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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 08:48:00 -
[1]
Edited by: Yaay on 27/07/2009 09:05:16 Edited by: Yaay on 27/07/2009 08:54:53 I've often been asked how I make so much money ratting in 0.0 compared to the average joe. I've heard claims that 0.0 can net you about 20 mil and hour, maybe 30 if you're good. I contend that it's easily double that amount and where people falter is in tactics. Below is a guide to how I net a minimum of 60 mil an hour ratting in 0.0:
BASICS Sec Status
Every system that's in 0.0 has a true sec status. Security has a high of 1.0 and a low of -1.0. But when the map drops below 0, it always rounds up rather than showing true sec status. Essentially, the lower the sec, the better the ratting. Lower status will result in more frequent higher bounties, and better officer spawns.
True sec status can be found at sights such as: Dotlan
If a system is held by NPC's in 0.0, sec status is considered "broken" Areas of the map such as Venal, Stain, Curse, and Fountain have such areas. In these areas, true sec status does not matter, whether by intent, or by flaw. Typically systems held by NPC's that have stations can and will yeild the best results for spawns. But almost all NPC space is good.
Chaining
Chaining a system is a way to skirt random inefficient respawning. Chaining a system implies killing the highest bounties of a mob in a belt while leaving the lower bounties alive. This results in a respawn of the higher bounties within 10-30 minutes of their death.
A Properly chained system will typically mean the ratter's have multiple belts with 2 or 3 battleships each respawning with bounties at or above 1.2 million each. The best chains are when most or all belts have spawns and their bounties are all above 1.5 mil each.
To chain properly for example a spawn with 3 battleships and 2 cruisers, the ratter would kill the 3 battleships and mark one of the cruisers. To mark a cruiser means to slightly damage it's structure so that you know in returning to the belt that those small ships are part of a bigger spawn. This avoids killing off spawns accidentally. A spawn only needs to retain 1 ship to fully regenerate.
Belt Count
This is quite possibly the most basic, yet most most botched part of making 0.0 ratting income. When ratting, 1 player can typically cover 8-10 belts efficiently. It is Important to understand that officer spawns are based on efficiency. So the more the rats sit around the less likely an officer spawn. But if you kill the Rat's too quickly, you remove bounty income from those rats. 8-10 belts will yield 1 ratter a quick and efficient ratting yield while upholding the systems best potential to spawn an officer.
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 08:49:00 -
[2]
part 2
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.07.27 08:49:00 -
[3]
Cool, I hope it has cloak innit.
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 08:49:00 -
[4]
part 3
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 08:55:00 -
[5]
part 4
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 08:56:00 -
[6]
part 5
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 10:45:00 -
[7]
Edited by: Yaay on 27/07/2009 10:49:10
MAP
1 region of 0.0. A quick count puts it at 32 systems below -0.4 sec status and about 20 below -.5. That's a ton of ratting spots to explore, not all of which will be taken.
This is usually true for all regions of 0.0 with the added benefit of the broken status of NPC 0.0 which any area is no more than maybe 20 jumps from. 0.0 is a wide open space, learn to exploit it's every option.
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Ticarus Hellbrandt
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Posted - 2009.07.27 11:01:00 -
[8]
ishtar is a good ship as well ! no ammo use and good dps/tank
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Furb Killer
Gallente
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Posted - 2009.07.27 11:08:00 -
[9]
20M-30M per hour is as far as you come in much of the crappy 0.0 space (which is a majority of 0.0 space). Everyone knows you can reach far more in a -1.0 system, but most dont have access to those systems.
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W3370Pi4
Caldari
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Posted - 2009.07.27 11:09:00 -
[10]
the deimos is nice against serpentis aswell _______ Join the "Legit Trading"Channel *Scam Free Trading Channel* |
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Rivur'Tam
X10 PUNISHM4NT
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Posted - 2009.07.27 11:50:00 -
[11]
nice guide well put and accurate, a must read for first time 0.0 ratters mabye make this a sticky or link it in an alts bio
my vid watch now
resized my sig is this corre |

Sharp Feather
Gallente Aliastra
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Posted - 2009.07.27 12:15:00 -
[12]
Originally by: Dibsi Dei Cool, I hope it has cloak innit.
Moron, next time read a thread before posting in it. LOGIC & MORE LOGIC
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Sidus Isaacs
Gallente
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Posted - 2009.07.27 12:35:00 -
[13]
Good Guide.
I used to rat in a HAM Drake some time ago. Not as fast as other ships, but it does ok. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Sniper Wolf18
Gallente A Pretty Pony Princess General Tso's Alliance
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Posted - 2009.07.27 12:54:00 -
[14]
Snipers guide to 0.0 ratting:
1) Warp into a belt 2) Check for rats at belt, if there are no rats return to step one 3) Shoot at rats 4) Check local (If there are no neutrals in local return to step 3) 5) Cloak up at safespot / Hide in POS 6) Stay cloaked / Hidden until the one neutral guy in a SKEEEEEEEERY frigate leaves 7) Return to step 1 And to finish, thank you for reading my sig -------------------------------------------------- If you are still reading i would probably hav posted by now |

Rawr Cristina
Caldari Liberi Fatalius Exalted.
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Posted - 2009.07.27 13:04:00 -
[15]
Used to rat in a Sacrilege. HAMs are very light and the Sac has plenty of cargo so running out of ammo isn't an issue. Being able to select damage type is nice since it then works against any NPC type, and it has decent cap recharge and resistances so even a minimal tank works well.
Think I used 1 rep, 2 hardeners, 2 ballistics and 2 missile damage rigs and it stormed through those spawns, about 600 DPS
- Contagious - |

Foodpimp
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Posted - 2009.07.27 13:51:00 -
[16]
This is all well and good for regions of space controlled by one of the 4 races, but when it comes to 0.0 drone space, you might wanna take things a little differently.
BS class drones take a little longer to kill than faction BS's, so you have a little more time to salvage. I've found that a domi does some of the best work if you've bothered to train up your drone skills. Drones tank missiles very well and it seems like a huge hit to the end margin when anything ammo based is used for this.
I've found in drone regions, efficiency and hold capacity are the names of the game since your loot is alloy. The longer you can stay in belt the better. Always dump into a POS is possible. It's much faster to drop your loot into an array or hangar bay then align and warp to your temp bookmark from 0 m/s. If you're a ship builder in 0.0, alloy is your best friend, even more so than solo mining, if you have trained up your Scrapmetal processing skill. Otherwise, there is a lot of waste.
Just wanted to make a mention of the drone regions. I don't have any smartass comments now, but if someone says something stupid later on, I'll chime in.
Foodpimp
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 15:01:00 -
[17]
Originally by: Furb Killer 20M-30M per hour is as far as you come in much of the crappy 0.0 space (which is a majority of 0.0 space). Everyone knows you can reach far more in a -1.0 system, but most dont have access to those systems.
good work not reading, come again when you do. Until then, enjoy failing.
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Agent Known
Apotheosis of Virtue
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Posted - 2009.07.27 15:57:00 -
[18]
Another method of looting is to take in an alt with a cloaky hauler (blockade runner) and place a few GSCs at a safespot. They'll stay for a month anchored, and they have 3900m3 of space a piece. When it comes time to empty, just take the hauler, fill it up, and move out. 
This isn't always the best in deep 0.0, but it's well worth it if you're close enough to your home.
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.07.27 16:25:00 -
[19]
This is how I want to see people ratting in 0.0
Close / Minimize LOCAL, its just a distraction
Hug an asteriod, the closer you can get so you bump and grind up against it, the better
Fit your ship with long range guns but allow the rats get really up close and friendly like
Sit around and wait for the flash.
Anything else is cheating.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Kezzle
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Posted - 2009.07.27 17:40:00 -
[20]
Originally by: Yaay Capacitor affects speed...Make sure your capacitor does not slow you down.
Sorry to pick on one teensy point, but is this meaning in any way other than keeping your MWD ticking? Or is there some realationship between max speed or acceleration and capacitor status that I'd not heard mentioned or noticed before?
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.07.27 18:08:00 -
[21]
Originally by: Sharp Feather
Originally by: Dibsi Dei Cool, I hope it has cloak innit.
Moron, next time read a thread before posting in it.
When I read it there was only a title.
That is why I posted a reasonable request.
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W3370Pi4
Caldari
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Posted - 2009.07.27 18:12:00 -
[22]
Originally by: Kezzle
Originally by: Yaay Capacitor affects speed...Make sure your capacitor does not slow you down.
Sorry to pick on one teensy point, but is this meaning in any way other than keeping your MWD ticking? Or is there some realationship between max speed or acceleration and capacitor status that I'd not heard mentioned or noticed before?
when you PVE its nice if you are cap stable. _______ Join the "Legit Trading"Channel *Scam Free Trading Channel* |

Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 19:30:00 -
[23]
Originally by: Kezzle
Originally by: Yaay Capacitor affects speed...Make sure your capacitor does not slow you down.
Sorry to pick on one teensy point, but is this meaning in any way other than keeping your MWD ticking? Or is there some realationship between max speed or acceleration and capacitor status that I'd not heard mentioned or noticed before?
speed as in yoru ability to be efficient. It entails moving, repping, firing, and whatever else makes you faster at ratting. Ever tried ratting in a harbinger with poor capacitor when being neuted by a blood harbinger. It affects your speed, your ability to fire guns, your ability to tank, thus slowing your entire ratting process down.
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Yaay
The Aggressors Vertigo Coalition
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Posted - 2009.07.27 19:32:00 -
[24]
Originally by: Spurty This is how I want to see people ratting in 0.0
Close / Minimize LOCAL, its just a distraction
Hug an asteriod, the closer you can get so you bump and grind up against it, the better
Fit your ship with long range guns but allow the rats get really up close and friendly like
Sit around and wait for the flash.
Anything else is cheating.
I enjoy those ratters the most 
Managed to kill one once w/o even having a point b/c he was stuck on a rock
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CCP Zymurgist
Gallente

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Posted - 2009.07.27 21:50:00 -
[25]
Nice guide! I've moved it to Mission and Comp****s where it will fit in better.
Zymurgist Community Representative CCP Hf, EVE Online Contact us |
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Moon Dogg
Gallente The Arrow Project Morsus Mihi
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Posted - 2009.07.28 19:32:00 -
[26]
Sticky?
*********************************** "Burn the land, boil the sea, you can't take the sky from me..." |

Mr LaboratoryRat
Confederation of DuckTape Lovers
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Posted - 2009.07.28 20:07:00 -
[27]
60m per hour is impossible to get for a ratter that only has 2-4 hours to play and works on his own. 20m is more realistic. Clicky
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Sweethearth
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Posted - 2009.07.29 01:05:00 -
[28]
60m A BIG WTF!. 30m in most cases..........
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g0ggalor
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Posted - 2009.07.29 03:52:00 -
[29]
I found this guide better.
You get an A for effort though :)
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Yaay
The Aggressors
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Posted - 2009.07.30 03:38:00 -
[30]
Originally by: Mr LaboratoryRat 60m per hour is impossible to get for a ratter that only has 2-4 hours to play and works on his own. 20m is more realistic. Clicky
By working alone and limiting your ratting to solo in an abandoned system, you are going against everything this guide advises. You are not using 0.0 the way it's intended and are hurting yourself doing so. That said, if you were to explore options correctly, you'd find that even solo, you can easily make more than 30 mil an hour if you find the right places to work.
Stain is a prime example of the risk of solo paying off. Most systems in Stain are pre-chained and have TZ holes that vary with traffic. If you find the right location, you will consistently find that it is partly setup for you already. Stain is only 1 of many areas that simulate this. There are also pockets of Curse and Venal that are setup the same way.
If you're only making 30 mil an hour, maybe you should take a look at how you're limiting yourself. This guide is not only my opinions, but a collective of many people's help I've gathered over the years.
I mean a rocket car can go 600 MPH with the right fuel, and a straight line track. Take it off the salt flats, Give it gas outta your local pumps and throw it onto a Formula 1 track, it'll probably get passed by a Hugo.
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