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R Ramjet
Virgin Galactica
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Posted - 2009.09.15 02:23:00 -
[1]
Considering a POS is a large stationary object anchored within a system, I would think it has the scale and ability to field high quality scanners & sensors to monitor the space it's in. Hence this idea - Exploration arrays for the POS.
As an Example, I propose the following;
Wormhole Detection Array A permanently anchor-able object within a POS, that monitors the system it is in for the presence of Wormholes. If a wormhole is detected, the module sends a Corp mail with a bookmark to the object. This module I would imagine would be fairly small and not have large fitting requirements, but would cost additional fuel to keep it running, variable to the security of the system it is located in.
Other types of Exploration arrays could also be anchored in a pos, at the cost of additional fuel requirements, that can monitor for the presence of other types of explorations sites.
If you have gone to the expense of building a station in a system, why shouldnt you then have the advantage when it comes to know what is happening in your system. I dont think this is overpowered as it only monitors the one system the station is in, and has an ongoing Isk overhead, as it requires fuel to keep it active.
I'd love to hear any constructive feedback that my fellow pod pilots might have?
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.09.15 02:34:00 -
[2]
This thread delivers new levels of laziness.
Learn to probe. Learn to probe fast.
Prepare for more flames as well. _____________________________________________
-Sketch, Certified Pharmacist
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harry happypants
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Posted - 2009.09.15 02:37:00 -
[3]
+1 for lazyness
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R Ramjet
Virgin Galactica
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Posted - 2009.09.15 02:41:00 -
[4]
Originally by: XXSketchxx This thread delivers new levels of laziness.
Learn to probe. Learn to probe fast.
Prepare for more flames as well.
I think you missed the point of the idea. Please re-read the first paragraph of OP.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.09.15 02:45:00 -
[5]
Originally by: R Ramjet
I think you missed the point of the idea. Please re-read the first paragraph of OP.
I think you missed the point of the probing mechanic rework with Apocrypha.
Probing a sig can take less than a couple minutes with proper gear and skills.
W-space is about exploring. So.....go explore. _____________________________________________
-Sketch, Certified Pharmacist
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R Ramjet
Virgin Galactica
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Posted - 2009.09.15 02:54:00 -
[6]
This idea has nothing to do with probing, it has to do with adding options to POS design, and being reality as to what a stationary structure in a system has the ability to do, as well as providing an alternate means of exploration, and an isk sink for corps in a position to do so.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.09.15 02:58:00 -
[7]
Originally by: R Ramjet This idea has nothing to do with probing, it has to do with adding options to POS design, and being reality as to what a stationary structure in a system has the ability to do, as well as providing an alternate means of exploration, and an isk sink for corps in a position to do so.
It has everything to do with probing, as you're replacing probing with lazy mans POS module that does it for you. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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R Ramjet
Virgin Galactica
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Posted - 2009.09.15 03:05:00 -
[8]
Originally by: XXSketchxx
Originally by: R Ramjet This idea has nothing to do with probing, it has to do with adding options to POS design, and being reality as to what a stationary structure in a system has the ability to do, as well as providing an alternate means of exploration, and an isk sink for corps in a position to do so.
It has everything to do with probing, as you're replacing probing with lazy mans POS module that does it for you.
One that costs isk to buy, costs isk to run, and gives me an advantage in a system that I've invested isk in to setup a station. It is not a lazy way of doing anything, due to the costs involved one would need to have income - something one cannot do by being 'lazy'.
It provides an alternative method of reaching a similar end result - something you'll find eve is all about.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.09.15 03:20:00 -
[9]
Dude.
I live in a wormhole system. Going on 6 months now. I'm invested. Would this module be 100% worth it despite fuel/purchase cost? Absolutely. But is it really a viable option? Absolutely not.
It takes all of a couple minutes to probe out the daily wormholes and any new signatures. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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R Ramjet
Virgin Galactica
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Posted - 2009.09.15 03:50:00 -
[10]
Originally by: XXSketchxx ...I live in a wormhole system...
In which case your not really the intended market for such a device, as you never leave home without a probe launcher. Thank-you for your feedback and taking the time to comment tho, it is appreciated
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HeliosGal
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Posted - 2009.09.15 04:56:00 -
[11]
Im gunna support this idea. Perhaps it should chew up 100m worth of fuel a day though, or even sleeper gas at a exponential rate the longer its on.
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PMolkenthin
League Of Shadows.
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Posted - 2009.09.15 04:58:00 -
[12]
It sounds to me like you want to live in wormhole space, make lots of ISK and not have to do the work involved with living in w-space. Why not take it one step further, and have this POS module list all the sleeper, and exploration sites for you.
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Geldar Wroontik
Gallente Galactic System Lords Alliance
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Posted - 2009.09.15 05:24:00 -
[13]
Originally by: R Ramjet
Originally by: XXSketchxx ...I live in a wormhole system...
In which case your not really the intended market for such a device, as you never leave home without a probe launcher. Thank-you for your feedback and taking the time to comment tho, it is appreciated
If you're going to explore wormholes then you shouldn't leave home without a probe launcher.
This is possibly the laziest exploration idea I've ever seen. Decent skills - maybe a day or two of training - means you can pinpoint a wormhole in three or four minutes minutes given that they're typically the strongest signatures you can find. The most time it has ever taken me to pinpoint a signature (any signature) since Apocrypha's release is six minutes, and those are the annoyingly hard to find ones that start at 0.5% strength at 32AU.
Go grab yourself an astrometrics frigate/covops frigate/anything with a high slot and scan the sites down yourself.
----- Blasters: enough Ammunition: plenty Bubblegum: none |
R Ramjet
Virgin Galactica
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Posted - 2009.09.15 05:34:00 -
[14]
I think perhaps I'm getting the wrong kind of responses here due to a poor example.
The idea wasnt really aimed at WH space at all, so I'll offer a different example.
Ladar Detection Array A permanently anchor-able object within a POS, that monitors the system it is in for the presence of Ladar Sites. If a site is detected, the module sends a Corp mail with a bookmark to the object. This module I would imagine would be fairly small and not have large fitting requirements, but would cost additional fuel to keep it running, variable to the security of the system it is located in.
Perhaps further to this, the module may not be anchored in WH space at all.
Does that make more sense?
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Geldar Wroontik
Gallente Galactic System Lords Alliance
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Posted - 2009.09.15 05:40:00 -
[15]
Originally by: R Ramjet I think perhaps I'm getting the wrong kind of responses here due to a poor example.
The idea wasnt really aimed at WH space at all, so I'll offer a different example.
Ladar Detection Array A permanently anchor-able object within a POS, that monitors the system it is in for the presence of Ladar Sites. If a site is detected, the module sends a Corp mail with a bookmark to the object. This module I would imagine would be fairly small and not have large fitting requirements, but would cost additional fuel to keep it running, variable to the security of the system it is located in.
Perhaps further to this, the module may not be anchored in WH space at all.
Does that make more sense?
See, this is even worse. Wormholes in and of themselves don't give you ISK, you need to find one, go in (either by yourself or with a group) and then beat up some Sleepers and take their loot. Ladars, Radars, Gravs and Mags all require little more than finding them in the first place.
This is a lazy idea. If you want to find Mag sites, Ladar sites, Grav sites, Radar sites, go look for them. If you want lazy ISK go do L4s in a Raven/Dominix. If you want to find the good ISK of particularly Radar sites, go spend time scanning them down.
You're asking for basically an I-Win-Give-Me-ISK button.
(also just fyi this is how I understood your idea originally, I was talking about wormholes because that was your first example)
----- Blasters: enough Ammunition: plenty Bubblegum: none |
Rufus Starlight
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Posted - 2009.09.15 06:58:00 -
[16]
I find this to be a good idea. I'd certainly invest for a few of these in the wormhole I'm in.
Am I lazy? Hell yes!
But seriously. Sure, it takes only a few minutes to scan stuff out, so why would that bit of lazyness even matter? If you have a POS you spend 10 seconds getting out of the shield, launching probes, then getting back in. Perfect safety and scan ability already.
Maybe if scanning had been actually dangerous! It's the Initial scan that takes time. When it comes to wormholes you have to scan it out First, enter, find a suitable place to put up the POS and then wait an hour for the bloody thing to online. That's the dangerous part, that's the thing exploration is needed for.
When you've got everything put up, it just plain makes No Sense that there's no way to monitor a system you've put up a space station in.
In fairness to the exploration bit I do think there should be more work on it than just putting up a structure at the POS. Maybe you'd have to put up a full scanner array with a few signal towers placed in the system as well? Or have an online time of 2 days so you can't just put them up directly after the POS and get a load of "warp to" hits instantly?
The few minutes I spend on scanning every day isn't a problem. I can do it just fine, but it doesn't make sense that I have to do it again and again for a system that's already been explored.
Heck, while we're at it, why not make it an ability to launch beacons if you want to? That sends a warpable signature to the overview. Not going to be used much, but it's a feature that makes sense as well since NPC corps and such use them. There's loads of features one could add to something like this as well.
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Geldar Wroontik
Gallente Galactic System Lords Alliance
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Posted - 2009.09.15 07:06:00 -
[17]
Originally by: Rufus Starlight I find this to be a good idea. I'd certainly invest for a few of these in the wormhole I'm in.
Am I lazy? Hell yes!
I don't know if you've noticed or not, but EVE isn't exactly a game for lazy people.
Quote: But seriously. Sure, it takes only a few minutes to scan stuff out, so why would that bit of lazyness even matter? If you have a POS you spend 10 seconds getting out of the shield, launching probes, then getting back in. Perfect safety and scan ability already.
So why do you want it to be even easier?
Quote: When you've got everything put up, it just plain makes No Sense that there's no way to monitor a system you've put up a space station in.
...
The few minutes I spend on scanning every day isn't a problem. I can do it just fine, but it doesn't make sense that I have to do it again and again for a system that's already been explored.
These two are because signatures aren't static. When they despawn, new ones eventually spawn.
It's a better idea if it's only restricted to wormhole space - if it were available in known space you'd destroy the value of everything found at exploration sites - but you also need to keep in mind that wormhole systems aren't meant to be lived in for any significant length of time. Sites take forever to spawn in wormhole systems, which is why a lot of groups park in a system, scan it, clear it, then move on.
In the end I still fail to see what benefit there is to making exploration a two-click interface. It was dumbed down considerably in Apocrypha from the old system, and it's fine how it is.
----- Blasters: enough Ammunition: plenty Bubblegum: none |
Ned Black
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Posted - 2009.09.15 08:02:00 -
[18]
You don't want the module to be very high on requirements or fuelconsumption but you want instant results WITH bookmarks and everything. In a wh one site can give enough loot to fuel a small pos for a week. Do you really think that this mod would hurt your operation in the slightest?
I guess I could live with a mod that said it had detected a new signature in the system but not what type and where that signature was. Then it would be up to you to find it. If you have 18 other sigs in the system before, well then either bookmark them all and scan those you have down fast and ignore them or go through the trouble of finding them all. Your mod serves this on a silver plate and that is bad mkay.
I don't have full scanning skills, but it takes me 1-2 minutes to get the type of site, then a couple of minutes more to pinpoint it
Your idea is very nice for anyone not able to scan, Ill grant you that, but all in all I dislike it. |
Resender
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Posted - 2009.09.15 08:11:00 -
[19]
the current probing system makes it easy to do exploration
the only real place where this idea could have some merrit are in wormhole systems them selves then again that is debatble
if we get sensor array for pos's (with the emphasis on if), they should be more pvp orriented to find enemy ships
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Rufus Starlight
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Posted - 2009.09.15 09:36:00 -
[20]
Originally by: Geldar Wroontik
I don't know if you've noticed or not, but EVE isn't exactly a game for lazy people.
Quote:
I don't really agree on that :). It's the ultimate game for lazy people. I can earn a neat sum of cash watching the screen once every 12 minutes while progressing as fast as anyone else. I don't know any other game I can do That in. Any activity on the part of the player is entirely his or her own choice really :).
Originally by: Geldar Wroontik
So why do you want it to be even easier?
Quote:
Because scanning the same system every day adds nothing to the experience of playing the game? Since the entry cost is akin to 500 mil, I wouldn't say that it makes it 'easier'. Only more convenient after the initial investment perhaps. But still, they speak about having a living and fluid market? Make the cost of the scanner modules expensive. 100 mil+ for the convenience. Makes sense for a high-tech scanning array.
I've been thinking something like this would be needed ever since they introduced POSes in the first place.
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Geldar Wroontik
Gallente Galactic System Lords Alliance
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Posted - 2009.09.15 10:17:00 -
[21]
Originally by: Rufus Starlight
Originally by: Geldar Wroontik So why do you want it to be even easier?
Quote:
Because scanning the same system every day adds nothing to the experience of playing the game? Since the entry cost is akin to 500 mil, I wouldn't say that it makes it 'easier'. Only more convenient after the initial investment perhaps. But still, they speak about having a living and fluid market? Make the cost of the scanner modules expensive. 100 mil+ for the convenience. Makes sense for a high-tech scanning array.
I've been thinking something like this would be needed ever since they introduced POSes in the first place.
So don't scan the same system every day. Scan neighbouring systems as well. Check out other wormhole systems. Time and time again people have come on here and complained about how sites take forever to respawn in wormhole space. Like, days and days. So what a lot of people do is scan a system, clear it, pack up and move on. Give that a try. It'd give you a bit more variety, if that's what you're after.
What it sounds like you're after though is an Easy ISK button. Wormhole space is not meant to be easy. If it was you wouldn't have to bring in fleets and teamwork to take on class 6 wormhole systems.
Honestly, even if you have twenty signatures in your system, you can pinpoint all of the signatures in an hour if you know what you're doing, and then you can go on and do them. Or, you can pin down one, go clear it, then go for another. Either way it's not hard to find the signatures, as you said, so why do you want it to be zombie-mode easy?
----- Blasters: enough Ammunition: plenty Bubblegum: none |
Rufus Starlight
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Posted - 2009.09.15 10:46:00 -
[22]
Originally by: Geldar Wroontik
So don't scan the same system every day. Scan neighbouring systems as well. Check out other wormhole systems. Time and time again people have come on here and complained about how sites take forever to respawn in wormhole space. Like, days and days. So what a lot of people do is scan a system, clear it, pack up and move on. Give that a try. It'd give you a bit more variety, if that's what you're after.
What it sounds like you're after though is an Easy ISK button. Wormhole space is not meant to be easy. If it was you wouldn't have to bring in fleets and teamwork to take on class 6 wormhole systems.
Honestly, even if you have twenty signatures in your system, you can pinpoint all of the signatures in an hour if you know what you're doing, and then you can go on and do them. Or, you can pin down one, go clear it, then go for another. Either way it's not hard to find the signatures, as you said, so why do you want it to be zombie-mode easy?
But I don't complain about the respawn times. I don't complain about not being able to instantly scan neighboring systems.
In fact, I always scan the neighboring system. My current wormhole system is awesome since it has two permanent exits. One highsec, and one deeper into wormhole space. I don't have anything against scanning that out. Scanning out a NEW wormhole is, in fact, exploring it. I've never said anything against that.
Scanning the same, OLD, wormhole every day, despite having put up a POS in there, is redundant and makes little to no sense either with the lore or gameplay in my opinion.
I'm afraid your answer didn't actually touch anything that I said. I don't think there is anything wrong with exploration in itself, but it stops being 'exploration' when you scan the same place again and again and again.
I already have an "Easy ISK" button. It's called "High-sec Hulk". There's a difference between "easy" and "pointless" however. And scanning the same system day after day is in the latter category.
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