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Jean CatClaw
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Posted - 2009.08.23 12:27:00 -
[1]
Just curious what you guys can come up with..
For bumping Cruiser-BS sized ships of stations.. i guess the mass+speed are key here.
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Clueless Alt
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Posted - 2009.08.23 12:40:00 -
[2]
Machariel.
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Maisonian
Amarr The Green Machine
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Posted - 2009.08.23 12:48:00 -
[3]
Oversized MWDs are the key here. Try the bumperproph for bumpy goodness and if you're feeling rich/mad, try an oversized MWD on a fleet stabber; they can get up to nearly 10km/s!
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Sakos Vartrow
Rapscallions Important Internet Spaceship League
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Posted - 2009.08.23 13:46:00 -
[4]
Fit a 100mn MWD to a battlecruiser or possibly a cruiser and fill all the lows with istabs, then get a decently sized run up and hope he doesnt move.
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Eldern Minderhost
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Posted - 2009.08.23 14:54:00 -
[5]
I like my Bumper-Maller... 100mn MWD gets it going at over 5km/s
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Tanith YarnDemon
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Posted - 2009.08.23 15:27:00 -
[6]
Worst bumps I've ever seen was from a Avatar warping in landing right on top of target dread.
I'm guessing that would count as one of the absolute best, the ragnarok might be as good.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.08.23 16:51:00 -
[7]
Originally by: Sakos Vartrow Fit a 100mn MWD to a battlecruiser or possibly a cruiser and fill all the lows with istabs, then get a decently sized run up and hope he doesnt move.

Sakos saw first hand what a bumper Cyclone (100MN MWD - point - web - cap injector - 3x i-stabs - 1x nano) could do to a Domi hugging a high sec gate in low sec.
It went about 30km off the gate. 
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Omar Khayyam
Minmatar
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Posted - 2009.08.24 08:03:00 -
[8]
can someone explain me about bumping pls? ------------------------------------------------ cruisers used to be a great power when i started this game :) |

Devine Winds
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Posted - 2009.08.24 08:30:00 -
[9]
Originally by: Omar Khayyam can someone explain me about bumping pls?
the objective is to fly your ship at the target ship with a high enough rate of speed to bump your target off the location he is at. (usually a station, or gate). If you have kill rights and your victim is within docking range or gate jumping range, all he needs to do is wait for you to agress him (shoot him) and then he can dock up or jump through and you would be stuck outside of station or gate. If you can bump him off the station then you have a window of time where you can kill him while he scrambles to get back into docking range.
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