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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.07.24 19:48:00 -
[1]
Edited by: Lee Dalton on 24/07/2009 19:51:55 A lot of complaints have been raised about the current tournaments selection procedure.
However, there are a number of issues which should be highlighted.
- No matter how many teams are selected, there will inevitably be someone that is left out and unhappy. - Alliance size should not be a factor, plenty of small alliances have good PvPers. - Alliances created for the tournament should again not be an issue, corps should be able to create an alliance to enter. Additionally, what if you wish to enter with some friends? - Alliance fame should not be a factor, you arn't special or more important than anyone else. If you were amazing at PvP, you would have a reserved slot (or ****ed up and should deal with the consequences). - Holding space means nothing. Plenty of alliances are either not interested in 0.0. Holding space also has less of a correlation with the quality of small gang PvP than you might think.
Nobody denies that the teams guaranteed which are guaranteed slots deserve them - they have proven to be good PvPers and will provide good entertainment.
However, for the remainng slots we have a random draw system. Now, people are complaining that this system can be gamed, either by signing up many alliances, or signing up for the purposes of reselling your slot.
To address the latter issue, people reselling their slots; this is unsolvable. Whether this happens publically or privately, no sane change can be made which doesn't dictate who can/cannot leave/join your alliance. Suck it up - there's really no solution here where the negatives outweigh the positive. (There's also the argument if it is in fact a good thing - ISK makes EVE go around, but this isn't strictly relevant.)
To examine the former issue, that people are creating multiple alliances to enter. Currently, I believe this is happening due to the cost/benefit ratio of doing so. Entry costs are refunded and the cost of creating an alliance, while not trivial, is not an issue to anyone with the resources to compete effectively in the tournament. To address this, a possible solution would be to make the entry fee non-refundable and higher. An alliance which has the ISK to compete effectively should/would be able to suck it up - and would recoup it if they did well, whereas few have the resources to sink that much into the buy in.
So ... is there a better solution to what there is?
tl;dr. Pragmatic solution: People should be realistic and adapt to whatever system in place rather than expect the system to change just because they think it isn't fair.
A possible alternative is to have a hybrid selection system of what we currently have. Rather than just having the guaranteed slots and the random draw, we introduce a play off category. Alliances may enter their team *either* by ballot, or a play off. In other words, you hope in luck or your skill. The play off would be a knockout (to minimise the number of matches) competition open to all, with a lower entrance fee to offset the increased number of ships that you need to buy and fit. This would guarantee that we have some entrants which have gained their place through *merit only* - if you fail to qualify in this manner, you screwed up and shouldn't ***** about it. Another possible idea is to introduce another category where teams which have tried to enter - and failed - for several times in a row are able to enter.
Thoughts?
(This is in a new thread as existing ones are full of whines/flames/trolls. This one will probably be hijacked too. :| ) *** You're only as good as your last fight. |

Nepech Al'akir
Amarr The Collective Against ALL Authorities
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Posted - 2009.07.24 19:51:00 -
[2]
Imo, Alliance Tournaments are for the real (read; space holding//active pvping) alliances to meet eachother. We all want to see the big alliances shooting at eachother, **** corp291 or alliance72
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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.07.24 19:53:00 -
[3]
Originally by: Nepech Al'akir Imo, Alliance Tournaments are for the real (read; space holding//active pvping) alliances to meet eachother. We all want to see the big alliances shooting at eachother, **** corp291 or alliance72
It is called the "Alliance" Tournament, not the "OMG IM A SPACE HOLDER" Tournament. *** You're only as good as your last fight. |

Tyrrax Thorrk
Amarr Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.07.24 20:06:00 -
[4]
the only good solution to the issues is to allow as many to compete as want to (you can change the format to allow this easily enough, f.i. by making it a 1 loss you're out tourney instead of the current style that means you can bounce back from a loss as long as it's in group stage
the current tourney management team is FAR too attached to the current setup imo
size constraints won't work (padding is easy) and there's plenty of small groups / corps that provide a better showing than huge alliances
raising the ISK cost won't matter since well, ISK is plentiful and they'll never raise it fast enough to keep up with inflation ;P (certainly not without stopping desirable teams from entering along with "undesirable" ones
i do think they should go back to first applies first gets in since that favors the people that care the most about it
random is never cool
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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.07.24 20:08:00 -
[5]
Originally by: Tyrrax Thorrk the only good solution to the issues is to allow as many to compete as want to (you can change the format to allow this easily enough, f.i. by making it a 1 loss you're out tourney instead of the current style that means you can bounce back from a loss as long as it's in group stage
the current tourney management team is FAR too attached to the current setup imo
size constraints won't work (padding is easy) and there's plenty of small groups / corps that provide a better showing than huge alliances
raising the ISK cost won't matter since well, ISK is plentiful and they'll never raise it fast enough to keep up with inflation ;P (certainly not without stopping desirable teams from entering along with "undesirable" ones
i do think they should go back to first applies first gets in since that favors the people that care the most about it
random is never cool
There will always be some element of randomness, whether it being falling ill, a powercut, losing internet, whatever. Randomly drawing at least means that people in certain timezones are needing to wake up at a certain time of the night to try to enter. While it'll never be completely fair, I don't think that setting clocks to enter is necessarily a great answer. *** You're only as good as your last fight. |

Tyrrax Thorrk
Amarr Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.07.24 20:17:00 -
[6]
Of course it's not a great answer, it's just better than the crap method they went with this time.
(since they insist on only letting a few teams in)
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Tyrrax Thorrk
Amarr Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.07.24 20:20:00 -
[7]
Originally by: Lee Dalton A possible alternative is to have a hybrid selection system of what we currently have. Rather than just having the guaranteed slots and the random draw, we introduce a play off category. Alliances may enter their team *either* by ballot, or a play off. In other words, you hope in luck or your skill. The play off would be a knockout (to minimise the number of matches) competition open to all, with a lower entrance fee to offset the increased number of ships that you need to buy and fit. This would guarantee that we have some entrants which have gained their place through *merit only* - if you fail to qualify in this manner, you screwed up and shouldn't ***** about it. Another possible idea is to introduce another category where teams which have tried to enter - and failed - for several times in a row are able to enter.
Thoughts?
CCP won't do stuff like that cos it's more manhours for GMs/Tourney supervisors.
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Brea Tharen
Minmatar Red Hand Squadron
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Posted - 2009.07.24 20:36:00 -
[8]
This isn't a new discussion thread, just a rehashing of things already covered multiple times over.
Noir reminds me of a corporation analog of the slightly fat girl in a group of co-ed friends that no one really has any direct contact with, but continues to hang around the fringe and try to get attention by constantly running their mouth and puffer fishing themselves up in importance.
While a good way to keep yourself from fading away into the relative obscurity she/they really deserve, it ends up being a pathetic attempt to keep yourself relevant when you just aren't.
The simple fact of the matter Noir, is no one's gonna have sex with you, no matter how smart or conscientious you sound. Sorry, sweetie :(
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Alekseyev Karrde
Noir. Noir. Mercenary Group
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Posted - 2009.07.25 02:45:00 -
[9]
Hey guys, Lee made an amazing discovery! Join one the most prolific merc corp in EVE and then make a post with content for instant troll lovin!  ---
Zombie Apocalypse Guitar-Wielding Superteam |

Brea Tharen
Minmatar Red Hand Squadron
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Posted - 2009.07.25 02:49:00 -
[10]
Most prolific?
Overrate yourself much?
You guys are just one of many myriad meh merc corps that pop up from time to time and then fade back into the woodwork.
The most you are is a triple A farm team for the real pvpers to take your smattering of good players from.
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Tyrrax Thorrk
Amarr Guiding Hand Social Club Dystopia Alliance
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Posted - 2009.07.25 03:52:00 -
[11]
Originally by: Brea Tharen This isn't a new discussion thread, just a rehashing of things already covered multiple times over.
i was actually thinking that too, there's nothing new or useful in the OP at all ;P
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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.07.25 08:35:00 -
[12]
Originally by: Tyrrax Thorrk
Originally by: Brea Tharen This isn't a new discussion thread, just a rehashing of things already covered multiple times over.
i was actually thinking that too, there's nothing new or useful in the OP at all ;P
:(
On another note, I thought of a much simpler solution. Everyone who enters gets a place with double elimination (so the concern about seeing the "big teams" is not an issue). *** You're only as good as your last fight. |

Pater Peccavi
Minmatar Cadre Assault Force
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Posted - 2009.07.25 13:21:00 -
[13]
Because all the other threads on this topic weren't enough. ______ Why has the number of players online dropped from 50k to 25k? BECAUSE OF SWINE FLU |
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