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Wild Wind
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Posted - 2004.09.28 06:17:00 -
[1]
Edited by: Wild Wind on 28/09/2004 06:32:55 OK. I just got my shiny Ishkuk, and start fitting it with rail. When I start checking weapon stats on my ship, I saw next picture. 125mm rail on hangar flore - 9.000m range on ship - 9.900m range. My assault skill is currwntly lvl2 (training to lvl3, and no other skills that increase turrets range). Any one else having this kind of problem? I think the description of bonus is wrong or skill add only 10% no mater how high lvl of the skill is 
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Wild Wind
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Posted - 2004.09.28 06:17:00 -
[2]
Edited by: Wild Wind on 28/09/2004 06:32:55 OK. I just got my shiny Ishkuk, and start fitting it with rail. When I start checking weapon stats on my ship, I saw next picture. 125mm rail on hangar flore - 9.000m range on ship - 9.900m range. My assault skill is currwntly lvl2 (training to lvl3, and no other skills that increase turrets range). Any one else having this kind of problem? I think the description of bonus is wrong or skill add only 10% no mater how high lvl of the skill is 
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DarkMatters
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Posted - 2004.09.28 08:36:00 -
[3]
no idea realy but your post and numbers realy dosnt sound right.
for a start what about our other gunnery skills wouldnt they increase the range as well? it surly wouldnt be as clear cut as simple 10 % if they are taken into account.
what i am trying to say is :
Sharp shooter : Skill at long-range turret firing, 5% bonus to weapon turret optimal range of all sorts.
dont tell me your in an assult frig but dont yet have this skill yet?
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DarkMatters
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Posted - 2004.09.28 08:36:00 -
[4]
no idea realy but your post and numbers realy dosnt sound right.
for a start what about our other gunnery skills wouldnt they increase the range as well? it surly wouldnt be as clear cut as simple 10 % if they are taken into account.
what i am trying to say is :
Sharp shooter : Skill at long-range turret firing, 5% bonus to weapon turret optimal range of all sorts.
dont tell me your in an assult frig but dont yet have this skill yet?
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Wild Wind
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Posted - 2004.09.28 20:40:00 -
[5]
As I suspected the description on Ishkur is wrong at least at half. here is original: Assault Ships Skill Bonus: 10% bonus to Small Hybrid Turret optimal range and +50 Drone Bay capacity per level
But in reality it's adds 5% per lvl of the skill to small hybrid turrets range. The second part of bonus description is OK. 
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Wild Wind
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Posted - 2004.09.28 20:40:00 -
[6]
As I suspected the description on Ishkur is wrong at least at half. here is original: Assault Ships Skill Bonus: 10% bonus to Small Hybrid Turret optimal range and +50 Drone Bay capacity per level
But in reality it's adds 5% per lvl of the skill to small hybrid turrets range. The second part of bonus description is OK. 
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