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eliminator2
Gallente
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Posted - 2009.09.11 07:17:00 -
[1]
ok so ingame at the moment the tempest fleet issue is half shield tanker and half armor tanker it has so much different fits to it that its the most unique faction battleship which is the only reason that people buy the ship. I have bought this ship for its amazing shield tank capabilities BUT the changes CCP have anounced for it made me go abit green. lets look at the current chang CCP has installed for fleet pest:
Tempest Fleet Issue:
ò New slot layout: 8 high, 5 med, 6 low slots, 7 turrets, 4 launchers ò Fittings: 577 CPU, 17050 powergrid ò Dronebay increased by 25m3, bandwidth unchanged ò Speed: +10% max velocity and agility increased by 10%
most people will say whats wrong with that?
when in reality there is so much wrong with it, first why add extra high slot? i mean id rather have the extra mid than a extra high woundnt you?
atm to me it looks like a miniture macherial after the speed nerf big useless but can do great pve. i propose this as a change than the current idea ccp has
Tempest Fleet Issue:
ò New slot layout: 8 high, 6 med, 6 low slots, 6 turrets, 2 launchers ò Fittings: 640 (or maybe to 700?) CPU, 17050 powergrid ò Dronebay increased by 25m3, bandwidth unchanged ò Speed: +10% max velocity and agility increased by 10%
basicly i gave it +1 med slot - 1 turret slot -2 missles slots and alot more cpu
this means the fleet pest still has the option to armor tank or shield tank depending on what the user has trained for, the -1 turret and -2 missile slot gives the ship a balance of 6 guns and 2 missiles to fill that 8 high slots or they could go with 6 guns and 2 nuets/nos or 6 guns and salvages/tractor beams OR 4 gun 2 missiles and whatever you want in lows, basicly it keeps loads of ideas going for the mids giving the user and opponent (if used for pvp) thinking about what it might be a shield tanker? armor tanker? full proj with nuets? half proj half missiles rest rr? its endless.
it might seem overpowered to most people which i must admit does seem abit to me but might be a good start but in my view the fleet pest only needs a cpu boost to fit a proper shield tank to it :D
and oh yea they need to fix projectiles :p
flame away :D or give your views on what it should be used for :p (no stupid ideas internet spaceships are serious buisness ----------------------------------------------- i met Eliminator1..... i ate it and spat it out now hes my minion :)
i kill miners and missioners people say, i call them target practise |

Aranis Nax
Seraphim Blades
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Posted - 2009.09.11 08:20:00 -
[2]
Or put in other words, don't change anything except speed and agility. Well apart from a bit more cpu for versatility's sake. Shield tanks are horrendous cpu hogs. ----- My Tempest fix suggestion: -1 high, +1 mid, -1 turret. ROF bonus to 7.5%. Increase maneuverability. |

Herschel Yamamoto
Agent-Orange
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Posted - 2009.09.11 15:09:00 -
[3]
So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
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Aranis Nax
Minmatar Seraphim Blades
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Posted - 2009.09.11 15:13:00 -
[4]
Originally by: Herschel Yamamoto So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
You do know the current fleet tempest is 8/6/6, right? And it's fine as is ----- My Tempest fix suggestion: -1 high, +1 mid, -1 turret. ROF bonus to 7.5%. Increase maneuverability. |

eliminator2
Gallente
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Posted - 2009.09.11 18:34:00 -
[5]
Originally by: Aranis Nax
Originally by: Herschel Yamamoto So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
You do know the current fleet tempest is 8/6/6, right? And it's fine as is
thank you for that i was at work at time so couldnt comment
the fleet pest will allways have more cpu pgu and other extra bits and pieces you don't relise ----------------------------------------------- i met Eliminator1..... i ate it and spat it out now hes my minion :)
i kill miners and missioners people say, i call them target practise |

Herschel Yamamoto
Agent-Orange
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Posted - 2009.09.11 21:59:00 -
[6]
Originally by: Aranis Nax
Originally by: Herschel Yamamoto So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
You do know the current fleet tempest is 8/6/6, right? And it's fine as is
Yeah, I know. Always seemed crazy to me.
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eliminator2
Gallente
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Posted - 2009.09.12 07:51:00 -
[7]
Originally by: Herschel Yamamoto So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
if the faction was givin all 8 turret slots to proj's then it will basicly be a expensive version of the mael without the bonus to boost amount :p ----------------------------------------------- i met Eliminator1..... i ate it and spat it out now hes my minion :)
i kill miners and missioners people say, i call them target practise |

Herschel Yamamoto
Agent-Orange
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Posted - 2009.09.12 16:11:00 -
[8]
Originally by: eliminator2
Originally by: Herschel Yamamoto So you want to take a ship with more lows than mids, and give it an extra mid as the faction ship bonus slot? That's kind of crazy, really. If you wanted to propose giving the T1 tempest 7 turrets and the faction 8, I might be interested. But this? No.
if the faction was givin all 8 turret slots to proj's then it will basicly be a expensive version of the mael without the bonus to boost amount :p
And with 2 DPS bonuses. 13.33 effective turrets might be capable of some pretty impressive numbers, I'd wager.
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