4 would break the mould, meaning either an increased rate of releasing new consoles or allowing for direct upgrading of existing kit. This just does not make sense as it would be a radical departure from the current business model. What is more likely is that the rumours are either simply wrong or that the specs are not for the final product but a functioning dev unit.
Whatever the actual situation is with the PS4 (and really all we have is rumour), it is the least of DustGÇÖs potential problems. If it captures and holds a large enough core of players it will live on, irrespective of platform.
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![Mashie Saldana Mashie Saldana](https://images.evetech.net/characters/747574303/portrait?size=64)
Mashie Saldana
Veto. Veto Corp
517
|
Posted - 2012.05.22 14:22:00 -
[8] - Quote
MotherMoon wrote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it. OMG, it will have a whopping 1GB of RAM by the end of 2013. ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png)
Will it also have 4 x more VRAM bringing it up to *drumroll* 1GB? Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
![Mars Theran Mars Theran](https://images.evetech.net/characters/90002014/portrait?size=64)
Mars Theran
EVE Rogues EVE Rogues Alliance
233
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Posted - 2012.05.23 00:43:00 -
[9] - Quote
The PS4 won't blow away a PC by any means unless it happens to be a Compaq or stock and trade Dell or Hewlett Packard. No Console can even come close to a decent PC and never has.
The fact that PS4 is going to be an AMD processor and ATi GPU is a little disappointing and perhaps not quite so well thought out, but the end result is that Sony will be able to release the console for less than if they did it another way. I think that's what they are aiming at here.
Auction - EVE Rogues Alliance [ROGUE]: https://forums.eveonline.com/default.aspx?g=posts&m=1215438#post1215438-á-á~ Latest bid: 40 million ISK. |
![Grohl Dovah Grohl Dovah](https://images.evetech.net/characters/91854366/portrait?size=64)
Grohl Dovah
Corbomite Enterprises.
0
|
Posted - 2012.05.23 01:35:00 -
[10] - Quote
Mars Theran wrote:The PS4 won't blow away a PC by any means unless it happens to be a Compaq or stock and trade Dell or Hewlett Packard. No Console can even come close to a decent PC and never has.
I'm sorry but why you got be spreading crap like this? Now, consoles are like mini computers and yet they wont step up against a i7 or something of that caliber i can assure you that the PS3 is more efficient than most standard dells and hps. I will always love consoles. Something about them. I just wish people would stop whining about Dust being on PS3 only right now. DO you really have nothing better to do? |
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![Herping yourDerp Herping yourDerp](https://images.evetech.net/characters/90070857/portrait?size=64)
Herping yourDerp
Federal Navy Academy Gallente Federation
598
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Posted - 2012.05.23 02:03:00 -
[11] - Quote
no one knows the specs of PS4 or the nextbox so stop posting stuff like this.
according to epic though, both next gen consoles CANNOT run unreal engine 4 which means they are weaker then a single gtx 680. |
![Kattrina Incandenza Kattrina Incandenza](https://images.evetech.net/characters/90063354/portrait?size=64)
Kattrina Incandenza
Incandenza Incorporated
4
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Posted - 2012.05.23 03:58:00 -
[12] - Quote
No one knows what they're talking about.
![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) |
![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
711
|
Posted - 2012.05.23 06:20:00 -
[13] - Quote
Mashie Saldana wrote:MotherMoon wrote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it. OMG, it will have a whopping 1GB of RAM by the end of 2013. ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png) Will it also have 4 x more VRAM bringing it up to *drumroll* 1GB?
I don't think you undersand what I'm talking about. Take the xbox 360. 7 year old GPU. 256Mb ram. 3 core 2.1 cpu.
Yet graphics wise it can run the new unreal engine 4. If you want a desktop that can run xbox 360 graphics you need at least 4 gb of ram, about the same cpu, and at least a middle ground GPU from the last 3 years.
Consoles only job is to render things, so it's cheaper for more power. The new PS4 and Xbox 720 could use the newer high end PC GPus, and thus blow the same cards on PC away, but then you're console would cost 600$, and we know how well that went over. They are releasing the new consoles with 2 year Gpus because they will comparable to a 800$ desktop in terms of rendering, while not being as expensive as the ps3 was on release.
Honestly were at the peak. Seeing as even a 560m Can render 50million polys now, the new consoles and PC cards are going to peaking out what we can do visually with a game. It's going to be about upping the scale of games now, putting more and more pretty on screen at once with larger view distances.
But I'm sure the PS4 and xbox720 have the hardwire to keep up with anything the PC puts out for at least 1-2 years, like normal. Then after that the PC will break away like nora and become the better option for pretty games.
It's the cycle of life for Games graphics Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
![Daedra Blue Daedra Blue](https://images.evetech.net/characters/1041837401/portrait?size=64)
Daedra Blue
Atomic Biohazard
14
|
Posted - 2012.05.23 07:11:00 -
[14] - Quote
MotherMoon wrote:Mashie Saldana wrote:MotherMoon wrote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it. OMG, it will have a whopping 1GB of RAM by the end of 2013. ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png) Will it also have 4 x more VRAM bringing it up to *drumroll* 1GB? I don't think you undersand what I'm talking about. Take the xbox 360. 7 year old GPU. 256Mb ram. 3 core 2.1 cpu. Yet graphics wise it can run the new unreal engine 4. If you want a desktop that can run xbox 360 graphics you need at least 4 gb of ram, about the same cpu, and at least a middle ground GPU from the last 3 years. Consoles only job is to render things, so it's cheaper for more power. The new PS4 and Xbox 720 could use the newer high end PC GPus, and thus blow the same cards on PC away, but then you're console would cost 600$, and we know how well that went over. They are releasing the new consoles with 2 year Gpus because they will comparable to a 800$ desktop in terms of rendering, while not being as expensive as the ps3 was on release. Honestly were at the peak. Seeing as even a 560m Can render 50million polys now, the new consoles and PC cards are going to peaking out what we can do visually with a game. It's going to be about upping the scale of games now, putting more and more pretty on screen at once with larger view distances. But I'm sure the PS4 and xbox720 have the hardwire to keep up with anything the PC puts out for at least 1-2 years, like normal. Then after that the PC will break away like nora and become the better option for pretty games. It's the cycle of life for Games graphics
What in god's name are you talking about never ever try and compare PC with a console, EVER!! And if you ever do you should at least try to read up on things.
1.PS4 or any console EVER will not blow anything out of the water but the most crap PC hardware on the day it launches.
2.Consoles run games at crap resolutions of 720p(unscaled crap to 1080p ) barley (read up on ME3 frame-rates issues on PS3) , besides missing a ton of effects that are normally present in PC versions.
3.You should read up on OS and stuff because you think a Console has no OS and windows takes up GPU power to render itself while you game.
4.Might want to read up on what you can buy for 2000$ and stop thinking Alienware and apple are the only PC vendors. You can actually buy 6x the performance from proper normal vendors and not pay the premium for a glowing sticker.
5. Unreal engine 4 runs on consoles if it will be DESIGNED for it it currently runs on limited hardware specs due to the limitations imposed by the jackasses at EPIC that don't want to code for PC platforms.
6. Have you ever looked at the quality of DX11 games? There is nothing comparable on the consoles and will never be. Unless you have eye problems there can be no doubt.
7. Consoles are cheaper because they are specialized in games, and yet they become more and more like a PC everyday, now they have HDD's because game makers have become so crap they need to patch every few days, they have internet play, they have browsers and so on if there is something we can say is that consoles strive to become a PC every time a new version gets released.
8. They are also cheap because of the hardware they have in it, it CHEAP its poor and its designed to do only that one thing, it is also subsidized from the fact that they intentionally sell it cheaper because the game makers pay them to develop on the consoles, and they get money from online service usage.
9. You only get a console if you don't have the money to get a PC but then again if you don't you probably wont be able to read this post as it would require you a PC to play EvE and have interest in reading this forum, and by this time you are better off investing those 300 buck's in a hardware upgrade that will undoubtedly surpass any PS4 they can crack at you. |
![fantazmythe fantazmythe](https://images.evetech.net/characters/1093543495/portrait?size=64)
fantazmythe
Amarrian Retribution Amarr 7th Fleet
10
|
Posted - 2012.05.23 13:51:00 -
[15] - Quote
Daedra Blue wrote:MotherMoon wrote:Mashie Saldana wrote:MotherMoon wrote:The ps4 will blow modern PCs away. you have no idea how the hardware works do you.
You'll pay 300$ for a box that does what takes a 2000$ desktop. The PS4 is , spec for spec, 3 times faster than the ps3. It's got 4 times more ram, more cpus, and a 8 years newer GPU in it. OMG, it will have a whopping 1GB of RAM by the end of 2013. ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png) Will it also have 4 x more VRAM bringing it up to *drumroll* 1GB? I don't think you undersand what I'm talking about. Take the xbox 360. 7 year old GPU. 256Mb ram. 3 core 2.1 cpu. Yet graphics wise it can run the new unreal engine 4. If you want a desktop that can run xbox 360 graphics you need at least 4 gb of ram, about the same cpu, and at least a middle ground GPU from the last 3 years. Consoles only job is to render things, so it's cheaper for more power. The new PS4 and Xbox 720 could use the newer high end PC GPus, and thus blow the same cards on PC away, but then you're console would cost 600$, and we know how well that went over. They are releasing the new consoles with 2 year Gpus because they will comparable to a 800$ desktop in terms of rendering, while not being as expensive as the ps3 was on release. Honestly were at the peak. Seeing as even a 560m Can render 50million polys now, the new consoles and PC cards are going to peaking out what we can do visually with a game. It's going to be about upping the scale of games now, putting more and more pretty on screen at once with larger view distances. But I'm sure the PS4 and xbox720 have the hardwire to keep up with anything the PC puts out for at least 1-2 years, like normal. Then after that the PC will break away like nora and become the better option for pretty games. It's the cycle of life for Games graphics What in god's name are you talking about never ever try and compare PC with a console, EVER!! And if you ever do you should at least try to read up on things. 1.PS4 or any console EVER will not blow anything out of the water but the most crap PC hardware on the day it launches. 2.Consoles run games at crap resolutions of 720p(unscaled crap to 1080p ) barley (read up on ME3 frame-rates issues on PS3) , besides missing a ton of effects that are normally present in PC versions. 3.You should read up on OS and stuff because you think a Console has no OS and windows takes up GPU power to render itself while you game. 4.Might want to read up on what you can buy for 2000$ and stop thinking Alienware and apple are the only PC vendors. You can actually buy 6x the performance from proper normal vendors and not pay the premium for a glowing sticker. 5. Unreal engine 4 runs on consoles if it will be DESIGNED for it it currently runs on limited hardware specs due to the limitations imposed by the jackasses at EPIC that don't want to code for PC platforms. 6. Have you ever looked at the quality of DX11 games? There is nothing comparable on the consoles and will never be. Unless you have eye problems there can be no doubt. 7. Consoles are cheaper because they are specialized in games, and yet they become more and more like a PC everyday, now they have HDD's because game makers have become so crap they need to patch every few days, they have internet play, they have browsers and so on if there is something we can say is that consoles strive to become a PC every time a new version gets released. 8. They are also cheap because of the hardware they have in it, it CHEAP its poor and its designed to do only that one thing, it is also subsidized from the fact that they intentionally sell it cheaper because the game makers pay them to develop on the consoles, and they get money from online service usage. 9. You only get a console if you don't have the money to get a PC but then again if you don't you probably wont be able to read this post as it would require you a PC to play EvE and have interest in reading this forum, and by this time you are better off investing those 300 buck's in a hardware upgrade that will undoubtedly surpass any PS4 they can crack at you.
I tip my hat to you good sir !
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![Noah Wyse Noah Wyse](https://images.evetech.net/characters/91549440/portrait?size=64)
Noah Wyse
Gravity Mining and Manufacturing Inc Damned Nation
0
|
Posted - 2012.05.23 14:11:00 -
[16] - Quote
Oh, the console haters, they are so much better than the rest of us :D |
![Surfin's PlunderBunny Surfin's PlunderBunny](https://images.evetech.net/characters/220512235/portrait?size=64)
Surfin's PlunderBunny
Hulkageddon Orphanage
1223
|
Posted - 2012.05.23 15:47:00 -
[17] - Quote
Noah Wyse wrote:Oh, the console haters, they are so much better than the rest of us :D
Console started it by claiming to be on the same level as a PC ![Straight](https://forums-archive.eveonline.com/Images/Emoticons/ccp_straight.png)
I love my PS3, it runs netflix and hulu quite nicely ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) |
![Mashie Saldana Mashie Saldana](https://images.evetech.net/characters/747574303/portrait?size=64)
Mashie Saldana
Veto. Veto Corp
518
|
Posted - 2012.05.23 22:39:00 -
[18] - Quote
My PS3 either collects dust or plays dust, and that's all it ever will do.
There won't be any magic pixie dust in the PS4 nor xbox 720. It will be bog standard PC hardware bolted on to a custom circuitboard. Specialized hardware like the cell processor is dead and won't return. All it ever managed to do was complicate software development. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |
![Noah Wyse Noah Wyse](https://images.evetech.net/characters/91549440/portrait?size=64)
Noah Wyse
Gravity Mining and Manufacturing Inc Damned Nation
0
|
Posted - 2012.05.23 22:40:00 -
[19] - Quote
Surfin's PlunderBunny wrote:Noah Wyse wrote:Oh, the console haters, they are so much better than the rest of us :D Console started it by claiming to be on the same level as a PC ![Straight](https://forums-archive.eveonline.com/Images/Emoticons/ccp_straight.png) I love my PS3, it runs netflix and hulu quite nicely ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png)
Depends how you compare things. PS3 now is far from a powerful platform, but when it came out in 2006, it was pretty damn powerful, especially processor power wise (checkout the Folding@home results of the time, for example).
Now, claiming what future consoles will or will not do is completely ridiculous - in the last couple of years we have seen exponential growth in GPU power, while CPU has maintained a steady course of multi-coring and low power usage with GHz peaks all but forgotten.
Things have changed, and the next generation of consoles will have to think harder on their GPUs than the previous had to.
Which doesn't mean that you can just go around bashing consoles as you like. They have their merits and drawbacks, like anything else. |
![Surfin's PlunderBunny Surfin's PlunderBunny](https://images.evetech.net/characters/220512235/portrait?size=64)
Surfin's PlunderBunny
Hulkageddon Orphanage
1230
|
Posted - 2012.05.23 23:21:00 -
[20] - Quote
Noah Wyse wrote:Surfin's PlunderBunny wrote:Noah Wyse wrote:Oh, the console haters, they are so much better than the rest of us :D Console started it by claiming to be on the same level as a PC ![Straight](https://forums-archive.eveonline.com/Images/Emoticons/ccp_straight.png) I love my PS3, it runs netflix and hulu quite nicely ![Big smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile-big.png) Depends how you compare things. PS3 now is far from a powerful platform, but when it came out in 2006, it was pretty damn powerful, especially processor power wise (checkout the Folding@home results of the time, for example). Now, claiming what future consoles will or will not do is completely ridiculous - in the last couple of years we have seen exponential growth in GPU power, while CPU has maintained a steady course of multi-coring and low power usage with GHz peaks all but forgotten. Things have changed, and the next generation of consoles will have to think harder on their GPUs than the previous had to. Which doesn't mean that you can just go around bashing consoles as you like. They have their merits and drawbacks, like anything else.
I not bashing consoles, I luv my PS3.
The airforce made a supercomputer out of 1,760 PS3s back when they were good and you could do that ![P](https://forums-archive.eveonline.com/Images/Emoticons/ccp_p.png)
Then again, at $300 a unit that's $528,000 which could get you an alienware ![Pirate](https://forums-archive.eveonline.com/Images/Emoticons/ccp_pirate.png) |
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![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
715
|
Posted - 2012.05.23 23:53:00 -
[21] - Quote
wait wait wait, you're saying my 6 yer old desktop, with 512 mb of ram, and a 6800GT could run mass effect 3?
Because the Xbox360 can run that on 6 year old hardware, why can't my 6 year old 1600$ PC?
and no I'm not really asking I work at arenanet for gods sake I know how consoles and PC rendering work.
Sorry if this forum is full of PC fanboys, but the fact of the matter is console are built to rn modern games, even 6 years into it's life cycle. Software instead of hardware gets better. Battlefield 3 runs on the Xbox360 at full settings. The Xbox360 is under the minimum requirements. What you seem to understand is when the PS4 and Xbox 720 are release they will be able to render the same quaitly of graphics as modern PC will in 4-5 years.
Are you really such a shut in you can't stay objective and actually look at the facts? Obviously you have no care of a job in this industry if you can't grow up out of you're little Fanboyism over hardware.
We make games, and the Xbox360 is currently able to keep up with anything running on the PC in the 5 years after it's release. Only now as some games going only PC, but this is still rare.
Grow up, we make games, on whatever hardware is the fastest, most powerful.
Top of the line Gaming desktop in 2007 http://machouse.mhvt.net/mac/running_windows_games_082108/call_of_duty_4_02.jpg
Console made in 2006 http://gamerspaper.com/wp-content/uploads/2012/03/battlefield-3-xbox-360-1280x720.jpg
OK so sorry but you words can't save you from reality. You can't just pretend consoles don't set the standard for games graphics. PC games hardly go running past consoles in graphics because A.software gets better, run same level of games on older hardware. B.Console titles outsell PC 10 to 1. PC never outsells console, sorry fanboy. If a company pushed their game beyond what consoles can handle they wouldn't be able to release it on console and make money.
Don't act like I'm on your level, and just saying to win some kind of whos more popular contest. none of that matters. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
![Maul555 Maul555](https://images.evetech.net/characters/452228964/portrait?size=64)
Maul555
Nuts and Vindictive Remix Technologies
103
|
Posted - 2012.05.24 00:24:00 -
[22] - Quote
oh my god.... these old consoles have no ability to outperform or even match modern PC graphics unless the software is limited by design. Any attempt to make an argument otherwise is just daft. |
![Ten Bulls Ten Bulls](https://images.evetech.net/characters/660992293/portrait?size=64)
Ten Bulls
Sons of Olsagard
133
|
Posted - 2012.05.24 00:52:00 -
[23] - Quote
kosswomen Mckay wrote:As the title says really.
From researching around the net Cnet and ZDnet in particular it looks like the new Sony Playstation will be based on AMD processors with ATI graphics cards, ie a PC. The rumours also suggest a 2013 release date although the hardware will be even older if that is true. What is for sure is that the PS4 will not be as powerful as the latest PC.
So what impact do you think this will have on the development of Dust. Surely Sony and CCP will want Dust to be on the new platform.
I am not a programmer so do not know how difficult it is to port over games written on PS3 to x86 machines if even there is a difficulty. Also a lot of the assets in Dust are taken directly from Eve so it sounds even more simple to start to have a Dust that runs on both platforms.
Any thoughts on this?
I suspect most games (dust included) are written to run on game engine, which is written to run on specific hardware.
i.e. there is a layer in between dust software and hardware.
Its been reported that Dust514 use the "Unreal Engine 3", the biggest difficulty in moving to a different architecture is moving Unreal Engine to PC, but IIRC it started as a PC engine.
So shouldbe be too hard IMO |
![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
715
|
Posted - 2012.05.24 00:53:00 -
[24] - Quote
Maul555 wrote:oh my god.... these old consoles have no ability to outperform or even match modern PC graphics unless the software is limited by design. Any attempt to make an argument otherwise is just daft.
Then please list the titles that came out in 2009-11 that could only run on PC. Please.
Your desktop is not set to render Graphics, it set to be a computer. If you made video games on the PC/Xbox360 like i do you'd understand what I'm talking about, sorry if I expected the users on this forum to understand something so basic Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
![Domer Pyle Domer Pyle](https://images.evetech.net/characters/90905931/portrait?size=64)
Domer Pyle
Northwest Industries International Technical Exploration Conglomerate of Hemera
0
|
Posted - 2012.05.24 01:28:00 -
[25] - Quote
MotherMoon wrote:Maul555 wrote:oh my god.... these old consoles have no ability to outperform or even match modern PC graphics unless the software is limited by design. Any attempt to make an argument otherwise is just daft. Then please list the titles that came out in 2009-11 that could only run on PC. Please. I'm talking about the natural life cycle of GPus and consoles. Consoles today can out perform any PC game released in 2006-2009, this is just a fact. despite hardware in said console not getting better. Your desktop is not set to render Graphics, it set to be a computer. If you made video games on the PC/Xbox360 like i do you'd understand what I'm talking about, sorry if I expected the users on this forum to understand something so basic. The other main issue being optimization. When you're working on a console you only need to make it render well on a single set of Specs and hardware. ON PC it's a nightmare of dev time being put into making many many cards and hardware set ups run a game. This results in a huge loss to optimization. All console games are made on a PC with a run time environment next to the PC to run the game and see how it's coming out. This is used to benchmark the project. And until 3 years ago the Console dev kit has always out performed the PC with the game being made on it. Unlike you I've used said dev kits while making a game, professionally. When you make a game in UDK, or unity, on a PC, the requirements to run it on a PC are 4-5 times higher than the console render pipeline. You need 4 times more hardware power in a PC to match a console. So, when the next generation of consoles comes out, it will top PC gaming again, like it has for the pas 5 console life cycles. This is how the industry works sorry if it confuses you. It's the natural cycle of life, why would it change now? I bet you don't even think there is a different between workhouse 660 GT and a normal 660GT. The workhouse 660GT gpu cost over 3000$ And that's the same hardware, with better software on it to run real time CUDA and open gl rendering, to triple the performance of GPU based industry work. If you have no idea what your talking about, go learn about it.
trololololol. pc master race. that is all. |
![Surfin's PlunderBunny Surfin's PlunderBunny](https://images.evetech.net/characters/220512235/portrait?size=64)
Surfin's PlunderBunny
Hulkageddon Orphanage
1230
|
Posted - 2012.05.24 02:02:00 -
[26] - Quote
Domer Pyle wrote:MotherMoon wrote:Maul555 wrote:oh my god.... these old consoles have no ability to outperform or even match modern PC graphics unless the software is limited by design. Any attempt to make an argument otherwise is just daft. Then please list the titles that came out in 2009-11 that could only run on PC. Please. I'm talking about the natural life cycle of GPus and consoles. Consoles today can out perform any PC game released in 2006-2009, this is just a fact. despite hardware in said console not getting better. Your desktop is not set to render Graphics, it set to be a computer. If you made video games on the PC/Xbox360 like i do you'd understand what I'm talking about, sorry if I expected the users on this forum to understand something so basic. The other main issue being optimization. When you're working on a console you only need to make it render well on a single set of Specs and hardware. ON PC it's a nightmare of dev time being put into making many many cards and hardware set ups run a game. This results in a huge loss to optimization. All console games are made on a PC with a run time environment next to the PC to run the game and see how it's coming out. This is used to benchmark the project. And until 3 years ago the Console dev kit has always out performed the PC with the game being made on it. Unlike you I've used said dev kits while making a game, professionally. When you make a game in UDK, or unity, on a PC, the requirements to run it on a PC are 4-5 times higher than the console render pipeline. You need 4 times more hardware power in a PC to match a console. So, when the next generation of consoles comes out, it will top PC gaming again, like it has for the pas 5 console life cycles. This is how the industry works sorry if it confuses you. It's the natural cycle of life, why would it change now? I bet you don't even think there is a different between workhouse 660 GT and a normal 660GT. The workhouse 660GT gpu cost over 3000$ And that's the same hardware, with better software on it to run real time CUDA and open gl rendering, to triple the performance of GPU based industry work. If you have no idea what your talking about, go learn about it. trololololol. pc master race. that is all.
Haha you said master race and Mothermoon is black now! |
![Kaikka Carel Kaikka Carel](https://images.evetech.net/characters/90289590/portrait?size=64)
Kaikka Carel
White syndicate Wormholes Holders
51
|
Posted - 2012.05.24 02:54:00 -
[27] - Quote
@MotherMoon
In your first statement you act very ignorant claiming that PS4 is going to be a fire-breathing monster like PS3 was upon its launch.
But in the other statement you say seem to be approaching a consensus with the community.
Let me push you towards second a bit more:
- The same month same year nVidia released 8800gtx and 8800gts. You do know ps3 has 7900 version which is literally 2x weaker?
- Skyrim landed on a single DVD! Which obsoletes blueray's capacity by the fact that it is merely not needed(I personally watch 1080p videos in .mkv and they weight around 9-11Gb).
- All major titles are cross-platform. This means that the developers will look at the weakest platform and not "fire-breathing-monsters" unless they have some sort of agreement or the game engine is easily scaleable.
- Game developments costs increased from 3-5m to 10-40m during the transition to PS3 and XBox360. The number of platforms(next-gen at that time) was extremely low(a few millions compared to 15m PS2 - take GTA: SA as an example of game which came out when the market was ripe). The market has reached the point where "not-Call-of-Duty" games can beat 10m sales mark only in 2011. Nobody wants an increase in devcosts topped with a market of 3-5mpotential buyers worldwide.
The above points bring us to:
a) New consoles will be "current-gen" to not increase devcosts. Even if somebody produces an monster he'll be easily countered(hell even burried) by rivals introducing "lower-end" machines as developers will orient at them.
b) New consoles will have architectures unified or similar to current most popular. Which explains exactly why PS4 is going to use x86 processor instead of another iteration of Cell.
- in 2010 PS3 owners spent only 49%(62% for XBox360) of their time gaming and 40% watching blueray videos. Add here a widespread of online videoservices(Netflix and not YouTube).
Which effectively means that new consoles will compete with AppleTV, mediacenters and "smart-TVs". To do that they must have a reasonable price which excludes super-hardware.
- Kinect and Move are tools to gather money from "casual" audience and guaranties that Nintendo doesn't make a "12m sold consoles every year suddenly!" trick again.
But in order to stick to that audience new console must be cheap. Which again excludes super-hardware.
So all-in-all this means that:
- There will be no second PS3.
- New consoles will be farily cheap and target both casual and hardcore audience.
- New consoles will focus on non-gaming aspects more than the current ones do. |
![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
719
|
Posted - 2012.05.24 06:31:00 -
[28] - Quote
and I agree to most of what you're saying. But lets focus on the Xbox360.
It came out 6 years ago and it can run Battlefield 3. obviously not as well as a PC NOW, but, could your windows xp PC from back in 2007 run Battlefield 3 now?
simple yes no question Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
![Cyrina Manto Cyrina Manto](https://images.evetech.net/characters/1269310469/portrait?size=64)
Cyrina Manto
Masons of New Eden The Laughing Men
10
|
Posted - 2012.05.24 07:40:00 -
[29] - Quote
If the game was coded directly to the hardware like PS3 & 360 games... Yes.
PS3 and Xbox 360 have nothing to run except the game itself, and there are not multiple parts to support. This means that the code is simply much more optimized for the now ancient parts in these consoles.
This also does not count the fact that detail settings for some things are lower than possible on the PC versions. My now 7 year old X850 (shader 2.0 card) can run Crysis, just like my PS3. |
![MotherMoon MotherMoon](https://images.evetech.net/characters/202990180/portrait?size=64)
MotherMoon
Blue Republic RvB - BLUE Republic
721
|
Posted - 2012.05.24 16:42:00 -
[30] - Quote
Cyrina Manto wrote:If the game was coded directly to the hardware like PS3 & 360 games... Yes.
PS3 and Xbox 360 have nothing to run except the game itself, and there are not multiple parts to support. This means that the code is simply much more optimized for the now ancient parts in these consoles.
This also does not count the fact that detail settings for some things are lower than possible on the PC versions. My now 7 year old X850 (shader 2.0 card) can run Crysis, just like my PS3.
Right it's just a computer in there afterall. as a testament to coding the xbox can run shader 3.0 games despite not supporting it.
I'll I'm saying in the next generation of consoles will punch far above it's weight in pure performance when compared to how well the same parts would work in a desktop. So even if the xbox720 gets a 550GT, it will still be faster, unless some crazy new Gpu tech is coming out, but then I figure they would know it's coming out too, and wait. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |
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