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Zenos Ebeth
Brutor Tribe Minmatar Republic
29
|
Posted - 2012.08.14 23:45:00 -
[31] - Quote
It's called dust 514 because it will be released in 2514...
More seriously , i though they wanted to release it by the end of this year , maybe it's time they gave us a release date ? pretty please ? |

Bo Hunt
McDonald County Mining Cooperative
0
|
Posted - 2012.08.15 01:12:00 -
[32] - Quote
Seems there are those that should probably search the chronicles. All will be explained there...or well, sorta explained. Good luck making sense of it. |

St Mio
Imperial Academy Amarr Empire
937
|
Posted - 2012.08.15 05:22:00 -
[33] - Quote
Fahrenheit 451 : A Study Guide for Dyslexics |

Grideris
Fleet Coordination Commission Fleet Coordination Coalition
244
|
Posted - 2012.08.15 12:34:00 -
[34] - Quote
CCP Manifest wrote:Loving this speculation.
So am I. It's fun watching them all run around with these wild theories.
Anyway, here's a clue: http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com - the blog site with everything else DUST 514 you need
|

TOKCuKO3
Terminus Technology The Gorgon Spawn
0
|
Posted - 2012.08.15 19:29:00 -
[35] - Quote
St Mio wrote:Fahrenheit 451 : A Study Guide for Dyslexics Indeed! 514 - A point of burning, melting or boiling of something, or the fragment some organic molecule specification, like LSD-125. And the dust - its simple. If someone beats a **** from someonr else, there is always a dust... (With a ****, too) |

Meolyne
los tabarnakos Ouate de Phoque
9
|
Posted - 2012.08.15 20:04:00 -
[36] - Quote
if they ever called this game Caldari Prime, would you start this thread anyway ?
why no-one started a thread about those 40 000 random-named null-sec systems ?
i would be far more interested to know why they called all those high-sec systems than actually knowing what Dust - 514 means. oh, yeah, there is dust on it. and PS3 dual-shock fanboys :)
Okay, for the fun only, Dust 514 : vaporware releasing 5/01/2014 happy new year boys ! |

Bloodpetal
Mimidae Risk Solutions
797
|
Posted - 2012.08.16 14:15:00 -
[37] - Quote
There's a pretty big clue in this Chronicle http://wiki.eveonline.com/en/wiki/514_(Chronicle)
514 is a number written in blood on the walls. So it's a warning, a communication, or an imprinted message from the psyche of the Sleeper Tech that generates a compulsive need to write the symbols down.
Given the implant was worn by sleepers, or was a trap laid down, the number is imprinted on the Sleepers dreamlike subconscious psyche in some fashion. Adding that Sansha's Nation have been able to control wormhole activities and are "stronger" than before, they probably have linked up with Sleeper tech, but maybe so far as directly with the Sleepers?
Since Sansha are heavily implant dependent, and the Sleepers seem to have had this Implant created in order to sustain a flesh body through their apparent virtual existence - The use of the implant is meant to send a "sleeper psyche" back to the home base, not a normal psyche.
The question in that Chronicle becomes WHO is attacking? Well, despite accusations of it being every other person's empire - it would make most sense for it to be a Sansha attack, since they have spies everywhere and are perfect infiltrators. Combine that with having for sure discovered the DUST514 technology by that point.
And combine that with the symbols of Red Skies, Strange Beings, and 514.
The clues point to the Sleepers' revival to come back and take over/destroy New Eden through the Sansha most likely as a self-defense mechanism, or not?
So 514 isn't a military code as much as it's a warning or symbolic purpose. Mimidae Risk Solutions Recruiting |

Roga Dracor
Fury Lords Intergalactic Brotherhood
142
|
Posted - 2012.08.16 15:12:00 -
[38] - Quote
42
 |

ChromeStriker
The Riot Formation Executive Outcomes
195
|
Posted - 2012.08.16 15:24:00 -
[39] - Quote
"If you don't believe me," she said presently, "then answer me this: has the number 514 played into any of your lost cases?"
The atmosphere in the room sharpened perceptibly.
Heth leaned back in his chair and crossed his arms. At length he began to speak.
"It's been happening since the beginning," he said. "At first we thought it was localized to a particular place. Our first two cases came from the same barracks. We thought it was something a few of them had seen on joint operations. Some kind of graffiti they'd seen during a traumatic moment on Caldari Prime."
Sarum was staring at him intently.
"Then it started popping up everywhere," Heth continued. "Always the same."
"Blood-red skies, strange beings, and the number 514, often written in blood," said Shakor.
Heth looked at him, eyebrows raised. Roden showed no expression, but his eyes darted back and forth between the two men.
"Exactly that," said Heth.
Empress Sarum nodded.
Before the moment and all its implications were allowed to go any further, Roden spoke.
"What does that prove, though?"
"I beg your pardon, Mister President?" asked Sarum.
"The implants give them strange visions," said Roden. "How do you know for sure that Sleeper consciousness is the culprit, and not some," he made a flippant gesture, "random subroutine implanted as a failsafe by their engineers? For that matter, how do you know this isn't merely a quirk of the technology, soon to be ironed out by engineers? Surely those of us who are old enough GÇö" and here he nodded his head pointedly at Shakor, "GÇöremember the spectacular capsule failures of the Caldari-Gallente War. To my recollection those stories weren't much better." - Nulla Curas |

whaynethepain
52
|
Posted - 2012.08.17 07:24:00 -
[40] - Quote
Lols
Yous really have no idea.
It may not be the blatantly obvious, I could be completely wrong in what I know dust 514 to be.
Putting things into perspective though, I saw a film on the Bamuda triangle, scientists believe no one knows why. Crop circles, the media would have us believe they are"unexplainable" bla de bla, etc etc...
I think even if anyone does know what dust 514 is, the relevance will be lost to them. But I expect some interesting storys all the same.
Oh, you won't find it on g***le, I checked. And it will amuse me greatly not to tell.
Lol.
Oh yea, it's nothing to do with under-sea volcanoes or Military communications satellites. Getting you on your feet.
So you've further to fall. |

Borascus
Red Core Paradigm Shift Alliance
36
|
Posted - 2012.08.17 15:40:00 -
[41] - Quote
The idea of putting more than one theory forward before the launch is one that tickles me. So, I'll stick two up myself:
5 lobes, one consciousness, four empires.
or my personal favourite:
The eradication of Zaragram's decrees took the Order of St. Tetrimon 415 years, from 21460AD to 21875. In 21875 The Moral Reforms started in Amarr. Had the Moral Reforms not stripped the Apostles of their powers, then Empress Jamyl would not have been powerful enough to serve "The Other"'s wishes, the Apostles would have blocked her.
The Cult of Tetrimon
All said I can't wait for the reveal, and PS3's are going for $60 on eBay. |

Granix Uvelian
Epsilon Inc Tribal Band
5
|
Posted - 2012.08.17 17:02:00 -
[42] - Quote
Well, it could just be a straight up marketing ploy.
C'mon, we all just say DUST anyway. For that matter, why are all the letters of DUST capitalized? 514? It would have us believe that there is a meaning behind it. But then again, why when you get a bank account do your checks start at 100 (or some such > 0 number)? Because the banks realized (in the old days) that people were leary of accepting checks from new bank accounts. So they upped the starting number to confuse the business and protect you the account holder from getting your check declined by a business. So 514 could just be a way to make DUST sound more interesting and mysterious.
Similar to the Dread Pirate Roberts ploy. Not the same guy, but they retain the same name, to maintain the mystique.
Or...
514... 5/14? The month/yr that DUST actually gets launched to the masses? lol |

Bunyip
Center for Advanced Studies Gallente Federation
6
|
Posted - 2012.08.18 07:27:00 -
[43] - Quote
My opinion: the game of Eve has had a long-standing tradition of using Biblical sources for their game and expansions (Exodus, Second Genesis, Apocrypha, Trinity, et al). So I believe this is a reference to a verse. The most likely seems to be Isaiah 5:14:
Therefore Death expands its jaws, opening wide its mouth; into it will descend their nobles and masses with all their brawlers and revelers.
Seems to fit both the Dust concept (as Death is the Hebrew word Sheol, meaning grave), and the participants will be dying in scores. However, note that this is just my opinion, and another solution might be the correct one. |

Bruno Adams
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.08.19 01:37:00 -
[44] - Quote
Maybe it's just a number to make it sound cool. Hopefully nobody has quoted some religious bullshit .
EDIT: HAH No Way, just saw the post above me, what luck! Do not presume to judge me or the methods I choose to employ, petty-minded fool. You cannot comprehend the magnitude of the task I have undertaken nor the consequences of my failure. |

DarkCleave
Interstellar Manufacturing Syndicate
0
|
Posted - 2012.08.20 20:14:00 -
[45] - Quote
The game is called Dust.
514 is simply the number of revisions it took to get to beta. |

AlexOrl
we dont pay tax
2
|
Posted - 2012.08.23 11:28:00 -
[46] - Quote
Maybe it is a reference to a place like : NGC_514 |

highonpop
Eve Liberation Force Fatal Ascension
235
|
Posted - 2012.08.23 15:00:00 -
[47] - Quote
RavenTesio wrote:514 is the secure communication sent by Mordu's Legion concerning the Immortal Soldier project developed by the Amarrians, atleast if Templar One is to be beileved.
I'm going to go with this explanation.
http://www.soundboard.com/sb/Very%20best%20of%20Makalu%20Zarya |

Eli Green
The Arrow Project
18
|
Posted - 2012.08.23 15:11:00 -
[48] - Quote
Since reading the DUST 514 chronicle, I realized that DUST could be an acronym for D??? U??? Sleeper Technology. Still haven't thought of probable words for the D, and U, because I doubt it's Don't Use Sleeper Tech 514  |

Daionnis
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.08.23 19:55:00 -
[49] - Quote
highonpop wrote:RavenTesio wrote:514 is the secure communication sent by Mordu's Legion concerning the Immortal Soldier project developed by the Amarrians, atleast if Templar One is to be beileved. I'm going to go with this explanation.
Considering people in the DUST beta GOT A DAMN EMAIL FROM CCP telling them about this little gem of information, you're making the right call.
|

PCSANTORO
Ninja Strike Force Reverberation Project
0
|
Posted - 2012.08.24 11:47:00 -
[50] - Quote
Therefore hell hath enlarged herself, and opened her mouth without measure: and their glory, and their multitude, and their pomp, and he that rejoiceth, shall descend into it.
|

Beat General
Brutor Tribe Minmatar Republic
34
|
Posted - 2012.08.25 14:45:00 -
[51] - Quote
514: the total playerbase. |

Daren Solaris
Science and Trade Institute Caldari State
1
|
Posted - 2012.08.27 23:04:00 -
[52] - Quote
So far, my favorite theory to date is that "Dust 514" is a reference to a passage from the Bible: Ephesians 5:14.
It says, GÇ£Awake, O sleeper, and arise from the dead, and Christ will shine on you."
Could this be a reference to the "sleeper" technology which makes it possible to "arise from the dead".
Interestingly, this quote is generally cross-referenced with a quote from Isaiah 26:19 where the Apostle Paul seems to be quoting from where it says,
"Your dead shall live; their bodies shall rise. You who dwell in the dust, awake and sing for joy!"
Even if it isn't what CCP had in mind, you have to admit this is a pretty intriguing theory. Given that CCP has had a tendency to name EVE expansions using religious symbols and imagery (ie. Revelations, Trinity, Apocrypha, Inferno), this is clearly not out of the question. Indeed, the names EVE and New Eden are clear Biblical references. |

Dev Rom
Masterminds Industries Flame Bridge
0
|
Posted - 2012.08.30 10:22:00 -
[53] - Quote
Fight => 5 for teen => 14 |

Cutter Isaacson
Quantum Reality R n D GREATER ITAMO MAFIA
894
|
Posted - 2012.09.03 01:50:00 -
[54] - Quote
I was under the impression that one of the original ideas for DUST 514 was that the two opposing forces would have a maximum limit of 256 players per side, just like one other PS3 game I remember.
That would bring the total number of on-field players to 512, the remaining 2 being the forces commanders, one per side. Thus bringing the total maximum number of players per engagement to 514. My views are my own, not those of my Corp. or my Alliance. |

Maester Vincent
Brothers of Madness The Aslyum
2
|
Posted - 2012.09.05 15:45:00 -
[55] - Quote
May 14th |

Reicine Ceer
Blue Republic RvB - BLUE Republic
70
|
Posted - 2012.09.06 15:15:00 -
[56] - Quote
Cutter Isaacson wrote:I was under the impression that one of the original ideas for DUST 514 was that the two opposing forces would have a maximum limit of 256 players per side, just like one other PS3 game I remember.
That would bring the total number of on-field players to 512, the remaining 2 being the forces commanders, one per side. Thus bringing the total maximum number of players per engagement to 514.
I said this exact same thing to my friends when we were discussing it :)
Also the game you're talking about is "MAG". |

Benjamin Woodrow
The Scope Gallente Federation
0
|
Posted - 2012.09.06 22:24:00 -
[57] - Quote
Dust is a reference to the biblical passage and later the Amarr religion "from dust to dust" because the soldiers are immortal they are from the dust but shall not return to the dust. The 514.... i forget. |

Benjamin Woodrow
The Scope Gallente Federation
0
|
Posted - 2012.09.06 22:27:00 -
[58] - Quote
Dust is a reference to the biblical passage and later the Amarr religion "from dust to dust" because the soldiers are immortal they are from the dust but shall not return to the dust. The 514.... i forget.
Empress Jamyll (however you spell it) says it to Vince in Templar One when he first comes out of stasis in his new clone. |

Callidus Dux
School of Applied Knowledge Caldari State
566
|
Posted - 2012.09.07 06:49:00 -
[59] - Quote
I speculate that "514" is the maximum number of active players which DUST will ever have.  I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Cutter Isaacson
Quantum Reality R n D GREATER ITAMO MAFIA
1194
|
Posted - 2012.09.10 14:18:00 -
[60] - Quote
Reicine Ceer wrote:Cutter Isaacson wrote:I was under the impression that one of the original ideas for DUST 514 was that the two opposing forces would have a maximum limit of 256 players per side, just like one other PS3 game I remember.
That would bring the total number of on-field players to 512, the remaining 2 being the forces commanders, one per side. Thus bringing the total maximum number of players per engagement to 514. I said this exact same thing to my friends when we were discussing it :) Also the game you're talking about is "MAG".
Yup, that is the game I was thinking of Nice to see I'm not the only one who thought this sounded right. Of course, that isn't what 514 means as far as game lore is concerned. I'm trying to repair my Hyperdrive, this is the maintenance hatch. Now stop asking silly questions and pass me the Hydrospanner. |
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