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Thread Statistics | Show CCP posts - 9 post(s) |

Pattern Clarc
Celtic Anarchy
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Posted - 2009.09.18 15:03:00 -
[1]
Originally by: CCP Ytterbium
Typhoon Fleet Issue:
òSlot layout: weapon layout back to 4 turrets and 4 launchers, receives an additional low-slot instead (for a total of eight)
Whats the big deal about allowing 5/5 hardpoints? It should come on the t1 phoon as standard.
Also, please take a moment to view the link in my signature. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
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Posted - 2009.09.22 13:23:00 -
[2]
The Fleet issue tempest is clearly the worst out of the bunch.
Infact it's worse now than it was before.
Beyond that, fit the cammo patterns on the Gall Navy ships and maybe the ease the fittings a little bit on the scorp and I feel everything would more or less be fine.
____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
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Posted - 2009.09.25 16:03:00 -
[3]
I'm not sure how swapping the shield/armour values around solves the niche issue of the tempest, nor the fleet tempest for that matter.
Have you considered that there might be too many armour tanking ships trying to do the same thing in the same fashion? Until this issue is addressed, you'll either not fix the Tempest, or displace the problem onto another ship. People are keen on 7/6/6, 8/7/4 slot layout wise.
As for the Typhoon and fleet versions, thanks for listening, those ships are practically perfect. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
|
Posted - 2009.09.25 16:15:00 -
[4]
Edited by: Pattern Clarc on 25/09/2009 16:15:41 Make Zuluparks Tempest less fail TBH.  ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
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Posted - 2009.09.30 17:24:00 -
[5]
I HAVE A DREAM!
[Tempest, New Setup 1] Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Quad LiF Fueled I Booster Rockets Warp Disruptor II Heavy Capacitor Booster II, Cap Booster 800 Large Shield Extender II Invulnerability Field II Large Shield Extender II Invulnerability Field II
Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Dual 650mm Repeating Artillery II, Republic Fleet EMP L Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x5 Warrior II x5
+10% speed and agility ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
|
Posted - 2009.10.01 13:25:00 -
[6]
Originally by: Sebroth I like the idea of making the tempest hull armor tankers. Why? This is why:
MaelstromSheild + Turret weapon platform TempestArmor + Turret TyphoonArmor + 'hybrid'
If the tempest hull would be more of a shield tanker you get:
MaelstromShield + Turret weapon platform TempestShield + Turret TyphoonArmor + 'hybrid'
Except seen in the context of those who wish to cross train...
MaelstromSheild + Turret weapon platform TempestArmor + Turret TyphoonArmor + 'hybrid'
ApocArmor + Turret GeddonArmor + Turret AbaddonArmor + Turret
DomiArmor + 'hybrid' MegathronArmor + Turret HyperionArmor + Turret
ScorpShield + Missiles RavenShield + Missiles RokhShield + Turret
There are currently twice as many armour tankers at battleship level. I believe that the sheer number of ships competing in the same niche is the reason why the Tempest loses out even though it is kinda different to it's racial peers.
Quote: I do agree that the game have to many ships focused on armor tanking but I dont think 2/3 of the minmatar BSs should be shield tankers just to balance it out. Specially not when the 3rd BS and only alternative is the most skill intensive (sub capital) ship in game.
The typhoon more than makes up for it now after the 5/5 slot assignment. And either way, many pilots would agree that shield tanking provides better synergy with minmatar's speed and agility, due to plates adding mass and rigs reducing speed.
Quote: The few that have more sp in shield will have the maelstom at BS level. Im not 100% sure but I do have a feeling most minmatar pilots first go projectile + amor then they add shield and last they add missiles (and drones mix in it all ofc). Just like I did.
If they fly t2 ships, it's most likely they would have much greater skill points in shields, so I disagree. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
|
Posted - 2009.10.01 19:34:00 -
[7]
Originally by: Roemy Schneider scorp is a shield tanker...? 
I see what you did there  ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Celtic Anarchy
|
Posted - 2009.10.04 12:16:00 -
[8]
Edited by: Pattern Clarc on 04/10/2009 12:16:18
Originally by: Ecky X I support Typhoon changes, there is now NO reason to fit crappy large projectiles.
I would rather the Tempest be a shield tanker. As stated, we have plenty of armor tanking battleships. An 8/7/4 Pest would be amazing for small-gang work (but probably slightly worse for sniping), or even 8/6/5, though we already have a bunch of those. 8/5/6 is, tbh, a pretty poor slot layout for most everything.
/me wonders whether the game design/Balance department are listening... ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.10.18 18:09:00 -
[9]
Unsticked? Really? ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.10.22 18:55:00 -
[10]
CN Hoobkill is chronically short on CPU, fitting anything even with rockets .
I would advise adding 50-70 extra CPU to allow utilisation of it's slots which is technically 1 less than all the other Navy Frigs (no utility highslot) +/- the same damage potencial ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 16:50:00 -
[11]
Quote: the Tempest and the Fleet Tempest need a bit of work. For example, the Navy Megathron and Navy Apoc not just compare reasonably well with there pirate variants but are complementary, where as the Macherial is just superior to the Fleet Tempest in every way conceivable in every thing the fleet tempest is can do to do. Before you mention cost, the Fleet Phoon would probably do armour tanking better, and another races navy battleship better still.
Also, Navy frigs arn't seeded? ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 17:29:00 -
[12]
Would probably be easy to just buy them on the market,
Also, no one's forcing you to fly them, and if you insist on flying expensive ships, pirate ships are much better and much more harder to get. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.16 17:20:00 -
[13]
Quote: We would also like to thank every one involved in the testing and constructive feedback process so far, as it has proved to be quite invaluable during the first design process. Keep it coming!
Ok...
I'm just going to leave this link to what the Fleet Tempest should be here, you don't have to look at it or comment on it unless you think your really sure, ok? ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.19 19:09:00 -
[14]
I have always fought the way they would nerf the shield recharges of battleships that would otherwise still tank less than a drake/myrmiddon in a passive re-charge fit a little perculuar...
Not that the CCP's balance team follows much logic these days. ____ Minmatar ship fixes... |

Pattern Clarc
Blue Republic
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Posted - 2009.11.25 01:23:00 -
[15]
So, the Phoon is practically perfect... Now time for some Tempest/Fleet Tempest loving... ____ *New* - Tempest/Maelstrom |
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