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Thread Statistics | Show CCP posts - 12 post(s) |

Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.15 14:22:00 -
[1]
Edited by: Jowen Datloran on 15/09/2009 14:23:31
Originally by: Draco Argen Quick one. @Grescale you mentioned in one of your replies "what might help NRDS style play" in 0.0 (unless i read wrong)
One simple answer, The ability for a player to share/borrow standings outside any existing Corps, Aliances. Or at very least "switch to" the standings of another Aliance. In other words replace CVA's home brew KOS checker with a standing system you can look at, at a glance, in game. It should abandon your normal standings, In empire Jim may be your enemy, but in X Aliances space you must play nice. I fear "treaties" will just be big boy politics and cut out the natural qubiling that goes on within social groups or entities.
This would allow very flexible politics. Not just NRDS, but more complex NBSI, etc. Not necessarily bound to alliances themselves.
And can we ask that we clean up this "A whole Alliance cant have standing to a corp, or player" thing, yes we can. Just Eve wont let us set it lol.
Thanks for your time.
So, an ability to look up an entity's (faction/alliance/corporation/pilot) self set standings and with a quick right click select to copy those standings to yourself or your corporation/alliance depending on your privileges. A nice idea. ---------------- Mr. Science & Trade Institute
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.15 18:16:00 -
[2]
Luckily CCP has never been a fan of the beating method but always preferred the carrot approach.
Also, limiting or removing existing game play elements is seriously counterproductive for a company which goals are to expand and improve its product. ---------------- Mr. Science & Trade Institute
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.15 23:16:00 -
[3]
Originally by: Bagehi
Originally by: Macon Squaredealer For those of you posting "nerf empire", just stop already.
No. Being able to get rich by AFK mining Veldspar in empire does not make sense.
Whoha, that was a odd outburst.
Maybe rethink the game dynamics that makes it possible to be "rich" mining Veldspar and you will see it has little to do with the current high sec/no sec debate. One of the main complaints against high sec mission runners is in fact that they can "mine with their guns" which effectively should work against the possibility of being rich mining Veldspar. ---------------- Mr. Science & Trade Institute
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