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Angel Scott
5th Front enterprises SQUEE.
6
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Posted - 2012.05.27 12:52:00 -
[1] - Quote
Currently, faction weapons damage output is lower compared to the T2 equivalent. Given their expense, they're pretty much useless for all excluding low SP players with too much iskies.
I propose faction weapons be given a buff to be say, 5% higher in DPS output compared to the T2 equivalent, and possibly even be capable of using T2 ammo, while still maintaining the same fitting requirements they have now. This would justify the expense of equipping these items, while giving that nice shiny faction ship you just spent a billion isk a nice sexy slot full of high slot pain throwers.
I know I'd run out and buy up some faction guns if they were worth the time. |
elitatwo
Congregatio
29
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Posted - 2012.05.27 13:36:00 -
[2] - Quote
You still have much to learn my yound paddawan.. |
Sobaan Tali
Caldari Quick Reaction Force
51
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Posted - 2012.05.27 22:00:00 -
[3] - Quote
Assuming that their price tag doesn't spike to rediculous numbers do to buffing them, right? |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
88
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Posted - 2012.05.28 01:09:00 -
[4] - Quote
Sobaan Tali wrote:Assuming that their price tag doesn't spike to rediculous numbers do to buffing them, right?
Impossible. They're tied into tag/LP price, the entire tag/LP pool acts as buffer. It's also the reason why those sucky guns are already at ridiculous prices.
Easy solution: treat all meta 5+ guns as t2, including specialization skill bonus, skill requirement, and ammo usage. |
Kusum Fawn
State War Academy Caldari State
96
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Posted - 2012.05.28 03:26:00 -
[5] - Quote
even easier solution is to balance the tag requirements to drop rates and gun size levels. 20+ tags in game to be used in each lp store, 11 are used and 4 are choke points for every module in the LP store. whut? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
Ships to goo calc - https://forums.eveonline.com/default.aspx?g=posts&t=107898 |
Corina Jarr
Spazzoid Enterprises Purpose Built
792
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Posted - 2012.05.28 04:17:00 -
[6] - Quote
I don't know... faction launchers seem great. Good fitting and fast RoF. And much less training time that T2... |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
89
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Posted - 2012.05.28 04:23:00 -
[7] - Quote
Corina Jarr wrote:I don't know... faction launchers seem great. Good fitting and fast RoF. And much less training time that T2...
Also cost 100x as much as t2, and can't use t2 ammo. By the time a poor noob can afford it, t2 has long since finished training. |
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