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Tippia
Sunshine and Lollipops
7493
|
Posted - 2012.05.30 09:04:00 -
[91] - Quote
Alavaria Fera wrote:Richard Desturned wrote:So what do you do in this game that is completely non-competitive? I donno, do L4s count? Only if you do ones that simply require you to shoot everything, and if you only do them for the LP, and if you don't cash in that LP, and if you do them in a newbie ship with newbie weaponsGǪ
GǪanything more than that, and you've engaged in plenty competitive activities. Sure, the actual GÇ£accept missionGÇ¥ and GÇ£complete missionGÇ¥ buttons can't really be out-competed GÇö you're all alone with the game for those two button presses. Anything before, after, and in-between on the other handGǪ
Evelyn Meiyi wrote:I mine. GǪin competition with other miners who are after the same ore. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Alavaria Fera
GoonWaffe Goonswarm Federation
950
|
Posted - 2012.05.30 09:07:00 -
[92] - Quote
Tippia wrote:Alavaria Fera wrote:Richard Desturned wrote:So what do you do in this game that is completely non-competitive? I donno, do L4s count? Only if you do ones that simply require you to shoot everything, and if you only do them for the LP, and if you don't cash in that LP, and if you do them in a newbie ship with newbie weaponsGǪ GǪanything more than that, and you've engaged in plenty competitive activities. Sure, the actual GÇ£accept missionGÇ¥ and GÇ£complete missionGÇ¥ buttons can't really be out-competed GÇö you're all alone with the game for those two button presses. Anything before, after, and in-between on the other handGǪ Wait, you can use quest given destroyers and rat dropped loot, I think - that would still suffice.
So maybe a Coercer with a set of lazers and stuff, you could do L2s maybe?
Dropped BPOs, mining from missions sites - might still not get enough highend minerals. Perhaps melt your rat loot to get enough. But production slots to make a bigger ship would be competetive. Maybe not if no one at all was using slots really far away? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Desert Ice78
Cobra Kai Dojo WHY so Seri0Us
127
|
Posted - 2012.05.30 09:16:00 -
[93] - Quote
Richard Desturned wrote:Desert Ice78 wrote:Suicide ganking is pathetic, and no justification will make it any less so. i'm sorry you feel that way and we're not playing the game by your standards of e-bushido i will proceed to commit seppuku as i have disgraced my family actually no i'm just laffoin at u
May I second myself to strike off your head?
I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |

Tippia
Sunshine and Lollipops
7493
|
Posted - 2012.05.30 09:26:00 -
[94] - Quote
Alavaria Fera wrote:Wait, you can use quest given destroyers and rat dropped loot, I think - that would still suffice. The destroyer, maybe, the loot not so muchGǪ anyone could come along as steal that so you have to compete with them.
Any kind of loot is right out GÇö only the rewards from the agents work, and a lot of it is contingent on delivering stuff that is open to competition. I suppose you could L1/L2-grind your way to faction standing 10 and collect a faction cruiser/BS from the COSMOS agents, but you'd still not be able to equip it with anything that lets it survive anything above an L2. Never mind, I'm being stupid GÇö they give you BPCs, so you can't use them either. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Vaju Enki
Secular Wisdom
102
|
Posted - 2012.05.30 09:34:00 -
[95] - Quote
"Through education or violence, they must learn that EVEGÇÖs difficulty is what makes the game unique and worthwhile, rather than just another consequence-free PvP-optional themepark game."
The Mittani If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Malcanis
Vanishing Point. The Initiative.
3992
|
Posted - 2012.05.30 09:43:00 -
[96] - Quote
Oddball Six wrote:Where the premise of this writer sees "growing and dangerous" from the perspective of someone in "goonswarm", there are several debatable premises here.
[list=1]
If "they" (whoever that is) wish to destroy the philosophy behind eve... what is that exactly? Doesnt the strictest interpretation of the sandbox so acclaimed in these threads imply that there should be a place int he sandbox for people who want to play in that other corner of the sandbox this writer is not interested in?
yes exactly, but it's the carebear whiners who are interested in adding restrictions to gameplay that violate the sandbox.
"Sandbox" doesn't mean "I get to succeed at whatever I feel like attempting", it means that "I get to attempt whatever I want to succeed at". Other players frustrating or competing against you in your goals is exactly what the sandbox is all about. The whole idea and point and meaning of EVE is that you are playing against other humans, not against scripted AIs. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Eugene Kerner
TunDraGon
37
|
Posted - 2012.05.30 10:09:00 -
[97] - Quote
Good read; good points... it is vital to give 0.0 mining a perspective now that there is, next to other things, no drone poo anymore. I like the pragmatic approach here...actually there are quite some paralells to RL economic problems...
SO suicide ganking is indeed very important for the whole eve industry and economy. Adidionally I agree that there never should be a place (except docked in high sec) where there is full security....that would ruin the very idea of EvE. |

Evelyn Meiyi
Meiyi Family Holdings
5
|
Posted - 2012.05.30 10:40:00 -
[98] - Quote
Mallak Azaria wrote: I noticed you add World of Warcraft as an exception, but it really isn't. Blizzard cares more about lost profit than any other company.
WoW is losing players, but Blizzard is actively trying to stem the exodus; I'm referring specifically to companies that are forced by their corporate managers to rush a half-finished game to market simply because it's a holiday season and people will be buying lots of computer games.
Anyway, back to the original topic:
Eugene, I agree: there shouldn't be a place where you're entirely secure. High-security space should be better-protected, because -- hey -- it's the sovereign space of an entire empire. |

c4 t
Push Pharmaceuticals Push Interstellar Network
43
|
Posted - 2012.05.30 11:04:00 -
[99] - Quote
Great article. All these non trolls crying make me want to puke. If CCP caves to these mongs I.... I dunno what I'd do. |

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
112
|
Posted - 2012.05.30 11:06:00 -
[100] - Quote
Aggressive Nutmeg wrote:So where's the risk for the suicide-ganker?
The risk is.... You may have done all that work for nothing & fail in pulling off the gank. Sorta like when I tried to SB a cluster of macks, only to find out they were heavily tanked & received boosts from multiple Orca's.
So yes, suicide ganking does have it's risks. You just prefere to pretend they don't exist.
|

Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
114
|
Posted - 2012.05.30 11:07:00 -
[101] - Quote
Evelyn Meiyi wrote:Mallak Azaria wrote: I noticed you add World of Warcraft as an exception, but it really isn't. Blizzard cares more about lost profit than any other company.
WoW is losing players, but Blizzard is actively trying to stem the exodus; I'm referring specifically to companies that are forced by their corporate managers to rush a half-finished game to market simply because it's a holiday season and people will be buying lots of computer games.
I'm guessing you never played it at release... but yes, topic. Above post.
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
72
|
Posted - 2012.05.30 11:17:00 -
[102] - Quote
Mallak Azaria wrote:Evelyn Meiyi wrote:Mallak Azaria wrote: I noticed you add World of Warcraft as an exception, but it really isn't. Blizzard cares more about lost profit than any other company.
WoW is losing players, but Blizzard is actively trying to stem the exodus; I'm referring specifically to companies that are forced by their corporate managers to rush a half-finished game to market simply because it's a holiday season and people will be buying lots of computer games. I'm guessing you never played it at release... but yes, topic. Above post.
If my memory is good, witch I doubt, we started for about 1.5Million at public servers start to reach the peak of 15millions about 3 years latter.
I'm sure it's because it was an awful game with crappy graphics, poor toons or personal skills required, poor pve content and extremely poor pvp content, no combat strategies might it be pvp or pve, craft/industry, market trading, yadayada
 |

Rek Seven
Probe Patrol Project Wildfire
303
|
Posted - 2012.05.30 11:32:00 -
[103] - Quote
We hear the same old flawed logic coming from the same people day after day...
Ganking a Hulk (a non-combat ship) with your destroyer is NOT PVP. The people who do this "professionally" in eve are the ones who are actually avoiding PVP because that miner has no means to combat the gank situation... It's equivalent to someone coming up behind you on the street and punching you head.
Now if you really wanted PVP, you would war dec the corporation or go to an area of space that allows you to PVP in the real sence of the term.
The place people can effectively avoid PVP is in NPC corps. This is what creates a sense of entitlement in the avoidance of PVP.
|

Whisperen
That's Not A Knife Flatline.
0
|
Posted - 2012.05.30 11:57:00 -
[104] - Quote
Any time you take a action that impacts another player negatively its pvp it dos not matter if they can fight back or not. |

Darius Brinn
Iberians Iberians.
31
|
Posted - 2012.05.30 12:01:00 -
[105] - Quote
Rek Seven wrote: Ganking a Hulk (a non-combat ship) with your destroyer is NOT PVP. The people who do this "professionally" in eve are the ones who are actually avoiding PVP because that miner has no means to combat the gank situation... It's equivalent to someone coming up behind you on the street and punching you head.
Are you serious? Ganking a Hulk IS PvP. We can argue about the required skill or morals to do it, but it's undeniably PvP.
It's not specially risky, some would argue it's not "fair" (a curious concept), but it's a form of PvP. And when ganking, the only one SURE to lose their ship is the GANKER.
People fails to understand that it's a sandbox...MMORPG. There are ways for players to inflict misery with consequences to other players.
High sec allows for players to be able to raise their heads until they understand the mechanics of the game. It allows new players to develop certain resources and skills in an environment where the potential gankers would LOSE something and ganking irrelevant things comes at a loss.
High sec does not offer protection. Only consequences. It's up to everybody to avod becoming a target, and for that, I'm glad it exists.
However, I agree that it should be MUCH SMALLER. Less systems. |

Internet Lawyer Steve
Imperial Academy Amarr Empire
36
|
Posted - 2012.05.30 12:03:00 -
[106] - Quote
Richard Desturned wrote:words
Wont read it, dont care. Nice way to keep mittens relevant even though he doesnt log in to play the game.
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |

Rek Seven
Probe Patrol Project Wildfire
303
|
Posted - 2012.05.30 12:41:00 -
[107] - Quote
Darius Brinn wrote: Are you serious? Ganking a Hulk IS PvP. We can argue about the required skill or morals to do it, but it's undeniably PvP.
I sorry but you are wrong. PVP refers to 2 or more players activeley competing against each other. How is a ganker competing against so guy afk mining veldspar?
The ganker is actually competing against the game mechanics and trying to kill a third party befor his competition (CONCORD) kills him. This is PVE... So grow a pair carebear  |

Darius Brinn
Iberians Iberians.
31
|
Posted - 2012.05.30 13:12:00 -
[108] - Quote
Rek Seven wrote:Darius Brinn wrote: Are you serious? Ganking a Hulk IS PvP. We can argue about the required skill or morals to do it, but it's undeniably PvP.
I'M sorry but you are wrong. PVP refers to 2 or more players actively competing against each other. How is a ganker competing against some guy afk mining veldspar? The ganker is actually competing against the game mechanics and trying to kill a third party befor his competition (CONCORD) kills him. This is PVE... So grow a pair carebear 
No. PvP is one player performing an act of aggression on another.
You are referring to CONSENSUAL PvP. Sport. It's nice and fun, but not the only way out there.
Also, while I admit that I am quite risk adverse and my method to deal with pods involve a sniping Naga and 249 Km of distance, in case they get close and hurt me somehow, I never ever got shot at by Concord under any circumstance, so I never ever ganked a miner.
Now, it's a thing I might try eventually. Got almost perfect small blaster skills, got Destroyers V, and maybe I can scratch a few millions for the odd Catalyst every now and then. Only, not know, as Hulks can have flights of Warrior II's and I'm also scared of that. |

Ban Bindy
Bindy Brothers Pottery Association
173
|
Posted - 2012.05.30 13:22:00 -
[109] - Quote
Darius Brinn wrote:Rek Seven wrote: Ganking a Hulk (a non-combat ship) with your destroyer is NOT PVP. The people who do this "professionally" in eve are the ones who are actually avoiding PVP because that miner has no means to combat the gank situation... It's equivalent to someone coming up behind you on the street and punching you head.
Are you serious? Ganking a Hulk IS PvP. We can argue about the required skill or morals to do it, but it's undeniably PvP. It's not specially risky, some would argue it's not "fair" (a curious concept), but it's a form of PvP. And when ganking, the only one SURE to lose their ship is the GANKER. People fails to understand that it's a sandbox...MMORPG. There are ways for players to inflict misery with consequences to other players. High sec allows for players to be able to raise their heads until they understand the mechanics of the game. It allows new players to develop certain resources and skills in an environment where the potential gankers would LOSE something and ganking irrelevant things comes at a loss. High sec does not offer protection. Only consequences. It's up to everybody to avod becoming a target, and for that, I'm glad it exists. However, I agree that it should be MUCH SMALLER. Less systems.
If ganking a miner is PVP then punching your grandma is a fistfight. Make all the excuses you want. It's not combat. It's a sucker punch. You like giving people sucker punches. That's who you are. |

Lexmana
Imperial Stout
493
|
Posted - 2012.05.30 13:22:00 -
[110] - Quote
Rek Seven wrote:We hear the same old flawed logic coming from the same people day after day... indeed we do! People should realize the obvious fact that even shooting rocks with mining lasers is PvP. And shooting the one shooting rocks is one of the basic elements of sandbox PvP - denial of resources. |

Jame Jarl Retief
Corps Diplomatique Terrestrienne
119
|
Posted - 2012.05.30 13:26:00 -
[111] - Quote
Richard Desturned wrote:In his latest Ten Ton Hammer article, The Mittani writes about many players' entitlement to "opt out" of PvP. Some even believe that this game does allow you to "opt out" by living in hisec, where the game's tutorial taught them how to shoot an NPC and mine an asteroid. Many believe that suicide ganking is an exploit, that CONCORD exists to protect them from all harm, and that nonconsensual PvP does not have a place in hisec. Many seem to agree with this notion - "suicide ganks drive away new players," they say. Or "it's bad for subscriptions." Whatever the reason, one thing is clear - they wish to destroy the philosophy behind the design of EVE, that competition is not optional, and the niche of the MMO world where it reigns - the PvP-centric MMO.
You know, I would argue there's really nothing competitive about EVE. Not really. A character with 500 SP cannot compete, in any way, shape or form, with a character who has 50 million SP. It is like putting a 4 year old girl into a ring with Mike Tyson and hoping to see a good fight - not gonna happen. The same notion extends to all facets of EVE. A new player will not mine as fast. A new player cannot trade as much, as broadly or as efficiently. A new player can't manufacture as fast. Etc., etc. And when a large group of older characters comes after newer players, the problem is further exacerbated.
If EVE was indeed a competitive MMO, there should be no skill queue training, and everything would depend on player skill, not character skills. Nobody would call Starcraft a competitive game, or an ESport, if one player had access to a full tech tree and the other could only make marines. Yes that's precisely what is happening in EVE, relatively speaking.
How does it apply to EVE? 60% or more live in high sec. There's a reason they chose to do it. If a faction of players makes it their mission in life to destroy that, guess what happens to those 60%? The assumption of the gankers is, these people will HTFU and move to low sec, wormholes, 0.0, etc. The reality is, as soon as it becomes too difficult to do what the player wants to do in a game, he'll quit that game and move on to the next. The question is, what will gankers do when that happens? They gather around the fire and sing kumbayah? For how long? |

Rhivre
TarNec
7
|
Posted - 2012.05.30 13:31:00 -
[112] - Quote
The tutorial actually teaches you about following FC orders (ok, briefly, but still), about suiciding (you get at least 1 ship blown up doing a suicide run, and another where you have to fly in, take out one ship while waiting for re-inforcements, then die), it also discusses spider tanking, webbing, scrambling, and different aspects of pvp, then points you to the faction militia.
It is limited, as there is only so much pvp you can teach using NPCs as your "fleet", but, can we please get away from the several year old idea that tutorials only cover mining and pve concepts.
The level 1 mining missions also have big text on the bottom saying about how miners have to keep an eye out for suicide gankers, again, they can only illustrate this with rats, but there is a huge wall of text explaining that mining is not safe and that you can, and do get blown up.
But, yes, CCP never, ever, ever in any missions/tutorials/concepts cover anything about risk in high sec, or suicide ganking, or can flipping. They only mention pve and afk mining |

HVAC Repairman
GoonWaffe Goonswarm Federation
84
|
Posted - 2012.05.30 13:37:00 -
[113] - Quote
Jame Jarl Retief wrote:Richard Desturned wrote:In his latest Ten Ton Hammer article, The Mittani writes about many players' entitlement to "opt out" of PvP. Some even believe that this game does allow you to "opt out" by living in hisec, where the game's tutorial taught them how to shoot an NPC and mine an asteroid. Many believe that suicide ganking is an exploit, that CONCORD exists to protect them from all harm, and that nonconsensual PvP does not have a place in hisec. Many seem to agree with this notion - "suicide ganks drive away new players," they say. Or "it's bad for subscriptions." Whatever the reason, one thing is clear - they wish to destroy the philosophy behind the design of EVE, that competition is not optional, and the niche of the MMO world where it reigns - the PvP-centric MMO. You know, I would argue there's really nothing competitive about EVE. Not really. A character with 500 SP cannot compete, in any way, shape or form, with a character who has 50 million SP. It is like putting a 4 year old girl into a ring with Mike Tyson and hoping to see a good fight - not gonna happen. The same notion extends to all facets of EVE. A new player will not mine as fast. A new player cannot trade as much, as broadly or as efficiently. A new player can't manufacture as fast. Etc., etc. And when a large group of older characters comes after newer players, the problem is further exacerbated. If EVE was indeed a competitive MMO, there should be no skill queue training, and everything would depend on player skill, not character skills. Nobody would call Starcraft a competitive game, or an ESport, if one player had access to a full tech tree and the other could only make marines. Yes that's precisely what is happening in EVE, relatively speaking. How does it apply to EVE? 60% or more live in high sec. There's a reason they chose to do it. If a faction of players makes it their mission in life to destroy that, guess what happens to those 60%? The assumption of the gankers is, these people will HTFU and move to low sec, wormholes, 0.0, etc. The reality is, as soon as it becomes too difficult to do what the player wants to do in a game, he'll quit that game and move on to the next. The question is, what will gankers do when that happens? They gather around the fire and sing kumbayah? For how long? except when that hero rifter newbie tackles your faction fitted capital and gets it nuked but thats obviously not competing is it
|

Tenchi Sal
Dust Bunnies 514
54
|
Posted - 2012.05.30 13:41:00 -
[114] - Quote
Jame Jarl Retief wrote:[quote=Richard Desturned]
The question is, what will gankers do when that happens? They gather around the fire and sing kumbayah? For how long?
they will quit as well, its the natural order of things.
i seriously want CCP to remove concord all together so their subs fall so low, investors start bailing like rats off a burning ship. all these people who cry out for all out no consequences pvp, are probably all right off of WoW. they haven't the slightest clue what happens to a server's population when something like this occurs.
also, this whole notion where this guy states that players in high sec believe its pvp-free is completely unfounded. i am positive everyone knows pvp is everywhere in EVE and can happen at anytime. |

Vaju Enki
Secular Wisdom
105
|
Posted - 2012.05.30 13:42:00 -
[115] - Quote
The Miner profession is in better shape than ever.
Now the AFK Miner, BOT Miner and Theme Parker Miner is having trouble. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Unit757
North Point
6
|
Posted - 2012.05.30 13:55:00 -
[116] - Quote
+1 good read.
EVE will be a better place once Goonswarm drives off the idiots. Do try and leave a handful though, I still enjoy the odd ****-fit jumping blindly into low. |

Alavaria Fera
GoonWaffe Goonswarm Federation
958
|
Posted - 2012.05.30 14:07:00 -
[117] - Quote
Vaju Enki wrote:The Miner profession is in better shape than ever.
Now the AFK Miner, BOT Miner and Theme Parker Miner is having trouble. Well the bots can start aligning as soon as you land on grid and are pretty good at getting their pods out, or so I hear. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Sir John Halsey
4
|
Posted - 2012.05.30 14:46:00 -
[118] - Quote
Lexmana wrote:pussnheels wrote:It is now on CCP to act , either they take action to avoid a large number of subcribers to leave or allow their own game to die a slow death with lower and lower subscriptions each quarter Subscribers have been leaving EVE for for a decade and yet it has been growing every single year. I wonder why.
Because people get bored playing other games. Or people grow, get a job, make money and they afford paying/playing EVE (like me) People want eye candy games even though some browser MMOs are very good. Some switch from F2P because those are *** money grabbers companies even though some games can be very very good.
I don't care about goons, mittani, ccp decisions ... i just wish EVE would have a better UI and get rid of those right click sub menus :)
|

HellSpeed
Estrale Frontiers Project Wildfire
3
|
Posted - 2012.05.30 15:24:00 -
[119] - Quote
The article is just one random guy's point of view. You've been dreaming about that starship of yours again, haven't you? |

FloppieTheBanjoClown
The Skunkworks
1597
|
Posted - 2012.05.30 15:32:00 -
[120] - Quote
Yeah, this blog post of mine seems relevant:
http://stinkinguplocal.wordpress.com/2012/04/09/save-me-from-non-consentual-pvp/
Basically, Eve is all about competition. Almost every element of the game permits some level of player-versus-player behavior. Why should they get to opt out of combat, unless we can all opt out of whatever competitive play we want?
The underlying problem is that people don't understand, as Mittens points out, that it is entirely possible to avoid being ganked. I've said it over and over in recent conversations: the Covetor is 75-80% the yield of the hulk for less than 10% of the price. The Rokh is about 65% the yield and nigh invulnerable to gankers. It all comes back to the risk versus reward concept: to get the highest yeild in the game you have to take the risk of using an expensive and fragile ship. What the carebears are asking for is to remove that balance and allow them to achieve the reward without taking on the risk.
I think the new play experience is partly to blame. A new player gets introduced to mining, scanning, and missions, and given a pat on the back and a hearty "good luck!". They don't understand the different philosophies of PVE and PVP fittings. They don't understand aggression mechanics. They ARE honestly surprised when they find out their stuff can be destroyed in highsec, because Eve gives the impression that it's secure.
Bittervets, Mittens included, will asert that the new player just needs to "do their research". I feel this is an unrealistic expectation. I have absolutely no problem with someone picking up a game, saying "this looks cool", and playing it without spending hours reading about it and learning exactly what the environment is like. I think a much larger problem is that CCP's tutorials--at least the ones I saw when I started two years ago--actively misinform the player on how game mechanics work. it's ENTIRELY centered around PVE and leaves newcomers completely unequipped to deal with the reality of Eve. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
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