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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Celt Eireson
 
 
       | Posted - 2004.10.15 21:46:00 -
          [1] 
 Edited by: Celt Eireson on 15/10/2004 21:54:13
 Got this mission on Singularity:
 
 Arch angel extravaganza
 
 The following objectives must be completed to finish the mission:
 Kill Objective
 Destroy these targets: These targets have already been destroyed
 Target LocationHedaleolfarber
 Target #1five Angel Depredators
 Target #2two Arch Angel Vipers
 Target #3four Angel Predators
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1seven Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1five Arch Angel Vipers
 Target #2five Arch Angel Webifiers
 Target #3three Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1six Arch Angel Centurions
 Target #2four Arch Angel Webifiers
 Target #3five Arch Angels
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1seven Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1six Angel Liquidators
 Target #2two Arch Angel Webifiers
 Target #3seven Angel Marauders
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1one Angel Impaler
 Target #2ten Arch Angel Scouts
 Target #3one Arch Angel General
 Target #4two Arch Angel Vipers
 
 
 OK, looked fairly similar to some of the existing ones like Invasion, nothing too hard for a battleship.
 
 Warped in killed off the first wave without any probs. Then to my surprised a 2nd wave warped in at the 1st location. Don't know whether this was a bug, or intentional. Whilst it did say in the brieing that numbers were unknown no mention was made of additional waves. The second wave of the first location was somewhat more serious, and unfortunately appeared too close, so I didn't get to check out the other locations as I was blown to pieces
  
 The 2nd wave in the first location consisted of:
 6 liquidators
 7 maurauders
 1 arch angel general
 10 arch angel scouts
 3 arch angel vipers
 6 arch angel webifiers
 
 Total for 2nd wave: 1 battleship, 23 cruisers, 9 frigates.
 
 Whilst doable for some I'm sure, if this is the case for all locations I think even a group would be hard pressed to kill everything in time to get the bonus!
 
 
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        |  Celt Eireson
 
 
       | Posted - 2004.10.15 21:46:00 -
          [2] 
 Edited by: Celt Eireson on 15/10/2004 21:54:13
 Got this mission on Singularity:
 
 Arch angel extravaganza
 
 The following objectives must be completed to finish the mission:
 Kill Objective
 Destroy these targets: These targets have already been destroyed
 Target LocationHedaleolfarber
 Target #1five Angel Depredators
 Target #2two Arch Angel Vipers
 Target #3four Angel Predators
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1seven Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1five Arch Angel Vipers
 Target #2five Arch Angel Webifiers
 Target #3three Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1six Arch Angel Centurions
 Target #2four Arch Angel Webifiers
 Target #3five Arch Angels
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1seven Arch Angel Legionnaires
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1six Angel Liquidators
 Target #2two Arch Angel Webifiers
 Target #3seven Angel Marauders
 Kill Objective
 Destroy these targets:
 Target LocationHedaleolfarber
 Target #1one Angel Impaler
 Target #2ten Arch Angel Scouts
 Target #3one Arch Angel General
 Target #4two Arch Angel Vipers
 
 
 OK, looked fairly similar to some of the existing ones like Invasion, nothing too hard for a battleship.
 
 Warped in killed off the first wave without any probs. Then to my surprised a 2nd wave warped in at the 1st location. Don't know whether this was a bug, or intentional. Whilst it did say in the brieing that numbers were unknown no mention was made of additional waves. The second wave of the first location was somewhat more serious, and unfortunately appeared too close, so I didn't get to check out the other locations as I was blown to pieces
  
 The 2nd wave in the first location consisted of:
 6 liquidators
 7 maurauders
 1 arch angel general
 10 arch angel scouts
 3 arch angel vipers
 6 arch angel webifiers
 
 Total for 2nd wave: 1 battleship, 23 cruisers, 9 frigates.
 
 Whilst doable for some I'm sure, if this is the case for all locations I think even a group would be hard pressed to kill everything in time to get the bonus!
 
 
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        |  bUBbLeS
 
 
       | Posted - 2004.10.15 22:51:00 -
          [3] 
 Now that looks like a challenge!
 
 just done 'the blockade', 'gone beserk' angels missions and they took time
 
 no way i could get the bonus on my own
 
 would prolly need 2 of you for that
 
 they took me an hour on my own
 
 did one in a ph00n (very expensive on ammo and cruise) and one in an apoc
 
 the apoc is much better cause it cost me nuffink to do the mission!
 
 i want that arch angel extravaganza
 
 i'll feel i've accomplish summink when i do that!
 
 cAKe
 
 Julius ceaser : "operor vos volo MCCCXXXVII laganum bUBbLeS?"
 
 
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        |  bUBbLeS
 
 
       | Posted - 2004.10.15 22:51:00 -
          [4] 
 Now that looks like a challenge!
 
 just done 'the blockade', 'gone beserk' angels missions and they took time
 
 no way i could get the bonus on my own
 
 would prolly need 2 of you for that
 
 they took me an hour on my own
 
 did one in a ph00n (very expensive on ammo and cruise) and one in an apoc
 
 the apoc is much better cause it cost me nuffink to do the mission!
 
 i want that arch angel extravaganza
 
 i'll feel i've accomplish summink when i do that!
 
 cAKe
 
 Julius ceaser : "operor vos volo MCCCXXXVII laganum bUBbLeS?"
 
 
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        |  Maule
 
 
       | Posted - 2004.10.15 22:52:00 -
          [5] 
 Holy ****..
 
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        |  Maule
 
 
       | Posted - 2004.10.15 22:52:00 -
          [6] 
 Holy ****..
 
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        |  Marcus Aurelius
 
 
       | Posted - 2004.10.15 23:11:00 -
          [7] 
 Seems fun !
 
 Try setup a team of two or three to take em out quickly:
 
 One BS (scorp maybe with some webbies) for frigs and some help on cruisers with it's torps and two Apocs for the cruisers/BS.
 
 Should be fast and furious that way.
 
 Anyway, A couple of long range apoc can deal with that spawn allright. Main problem are the figs, cruisers arent that muhc of a problem.
 
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        |  Marcus Aurelius
 
 
       | Posted - 2004.10.15 23:11:00 -
          [8] 
 Seems fun !
 
 Try setup a team of two or three to take em out quickly:
 
 One BS (scorp maybe with some webbies) for frigs and some help on cruisers with it's torps and two Apocs for the cruisers/BS.
 
 Should be fast and furious that way.
 
 Anyway, A couple of long range apoc can deal with that spawn allright. Main problem are the figs, cruisers arent that muhc of a problem.
 
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        |  Celt Eireson
 
 
       | Posted - 2004.10.16 01:09:00 -
          [9] 
 Yeah but can you imagine how long its going to take you given that there are six locations!! LOL hell for all I know there's a 3rd wave too!
 
 Stupid of me to assume there would be only one spawn at each location, but now that I know I'd probably be able to do it, even if it meant warping a few times. Don't think you could do it solo with a short range set up. 1 battleship and 23 cruisers all firing at you at once would require one helluva tank setup.
 
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        |  Celt Eireson
 
 
       | Posted - 2004.10.16 01:09:00 -
          [10] 
 Yeah but can you imagine how long its going to take you given that there are six locations!! LOL hell for all I know there's a 3rd wave too!
 
 Stupid of me to assume there would be only one spawn at each location, but now that I know I'd probably be able to do it, even if it meant warping a few times. Don't think you could do it solo with a short range set up. 1 battleship and 23 cruisers all firing at you at once would require one helluva tank setup.
 
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        |  marioman
 
 
       | Posted - 2004.10.16 03:07:00 -
          [11] 
 the best bet to get the bonus would be to get 4 more people and each one of u go to each BM, OR get 9 more people and send 2 to each BM
 
 and yes as with any of the missions long range is the key, thanks to a setup for BS some1 pointed out to me last night, dual MWD works wonders for keeping even the blazing fast inties away :D
 
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        |  marioman
 
 
       | Posted - 2004.10.16 03:07:00 -
          [12] 
 the best bet to get the bonus would be to get 4 more people and each one of u go to each BM, OR get 9 more people and send 2 to each BM
 
 and yes as with any of the missions long range is the key, thanks to a setup for BS some1 pointed out to me last night, dual MWD works wonders for keeping even the blazing fast inties away :D
 
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        |  VossKarr
 
 
       | Posted - 2004.10.16 03:32:00 -
          [13] 
 The thing is, Marioman, rats don't spawn unless, the person who accepted the mission is within a certain distance from the BM. So, even if you give your friends BM and send them out to kill those rats, they will just find empty space. And even if you personally go to each BM with you friends to get them to spawn, they will disappear the moment you warp out, even if in the middle of a fight.
 
 
 Celt,
  http://oldforums.eveonline.com/?a=topic&threadID=116393    
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        |  VossKarr
 
 
       | Posted - 2004.10.16 03:32:00 -
          [14] 
 The thing is, Marioman, rats don't spawn unless, the person who accepted the mission is within a certain distance from the BM. So, even if you give your friends BM and send them out to kill those rats, they will just find empty space. And even if you personally go to each BM with you friends to get them to spawn, they will disappear the moment you warp out, even if in the middle of a fight.
 
 
 Celt,
  http://oldforums.eveonline.com/?a=topic&threadID=116393    
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        |  JP Beauregard
 
 
       | Posted - 2004.10.16 05:45:00 -
          [15] 
 Edited by: JP Beauregard on 16/10/2004 08:04:45
 
 Celt, I think we can all take some solace from the fact that bUBbLeS, in spite of all his experierience with EVOL, had to admit he'd have been helpless on his own
  
 See, I told ya there'd be grouping. Ed's getting TS back online...
 
 JP Beauregard
 
 
 === The Pilkington Guides to EVE ===
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        |  JP Beauregard
 
 
       | Posted - 2004.10.16 05:45:00 -
          [16] 
 Edited by: JP Beauregard on 16/10/2004 08:04:45
 
 Celt, I think we can all take some solace from the fact that bUBbLeS, in spite of all his experierience with EVOL, had to admit he'd have been helpless on his own
  
 See, I told ya there'd be grouping. Ed's getting TS back online...
 
 JP Beauregard
 
 
 === The Pilkington Guides to EVE ===
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        |  TimeKeepr
 
 
       | Posted - 2004.10.16 05:55:00 -
          [17] 
 theres a thread in the shiva forum about a similar mission, but with guristas, check it. it has pics:
 
 Linkage
 
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        |  TimeKeepr
 
 
       | Posted - 2004.10.16 05:55:00 -
          [18] 
 theres a thread in the shiva forum about a similar mission, but with guristas, check it. it has pics:
 
 Linkage
 
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        |  marioman
 
 
       | Posted - 2004.10.16 18:23:00 -
          [19] 
 
  Originally by: VossKarr The thing is, Marioman, rats don't spawn unless, the person who accepted the mission is within a certain distance from the BM. So, even if you give your friends BM and send them out to kill those rats, they will just find empty space. And even if you personally go to each BM with you friends to get them to spawn, they will disappear the moment you warp out, even if in the middle of a fight.
 
 
 Well then I would report that as a bug, as the DEVs have said themselves lvl4s are meant to be a group mission, cant do that when u have to have the mission starter at every location, just like the deal where u cant gang warp to a mission bookmark, heh and they said these are for groups :\
 
 maybe what can be done is get 5 people get one guy in an indie, then the other 4 people and you go to each BM and wipe it out, and then give the guy in the indy the go ahead and he can collect the loot at the BM while your group moves to the next BM...*shrugs* just from the way things sound with lvl 4s they arent meant to be as much of a group mission as CCP have implied...lol
 
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        |  marioman
 
 
       | Posted - 2004.10.16 18:23:00 -
          [20] 
 
  Originally by: VossKarr The thing is, Marioman, rats don't spawn unless, the person who accepted the mission is within a certain distance from the BM. So, even if you give your friends BM and send them out to kill those rats, they will just find empty space. And even if you personally go to each BM with you friends to get them to spawn, they will disappear the moment you warp out, even if in the middle of a fight.
 
 
 Well then I would report that as a bug, as the DEVs have said themselves lvl4s are meant to be a group mission, cant do that when u have to have the mission starter at every location, just like the deal where u cant gang warp to a mission bookmark, heh and they said these are for groups :\
 
 maybe what can be done is get 5 people get one guy in an indie, then the other 4 people and you go to each BM and wipe it out, and then give the guy in the indy the go ahead and he can collect the loot at the BM while your group moves to the next BM...*shrugs* just from the way things sound with lvl 4s they arent meant to be as much of a group mission as CCP have implied...lol
 
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        |  Exousia
 
 
       | Posted - 2004.10.17 04:09:00 -
          [21] 
 whoa! sounds like fun!
  
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        |  Exousia
 
 
       | Posted - 2004.10.17 04:09:00 -
          [22] 
 whoa! sounds like fun!
  
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