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DarthNefarius
Minmatar Heavy Industries
210
|
Posted - 2012.06.03 01:37:00 -
[1] - Quote
FW sounded like it was on the outs until the recen buff. WH's had a minor nerf with sleeper neuts. Is there any other precedent? EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |

mxzf
Shovel Bros
1725
|
Posted - 2012.06.03 03:48:00 -
[2] - Quote
Incursions already got nerfed over a month ago in Escalation. If you haven't noticed any issues yet, maybe you shouldn't start claiming the sky is falling. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
131
|
Posted - 2012.06.03 03:59:00 -
[3] - Quote
mxzf wrote:Incursions already got nerfed over a month ago in Escalation. If you haven't noticed any issues yet, maybe you shouldn't start claiming the sky is falling.
Already pretty dead. The few remaining people will likely stick it out. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Spineker
161
|
Posted - 2012.06.04 17:30:00 -
[4] - Quote
Incursion are just like Faction Warfare it has been nerfed into a specialist small groups of people who will carry on with them. As for being a major part of the game no not for now. Sometimes CCP fixes things later but considering Factionwar came out in 2008 and took years to even get a look at... Yeah well |

Tirestun
NOCXIUM DOGS
27
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Posted - 2012.06.04 18:00:00 -
[5] - Quote
>implying they were alright before they nerfed it. |

Marzuq
Scarlet Weather Rhapsody
5
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Posted - 2012.06.05 03:19:00 -
[6] - Quote
The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.
If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
136
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Posted - 2012.06.05 03:40:00 -
[7] - Quote
Marzuq wrote:The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.
If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites.
Waiting time on fleets just ballooned from 10 minutes to a few hours. The nerf itself didn't kill incursions. It acted as catalyst for what killed incursions. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Gambhira Eleanor
Celestial Argonauts HELL4S
0
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Posted - 2012.06.05 08:41:00 -
[8] - Quote
you cant get VG fleet , getting on ass or HQ its a total waste of time. People want to play not wait most of the time. Thats the pitty about incursion nerfs. |

Marzuq
Scarlet Weather Rhapsody
5
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Posted - 2012.06.05 21:41:00 -
[9] - Quote
Well whenever to do incursions flying with Pubbies are always inefficient.
Flying with Pub Fleets is a waste of everyone's time.
You run with small dedicated groups who know their pilots, have the right ships, fits, etc. |

ISeeDeath
Cogs and Sprogs Starship Mechanics
0
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Posted - 2012.06.05 22:18:00 -
[10] - Quote
Hi
Yea CCP has destroyed the incursion more or less completely. The communities doing incursions have more or less dropped dead. Actually I considered it the most fun part of the game. Sitting in a fleet and chatting with new and old friend while doing the sites. This is no longer possible since very few fleets are running due to the nerf that lead to people abandon the incursion part of the game.
People are voting with their feet. I hope CCP will hear it
Meanwhile CCP is trying to make the inventory work. Something that worked to begin with that now has been changed. Best case senario will be that the reworked inventory part will also work.
I hope for CCP to come to the conclusion that they need to get the incursion back up running. Which will need them to be less nerfed than they are now.
regards
ISeeDeath |
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Flakey Foont
134
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Posted - 2012.06.05 23:50:00 -
[11] - Quote
Marzuq wrote:The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.
If you run assaults and HQ's like me everything is fine. If you want to make more isk you do the harder and more dangerous sites.
This guy is right.
But we want our risk free high-sec isk!!!!! Waaah! We quit. Everyone who is leaving cuz of this sign here....EVE is dying.....and so on. |

Bibosikus
Universal Moose Federation Moose Alliance
119
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Posted - 2012.06.06 00:26:00 -
[12] - Quote
DarthNefarius wrote:.. WH's had a minor nerf with sleeper neuts...
Being picky I know, but this wasn't a nerf, more like a rollback.
Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while.
Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's. The box said "Requires Windows-á2000 or better", so I installed Linux. |

DarthNefarius
Minmatar Heavy Industries
212
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Posted - 2012.06.06 04:10:00 -
[13] - Quote
Marzuq wrote:The Incursion nerfs only really affected vanguards which had an unbalanced income compared to other sites.
Incorrect the nerf affected the influence bar progression slowing its going to blue drastically in affect which was multiplied by the abandonment of Vanguards (especially with the stacking of OTAs) , it also actually made 2 of the 3 assault sites longer to run instead of faster like was promised in the Escalation features webpage.
The HQ runners are soon going to find themselves in bad straights fighting a daunting red bar because I doubt the VG & Assault fleets will be keeping thier numbers with the increasing abandonment of Incursions.
EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |

DarthNefarius
Minmatar Heavy Industries
230
|
Posted - 2012.06.11 06:36:00 -
[14] - Quote
Bibosikus wrote:DarthNefarius wrote:.. WH's had a minor nerf with sleeper neuts... Being picky I know, but this wasn't a nerf, more like a rollback. Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while. Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's.
CCP's nerf was a worse slug.. I doubt it'll recover at this pont of prbably intentional disregard in the hopes it'd repair itself... what are the stats CCP Affinity that you where waiting for after the NERF? Still think a knee jerk reaction is not unwarrented or you have this all planned out? An entire expansion is about to be laid to waste...sad http://memegenerator.net/instance/21816812 |

Kendra Zane
Morgan's Raiders Silver Twilight Enterprises
0
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Posted - 2012.06.11 08:11:00 -
[15] - Quote
DarthNefarius wrote:The HQ runners are soon going to find themselves in bad straights fighting a daunting red bar because I doubt the VG & Assault fleets will be keeping thier numbers with the increasing abandonment of Incursions. The incursion in Mossas was taken down by TDF/Armour on Friday. The only HS incursion left was the one in Somi which was already mobilised, expected to withdraw any minute.
A large portion of the HS incursion runners made the 25+ jumps from Mossas to Somi for the incursion. Within 16/18 hours we had taken the influence down from 100% to 0% and within 24, the mothership as well. That, to me, does not sound like a problem. In fact, it's better, because counter to what some of the people complain on here that incursions have no community etc. , getting that many people to move that many jumps and to then take down the mothership shows a great level of dedication.
Since the vanguard nerf, there are far fewer of them. Yes the influence takes longer to get to 0%. Yes, it can be a PITA when there aren't enough people to keep it down. However, I have yet to be in an incursion where we haven't managed to spawn the mothership. Armour and Shield are now working together and a number of pilots I fly with are now training for various armour ships.
The sky might be falling but I'll be damned if I'll let it do so without a fight.
|

TheGunslinger42
Bite Me inc Exhale.
45
|
Posted - 2012.06.11 12:43:00 -
[16] - Quote
DarthNefarius wrote:Bibosikus wrote:DarthNefarius wrote:.. WH's had a minor nerf with sleeper neuts... Being picky I know, but this wasn't a nerf, more like a rollback. Apocrypha 2009 brought us w-space and Sleepers neuted (well, NOSsed but the same effect). Then somehow neuting got broke a year after, and we all enjoyed not worrying about cap stability for a while. Then it got fixed over a year ago. So neuting is back to what it was originally. But it's still easily manageable solo up to & including C4's. CCP's nerf was a worse slug.. I doubt it'll recover at this pont of prbably intentional disregard in the hopes it'd repair itself... what are the stats CCP Affinity that you where waiting for after the NERF? Still think a knee jerk reaction is not unwarrented or you have this all planned out? An entire expansion is about to be laid to waste...sad
Incursions still exist, they still provide decent isk and their own little community and style of play. Some spoiled little brats now refuse to do them because they don't spew out ridiculous amounts of isk for no risk, but that just points to a problem with the attitude and entitlement of those players, not a problem with the game/devs. |

Herr Ronin
Kenyte Capital High Sec Dropouts
80
|
Posted - 2012.06.11 13:48:00 -
[17] - Quote
DarthNefarius wrote:FW sounded like it was on the outs until the recen buff. WH's had a minor nerf with sleeper neuts. Is there any other precedent?
Lol, You start a thread about this?
More wormholes? Hilarious...
| Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Liliana Rahl
Remote Soviet Industries Test Alliance Please Ignore
62
|
Posted - 2012.06.11 15:38:00 -
[18] - Quote
WHs didn't have a nerf, they had a fix. Prior to the neut fix, I could solo farm most C4 sites quite comfortably in a single tengu. Thats stupid as hell.
Incursions were paying far too much. I think the nerf was a bit heavy handed in terms of its effect on low sec/null sec but it'll be fixed and people will get back to it.
tl;dr you don't know what you're talking about |

DarthNefarius
Minmatar Heavy Industries
231
|
Posted - 2012.06.11 20:10:00 -
[19] - Quote
Liliana Rahl wrote:WHs didn't have a nerf, they had a fix. Prior to the neut fix,
lol nice semantics 
http://memegenerator.net/instance/21816812 |

Bibosikus
Universal Moose Federation Moose Alliance
122
|
Posted - 2012.06.13 11:42:00 -
[20] - Quote
DarthNefarius wrote:Liliana Rahl wrote:WHs didn't have a nerf, they had a fix. Prior to the neut fix, lol nice semantics 
It's not semantics. There was NO NERF. The original Sleeper neuting existed, then got *accidentally* broken, then got FIXED.
Still waiting for this guy to unsub as he promised he would..  The box said "Requires Windows-á2000 or better", so I installed Linux. |
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Liliana Rahl
Remote Soviet Industries Test Alliance Please Ignore
73
|
Posted - 2012.06.13 12:18:00 -
[21] - Quote
DarthNefarius wrote:Liliana Rahl wrote:WHs didn't have a nerf, they had a fix. Prior to the neut fix, lol nice semantics 
so if Concord was broken such that suicide ganking no longer became suicide ganking because Concord did nothing to the gankers, and a fix were put in place to make it so Concord started responding again, you would consider this a nerf to suicide ganking? |

DarthNefarius
Minmatar Heavy Industries
239
|
Posted - 2012.06.13 15:15:00 -
[22] - Quote
Liliana Rahl wrote:DarthNefarius wrote:Liliana Rahl wrote:WHs didn't have a nerf, they had a fix. Prior to the neut fix, lol nice semantics  so if Concord was broken such that suicide ganking no longer became suicide ganking because Concord did nothing to the gankers, and a fix were put in place to make it so Concord started responding again, you would consider this a nerf to suicide ganking?
YEP The day that CCP 'fixes' stop sucking is the day they start fixing vaccum cleaners |

DarthNefarius
Minmatar Heavy Industries
239
|
Posted - 2012.06.13 15:19:00 -
[23] - Quote
From the DEV blog I see CCP Affinity is going to kill the Expansion with small 1.5 month steps which don't address the real issues. Too bad  The day that CCP 'fixes' stop sucking is the day they start fixing vaccum cleaners |

FloppieTheBanjoClown
The Skunkworks
1758
|
Posted - 2012.06.13 17:30:00 -
[24] - Quote
DarthNefarius wrote:From the DEV blog I see CCP Affinity is going to kill the Expansion with small 1.5 month steps which don't address the real issues. Too bad  The "real issues" are that people abandoned incursions as soon as the isk faucet was stemmed. The only way to bring them back is to restore the risk-free income levels previously attained. CCP clearly thinks that would be a bad thing. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Spineker
232
|
Posted - 2012.06.13 17:45:00 -
[25] - Quote
FloppieTheBanjoClown wrote:DarthNefarius wrote:From the DEV blog I see CCP Affinity is going to kill the Expansion with small 1.5 month steps which don't address the real issues. Too bad  The "real issues" are that people abandoned incursions as soon as the isk faucet was stemmed. The only way to bring them back is to restore the risk-free income levels previously attained. CCP clearly thinks that would be a bad thing.
No you are wrong. The things were destroyed period. I thought they should be nerfed a bit myself but what CCP did was destroy the entire expansion in one single blow. It is ********, bad business, bad program management, lack of vision, more like tunnel vision and asskissing of the stupid epeennull sec. They knee jerked screwed it completely up now they will try to increment their customers back to playing because there is a huge drop in players. |

DarthNefarius
Minmatar Heavy Industries
243
|
Posted - 2012.06.14 02:46:00 -
[26] - Quote
Spineker wrote: No you are wrong. The things were destroyed period. I thought they should be nerfed a bit myself but what CCP did was destroy the entire expansion in one single blow. It is ********, bad business, bad program management, lack of vision, more like tunnel vision and asskissing of the stupid epeennull sec. They knee jerked screwed it completely up now they will try to increment their customers back to playing because there is a huge drop in players.
And what I really think is fresh is that after the kneejerk testicle blow they are not accepting the feedback in the DEV forums that the OTA's are the reason that Vanguard participation was floored and they want to wait ( I presuming another 2 months ) while those communities that have been treading water for the past 2 months completely drown.
The day that CCP 'fixes' stop sucking is the day they start fixing vaccum cleaners |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1506
|
Posted - 2012.06.14 06:43:00 -
[27] - Quote
FloppieTheBanjoClown wrote:The "real issues" are that people abandoned incursions as soon as the isk faucet was stemmed. The only way to bring them back is to restore the risk-free income levels previously attained. CCP clearly thinks that would be a bad thing.
The "real issue" is that many Incursion runners were from the mindset of classic MMO raiding guilds: when the encounters get modified from the scripts we used to know, just sit out until the hardcore folks have sorted out the new details of spawns, strategies, fittings, etc.
In a couple of months the number of Incursion runners will be more or less back to normal (esp. given the rollback to influence gain and VG income nerf).
Day 0 advice for new players: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=77176 |
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