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Valhallas
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Posted - 2009.08.26 20:15:00 -
[1]
Basically I was running courier missions for Trust Partners in low sec, was able to get about 9000 LP per hour by stacking the missions. At 27K LP's I would get a Thukker large shield extender from the LP store. Sell price was about 150 to 170 Million.
The reason you could sell for that is because the Thukker module was the only faction one available before the patch. But now there are a Caldari Navy and Republic Fleet ones available as well, so the price for the Thukker one has fallen thru the floor.
Now the real reason for the post is to point out to CCP that a few patches ago you introduced some faction items that were unique to a particular factions LP stores, in the the case of Thukker Tribe it was the shield extenters, MAPC and PDS.
This encouraged players to venture into new territory away from the main mission hubs. There are now zero unique items in the Thukker LP store. So this work has effectively been undone for the Thukker faction. I can't comment on the other factions but maybe someone else can.
I may as well head back to high sec and join the crowd in a mission hub.
So well done CCP, another step in the wrong direction.
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Sharp Feather
Gallente POS Builder Inc. Silent Requiem
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Posted - 2009.08.26 20:31:00 -
[2]
Arf, its true, but what can we do. Anyway, if they really cared the first thing they would do is fix the freezed standing with the pirate factions.
But what can we do, heh?  LOGIC & MORE LOGIC
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IVeige
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Posted - 2009.08.26 20:32:00 -
[3]
So wrong direction is when ccp does something that nuke your profits ?
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Destination SkillQueue
Are We There Yet
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Posted - 2009.08.26 20:35:00 -
[4]
CCP making changes to the game that favor highsec at the cost of lowsec!!!
:feigned shock:
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Max Powwer
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Posted - 2009.08.26 20:36:00 -
[5]
Don't worry Valhallas, where one door closes, another one opens
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Valhallas
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Posted - 2009.08.26 20:39:00 -
[6]
Originally by: IVeige So wrong direction is when ccp does something that nuke your profits ?
No what I meant was that if the same faction stuff is available everywhere then there is no reason to ever risk leaving your high sec mission hub.
I thought I made that obvious, but maybe you're a bit slow.
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.08.26 20:44:00 -
[7]
Originally by: Valhallas
Originally by: IVeige So wrong direction is when ccp does something that nuke your profits ?
No what I meant was that if the same faction stuff is available everywhere then there is no reason to ever risk leaving your high sec mission hub.
I thought I made that obvious, but maybe you're a bit slow.
Confirming both that you were obvious and that other bit about them being slow. --Vel
Jesus loves you. Everyone else thinks you're an asshat. |

PMolkenthin
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Posted - 2009.08.26 20:45:00 -
[8]
This thread made me think about when CCP nerfed the static COSMOS hacking sights in high-sec. Which used to drop the 400m skillbooks (encryption methods IIRC). I lost my 4b ISK per day income, but I survived. 
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.08.26 21:36:00 -
[9]
I've said it for ages and will keep saying it, they need to make the cost of items in every factions LP store dependent on the amount of times they are bought. Very popular items should become more expensive, and impopular ones should become cheaper. This would instantly fix the 0.0 and lowsec LP rewards.
169 dead caps caught on video |

Etoche
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Posted - 2009.08.26 21:37:00 -
[10]
Originally by: Valhallas Basically I was running courier missions for Trust Partners in low sec, was able to get about 9000 LP per hour by stacking the missions. At 27K LP's I would get a Thukker large shield extender from the LP store. Sell price was about 150 to 170 Million.
The reason you could sell for that is because the Thukker module was the only faction one available before the patch. But now there are a Caldari Navy and Republic Fleet ones available as well, so the price for the Thukker one has fallen thru the floor.
Now the real reason for the post is to point out to CCP that a few patches ago you introduced some faction items that were unique to a particular factions LP stores, in the the case of Thukker Tribe it was the shield extenters, MAPC and PDS.
This encouraged players to venture into new territory away from the main mission hubs. There are now zero unique items in the Thukker LP store. So this work has effectively been undone for the Thukker faction. I can't comment on the other factions but maybe someone else can.
I may as well head back to high sec and join the crowd in a mission hub.
So well done CCP, another step in the wrong direction.
The five stages of eve acceptance:
1. Whine 2. Whimper 3. Adapt / whine to get it changed or nerfed 4. ................................. 5. Profit?
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Becq Starforged
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.08.26 21:59:00 -
[11]
Originally by: Sokratesz I've said it for ages and will keep saying it, they need to make the cost of items in every factions LP store dependent on the amount of times they are bought. Very popular items should become more expensive, and impopular ones should become cheaper. This would instantly fix the 0.0 and lowsec LP rewards.
This, absolutely!
For example, a bit of data mining could give CCP the LP/week consumed buying each item, with seperate values for each factional store, then apply a 5% increase in price to the most popular 10% of all items, and a 5% decrease in price for the least popular 10%. Variables to be determined by CCP would include the frequency of this adjustment (once per week, once per month, once per day) and the adjustment amount (5%, 10%, 1%).
I would expect the LP cost of most Caldari items to creep upwards (along with the market price of the item), and the LP cost of practically unused items (Republic Fleet weapons) to edge downwards. This might result in population shifts away from densely-populated mission centers toward less-populated ones. All good things.
-- Becq Starforged
The Flame of Freedom Burns On! |

Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.08.26 22:36:00 -
[12]
Originally by: Becq Starforged
Originally by: Sokratesz I've said it for ages and will keep saying it, they need to make the cost of items in every factions LP store dependent on the amount of times they are bought. Very popular items should become more expensive, and impopular ones should become cheaper. This would instantly fix the 0.0 and lowsec LP rewards.
This, absolutely!
For example, a bit of data mining could give CCP the LP/week consumed buying each item, with seperate values for each factional store, then apply a 5% increase in price to the most popular 10% of all items, and a 5% decrease in price for the least popular 10%. Variables to be determined by CCP would include the frequency of this adjustment (once per week, once per month, once per day) and the adjustment amount (5%, 10%, 1%).
I would expect the LP cost of most Caldari items to creep upwards (along with the market price of the item), and the LP cost of practically unused items (Republic Fleet weapons) to edge downwards. This might result in population shifts away from densely-populated mission centers toward less-populated ones. All good things.
Time for a thread in features and suggestions?
169 dead caps caught on video |

jst tstng
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Posted - 2009.08.26 22:52:00 -
[13]
Im too lazy Can anyone tell if im right in assuming that this new stuff added to LP stores was added to Factional warfare corps LP stores.
Dont you need to do something on lowsec to earn LPs from those corps.
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Sun Clausewitz
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Posted - 2009.08.27 12:35:00 -
[14]
Originally by: jst tstng Im too lazy Can anyone tell if im right in assuming that this new stuff added to LP stores was added to Factional warfare corps LP stores.
Dont you need to do something on lowsec to earn LPs from those corps.
Winner winner... They were added to the Militia stores. And to get Militia LP you have to go pew-pew.
Your Hauling non-pew-pew LP's will still make you some good money... just not a Monopoly anymore.
Pick Three: Caldari/PVP/Solo/Success |

Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.08.27 13:04:00 -
[15]
wah? Signature locked for discussing moderation. Navigator
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Mira O'karr
Minmatar UK1 Zero
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Posted - 2009.08.27 13:09:00 -
[16]
doesnt thukker give the agility implants ?
that should be decent isk, shouldnt it? (havent done the math)
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Max Queso
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Posted - 2009.08.27 15:53:00 -
[17]
Originally by: Sun Clausewitz
Originally by: jst tstng Dont you need to do something on lowsec to earn LPs from those corps.
Winner winner... They were added to the Militia stores. And to get Militia LP you have to go pew-pew.
Your Hauling non-pew-pew LP's will still make you some good money... just not a Monopoly anymore.
Ahh thank you. I'd just come into Empire really late last night and check out a Republic Fleet LP store and was confuzzled when I didn't see any of the new items. I attributed my failure to find them to alcohol and proceeded to pass out.
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Ezevector
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Posted - 2009.08.27 17:40:00 -
[18]
Originally by: Max Powwer Don't worry Valhallas, where one door closes, another one opens
It's like they always say: "God never closes a door without dropping a bazooka."
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Venkul Mul
Gallente
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Posted - 2009.08.27 17:46:00 -
[19]
Originally by: Destination SkillQueue CCP making changes to the game that favor highsec at the cost of lowsec!!!
:feigned shock:
Faction Warfare LP aren't made in high sec. 
So at most CCP made a change that advantage a large number of low sec players (FW participants) damaging a low number of low sec players (Tukker mission runners) .
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Destination SkillQueue
Are We There Yet
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Posted - 2009.08.27 17:50:00 -
[20]
Originally by: Venkul Mul
Originally by: Destination SkillQueue CCP making changes to the game that favor highsec at the cost of lowsec!!!
:feigned shock:
Faction Warfare LP aren't made in high sec. 
So at most CCP made a change that advantage a large number of low sec players (FW participants) damaging a low number of low sec players (Tukker mission runners) .
I admit I have little clue how mission related detailes work today, since I don't do them. From my perspective the detail is somewhat irrelevant, if the change makes people see lowsec not worth flying in and makes them leave there for highsec. OP claimed, that this is the case and I had no reason to think he is a liar.
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Farrellus Cameron
Sturmgrenadier Inc Executive Outcomes
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Posted - 2009.08.27 17:52:00 -
[21]
Edited by: Farrellus Cameron on 27/08/2009 17:54:34 Your assumptions are wrong on two parts.
First, there are Trust Partners agents in high sec.
Second, the new faction items are in faction navy LP stores and faction warfare missions all take place in low sec.
So your contention that these items are now available "everywhere" is incorrect. You have to either do faction warfare missions in low sec to gain LP with faction navies, or kill enemy players. Yes, you can fight enemy faction players in high sec, but those battles usually take place in low sec too.
Really, you are just complaining because one little niche you found ended up getting changed. Which has happened to all of us, many many times in EVE. Maybe you should take the effort to find a new niche instead of just posting a QQ thread, disguised as a "ZOMG they nerfed low sec" thread, and sticking your tail between your legs to run to high sec. ----------------------------------------------------
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Venkul Mul
Gallente
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Posted - 2009.08.27 17:53:00 -
[22]
Edited by: Venkul Mul on 27/08/2009 17:56:14
Originally by: Valhallas
Originally by: IVeige So wrong direction is when ccp does something that nuke your profits ?
No what I meant was that if the same faction stuff is available everywhere then there is no reason to ever risk leaving your high sec mission hub.
I thought I made that obvious, but maybe you're a bit slow.
It is available in the different Faction Warfare corps LP stores, so only with LP made in low sec running LP missions or killing other FW players.
Quote: In an effort to increase Factional Warfare rewards, all four Militias LP stores now have discounts on navy ship offers while proposing unique faction items to their pilots. Please refer to this Dev Blog for more details.
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Belmarduk
Amarr Imperial Shipment
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Posted - 2009.08.27 18:52:00 -
[23]
@ OP Sorry about your loss. This is how it is in Eve. Things change.Some you like some you dont. Adapt or perish. Fly safe
Mainchar:
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.08.27 19:15:00 -
[24]
Originally by: Sokratesz I've said it for ages and will keep saying it, they need to make the cost of items in every factions LP store dependent on the amount of times they are bought. Very popular items should become more expensive, and impopular ones should become cheaper. This would instantly fix the 0.0 and lowsec LP rewards.
Hell yes. Pirate implants are too expensive 
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Valhallas
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Posted - 2009.08.27 19:44:00 -
[25]
Originally by: Farrellus Cameron Edited by: Farrellus Cameron on 27/08/2009 17:54:34 Your assumptions are wrong on two parts.
First, there are Trust Partners agents in high sec.
Second, the new faction items are in faction navy LP stores and faction warfare missions all take place in low sec.
So your contention that these items are now available "everywhere" is incorrect. You have to either do faction warfare missions in low sec to gain LP with faction navies, or kill enemy players. Yes, you can fight enemy faction players in high sec, but those battles usually take place in low sec too.
Really, you are just complaining because one little niche you found ended up getting changed. Which has happened to all of us, many many times in EVE. Maybe you should take the effort to find a new niche instead of just posting a QQ thread, disguised as a "ZOMG they nerfed low sec" thread, and sticking your tail between your legs to run to high sec.
OK, you make some good points, but at the end of the day the following still applies to me and I am sure many others as well.
Before - Low sec courier missions = much more ISK than High sec combat missions Low sec combat mission are too risky as you might get scanned down. Result - Pilot does low sec courier missions.
After - Low sec courier missions = about the same ISK as High sec combat missions Low sec combat mission are too risky as you might get scanned down. High sec combat missions are more exiting and less risky than low sec courier missions Result - Pilot leaves low sec to do combat missions in high sec.
Overall result - some extra people go to low sec to do FW, some other people leave low sec cos it not worth the hassle any more.
Better initial solution - Give the FW LP stores some items that are unique to them, and not the same items that were previously unique to other LP stores. Leading to an overall increase in the number of players in low sec when compared to the number that will remain there with the current LP store set up.
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Venkul Mul
Gallente
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Posted - 2009.08.27 20:19:00 -
[26]
1) it is not the same items, it a item with identical stata. A solution commonly used for LP stores. CCP know that the item is not horribly broken so duplicate it;
2) a new item with new stat has more chances of being horribly broken;
3) adding a new items with different stats can make it useless as item with a better stats already exist and is as easy or easier to get or it will be better and/or easier to get than the similar item and will replace it so that someone will be in your position. CCP can't add useful items forever without getting some duplicate.
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.08.27 20:32:00 -
[27]
THa is not even as bad as other stupidities in LP store.
Get Adaptine nano membrane.. from minmatar agaisnt the ammar one. Same cost.... no single advantage for minmatar one.. LOTS advantages for ammar one? Why in hell woudl anyoen buy a minmatar one?
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.08.27 20:46:00 -
[28]
So you start a thread with a "Waaah Waaah" title and then make it into a serious business thing, when you don't have any of the facts?
Good job  _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.08.27 21:02:00 -
[29]
remember
Minmatar = hard mode
Caldari = easy mode
what race are Thukkers?
seriously, ccp gave up trying to prove thats not true a long time ago. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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Stil Harkonnen
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Posted - 2009.08.27 21:37:00 -
[30]
waah I used to make alot of isk without doing anything and now I can't.
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