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Thread Statistics | Show CCP posts - 1 post(s) |

Vulfen
Ministry of War Amarr Empire
0
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Posted - 2012.06.04 23:48:00 -
[1] - Quote
Personally my hat came off to CCP when they introduced T3 cruisers, an expensive ship that could fit many roles.
I Want more of this, it cant be too hard for them to come up with another branch of these ships. I would love to see Tech 3 Frigs, i think this would be awesome since they are frigs they would be relativly simple to use, and also loose. Which is what we all want to see shiny things going boom.
My possible ideas for T3 frig sub systems
Defencive - bonuses like logistics alowing them to fit medium remote reps or transfers, this would alow for more gangs like AF and SB gangs. Offensive - More range to frigate weaponary Propulsion - id like to see the same bonus as the current role bonus for AFs
Im not saying CCP should be constantly adding ships at every Expansion but i would have thought this to be a logicial train from T3 cruisers to expand on this area
Vulfen |

Zan Shiro
Alternative Enterprises
7
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Posted - 2012.06.05 07:22:00 -
[2] - Quote
Vulfen wrote:Offensive - More range to frigate weaponary Propulsion - id like to see the same bonus as the current role bonus for AFs
if people love 100mn tengu, they'll just love t3 light standard 10mn "kestrels/hawks" lol.
Or 10mn jags and wolves t3 variants.
They have to "fix" current t3 first. More than enough whines about some current t3, but to be fair the cruisers need a reevaluation before they have frigates that can kite most cruisers, but now with moar dps. Currently only a few do it. Lights suck ass and jags and wolves if you can grapple them down have kite builds which generally are not very tanky.
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Tor Gungnir
Agenda Industries
185
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Posted - 2012.06.05 07:55:00 -
[3] - Quote
Yeah lets make all the T1 and T2 ships redundant why don't we? Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Vilnius Zar
Ordo Ardish
41
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Posted - 2012.06.05 07:57:00 -
[4] - Quote
Please, no more T3. It was a funky experiment but it' seems to be impossible to make them balanced in a way that they're all viable while not completely fekking over other ships. Amat victoria curam. |

Tasiv Deka
Ganked And T Bagged
43
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Posted - 2012.06.05 08:01:00 -
[5] - Quote
I would rather have Tech 3 Battleships, however i live in WH space and would like even more demand for the salvage im getting . That and i am getting rather bored with the BSs i can fly.
Also a Tech 3 BS would (atleast in a slightly more immersion acceptable way) allow for a subsystem that allows for essentially mini carriers(i wish to spew hornets from a ship at an alarming rate)
other ideas: Large Heavy Interdictors, a missle subsystem that allows for 8 launchers, and even more ideas that i have written down somewhere in the mess of ideas i have accumulated for EVE.
EDIT: The previous posters do bring up a good point... balance the current ships first My TLDRs are usually still pretty long... so buck up and read it because usually when someone talks that much theyre either a politician or they have something important to say... sometimes both... but not usually |

Tor Gungnir
Agenda Industries
186
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Posted - 2012.06.05 08:19:00 -
[6] - Quote
Tasiv Deka wrote:(i wish to spew hornets from a ship at an alarming rate)
That sounds like a weird sexual thing. Gallente is what America believes itself to be.
Caldari is how America is in reality. |

Lunkwill Khashour
Red Federation RvB - RED Federation
111
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Posted - 2012.06.05 11:51:00 -
[7] - Quote
T3 industrial: big cargo,big resists, small and agile and warpspeed, cloaky, anti-bubble, salvaging, probing, mining, refitting hangar, covert jumpdrive, command boni, ...
Lots of potential as long as they can't mine better or carry more than existing ships (or other specialities). It would be the combination of subsystems that make it interesting |

Daniel Plain
Science and Trade Institute Caldari State
154
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Posted - 2012.06.05 11:54:00 -
[8] - Quote
the carebear in me desperately wishes for a T3 Battleship to bling out. |

Copine Callmeknau
Kangaroos With Frickin Lazerbeams Ninja Unicorns with Huge Horns
186
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Posted - 2012.06.05 12:01:00 -
[9] - Quote
Would rather some T3 modules before more T3 ships.
afaik the plans for t3 mods was slightly worse stats than T2, but half the heat damage. Or something along those lines There should be a rather awesome pic here |

FlinchingNinja Kishunuba
Bellum Esca
99
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Posted - 2012.06.05 14:35:00 -
[10] - Quote
Tech 3 indy ships to coincide with the ring mining. |

Renier Gaden
Exanimo Inc Hedonistic Imperative
3
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Posted - 2012.06.05 14:52:00 -
[11] - Quote
T3 aside, the idea of a Logistics frigate sounds interesting. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
108
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Posted - 2012.06.05 16:22:00 -
[12] - Quote
Rather see marauders loose salvage ability and win capital guns and tracking bonus, now this would be awesome !! brb |

Kalel Nimrott
Wishful Desires Inc. Armada Assail
12
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Posted - 2012.06.05 16:29:00 -
[13] - Quote
Almost every role in the game is covered by a ship class or type, even the multiplataform role (T3 cruisers). Which possble role is yet to be fullfilled? Answer me that question and not what mods would you like to use and you have your new ship type. But I don't think it would be another multiplataform T3. |

Eternal Error
Exitus Acta Probant
35
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Posted - 2012.06.05 17:00:00 -
[14] - Quote
They don't need to introduce more ships of any tech level until they balance the ones currently in the game, starting with T3s. |

Dibblerette
The Phantom Regiment The House Of Cards.
76
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Posted - 2012.06.05 17:05:00 -
[15] - Quote
Lin-Young Borovskova wrote:Rather see marauders loose salvage ability and win capital guns and tracking bonus, now this would be awesome !! THAT would be cool. Especially if they kept the Large guns too. That way, you could focus your bonused WTFcannon on BSs, and use smaller large guns to kill everything else. Honestly, I just want to see how they strap a capital gun to the Tempest hull. Should be hilarious. |

stoicfaux
1091
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Posted - 2012.06.05 17:40:00 -
[16] - Quote
Kalel Nimrott wrote:Almost every role in the game is covered by a ship class or type, even the multiplataform role (T3 cruisers). Which possble role is yet to be fullfilled? Extrapolating from the Tengu, Caldari T3 frigates would fill the role of having a battlecruiser tank with battlecruiser firepower on a frigate hull.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Jayrendo Karr
Suns Of Korhal Terran Commonwealth
138
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Posted - 2012.06.05 20:13:00 -
[17] - Quote
Lets go ahead and put more ships into the "barely usable/not worth it" pile. T3 cruisers are more than enough imo. |

FlinchingNinja Kishunuba
Bellum Esca
99
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Posted - 2012.06.05 20:13:00 -
[18] - Quote
Kalel Nimrott wrote:Almost every role in the game is covered by a ship class or type, even the multiplataform role (T3 cruisers). Which possble role is yet to be fullfilled? Answer me that question and not what mods would you like to use and you have your new ship type. But I don't think it would be another multiplataform T3.
Combat mining vessel with DPS bonus to drones... BS don't count. |

Mastin Dragonfly
No Point of Dispute Point of Dispute
5
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Posted - 2012.06.05 20:29:00 -
[19] - Quote
Only if they don't make them so completely ugly as a lot of the t3 cruiser set ups, especially the Legion and Proteus. |

Hans Tesla
RigWerks Incorporated
9
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Posted - 2012.06.05 20:34:00 -
[20] - Quote
Kalel Nimrott wrote:Which possble role is yet to be fullfilled?
Dedicated gas cloud harvester?
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Kalli Brixzat
39
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Posted - 2012.06.06 03:07:00 -
[21] - Quote
As was said above, the carebear in me wants nothing more than a T3 BS to pimp out for L4 and L5 farming.
But...the reasonable player in me thinks that existing ships should be fixed before new ships are added.
Mastin Dragonfly wrote:Only if they don't make them so completely ugly as a lot of the t3 cruiser set ups, especially the Legion and Proteus.
I find this funny...the Legion and Proteus are my two favorite T3's, aesthetically.
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Muad 'dib
The Imperial Fedaykin
312
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Posted - 2012.06.06 03:12:00 -
[22] - Quote
are we not still waiting on the mystical 5th subsystems still? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Kalli Brixzat
39
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Posted - 2012.06.06 03:14:00 -
[23] - Quote
Muad 'dib wrote:are we not still waiting on the mystical 5th subsystems still?
You mean the one that will either be:
1. So good, you MUST fit it or be deemed a "bad"; or 2. Is so bad that it's not even really in-game. |

Cedo Nulli
Royal Amarr Institute Amarr Empire
169
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Posted - 2012.06.06 03:24:00 -
[24] - Quote
Lin-Young Borovskova wrote:Rather see marauders loose salvage ability and win capital guns and tracking bonus, now this would be awesome !!
Yes please ! |

Kalli Brixzat
39
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Posted - 2012.06.06 03:36:00 -
[25] - Quote
Cedo Nulli wrote:Lin-Young Borovskova wrote:Rather see marauders loose salvage ability and win capital guns and tracking bonus, now this would be awesome !! Yes please !
Oh for the love of fekk no... |

Trinkets friend
Sudden Buggery Dead On Arrival Alliance
374
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Posted - 2012.06.06 04:53:00 -
[26] - Quote
My wish-list: - Marauders gaining actual sensor strength so they can be used in PVP - Marauders losing their useless tractor beams (obsoleted by Noctis) to be replaced by enhanced EWAR bonuses (TP/ECM/Web/TD) - An actual gas-sucking ship built for purpose (hello 20k cargo plus turret slots) / ship for ring mining combo deal
Interestingly, you can have logistic frigates. It's called remote-rep assault frigates. They work, they are fun, easy to train into. The small shield transporters, however, are seriously useless (wtf fitting requirements) however, so this is an armour-only dealybob.
T3 frigates? Seriously? The biggest problem will be restraining the powergrid and CPU and making the actual modular systems work on a frigate hull. It's not like you get many slots or PG/CPU to start with, so if it worked like the cruiser subsystems, you'd have 2 or 3 subsystems in each slot which didn't add a high/mid/low slot and just added capabilities.
Eg, take the current Merlin.3/4/3 layout for 7 slots total. If you have 5 subsystems, each subsystem can only give you one slot each, and only a couple could give you 2 slots. However, if you even give one subsystem in each category, someone can put together a T3 frigate with 10 slots total.
Whether or not you can fill those up on PG/CPU is another matter, but take your average Merlin. It has 225 Tf of CPU and 50 PG. So, your propulsion and engineering subsystems can only give you 25 PG each, and your offensive, defensive and electronics subs can only give around 80Tf each on average.
Spread 50 PG around 10 slots, and you can't fit much at all. Maybe a small extender, a smal booster. 225 Tf around 10 slots, you'll be restricted to passive hardeners, resistance plates...or you'll have to find a way of balancing things out.
And in the end you would end up with a frigate with HAC style DPS (cause, frankly, blaster Enyos already out-DPS Eagles), cruiser sized tanks (given the Merlin and Punisher already out-tank most 2nd and 3rd tier cruisers and out-DPS them by 50%), and BS sized cost. Yeah, that's the way forward! Though, of course, the idea of having people lose SP's to arty tornados and arty thrashers with the inevitable active-tanked FW grinding fits AFKing through hisec does have merit. The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu localectomy.blogspot.com.au
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Kaikka Carel
White syndicate Wormholes Holders
54
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Posted - 2012.06.06 06:16:00 -
[27] - Quote
^ Loved the last part))
So taking those restrictions into consideration would a T3 Destroyer work? With actuall T2 ressists and not that crap dictors have. |

ACE McFACE
Acetech Systems
690
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Posted - 2012.06.06 11:04:00 -
[28] - Quote
Renier Gaden wrote:T3 aside, the idea of a Logistics frigate sounds interesting. Should of made the mining frigates into t1 logi frigates, then t2 counterparts of them I just gotta go fast! |

Lin-Young Borovskova
Science and Trade Institute Caldari State
120
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Posted - 2012.06.06 11:16:00 -
[29] - Quote
stoicfaux wrote:Kalel Nimrott wrote:Almost every role in the game is covered by a ship class or type, even the multiplataform role (T3 cruisers). Which possble role is yet to be fullfilled? Extrapolating from the Tengu, Caldari T3 frigates would fill the role of having a battlecruiser tank with battlecruiser firepower on a frigate hull.
Ho noes "light missiles are overpowered" threads incoming. It's not like if those are just underrated  brb |

Daniel Plain
Science and Trade Institute Caldari State
161
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Posted - 2012.06.06 11:22:00 -
[30] - Quote
ACE McFACE wrote:Renier Gaden wrote:T3 aside, the idea of a Logistics frigate sounds interesting. Should of made the mining frigates into t1 logi frigates, then t2 counterparts of them and then change scout sites to be frigate only and balanced to a 5man gang. that would be pretty awesome. |
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