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Anne Read
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Posted - 2009.09.04 03:07:00 -
[1]
Hi. I'm getting ready to pop can flippers but I need a warp disrupter. The problem is they all look about the same, well aside from warp jamming level I suppose. So my question is which one should I get? Also is there anything else I should get? I plan on using an afterburner with artillery, I figure these guys will be fast so it'll be easier to pop them with arty than close range blasters. TY in advance.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.09.04 03:46:00 -
[2]
Are you just talking about disruptors, or scramblers as well.
The base items are: disruptor, 20km range, strength 1, doesn't affect MWD operation, uses lots of capacitor. scrambler, 7km range, strength 2, shuts down enemy MWD as well, uses less capacitor.
There are various named versions of each, plus faction and officer versions as well as the Tech II variant. These offer the same basics, but with a little more range, or requiring a little less or more of grid/cpu/capacitor. You'd just need to compare them to see which one fits. I'd recommend using EFT or EveHQ to check these.
______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Recruitment Closed until mid-Sept. |
Renarla
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Posted - 2009.09.04 03:48:00 -
[3]
Baka failed to mention that different versions have longer ranges. Meta 4 and T2 Scramblers have 9km, and Meta 4 Disruptors only use less cap, but T2 Disruptors have 24km range. However, on another note, I now have one of those annoying sigs. |
Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.09.04 03:55:00 -
[4]
Originally by: Renarla Baka failed to mention that different versions have longer ranges. Meta 4 and T2 Scramblers have 9km, and Meta 4 Disruptors only use less cap, but T2 Disruptors have 24km range.
It's actually in there, probably could have been clearer, but it's there (I didn't mention specific ranges though). ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Recruitment Closed until mid-Sept. |
Draka Dark5
Minmatar Kartago Corp. Independent Faction
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Posted - 2009.09.04 15:20:00 -
[5]
Hi 2. What if those can flippers jam your ship and use target disruptors or do I give them to much credit ?
Greetings Draka
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Waci
Southern Cross Empire Flying Dangerous
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Posted - 2009.09.04 20:05:00 -
[6]
Edited by: Waci on 04/09/2009 20:07:18 Edited by: Waci on 04/09/2009 20:06:40 Edited by: Waci on 04/09/2009 20:06:13 Do you mean tracking disruptor or ECM (aka jamming)? Tracking disruptors make the targets guns move around slower, so they will hit for less and miss more on targets moving fast enough, just like a big ships guns have trouble hitting small ships. ECM makes the target unable to lock and breaks all the locks at the time it starts. If you are dealing with can flippers, you are most likely in high sec space.
There are ways to warp scramble someone without targeting (bubbles) , but those are only usable in 0.0 space, so in high sec you can't be scrambled without being targeted. But if someone REALLY wants to stop you from warping, he can crash his ship into yours to knock your ship around so that you can't align and warp away (aka bumping).
I would guess that if someone's can flipping, he's trying to bait miners/newbs, and isn't expecting noteworthy resistance, so jamming or other forms of EWAR are possible but unlikely. -------------------------------------------------
SCE |
Anne Read
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Posted - 2009.09.05 06:30:00 -
[7]
When you jam a target you have to use jammers specific to their radar, correct? I'm using a different radar type so in theory they shouldn't jam me because they probably have the wrong jammers. I may be wrong on this, so please feel free to correct me.
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Marine HK4861
Caldari State Protectorate
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Posted - 2009.09.05 07:57:00 -
[8]
Originally by: Anne Read When you jam a target you have to use jammers specific to their radar, correct? I'm using a different radar type so in theory they shouldn't jam me because they probably have the wrong jammers. I may be wrong on this, so please feel free to correct me.
Fitting the correct type of ECM to counter your ship is as easy as docking and fitting a new module.
If you're flying Minmatar ships, then they'd need to use LADAR based jammers for the best chance, but other types of have a (much reduced) chance of jamming you or they could just use multispecs, which have an equal chance of jamming all ships.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.09.06 07:12:00 -
[9]
Edited by: Baka Lakadaka on 06/09/2009 07:14:57
Originally by: Marine HK4861
Originally by: Anne Read When you jam a target you have to use jammers specific to their radar, correct? I'm using a different radar type so in theory they shouldn't jam me because they probably have the wrong jammers. I may be wrong on this, so please feel free to correct me.
Fitting the correct type of ECM to counter your ship is as easy as docking and fitting a new module.
If you're flying Minmatar ships, then they'd need to use LADAR based jammers for the best chance, but other types of have a (much reduced) chance of jamming you or they could just use multispecs, which have an equal chance of jamming all ships.
To be specific:
The correct racial type gives a strength of 3 for that specific type. The multi-spec gives a strength of 2 for all types The incorrect racial type gives a strentgh of 1 (each racial type has a strength of 3 for it's own type and a strength of 1 for the other 3)
These strengths are used to calculate the chance.
Edit: Base tech 1 units used for this comparison. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Recruitment Closed until mid-Sept. |
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