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Raposa Vermelha
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Posted - 2009.08.29 08:00:00 -
[1]
Hi , im bored with the game after all this time.
I like to fight love pvp, but with this game mechanics soon or later we end in big fleets. They make me sleep , make me feel not important just one more sheep to press the hit button . i miss the adreneline of small gangs . I try that again but as always, the numbers problem . Ppl just being playing safer and more safer. They fear (as normal) being ganked, soo they joined bigger corps .
Something as to change like ccp do more complete ships ..stop nerf , nerf, nerf ... make overpower ships... i dont care if ccp do a ship with point , buble , agility , and dps... i preffer die to that then die to 30 guys...
Pls ccp make make ppl desire to hang arround, to fight , to feel trust on their ship. maybe then ppl stop waiting a day for friends and give a try and go solo and find someone like him to fight with .
I dont do alot pvp atm .. im playing some cs , some dota for that. Im waiting for some miracle in eve .

P.s. Avoid bad comments.. give sugestions instead .
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Abrazzar
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Posted - 2009.08.29 08:14:00 -
[2]
The past is gone and will never come back.
Adapt to the new environment or die out.
That's how it always worked.
Sorry. -------- Ideas for: Mining
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.08.29 08:30:00 -
[3]
Bring back the bugs! Bring back the old UI! Bring back stackless weapon mods!
                               _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Venkul Mul
Gallente
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Posted - 2009.08.29 08:45:00 -
[4]
Originally by: Raposa Vermelha
make overpower ships... i dont care if ccp do a ship with point , buble , agility , and dps... i preffer die to that then die to 30 guys...
So we will die to a blob of 30 identical overpowered ships? 
You think that if there is one overpowered ships all the blow would not adopt it as they will fear to meet 1 enemy gang formed only with them?
There is only 1 cure for your problem: reduce server usage to 5.000 players at peak hours. It will not happen, so no cure.
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Roemy Schneider
Vanishing Point.
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Posted - 2009.08.29 09:20:00 -
[5]
desyncs didnt exist, the starmap before the one with the black background (seamless... rofl) was lot more intuitive - if i may utilize one of CCPs favourite vocab , cynos and jumping looked worthy of capitals, the directional scanner didnt have a delay and was used for pvp... that sort of stuff.... - putting the gist back into logistics |

Raposa Vermelha
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Posted - 2009.08.29 09:24:00 -
[6]
you die anyway to 30 ships identical or not thats the problem ,
Ccp have work soo hard to balance all ships with many functions in battles , that now ppl dont have a ship to say... "hell here i go nobody cant stop me, i cant take them all" and go find adventure and die fighting .
No one now thinks he is the cat, maybe in a frig size you can do do that, but still ... if you are alone with medium/big ship you are the mouse simple as that. (eve nothing is linear but you know waht i mean).
An example domis were overpower but i kill alot of them, because they come out to fight thinking they are the cat . ccp nerf ... now i dont see solo domis travel out there.
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The AEther
Caldari Perkone
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Posted - 2009.08.29 09:30:00 -
[7]
Unfortunately the only way to make people solo more or fight in small gangs is to make it cheaper and less consequential to lose ships and make pvp simpler.
Link to PVP University |

Grek Forto
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Posted - 2009.08.29 09:32:00 -
[8]
Edited by: Grek Forto on 29/08/2009 09:31:46 Nano sucked!
Edit: Back in the day.
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The Murdered
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Posted - 2009.08.29 09:41:00 -
[9]
even more...
Reccons with 5 sec to recalibrate sensors are a joke , jump freighter are a joke, jump bridges are a joke, 2 sec to do another scan is a joke, neutral logistics reparing my targets in hi sec are a joke, empty ships in 0.0 pos make almost impossible to scan a ship are a joke... there are alot more ... but hell i have more things to do that waste my time trying to hunt in a game being developed for i cant hunt .
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Sasha Black
Black Nova Corp
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Posted - 2009.08.29 09:50:00 -
[10]
I miss my nos nano domi - it was stupid but I loved it. I miss my vaga - remember when you could go behind enemy lines and roam and not be afraid of a few rifters. I miss solo pvp. I miss the skill this game used to require. I miss my adrenaline rush
I miss the old characters that made this game - Farjung - Marko and (BB) and many others.
I have never seen a game take so many steps backward in its development, but the people who made this game donĘt really play it anymore.
Still - none of this matters because subs keep going up so what do I know.
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.08.29 09:54:00 -
[11]
Originally by: Abrazzar The past is gone and will never come back.
Adapt to the new environment or die out.
That's how it always worked.
Sorry.
Tell that to the vocal scanner recalibration minority. They don't want to know.
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Adunh Slavy
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Posted - 2009.08.29 10:20:00 -
[12]
Get rid of gates and other blind session change non-sense, have people warp 20 times slower and allow fights in warp. Create reasons for people, a fleet, to spread out across a system to lock it down.
Think I'm crazy huh? Ok, enjoy the blob.
The Real Space Initiative - V5 (Forum Link)
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Gunner Dark
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Posted - 2009.08.29 11:07:00 -
[13]
People like to think EVE is for the more intelligent gamer , the funny thing is the majority are only here since the game became WoW in space.
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Doomed Predator
The Graduates Morsus Mihi
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Posted - 2009.08.29 11:41:00 -
[14]
Originally by: Gunner Dark People like to think EVE is for the more intelligent gamer , the funny thing is the majority are only here since the game became WoW in space.
Can I have your stuff? The 'Fendahlian Collective' strikes again |

Gunner Dark
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Posted - 2009.08.29 11:43:00 -
[15]
Originally by: Doomed Predator
Originally by: Gunner Dark People like to think EVE is for the more intelligent gamer , the funny thing is the majority are only here since the game became WoW in space.
Can I have your stuff?
Thanks for proving my point
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.08.29 11:44:00 -
[16]
Edited by: Blane Xero on 29/08/2009 11:44:43
Originally by: Gunner Dark
Originally by: Doomed Predator
Originally by: Gunner Dark People like to think EVE is for the more intelligent gamer , the funny thing is the majority are only here since the game became WoW in space.
Can I have your stuff?
Thanks for proving my point
Actually if it were WoW in space your equipment would be "Welded-On-Equip" and him asking for it would be pointless. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Arakash Mond
Amarr
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Posted - 2009.08.29 15:37:00 -
[17]
In regards to what the OP said (and many others lately) wait for Dust it seems to be the FPS lots of you folks that can't excell at EVE seem to be clamoring for. In regards to the past, I still think after doing all the newb tutorials for the last couple of years that the very first one was the best. The one where you ended up by transporting a corpse somewhere. It was long winded but very informative for true beginners.
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Raposa Vermelha
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Posted - 2009.08.30 08:35:00 -
[18]
I would like to see a dev comment in here...
do you still play this game ? do you think the game we play is the game we play few years ago ? do you think apart the graphics, interface stuff , the game is going in the good way ?
because if i dont have soo many time invested in this game me and i believe alot of other would leave for a more rewarding game .
its always the same... come a friend and ask "what are you guys doing ?" nothing really and we go hunt... we go , we gank some noob, we avoid some blob... wheres the fight ? wheres the fun ?
we cant find real fight and adreneline... i miss that :(
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Mini SS
Gallente
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Posted - 2009.08.30 20:37:00 -
[19]
Originally by: Raposa Vermelha I would like to see a dev comment in here...
do you still play this game ? do you think the game we play is the game we play few years ago ? do you think apart the graphics, interface stuff , the game is going in the good way ?
because if i dont have soo many time invested in this game me and i believe alot of other would leave for a more rewarding game .
its always the same... come a friend and ask "what are you guys doing ?" nothing really and we go hunt... we go , we gank some noob, we avoid some blob... wheres the fight ? wheres the fun ?
we cant find real fight and adreneline... i miss that :(
No chance of a dev answering those questions not honestly anways 
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2009.08.30 21:01:00 -
[20]
Quote: So we will die to a blob of 30 identical overpowered ships?
...just like in real life, though I suspect you'd probably die to 30 identical underpowered ships just as fast.
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viuva
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Posted - 2009.09.10 10:57:00 -
[21]
Originally by: Mini SS
Originally by: Raposa Vermelha I would like to see a dev comment in here...
do you still play this game ? do you think the game we play is the game we play few years ago ? do you think apart the graphics, interface stuff , the game is going in the good way ?
because if i dont have soo many time invested in this game me and i believe alot of other would leave for a more rewarding game .
its always the same... come a friend and ask "what are you guys doing ?" nothing really and we go hunt... we go , we gank some noob, we avoid some blob... wheres the fight ? wheres the fun ?
we cant find real fight and adreneline... i miss that :(
No chance of a dev answering those questions not honestly anways 
LOL
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Pirate McTackler
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Posted - 2009.09.10 11:03:00 -
[22]
Edited by: Pirate McTackler on 10/09/2009 11:03:40
Originally by: Sasha Black I miss my nos nano domi - it was stupid but I loved it. I miss my vaga - remember when you could go behind enemy lines and roam and not be afraid of a few rifters. I miss solo pvp. I miss the skill this game used to require. I miss my adrenaline rush
quoting failure.
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captain kikaz
Debitum Naturae THE KLINGONS
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Posted - 2009.09.10 11:05:00 -
[23]
Edited by: captain kikaz on 10/09/2009 11:05:47 we were talking about this in corp caht last night.
remember when a 10 man gang was a blob?
me/ sighs
guess i am getting old
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Odda
Gallente Phantom Squad Atlas Alliance
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Posted - 2009.09.10 11:11:00 -
[24]
Originally by: Sasha Black I miss my nos nano domi - it was stupid but I loved it. I miss my vaga - remember when you could go behind enemy lines and roam and not be afraid of a few rifters. I miss solo pvp. I miss the skill this game used to require. I miss my adrenaline rush
I miss the old characters that made this game - Farjung - Marko and (BB) and many others.
I have never seen a game take so many steps backward in its development, but the people who made this game donĘt really play it anymore.
Still - none of this matters because subs keep going up so what do I know.
This was the reason i think most pepole stil play eve. PVP used to be funn, and you actaly needed to have some skils before you didd it.
Now you fitt upp a blackbird and head out with 100 of your friends.
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Washell Olivaw
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Posted - 2009.09.10 11:18:00 -
[25]
Easy cure for this, just browse the threads from those "perfect" days to refresh your memory.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Melor Rend
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Posted - 2009.09.10 11:19:00 -
[26]
What you are asking for is not possible without destroying what makes EVE the great game that it is. If it's more efficient to run then to fight then people will run. And if it's easier to bring 50 friends to fight the 5 man gang then people will do that.
It's the same as in RL. When the US invaded Iraq they also didn't go in and challenge every enemy soldier to a fair duel. They went in and reached their goals by whatever means they had available to them (obviously choosing the most cost efficient option available). Makes perfect sense to me from a military point of view...
Why would people in EVE do it any differently? Would you have them choose an option that has more risks and the same reward?
I think the game would be seriously broken if this were the case (or at least it would not deserve the name Sandbox).
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PPUAPU
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Posted - 2009.09.10 11:24:00 -
[27]
Edited by: PPUAPU on 10/09/2009 11:24:33 Soon the old rats will leave the ship and that is imminent truth. Yeah i know CCP has 300k subscribers and all the time are no more than 30k ppl online.
This game start to be too old for old rats.
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Logi3
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Posted - 2009.09.10 11:26:00 -
[28]
Game is not that much different to the old days, people blobbed then and do now, there where small gangs then and there still is. ----
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Kiva Aharan
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Posted - 2009.09.10 11:27:00 -
[29]
Yeah, and I wish my hair wasn't turning gray, nor my skin wrinkly, but it happens. Things change, deal with it.
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Washell Olivaw
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Posted - 2009.09.10 11:32:00 -
[30]
Originally by: PPUAPU Yeah i know CCP has 300k subscribers and all the time are no more than 30k ppl online.
"EVE is dying" threads have been started each summer for 5 or 6 years in a row. Every following winter, the concurrent users online record is not just broken, but smashed. Nice weather means people do other stuff besides sitting behind a computer. Come winter, it'll pick up again. 60k+ online record post dominion.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Xious
Caldari Phaze-9 Ushra'Khan
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Posted - 2009.09.10 11:36:00 -
[31]
It's just like real life though, and we are all human's (obviously sitting behind an avatar flying internet spaceships, but still).
In real life, we don't deliberatly send out numbers to an enemy because we know, and has been proven in history that more number usually = win. So is it highly illogical to see that here, on a game? We are people who will follow our instincts and will huddle together in large numbers to provide safety.
The only applicable difference here is that for many of us, we haven't had to huddle together, in real life, to provide safety, so we can't see the comparison.
In saying that, Ushra'Khan have a large amount of dedicated solo/duel pvp'ers who do extremely well. The ability to solo pvp is there, but you have to look. ---------------------------------
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.09.10 11:42:00 -
[32]
Originally by: Abrazzar The past is gone and will never come back.
Adapt to the new environment or die out.
That's how it always worked.
Sorry.
I heard a rumour that there's no real reason why the passage of time can't be reversed, so you never know. Signature locked for discussing moderation. Navigator
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Melor Rend
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Posted - 2009.09.10 11:49:00 -
[33]
Originally by: Gunnanmon I heard a rumour that there's no real reason why the passage of time can't be reversed, so you never know.
There are effects in the universe that are non-reversible. For instance when a quantum mechanical system's coherence is destroyed and turned into a "classical" system then this effect can not be undone. The wave functions that are "destroyed" by measuring are lost for ever and can't be brought back.
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Nikita Alterana
Gallente Clearly Compensating
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Posted - 2009.09.10 12:39:00 -
[34]
join my corp, we're small elite, and worship the goat gods while fighting gangs 3x our size. __________________________________________________ I was Amarr before they were the FOTM and I'll be Amarr after it! I'm also training Minmatar Capitals! And I eat Lions! |

Br41n
Amarr Pinky and the Brain corp
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Posted - 2009.09.10 13:03:00 -
[35]
Originally by: Xious It's just like real life though, and we are all human's (obviously sitting behind an avatar flying internet spaceships, but still).
In real life, we don't deliberatly send out numbers to an enemy because we know, and has been proven in history that more number usually = win. So is it highly illogical to see that here, on a game? We are people who will follow our instincts and will huddle together in large numbers to provide safety.
The only applicable difference here is that for many of us, we haven't had to huddle together, in real life, to provide safety, so we can't see the comparison.
In saying that, Ushra'Khan have a large amount of dedicated solo/duel pvp'ers who do extremely well. The ability to solo pvp is there, but you have to look.
How to fix: Stop flying in 0.0 where all the big ass alliances are. Go live in NPC 0.0 or Lowsec
Really plenty of 1vs1 to 5vs5 10vs10 action to be found in syndicate, curse etc etc ~~~~~~~~~~~~~~~~~~~~~ Pinky: Gee, Brain. What are we going to do tonight?
Brain: The same thing we do every night, Pinky. Try to take over the world. ~~~~~~~~~~~~~~~~~~~~~ |

Sidus Isaacs
Gallente
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Posted - 2009.09.10 13:11:00 -
[36]
Originally by: Raposa Vermelha Hi , im bored with the game after all this time.
I like to fight love pvp, but with this game mechanics soon or later we end in big fleets. They make me sleep , make me feel not important just one more sheep to press the hit button . i miss the adreneline of small gangs . I try that again but as always, the numbers problem . Ppl just being playing safer and more safer. They fear (as normal) being ganked, soo they joined bigger corps .
Something as to change like ccp do more complete ships ..stop nerf , nerf, nerf ... make overpower ships... i dont care if ccp do a ship with point , buble , agility , and dps... i preffer die to that then die to 30 guys...
Pls ccp make make ppl desire to hang arround, to fight , to feel trust on their ship. maybe then ppl stop waiting a day for friends and give a try and go solo and find someone like him to fight with .
I dont do alot pvp atm .. im playing some cs , some dota for that. Im waiting for some miracle in eve .

P.s. Avoid bad comments.. give sugestions instead .
People ganging up in a massive multiplayer online game? Preposterous! --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Megan Maynard
Minmatar Clown Punchers. Clown Punchers Syndicate
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Posted - 2009.09.10 13:27:00 -
[37]
This approach that CCP has that, "Everyone is rich anyway in eve" is BS.
Crap has always been expensive, and it very much effects pvp. Hell a BS costs less then a t2 cruiser, wtf is that?
Originally by: F'nog
Originally by: Stareatthesun No no no ... Polaris is where CCP keeps the death star that will destroy eve when the servers shut down.
Thankfully I've got Interceptors trained to V. S
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Glengrant
TOHA Heavy Industries
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Posted - 2009.09.10 13:54:00 -
[38]
The olde days where people did not try to get bigger numbers than you gang to get more safety - they never happened.
People always blobbbed up. Sure the max blob size has gone up - but the basic principle never changed.
You're bored with EVE? Serious advise: Take a break. When you come back in a few months you're batteries will have recharged and you can appreciate it again.
Other than that - I can only tell you what should be obvious. If you don't enjoy big fleet battles - don't do them. Get 1-3 like-minded people and roam around the big fleets. There's always stragglers and reinforcements and people in a hurry and belts with ratters, etc...
Or go explore WH-space. No big fleets there. --- Save the forum: Think before you post. ISK BUYER = LOSER EVE TV- Bring it back! Laptop, NVidia7900GS, Ubuntu 8.04, WINE |

Sister Aghata
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Posted - 2009.09.10 13:57:00 -
[39]
Edited by: Sister Aghata on 10/09/2009 14:00:21 EvE is way to advanced for turning back times. Doing so will result in a bunch of demi-gods with big wallets and lots of boredom, who will kill the new players at will - Solo.
The ability for efficient solo pvp is conctantly being nerfed, T2 Ammo nearly taken out of game (replaced by public avail faction ammo), the (until now futile) attempt to implement a middleground between T1 and T2 with faction ships.
Also lowering skill reqs for modules works in both ways... you will be able to use them quicker, on the other hand you no longer benefit from the bonuses that came with them earlier times. Because only the Vet¦s would have them trained to the max, and the new players not.
Biggest Problem in Eve is the skill system - not the system in general, but the time it takes to train them. this is a remnant from times where content and paths were limited, and you hade to create timesinks to keep players addicted for a long period.
Good example is the accelerated training period neural remap, compare this with 2005 how much this little thing has changed chardevelepment - timewise.
But one day CCP figured out, that avg. Playtime is about 7 month before they leave again.
So in conclusuion: Eve is not dying, but what once have been the biggest innovation and advantage over other mmo¦s is more and more becoming an obstacle.
Sooner or later it needs some kind of "reset" like Sov and 0.0 game is getting now.
p.s. and before you ask: yes, iam one of those demi-gods with 60+ mil SP and a 2-digit Billion Isk wallet - just posting with an alt here.
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Sidus Isaacs
Gallente
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Posted - 2009.09.10 14:05:00 -
[40]
Originally by: Megan Maynard This approach that CCP has that, "Everyone is rich anyway in eve" is BS.
Crap has always been expensive, and it very much effects pvp. Hell a BS costs less then a t2 cruiser, wtf is that?
Not really, its about priced the same considering full T2 fit and rigs. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Qui Shon
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Posted - 2009.09.10 15:46:00 -
[41]
Edited by: Qui Shon on 10/09/2009 15:48:34
Originally by: Sister Aghata Good example is the accelerated training period neural remap, compare this with 2005 how much this little thing has changed chardevelepment - timewise.
Only for those who couldn't or wouldn't plan their character right. Used to be planning mattered, now any numpty can easily max their avg sp/h.
Same kind of thing with diff size rigs, used to be not everyone rigged their frigs and dessies, now everybody is doing it.
But sure, both have an upside too.
The miracle the OP requests already happened, it's called W-space. You won't find a single 150 ship blob there, probably ever.
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Sister Aghata
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Posted - 2009.09.10 16:51:00 -
[42]
Edited by: Sister Aghata on 10/09/2009 16:52:08
Originally by: Qui Shon
Only for those who couldn't or wouldn't plan their character right. Used to be planning mattered, now any numpty can easily max their avg sp/h.
Exactly this problem was first adressed with the implementation of Caldari Archura Bloodline - until the vast majority of new chars were Archuras.
Originally by: Qui Shon
Same kind of thing with diff size rigs, used to be not everyone rigged their frigs and dessies, now everybody is doing it.
But sure, both have an upside too.
Exactly and the devs, stated that exactly this was the goal... leveling the ground. Rigs were (and are needed) as an isk sink - and that only. The fact that it gives a big advantage over unrigged ships is the same problem as it was with T2 ammo. Nowadays the everybody can get faction ammo and best named guns (money is quicker to aquire than SP). the difference lies "only" in the spec skills (max. 10%) as well as support skills. But the really tie-breaking stuff has been removed. Same goes for rigs.
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