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Thread Statistics | Show CCP posts - 3 post(s) |

Saia Tae Arragosa
Pator Tech School Minmatar Republic
275
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Posted - 2012.05.24 00:50:00 -
[1] - Quote
I figured the Merc Market would be more than just a button and be an actual - you know - market. I figured it would give us a list of Merc Corps that we could evaluate by looking at members histories, number of kills vs losses and such. Why couldn't CCP add this kind of feature to it so that people can make better decisions on who they wish to hire?
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masternerdguy
Inner Shadow NightSong Directorate
561
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Posted - 2012.05.24 00:57:00 -
[2] - Quote
Maybe if you spent some time on the test server before the expansion is released you could have given them this feedback. Things are only impossible until they are not. |

alittlebirdy
All Hail The Liopleurodon
7
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Posted - 2012.05.24 00:58:00 -
[3] - Quote
Look at the UI, CCP really listens right?
As CCP said, ACTIONS not words... unsub is the only way to get things changed. |

NickyYo
StarHug
125
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Posted - 2012.05.24 01:00:00 -
[4] - Quote
Funny i bumped into this thread, i spent 5 mins looking for the merc market and couldn't find it.. I now discover the market is infact not a market but a list of recent wars and previous wars... not really a market i might add.. - |

Rengerel en Distel
Amarr Science and Industry
87
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Posted - 2012.05.24 01:16:00 -
[5] - Quote
They really should have changed all the inferno graphics when they decided to go with "ally system" instead of "merc marketplace" ... would have saved on the confusion.
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Mathias Hex
141
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Posted - 2012.05.24 01:42:00 -
[6] - Quote
Ya they sure put enough hype into a one button feature, gonna have to look for a dev blog about it tomarrow I was certain we were getting more.
I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |

admiral root
Red Galaxy Persona Non Gratis
69
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Posted - 2012.05.24 03:40:00 -
[7] - Quote
masternerdguy wrote:Maybe if you spent some time on the test server before the expansion is released you could have given them this feedback.
What's the point in giving feedback when it's simply ignored. The spacebook forum and now the new inventory system are good examples. |

Endeavour Starfleet
821
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Posted - 2012.05.24 04:07:00 -
[8] - Quote
alittlebirdy wrote:Look at the UI, CCP really listens right?
As CCP said, ACTIONS not words... unsub is the only way to get things changed.
Stop posting idiotic things and wasting people's time.
Unsub over the fact that you cant adapt to the UI? I would ask for your stuff but I doubt it has any value.
admiral root wrote:masternerdguy wrote:Maybe if you spent some time on the test server before the expansion is released you could have given them this feedback. What's the point in giving feedback when it's simply ignored. The spacebook forum and now the new inventory system are good examples.
Read the latest dev blog. They are already acting on some of the feedback and there will be a ton more in the future. Instead of whining how about good suggestions? |

MotherMoon
Blue Republic RvB - BLUE Republic
718
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Posted - 2012.05.24 04:11:00 -
[9] - Quote
YEah I thought mercs could put up a contract in the contract system , to adverse themseleves and name the price for thier protection.
Is there any way at all to see the top merc corps? And the prices they charge? Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Republic Citizen
6
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Posted - 2012.05.24 05:12:00 -
[10] - Quote
Endeavour Starfleet wrote:Read the latest dev blog. They are already acting on some of the feedback and there will be a ton more in the future. Instead of whining how about good suggestions?
People don't wanna make good suggestions. They just wanna play. And they pay for it, EVE is not another-FTP-mmo-game. So... if CCP wants a good suggestions, they should PAY for that kind of feedback. Players aren't testers, you know. Never publish your kills/losses, it's nothing more than a useful information for your enemies.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
553
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Posted - 2012.05.24 05:20:00 -
[11] - Quote
MotherMoon wrote:YEah I thought mercs could put up a contract in the contract system , to adverse themseleves and name the price for thier protection.
Is there any way at all to see the top merc corps? And the prices they charge? If only there was some kind of centralized location, some kind of..."merc contracts" channel that was available for people to find established, reputable mercenary groups that won't rip you off. A method of contacting representatives from these groups, via some kind of electronic correspondence system or real-time interpersonal text-based communication interface, would also be a welcome addition to the game.
The addition of a hard-coded system for paying for mercenaries/initiating ally wars has already done enough damage to player freedom. Why do we need even more roadblocks in place that prevent people from ripping each other off? And this is coming from someone who does honest work, too. |

MotherMoon
Blue Republic RvB - BLUE Republic
719
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Posted - 2012.05.24 05:25:00 -
[12] - Quote
Destiny Corrupted wrote:MotherMoon wrote:YEah I thought mercs could put up a contract in the contract system , to adverse themseleves and name the price for thier protection.
Is there any way at all to see the top merc corps? And the prices they charge? If only there was some kind of centralized location, some kind of..."merc contracts" channel that was available for people to find established, reputable mercenary groups that won't rip you off. A method of contacting representatives from these groups, via some kind of electronic correspondence system or real-time interpersonal text-based communication interface, would also be a welcome addition to the game. The addition of a hard-coded system for paying for mercenaries/initiating ally wars has already done enough damage to player freedom. Why do we need even more roadblocks in place that prevent people from ripping each other off? And this is coming from someone who does honest work, too.
that's like arguing me should have the corp finder. Because it means more to find corps to join on your own without some list that lets corporations look for new members. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
553
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Posted - 2012.05.24 05:29:00 -
[13] - Quote
Nah, that's a bit different. Corp finder doesn't force people into honesty through hard-coded game mechanics. The new mercenary thing does.
Now, a "mercenary group" can't scam someone out of a fee and then not provide service, and a "client" isn't able to demand services up-front and then renege on the payment. I find this detrimental to Sandbox(tm). Well, they still can, but only if they bypass the new system entirely. Why would anyone do such a thing, though? |

MotherMoon
Blue Republic RvB - BLUE Republic
719
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Posted - 2012.05.24 06:09:00 -
[14] - Quote
Destiny Corrupted wrote:Nah, that's a bit different. Corp finder doesn't force people into honesty through hard-coded game mechanics. The new mercenary thing does.
Now, a "mercenary group" can't scam someone out of a fee and then not provide service, and a "client" isn't able to demand services up-front and then renege on the payment. I find this detrimental to Sandbox(tm). Well, they still can, but only if they bypass the new system entirely. Why would anyone do such a thing, though?
That's how it should be. Eve is full of scamming, what else would set the price of trust? You pay big or you risk being stabbed in the back by a corp that doesn't have a good reputation.
However all I'm saying is there should be a UI window that shows every corp that lists themselfs as up for auction. From new players with little reputation charging less, and corps with a great record for success having the highest prices.
All set up players stabing each other in the back. what more eve could you want? Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Endeavour Starfleet
823
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Posted - 2012.05.24 06:21:00 -
[15] - Quote
Republic Citizen wrote:Endeavour Starfleet wrote:Read the latest dev blog. They are already acting on some of the feedback and there will be a ton more in the future. Instead of whining how about good suggestions? People don't wanna make good suggestions. They just wanna play. And they pay for it, EVE is not another-FTP-mmo-game. So... if CCP wants a good suggestions, they should PAY for that kind of feedback. Players aren't testers, you know.
Why aren't you a special one. How DARE they ask for feedback and not pay you!!! 
You remind me of another poster during the start of the launcher who DEMANDED CCP give him free game time because his computer could not handle the launcher but that was somehow CCPs fault despite CCP following basic standards.
Get with the program. Companies that are successful want to make use of feedback from their customers and the best feedback is detailed feedback without the whines and saying "OH NOES IM GONNA QUIT!!!111" |

Vaal Erit
Science and Trade Institute Caldari State
278
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Posted - 2012.05.24 06:44:00 -
[16] - Quote
Yeah I was a bit disappointed too. But it can be easily fixed. All they need to do is add another tab that lists merc corps with a short description. Price will always be negotiated with a convo and history is easier to look up via killboards so just a listing of mercs open for contracts would make the system great. |

Zoloft Rx
Forged Prophets
24
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Posted - 2012.05.24 07:22:00 -
[17] - Quote
"market" is just a marketing word for inferno.. They had to polish a turd because they are realizing they are falling back to old ways. |

Lipbite
Express Hauler
47
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Posted - 2012.05.24 07:44:00 -
[18] - Quote
To be disappointed one has to expect something. After Incarna I don't expect CCP may deliver any interesting and substantial / complete update to EVE while there are *other* game(s) in development. Just mini-games / slivers of actual updates, sets of debugs and maybe 1-2 new ship types and few modules per year. Just to support idea "if there was hundreds-megabyte patch - therefore it was yearly update".
My opinion: while DUST and World of Vampires projects are alive there will be no interesting updates for EVE. I.e. we won't see anything interesting for at least +2 years (next year EVE "expansion" will be affected by DUST development as well). |

admiral root
Red Galaxy Persona Non Gratis
71
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Posted - 2012.05.24 12:08:00 -
[19] - Quote
Endeavour Starfleet wrote:Read the latest dev blog. They are already acting on some of the feedback and there will be a ton more in the future. Instead of whining how about good suggestions?
I think you're missing the point of having a feedback thread for the test server, which is redundant if you're going to release borked code and then get duplicate feedback before you fix things. |

Rek Seven
Probe Patrol Project Wildfire
302
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Posted - 2012.05.24 12:28:00 -
[20] - Quote
masternerdguy wrote:Maybe if you spent some time on the test server before the expansion is released you could have given them this feedback.
It's not our job to develop the game.
That said, this is just the initial release of the merc contract system so i'm sure we will the its logical progression towards what the OP was expecting. |
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Lordess Trader
Phoenix Evolved Part Duo
5
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Posted - 2012.05.24 12:29:00 -
[21] - Quote
To be honest i have to agree here i was truely hoping for a way for merc corps to flag themselves as such and show up in an actual marketplace window, with rankings, and stats etc for evaluation... i had the same experience of bumping into the all wars, not understanding it and going back to what i was doing... it was just not something that great...
new war system is a good step, kill reports is a good step towards when we finally have ingame killboards, and hopefully someday actually battle reports by each battle with overall stats......
but the merc market is NOT a market i mean come on i really hope they hvae more planned for this to come soon. |

Caliph Muhammed
Short Bus Friends
150
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Posted - 2012.05.24 12:59:00 -
[22] - Quote
Mercs in most cases are a waste of time.
The cost of fighting a war is beyond the average player or corporations means. People have to camp in this game to get a kill versus anyone halfway competent.
That means that you aren't paying for results but the manpower hours involved in getting a kill. This obviously goes up with the size of the merc corporation you hire and even more based on the threat of loss the target brings to the merc.
To the majority of corporations the idea of spending 1 billion a week to arguably make one iota of difference isn't particularly compelling. The merc cannot prevent the target from hunting the employer. They can't even guarentee a kill.
However under the same light no one is going to war without an upfront payment and results based pay can lead to a merc camping 40+ hours per week and walking away with nothing.
Until they get rid of local mercs will be at best a paramilitary death squad available to only the richest alliances and players, arguably cost ineffective and likely if paid to increase the net loss the employer endures as opposed to them just logging out of EVE until the attacker retracts the war.
The ally button is a poor attempt at helping out bad ceos and their unorganized corporations. Thats pretty much it. |

Scrapyard Bob
EVE University Ivy League
1028
|
Posted - 2012.05.24 13:43:00 -
[23] - Quote
Caliph Muhammed wrote:Mercs in most cases are a waste of time.
The cost of fighting a war is beyond the average player or corporations means. People have to camp in this game to get a kill versus anyone halfway competent.
That means that you aren't paying for results but the manpower hours involved in getting a kill. This obviously goes up with the size of the merc corporation you hire and even more based on the threat of loss the target brings to the merc.
To the majority of corporations the idea of spending 1 billion a week to arguably make one iota of difference isn't particularly compelling. The merc cannot prevent the target from hunting the employer. They can't even guarentee a kill.
However under the same light no one is going to war without an upfront payment and results based pay can lead to a merc camping 40+ hours per week and walking away with nothing.
Until they get rid of local mercs will be at best a paramilitary death squad available to only the richest alliances and players, arguably cost ineffective and likely if paid to increase the net loss the employer endures as opposed to them just logging out of EVE until the attacker retracts the war.
The ally button is a poor attempt at helping out bad ceos and their unorganized corporations. Thats pretty much it.
Now, imagine if you could create a contract that pays out ISK for performance.
- You could make it a private contract, or even a public one to be accepted by any corp/alliance. - You could optionally limit it to a specific set of regions / constellations / systems. - You could optionally limit it to killing a particular corp/alliance or set of corps/alliances. - You escrow a max-payout (total ISK to be paid out) upon creation of the contract. - You specify a time limit of 1-14 days. - Contract is completed when the ISK runs out.
Payouts would be done based on which corp/alliance gets the killing blow. In the case where a KM qualifies under multiple contracts, the oldest one takes precedence. Payouts for a particular kill would be split among members who are on-grid, just like rat bounties (including the applicable corp taxes).
Payouts could be specified as percentage of kill mail value (0% up to 999%) up to a maximum ISK value per kill of a particular ship class (frigate, dessy, cruiser, BC, BS, industrial, cap industrial, capitals, s-caps, titans, POS towers, etc). Those percentages / max payouts would need to be individually set for each ship class (maybe you only want to reward the killing of POS towers in a particular system).
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Wacktopia
Noir. Noir. Mercenary Group
245
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Posted - 2012.05.24 14:07:00 -
[24] - Quote
Disappointed? How about... shocked at how pointless the whole thing is made by the abortion that is the new ally system. CCP: Fix Inferno war decs.-áAllies should not be free and unlimited. -á-á |

wicked cheese
Imperial Research Inovations
1
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Posted - 2012.05.24 17:59:00 -
[25] - Quote
Scrapyard Bob wrote: Now, imagine if you could create a contract that pays out ISK for performance.
this is the way it should be handled. contracts setup with a certain amount of auto payed bounty per opponent shiptype.
so if a big alliance wanted to make some initiative against another big alliance. 500mil per cap ship destroyed and 30mil per battleship until the deposited total of the contract is depleted or time is up
smaller corp contracts could be taken by smaller merc corps or solo mercs to help build rep
this way the contractor doesnt get screwed out of their pre-payment in hopes they get results while the merc doesnt loose alot of time as they would be interested in taking on multiple contracts |

Mathias Hex
145
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Posted - 2012.05.25 01:08:00 -
[26] - Quote
Can anyone tell me if David ried is the new marketing director from swtor and if he was in marketing over there too? If memory serves me correctly CCP hired him around fanfest.
I suspect he is to blame for making the merc marketplace sound awesome when it couldnt get any more simple. Saw that **** all through swtor's development, severe fluffing of **** features.
If I am right he is one hell of a marketing director, just needs to find a company that can implement features to match his fluff. I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |

Prisoner 002929
Wulgun Wing
15
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Posted - 2012.05.25 02:26:00 -
[27] - Quote
Wacktopia wrote:Disappointed? How about... shocked at how pointless the whole thing is made by the abortion that is the new ally system.
NO ONE can say the concerns weren't voiced. The UI fiasco AND the wardec abortion were both heavily debated on the feedback threads. Hi sec bears shouted down anyone with even a basic understand of the mechanic because they thought this was somehow going to be their new dec shield. What they really wanted was an end to wardecs in eve and this was the next best thing. |

Saia Tae Arragosa
Pator Tech School Minmatar Republic
290
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Posted - 2012.05.25 02:33:00 -
[28] - Quote
Well the system is not what CCP advertised - it is not a market. |

Saia Tae Arragosa
Pator Tech School Minmatar Republic
290
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Posted - 2012.05.25 02:36:00 -
[29] - Quote
Scrapyard Bob wrote:Caliph Muhammed wrote:Mercs in most cases are a waste of time.
The cost of fighting a war is beyond the average player or corporations means. People have to camp in this game to get a kill versus anyone halfway competent.
That means that you aren't paying for results but the manpower hours involved in getting a kill. This obviously goes up with the size of the merc corporation you hire and even more based on the threat of loss the target brings to the merc.
To the majority of corporations the idea of spending 1 billion a week to arguably make one iota of difference isn't particularly compelling. The merc cannot prevent the target from hunting the employer. They can't even guarentee a kill.
However under the same light no one is going to war without an upfront payment and results based pay can lead to a merc camping 40+ hours per week and walking away with nothing.
Until they get rid of local mercs will be at best a paramilitary death squad available to only the richest alliances and players, arguably cost ineffective and likely if paid to increase the net loss the employer endures as opposed to them just logging out of EVE until the attacker retracts the war.
The ally button is a poor attempt at helping out bad ceos and their unorganized corporations. Thats pretty much it. Now, imagine if you could create a contract that pays out ISK for performance. - You could make it a private contract, or even a public one to be accepted by any corp/alliance. - You could optionally limit it to a specific set of regions / constellations / systems. - You could optionally limit it to killing a particular corp/alliance or set of corps/alliances. - You escrow a max-payout (total ISK to be paid out) upon creation of the contract. - You specify a time limit of 1-14 days. - Contract is completed when the ISK runs out. Payouts would be done based on which corp/alliance gets the killing blow. In the case where a KM qualifies under multiple contracts, the oldest one takes precedence. Payouts for a particular kill would be split among members who are on-grid, just like rat bounties (including the applicable corp taxes). Payouts could be specified as percentage of kill mail value (0% up to 999%) up to a maximum ISK value per kill of a particular ship class (frigate, dessy, cruiser, BC, BS, industrial, cap industrial, capitals, s-caps, titans, POS towers, etc). Those percentages / max payouts would need to be individually set for each ship class (maybe you only want to reward the killing of POS towers in a particular system).
This would be a great addition to an actual Merc Market. Allow Merc Corps to advertise themselves. Give corps access to the Mercs members list, kill to loss ratios and then let us put forth a contract like the one you described. I think that would be brilliant. |

Scrapyard Bob
EVE University Ivy League
1038
|
Posted - 2012.05.25 02:40:00 -
[30] - Quote
Mathias Hex wrote:Can anyone tell me if David ried is the new marketing director from swtor and if he was in marketing over there too? If memory serves me correctly CCP hired him around fanfest.
David Reid came over from Trion / Rift. http://venturebeat.com/2012/01/17/ccp-games-hires-david-reid-as-chief-marketing-officer-as-dust-514-nears-launch/
Quote:Most recently, Reid helped launch Rift, the fantasy MMO from Trion Worlds. He managed a team of 50 people and helped get Rift to more than 1 million paid activations in just a few months. He orchestrated the Rift ad campaign, which used the tagline GÇ£WeGÇÖre not in Azeroth Anymore,GÇ¥ a reference to the chief rival World of Warcraft.
Before joining Trion as senior vice president of marketing, Reid was president of publishing at NCsoft West. He was also vice president of marketing for game portal GameTap and director of the Xbox global platform marketing for Microsoft. |
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