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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 10:38:00 -
[1]
Originally by: TZeer We all remember the prediction about the drake becoming the weapon of mass destruction. Well, I fitted an alt up in an inty and got a high skilled drake to try kill me. Yes he also used rigs. And guess what? He couldnt kill me no matter how much he tried. And I just kept him scrambled.
Cruise missiles don't even do full damage on a moving battleship.
Both of these statements are wrong.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 17:47:00 -
[2]
He's spouting nonsense anyway. A typical interceptor will only be able to tackle a bog-standard HM Drake for about two minutes before it runs out of HP. That's before counting drones.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.04 20:30:00 -
[3]
I made an assumption that the HMs would be able to hit the inty (5625 m/s missiles and 84 km range vs. ~5100 m/s MWD speed on an Ares), which matches my experience. Okay, overheating the MWD gets you ~7300 m/s and HM immunity for about a minute, but after that you're vulnerable again. Defenders will help, especially against grouped missiles, but some will still get through.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.05 07:58:00 -
[4]
Originally by: Hairygoagain
Originally by: Gypsio III I made an assumption that the HMs would be able to hit the inty (5625 m/s missiles and 84 km range vs. ~5100 m/s MWD speed on an Ares), which matches my experience. Okay, overheating the MWD gets you ~7300 m/s and HM immunity for about a minute, but after that you're vulnerable again. Defenders will help, especially against grouped missiles, but some will still get through.
Ignoring the overheat, the missiles closing velocity is 525 m/s. Multiply this by the flight time and any inty that starts this far away is immune to the missiles. BIG CLUE, it isn't 84 Km, the 'range' quoted, it's about 15 Km. <= This is why missiles suck. A precision light missiles can't even reach most inties due to the nerfed flight time.
Missiles suck far more if you try to use them and know how they work.
I do use them and I do know how they work. That's why I don't use Precisions. In the missile feedback thread I told CCP straight away that they were worthless for their intended task (and even if they did hit then their damage would only be ~3% more than, that of CN) but they clearly had that as "intended behaviour". 
Rage/Fury, however, is more useful, doing ~11% more raw damage than CN. It's generally only worth using against ships a size bigger than your missile, but 11% extra DPS is notable.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.08.05 08:06:00 -
[5]
Originally by: TZeer I will explain even more:
1: This was after nano nerf, but before missile nerf on the testserver. 2: People where screaming that the drake/ missile ships in general would WTFPWN any ships out there. 3: People where especially screaming about drakes with lightmissiles and rigs...
And thats what I tested.
Drones had nothing to do with it, as that was not what we tested. Purely the effect of light missiles vs inty.
Me in a claw. Opponent in a drake with light missiles and rigs.
The speed of the inty was about 5000m/s. With normal missiles the damage was close to nothing. Usually they where trailing behind the inty trying to catch up. If you added rigs and missile actually hit, you did somewhere between 10 and 20 in damage.
When you changed rigs to speed or flight time the damage from the missile was down to 4 or something again.
And if you tried precision lights the missile never made it to the inty.
AGAIN: This was before missile nerf and after nano nerf on SISI. NOT with current missile mechanics.
On Sisi after the speed nerf but before the new missile mechanics, it was still possible to completely negate all (except Precision Light) missile damage by going faster than the ~4 km/s missile cliff. So yeah, your 5 km/s Claw would have been immune to normal missiles, and was probably able to just outrun the Precisions - no missile speed bonus on a Drake.
Fortunately, that new formula changed that, and now even HMs can inflict meaningful damage to an inty.
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