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Jita Sugar
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Posted - 2009.08.24 21:45:00 -
[1]
I'm really new to pvp and my corp is soon to be war decced. So I've climbed into an empty jump clone, bought a load of cheap frigates, and decided the best way to learn how to pvp and have some fun is to fight. Problem is if I get podded it's gonna nearly be 20mil for a new clone (yes this is an alt:) So any tips to avoid getting podded during the period where I'll lose a lot of ships? Cheers
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Kittel
Caldari Core Assault Fleet Distant Drums
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Posted - 2009.08.24 22:07:00 -
[2]
If you get podded in highsec or low sec your doing something wrong...with the exception of smart bombs.
If the ship is going down make sure you click on anything in the overview (assuming it is warp distance), then in the window above, selected item, hover over the jump button. As soon as the ship goes down or slightly before, keep hitting that button (jump button)until your in warp. Or you can eject to avoid the death lag and jump same way.
DO NOT right click in space and select objets in menus then jump to x distance, this is slow, might work, but still.
Remember you have a 60sec timer to dock or jump gates for agression(assuming you shoot or any other offensive or rep action), so dont try and do either at first.
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Robert0288
Caldari g guild Imperial Republic Of the North
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Posted - 2009.08.25 00:09:00 -
[3]
If you have the little upside down marker thing for astroid belts on in your bracket settings. click on one of them and keep mashing the warp to button. If ship that has you tackled looses point you will warp. And if your ship dies you should almost instantly warp anyways.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.08.25 01:04:00 -
[4]
Also, the "warp to" button spamming should start BEFORE you actually lose your ship.
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Elle D
The Taco Stand
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Posted - 2009.08.25 05:44:00 -
[5]
Originally by: Kahega Amielden Also, the "warp to" button spamming should start BEFORE you actually lose your ship.
This. It never fails(unless you're like me and panic in the heat of the moment)
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Matting
NQX Innovations
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Posted - 2009.08.25 05:55:00 -
[6]
Following what everyone has said will generally save your pod.
Sometimes you will lag and there is really nothing you can do, we even had a corp mate who's computer used to crash when doing the session change when he popped. Sometimes his pod would auto warp but most of the time he got podded (after some patch it seemed to fix it). I've never been podded from not warping in time though I am sure I could have been once or twice where my alt could see my pod while my computer was doing something for a session change. No idea what it was doing but maybe being an Aussie causes a tad more lag than for most of the world?
We've also had a few corpies (Aussie corp) who have been podded before they even saw their pod and did use the warp spam trick (empire normally so no Smart bombs). I think some had crap computers though.
If you have a decent computer your pod will generally be safe.
Wow 20m per clone! I don't like how expensive the clones get as you get older as it should go up like a standard logarithm. When you get to around 30-40m SP your going to be about 95% as good in your specialty than someone who has more stuff and around 50+m SP but thats for another thread!
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.08.25 11:36:00 -
[7]
Quote:
If you have the little upside down marker thing for astroid belts on in your bracket settings.
No, please.
To save your pod:
1) Disable the brackets (the paragraph above) as they can introduce massive and deadly lag, expecially in low sec blobs.
2) Download / borrow a decent PvP overview setup. One of those so rarely used by militia (which love to shoot their allies by using the default overview). One of the tabs off such overview should have only planets.
3) When you see one of the following:
- You are not lagged and see you are low on armor
- You are in a blob / lagged and see a nasty "Entering in space" popup or just don't see anything happening at all (you ARE dying but you won't see it for minutes, then it's too late)
Then click the planets only overview tab, and spam the upper top right warp to icon
Do not EVER right click=>Warp to on the overview or in space, it gets an hidden huge delay and 30% of the time you WILL get podded doing this. Only select a planet and then spam the warp to *icon* in that small window on top of the overview.
If you do so, you'll be almost safe from being podded.
This of course changes for 0.0 but this is for another thread.
Remember, warp to planets, not moons. Expecially in case of lag you may save your ship just to arrive at a moon with offensive POS finishing it off and that would definitely suck. Also avoid warping to overview plex icons (camped and fixed probes on them => you die) and to stations / gates (you aggressed so you are on your own).
Once you are at the planet, don't believe to be safe. Start bouncing planet after planet *warping at 100* (once at a planet you are not lagged and can use the right click on overview again).
While in flight from planet A and B, open the people & places window and *while still in warp* and possibly with nothing near to you within 4AU, click and add a bookmark. Once you arrive at planet B, warp back to the bookmark and you just got a starter "safe" spot. How much safe depends on how good you chose the spot. You may keep going around, the more you warp and save while in flight between those "odd" spots the more safe you are. Once the timer is over, you can dock (beware being not camped) or gate away.
If you gate away, DO NOT warp to the gate at 0. If they prepared a smart bomb camp for those fleeing like you, you'll get instapodded, ruining all your effort.
Find the nearest planet next to the gate, warp to it at 100 and THEN warp to gate at zero.
- Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.08.25 20:48:00 -
[8]
Click Planet/Moon/Whatever on overview, I usually don't go gates for GCC reasons in low-sec, planets work well, as you're going down in hull, begin spamming the warp to on the top 'Selected Item' part of the overview, keep pressing as you go to explode, your capsule will slingshot out, unable to be caught, except for bubbles of course. Works like a charm.
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Vidi Angelus
Caldari Crystal Dynamics Libertas Fidelitas
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Posted - 2009.08.26 00:05:00 -
[9]
Originally by: Kittel If you get podded in highsec or low sec your doing something wrong...with the exception of smart bombs.
And lag, I got podded in highsec for the first time because the server didnt react in time.
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Jobie Thickburger
Gallente StateCraft Industries SpaceMonkey's Alliance
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Posted - 2009.08.26 18:35:00 -
[10]
Another idea is to have Autopilot set (if even to just a neighboring system) while working in that system. Ship goes down, hit autopilot.
Executor, The Economy
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Duke Karas
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Posted - 2009.08.30 02:50:00 -
[11]
Its not always as easy as peeps say.. Lag, confusion (as in your fighting and not worried about your friggin pod. You shouldn't be preparing to run while your fighting). Sometimes, if you are fighting more than one opponent one of them will be specially set up (sensor boosters etc) and ready to lock up your pod when you pop. Pirates like to do this especially... Sometimes you will get podded, even in non 0.0 space...just a fact of Eve
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Psychotic Maniac
Caldari Head Shrinkers
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Posted - 2009.08.30 03:11:00 -
[12]
sorry, gotta say it.
STAY DOCKED UP IN STATION 
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Rotnac
Caldari GoonFleet GoonSwarm
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Posted - 2009.08.30 06:28:00 -
[13]
Originally by: Jobie Thickburger Another idea is to have Autopilot set (if even to just a neighboring system) while working in that system. Ship goes down, hit autopilot.
Due to lag and the fact that autopilot always takes a sec to initiate its next operation and the fact that you end up 15km from the gate, this is not the best idea.
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Schmell
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Posted - 2009.08.30 07:15:00 -
[14]
Quote: Spamming warp button
I`ve just imagined what will happen if ccp all of sudden makes warp button recalibration...oh wow 
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Gsptlsnz
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Posted - 2009.08.30 09:53:00 -
[15]
Edited by: Gsptlsnz on 30/08/2009 09:53:47
Originally by: Duke Karas Its not always as easy as peeps say.. Lag, confusion (as in your fighting and not worried about your friggin pod. You shouldn't be preparing to run while your fighting). Sometimes, if you are fighting more than one opponent one of them will be specially set up (sensor boosters etc) and ready to lock up your pod when you pop. Pirates like to do this especially... Sometimes you will get podded, even in non 0.0 space...just a fact of Eve
Exactly.
If you're facing the kind of fight a rookie normally experiences (a well organized group of stronger ships piloted by much more experienced players), and you have some network latency, it's quite easy to get podded.
Which raises an interesting question - why do so many experienced players lie about this? Trying to keep up the supply of helpless rookies to gank? If so, it's just stupid. What happens is that rookies stay in highsec, and plenty of them get bored.
The best way to get more targets would be to limit podding to 0.0, and find another way to stop players using pods for other things (like recon). Such as turn off all information flow to a pod except for allowing travel to Stations and Stargates.
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.08.30 10:13:00 -
[16]
Originally by: Gsptlsnz Edited by: Gsptlsnz on 30/08/2009 09:53:47
Originally by: Duke Karas Its not always as easy as peeps say.. Lag, confusion (as in your fighting and not worried about your friggin pod. You shouldn't be preparing to run while your fighting). Sometimes, if you are fighting more than one opponent one of them will be specially set up (sensor boosters etc) and ready to lock up your pod when you pop. Pirates like to do this especially... Sometimes you will get podded, even in non 0.0 space...just a fact of Eve
Exactly.
If you're facing the kind of fight a rookie normally experiences (a well organized group of stronger ships piloted by much more experienced players), and you have some network latency, it's quite easy to get podded.
Which raises an interesting question - why do so many experienced players lie about this? Trying to keep up the supply of helpless rookies to gank? If so, it's just stupid. What happens is that rookies stay in highsec, and plenty of them get bored.
The best way to get more targets would be to limit podding to 0.0, and find another way to stop players using pods for other things (like recon). Such as turn off all information flow to a pod except for allowing travel to Stations and Stargates.
Why is it a lie? If you follow what I posted above, the risk won't be 0% but will be very low. If you happen to go in 2 frigate people against 5-10 guys with interceptors and remote boosting, then the issue is not being podded due to latency but because you got outplayed hard. - Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Gsptlsnz
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Posted - 2009.08.30 14:31:00 -
[17]
Originally by: Vaerah Vahrokha
Originally by: Gsptlsnz
<....> What happens is that rookies stay in highsec, and plenty of them get bored. <....>
Why is it a lie? If you follow what I posted above, the risk won't be 0% but will be very low. If you happen to go in 2 frigate people against 5-10 guys with interceptors and remote boosting, then the issue is not being podded due to latency but because you got outplayed hard.
The situation you describe is what solo rookies face the first time they leave highSec. As I explained in my post (despite its brevity, you don't seem to have read it).
In EvE terms, being a large group of specialists ganking a rookie is considered to be the highest level of PvP, as are coarse infantile insults in "local", and drooling over killmails showing that 10 players in interceptors downed a shuttle, so I won't criticize it.
But since that's a typical fight for a rookie, the facts are as I stated: it's easy for a rookie to get podded. Claims to the contrary are outright lies. Claims based on what might or might not happen to a 50 million SP player are irrelevant.
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.08.30 17:17:00 -
[18]
Originally by: Gsptlsnz
Originally by: Vaerah Vahrokha
Originally by: Gsptlsnz
<....> What happens is that rookies stay in highsec, and plenty of them get bored. <....>
Why is it a lie? If you follow what I posted above, the risk won't be 0% but will be very low. If you happen to go in 2 frigate people against 5-10 guys with interceptors and remote boosting, then the issue is not being podded due to latency but because you got outplayed hard.
The situation you describe is what solo rookies face the first time they leave highSec. As I explained in my post (despite its brevity, you don't seem to have read it).
In EvE terms, being a large group of specialists ganking a rookie is considered to be the highest level of PvP, as are coarse infantile insults in "local", and drooling over killmails showing that 10 players in interceptors downed a shuttle, so I won't criticize it.
But since that's a typical fight for a rookie, the facts are as I stated: it's easy for a rookie to get podded. Claims to the contrary are outright lies. Claims based on what might or might not happen to a 50 million SP player are irrelevant.
Dude I *am* a 2009 player and still have low SP.
I am also a rookie at PvP since I could just fly BCs since recently and don't consider myself a god of PvP at all.
What you are talking about are not just new players but also BAD players, and that's not something you can fix by playing for a long time.
So what, you get podded in a Rifter because you did not know aggressing a blob of 40 men plus sentry gates is not the smartest thing?
Fine, so you learn to play early, when all you lose is a rifter and +1 implants. Next time you'll be in a cruiser and won't lose your pod. - Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Slapchop Gonnalovemynuts
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Posted - 2009.08.31 21:32:00 -
[19]
Originally by: Gsptlsnz ...stuff...
Someone have their panties in a bunch because they got podded a few times because they failed to execute the 'omfggtfo' tactic properly?
Seriously, this is sound advice and it WILL increase the chances of getting your pod out if you do it right (as has been described multiple times in this thread). Go on all you want about the state of pvp, when it comes down to it whether you have 40 interceptors trying to gank you or 2 guys in t1 frigs, if you are in empire space (ergo no bubbles) then you have a VERY high chance of saving your pod with the tactics outlined above.
All i see in your posts (gsptlsnz) is you sowing discontent and fear which is just going to instill in the newbies the feeling that the fight is over before its even won and THAT is what keeps people running missions in hisec! --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Cpt Branko
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.08.31 21:58:00 -
[20]
Edited by: Cpt Branko on 31/08/2009 22:02:15 Edited by: Cpt Branko on 31/08/2009 22:00:32
Originally by: Gsptlsnz
Exactly.
If you're facing the kind of fight a rookie normally experiences (a well organized group of stronger ships piloted by much more experienced players), and you have some network latency, it's quite easy to get podded.
Which raises an interesting question - why do so many experienced players lie about this? Trying to keep up the supply of helpless rookies to gank? If so, it's just stupid. What happens is that rookies stay in highsec, and plenty of them get bored.
The best way to get more targets would be to limit podding to 0.0, and find another way to stop players using pods for other things (like recon). Such as turn off all information flow to a pod except for allowing travel to Stations and Stargates.
Nonsense.
I've lost maybe 50 ships after obtaining my slaveset and starting to take actual effort getting my pod out. Don't you think that not losing it is somehow not coincidence? ;)
We've ganked people where we had quad-remote sensor boosted broadsword in a camp + max fleet bonus, which is about as instalocking as you can get on a gate. It didn't help to get one vet's pod though, because they all know how it's done.
The trick is trivial to learn, simple as that, and will work as long as your ship did not get instapopped before you started to execute the maneuver, or the node isn't on verge of crashing so you didn't know you were dead already ;)
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Gsptlsnz
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Posted - 2009.09.01 09:03:00 -
[21]
Originally by: Slapchop Gonnalovemynuts
Originally by: Gsptlsnz ...stuff...
<....> All i see in your posts (gsptlsnz) is you sowing discontent and fear which is just going to instill in the newbies the feeling that the fight is over before its even won and THAT is what keeps people running missions in hisec!
Are you suggesting that anything that a rookie might interpret negatively is "bad" in EvE? Lol. No wonder you're posting anonymously - you're a disgrace to the spirit and traditions of the game.
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