
Nephilim Xeno
ZERO HEAVY INDUSTRIES
2
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Posted - 2012.05.29 20:28:00 -
[1] - Quote
I have no idea what CCP wanted to accomplish with this patch but definatly not to fix FW in the long run.
Or they are far more stupid than i have ever imagined..
So they just went ahead, ignoring all well known imbalances, bugs and exploits, and implemented severe consequences into the FW
system that pretty much screws over the numeric inferior side completly.
Eventually leaving them no way to earn isk, dock in low sec and in consequence no chance to retake any system.
So combined with the original FW system, that already was completly designed against amarr in terms of ship balance, npc balance,
system distribution/layout and the fact that due to bad racial role play design amarr milita has always been lass attractive to
players than any other faction, thischanges only aim towards one goal which is to remove the amarr milita (or any milita on the
loosing side) completly from the game.
And if this was not the intention of CCP then it can only mean that the people of CCP are some of the worst devs, game designers
and game balancers in game history. Its almost as if CCP does not know at all how their own game actually works.
My prediction is that once the new and shiny effect of this patch has worn off and the supply of suicidal noobs on both sides has
dried up, FW will be in far worse state that it was before this patch.
Fcs on the amarr side will burn out fast and no one will run fleets anymore. After that Amarr Milita will probably become mostly inactive with the exception of a few die hards that will not care about plexing
(since the LP rewards are useless with this store prices) and try to roam around in small/fast gangs to pick off lone WTs.
After that caldari milita will have to fight the combined blobs of gallente and minmatar which they will probably not have any
chance of beating and that will slowly bring them towards the same end as the amarr milita.
Minmatar and Gallente militas will be flooded with farming carebears and the amount of stealth bombers running around low sec would
blot out all suns IF they were not cloaked most of the time ;)
And with the Empyrean Age (imo the best expansion eve ever had) will come to an end.
Unfortunatly the only effective way to communicate with CCP is through the cancel button in the account management which i have
used 3 times recently.
And to those the still cling to the hope of CCP fixing the bugs, imbalances and the promise to keep iterating on FW i can only say:
Hope is the first step on the road to disappointment.
CCP never thinks long term and in short terms this patch might actually look like a success. So they will be pretty much done with FW and hardly do anything anymore.
It will be interesting to see how dust514 will turn out since there is unlike with eve a lot of competition out there.
But since CCPs strategy seems not to be to attract new players but instead just keep milking their existing ones by making them buy
more accounts (T3 booster alt, capital/super cap alt, industry alt, neutral hauling alt) and now even more games (dust 514) it
might work out somehow for them.
And with this my final eve rant is over and all the cry more, htfu, gtfo and adapt or die replies can come ;) |