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smokeAjoint
Axial tilt Imperius Legio Victrix
4
|
Posted - 2012.05.25 17:07:00 -
[31] - Quote
i dislike it with salvaging/looting
as wen i loot a wreck it go's back to my cargo hold making looting/salvaging a pain the inventory crap should not aply to wrecks/cans in space
also if used within a pos we should be able to name the ship array's and corporate array's so we can see were we drop our crap
my 2 cents
smoke. -álegalize it |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1093
|
Posted - 2012.05.25 17:09:00 -
[32] - Quote
It sure isn't perfect but it really is an improvement over the times I'd get crap tons of windows to the point that i was giving up on trying to find a designated place for any of them. Tabs worked but they never were that effected since their names were cut off so badly when ever you had any more then a few tabs and the tabs themselves were small.
The new tree entries are small too but the whole list is more prominent and it takes care of a lot of organization for me.
As I mentioned in another thread even the loading process is better for me. Even if it takes longer to load a POS than before I now at least have some sort of visual confirmation that it's still loading and that I haven't DCed or the whole corp hanger has been cleaned out (usually moved to another POS as we were upgrading towers last month) and I haven't figured it out yet.
Looting stuff is still iffy but it's on CCP's todo list and I figure they could have it fixed and patched in at least by the end of the month. Once that's done they could just work on bugs and loading times and I'll be happy :D The Drake is a Lie |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1093
|
Posted - 2012.05.25 17:11:00 -
[33] - Quote
smokeAjoint wrote:i dislike it with salvaging/looting
as wen i loot a wreck it go's back to my cargo hold making looting/salvaging a pain the inventory crap should not aply to wrecks/cans in space
also if used within a pos we should be able to name the ship array's and corporate array's so we can see were we drop our crap
my 2 cents
smoke.
Didn't they just add that last part? (To which I am cheering about cause I'm sure we all wanted this before the new inventory)
http://community.eveonline.com/updates/patchnotes.asp
Quote:All Player Owner Structures can be renamed via the right click and Set Name function. The Drake is a Lie |

Sir Halfloaf
Amarrian Bakery Corp
14
|
Posted - 2012.05.25 17:13:00 -
[34] - Quote
OP , i see what you did there 
Seriously , you living in the same EvE Universe as me ????
The New UI has introduced more clicks and button presses than the old PI did .. FFS
Just give me an option to revert to the old look and feel , when life was simple and all i had to do was drag n drop without messing about . |

smokeAjoint
Axial tilt Imperius Legio Victrix
4
|
Posted - 2012.05.25 17:28:00 -
[35] - Quote
Xercodo wrote:smokeAjoint wrote:i dislike it with salvaging/looting
as wen i loot a wreck it go's back to my cargo hold making looting/salvaging a pain the inventory crap should not aply to wrecks/cans in space
also if used within a pos we should be able to name the ship array's and corporate array's so we can see were we drop our crap
my 2 cents
smoke. Didn't they just add that last part? (To which I am cheering about cause I'm sure we all wanted this before the new inventory) http://community.eveonline.com/updates/patchnotes.aspQuote:All Player Owner Structures can be renamed via the right click and Set Name function.
\\o\o/o//
thanks dith not know now they just have to remove the wrecks/cans in space from the inventory and i'm a happy looter again -álegalize it |

Jajas Helper
118
|
Posted - 2012.05.25 17:29:00 -
[36] - Quote
Xercodo wrote:It sure isn't perfect but it really is an improvement over the times I'd get crap tons of windows to the point that i was giving up on trying to find a designated place for any of them. Tabs worked but they never were that effected since their names were cut off so badly when ever you had any more then a few tabs and the tabs themselves were small.
The new tree entries are small too but the whole list is more prominent and it takes care of a lot of organization for me.
As I mentioned in another thread even the loading process is better for me. Even if it takes longer to load a POS than before I now at least have some sort of visual confirmation that it's still loading and that I haven't DCed or the whole corp hanger has been cleaned out (usually moved to another POS as we were upgrading towers last month) and I haven't figured it out yet.
Looting stuff is still iffy but it's on CCP's todo list and I figure they could have it fixed and patched in at least by the end of the month. Once that's done they could just work on bugs and loading times and I'll be happy :D
I agree on the "not beeing able to read the full names of your containers" - it was a flaw in the old system HOWEVER I just made the width bigger on my window - while now i cannot hide the treestack and have to actualy keep it open in every window aswell... -> and each treestack giving me the same information ( 90% of the things listed in every window is information i dont actualy need!) *
No i can't close the treestack because i work in corp hangars and have to swap and shift things across hangars... I await your solution - horizontal tabs on the top of my window was the least space consuming compared to the system now. Inferno do stuff with stuff to imitate the stuff you could do faster with the old stuff
-stuff- |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
180
|
Posted - 2012.05.25 17:38:00 -
[37] - Quote
Personally, i don't like/dislike the new inventory system, but i'm damn sure hate the stupid market data and lookup preloads, why's an inventory system, which is supposed to be instantly displayed whenever i press alt+C suddenly takes forever to load on certain times, doesn't make sense. "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |
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