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Afrodite Starbuster
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Posted - 2009.09.17 05:06:00 -
[1]
Hello guys, I am currently looking at two fine carriers as a carrier. this would probably be a personal use carrier and be used to suplament operations either in friendly low sec space. or operations in a wormhole and there would be no other capital ships nearby to aid me if I were to get attacked.
I would like the input from other members of the community as to which they prefer. and also to list some of the pros and cons of each ship. so that I can make my choice a bit easier.
thank you in advance
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.17 05:12:00 -
[2]
Firstly think hard about what you are going to use it for. Do you have a Cyno alt? Will you have someone to Cyno you around?
Secondly, what would be your purpose in the Wormholes? AFAIK 90% of all wormholes that would fit a carrier are from 0.0... You mention Low sec. There is no such thing as "Friendly low-sec". _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Afrodite Starbuster
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Posted - 2009.09.17 05:18:00 -
[3]
Originally by: Blane Xero Firstly think hard about what you are going to use it for. Do you have a Cyno alt? Will you have someone to Cyno you around?
Secondly, what would be your purpose in the Wormholes? AFAIK 90% of all wormholes that would fit a carrier are from 0.0... You mention Low sec. There is no such thing as "Friendly low-sec".
I would have someone to cyno me around,
and in the wormhole it would be mostly killing sleepers, and the occasional rare pvp ( in which the carrier would support in either repair or fighter roles)
and I know theres no such thing as " friendly Low-sec" but there are areas out there where you can get pretty close if you are in the right groups
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Valeronx
Celestial Horizon Corp.
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Posted - 2009.09.17 05:28:00 -
[4]
Thanatos is best, because it's Gallente. 
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.09.17 06:02:00 -
[5]
Originally by: Afrodite Starbuster and in the wormhole it would be mostly killing sleepers, and the occasional rare pvp ( in which the carrier would support in either repair or fighter roles)
Sleepers hotdrop several unkillable battleships on you and burn you down like Concord if you try to rat in W-Space in a capital ship.
And even if they didn't, they'd still pop your fighters which will end up costing you far more than the monetary benefits. If you have cash to burn, go after them in a Marauder. -- Eventus stultorum magister. |

Amber Bock
Trojan Trolls Controlled Chaos
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Posted - 2009.09.17 06:10:00 -
[6]
Originally by: Arthur Frayn
Originally by: Afrodite Starbuster and in the wormhole it would be mostly killing sleepers, and the occasional rare pvp ( in which the carrier would support in either repair or fighter roles)
Sleepers hotdrop several unkillable battleships on you and burn you down like Concord if you try to rat in W-Space in a capital ship.
And even if they didn't, they'd still pop your fighters which will end up costing you far more than the monetary benefits. If you have cash to burn, go after them in a Marauder.
This man speaks the truth, we took 3 carriers into a sleeper complex on sisi. We couldnt kill a single bs and were barely staying alive with spider tanking. So go with a maruder or spider tanking domi's.
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Mire Stoude
The Undesirables
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Posted - 2009.09.17 06:17:00 -
[7]
Originally by: Valeronx Thanatos is best, because it's Gallente. 
The Thanatos being Gallente doesn't make it best, just the most likely to be nerfed soonÖ.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.09.17 06:30:00 -
[8]
After Domination is released, the best ships to use will be spidertanking Navy Scorpions with afterburners + torpedoes + range rigs fitted. -- Eventus stultorum magister. |
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CCP Applebabe

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Posted - 2009.09.17 06:41:00 -
[9]
Moved to " Ships & Modules ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Qui Shon
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Posted - 2009.09.17 07:40:00 -
[10]
Originally by: Amber Bock
Originally by: Arthur Frayn
Originally by: Afrodite Starbuster and in the wormhole it would be mostly killing sleepers, and the occasional rare pvp ( in which the carrier would support in either repair or fighter roles)
Sleepers hotdrop several unkillable battleships on you and burn you down like Concord if you try to rat in W-Space in a capital ship.
And even if they didn't, they'd still pop your fighters which will end up costing you far more than the monetary benefits. If you have cash to burn, go after them in a Marauder.
This man speaks the truth, we took 3 carriers into a sleeper complex on sisi. We couldnt kill a single bs and were barely staying alive with spider tanking. So go with a maruder or spider tanking domi's.
What do you guys mean with "unkillable"? You couldn't kill them because they popped your drones or what?
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.17 08:06:00 -
[11]
Originally by: Mire Stoude
Originally by: Valeronx Thanatos is best, because it's Gallente. 
The Thanatos being Gallente doesn't make it best, just the most likely to be nerfed soonÖ.
It's pre-nerfed already with its useless damage bonus.
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.09.17 08:15:00 -
[12]
Originally by: Malcanis
Originally by: Mire Stoude
Originally by: Valeronx Thanatos is best, because it's Gallente. 
The Thanatos being Gallente doesn't make it best, just the most likely to be nerfed soonÖ.
It's pre-nerfed already with its useless damage bonus.
The Nyx will suddenly become dangerous with fighter-bombers. -- Eventus stultorum magister. |

Qui Shon
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Posted - 2009.09.17 08:46:00 -
[13]
Originally by: Arthur Frayn They spawn purposefully with the dps to bust a capital spidertank long before they can be themselves busted.
Granted I haven't tested it myself yet, but the story goes each capital ship warp-in adds 6 sleeper BS. Hardly enough to make it impossible. OTOH, with three carriers you should have gotten 18bs, that would sure add some punch to the sleeper side 
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Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2009.09.17 08:53:00 -
[14]
Originally by: Qui Shon
Originally by: Arthur Frayn They spawn purposefully with the dps to bust a capital spidertank long before they can be themselves busted.
Granted I haven't tested it myself yet, but the story goes each capital ship warp-in adds 6 sleeper BS. Hardly enough to make it impossible. OTOH, with three carriers you should have gotten 18bs, that would sure add some punch to the sleeper side 
It's probably more like 2 sleeper BS per capital ship but their dps and tank are scaled to be tough enough to nuke capitals. -- Eventus stultorum magister. |

Sidus Isaacs
Gallente
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Posted - 2009.09.17 09:32:00 -
[15]
Originally by: Arthur Frayn
Originally by: Afrodite Starbuster and in the wormhole it would be mostly killing sleepers, and the occasional rare pvp ( in which the carrier would support in either repair or fighter roles)
Sleepers hotdrop several unkillable battleships on you and burn you down like Concord if you try to rat in W-Space in a capital ship.
And even if they didn't, they'd still pop your fighters which will end up costing you far more than the monetary benefits. If you have cash to burn, go after them in a Marauder.
"unkillable battleship"
lol, no, maybe if you try to solo a WH in a cap ship, but far from unkillable . --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Qui Shon
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Posted - 2009.09.17 10:29:00 -
[16]
To answer the OP: While I'm new to capitals, for me it's pretty important to be able to rep both shield and armor, and repping POS shields would be a nice option too. So the Archon with no shield transfer range bonus, and a good chunk less CPU, is not as attractive an option.
Surprisingly, even the Nid is a bit low on CPU, while the Chimera is low on grid. So Thanny, which has more of both CPU and grid the the Nid (for some bizarre reason?), that's the one for me.
I'm more of a Jack of All trades kind of guy, so flexibility is king imo. Even if you're not the best at anything. Others are bound to disagree.
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khazak mokl
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Posted - 2009.09.17 11:19:00 -
[17]
To end the speculation we use carriers in ops again sleepers regularly and you get 6 elite BS from the first carrier and an additional 8 from the second. We warped 2 more in and no additional BS spawned so the 14 extra BS are the most your gonna get. My advice is to clear the first 6 before warping in the 2nd carrier.
Also I personally dont think its worth using carriers in ops as even 6 elite BS take along time to take down and the loot that drops from them is not worth the extra time it takes unless they drop a sh*te load of nano ribbions which is slim to nil. You could be running another site and making alot more isk.
But thats just my 2 cents worth
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.17 11:30:00 -
[18]
Originally by: Arthur Frayn
Originally by: Malcanis
It's pre-nerfed already with its useless damage bonus.
The Nyx will suddenly become dangerous with fighter-bombers.
That's interesting but it doesn't help the Thanatos at all.
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Aarin Wrath
Caldari Perkone
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Posted - 2009.09.17 14:13:00 -
[19]
Originally by: Afrodite Starbuster
thank you in advance
I face a similar choise when I decided to fly a carrier. It was pretty much a toss up between the Thanatos and the Archon.
The Archon eventually won out for me, for the following reasons:
1. Thanatos drone damage bonus is pretty much useless. If you use your carrier in a combat situation it really isen't going to make that huge of a difference.
2. Carriers are support ships, so again, the fighter damage bonus is useless.
3. Survivability is very important: the Archon resistance bonus is huge. ->Survival and support are key for a carrier. Much more important than DPS.
4. Support is very important: bieng able to rep armor tanks is huge. -> The shield and armor trans of the thanny is versitile, but you wont be supporting shield tanks very much, armor tanks are usually what pvp ships use.
5. Support is very important: bieng able to cap-trans is awesomely huge. (bieng able to cap-rechange friendly cap ships so they can jump sooner is a huge bonus to the ship, you increase the mobility of a cap fleet by a large margin, very powerfull)
Hope this helps, AW
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steveid
Helljumpers Double Dutch Rudders
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Posted - 2009.09.17 19:48:00 -
[20]
If your gonna use a capital in a wh you need to be able to tank the damage that the extra sleepers is going to bring and do decent damage to the sleepers you will want to kill. If your solo you're also gonna want to repel boarders easily too.
With this in mind the only ship that can concievably do this thats not a mothership will be the Moros. You can use sentry drones on it and project your power to the sleepers without losing a drone by scooping upon agro and still do 1k dps at range- far more than a carrier. You will also have a superior tank. If your concerned about RR ofc you can fit them on it, but i'd just leave the blasters on there in case a pesky pos is put up in your wh.
You can build a moros in a class 3 and use it to solo every spawn np while knowing you will never encounter a group of ships that can kill you pvp wise. It will tank better and do more damage at greater range than any other ship with the only upset being that once the wh play's out if you dont find a class 4 wh entrance your gonna have to strip the fitting and do an insurance job on it.
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Qadehar Killuwell
Furry Unicorns in Carebear Kingdom
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Posted - 2009.09.17 20:22:00 -
[21]
Edited by: Qadehar Killuwell on 17/09/2009 20:25:21
Originally by: steveid [...] once the wh play's out if you dont find a class 4 wh entrance your gonna have to strip the fitting and do an insurance job on it.
And, if I may ask: how do you plan on insuring a ship made in a wormhole system? 
EDIT: My bad, i guess you meant base payout. Still, when compared to the actual cost of building a Moros, especially considering the logisitcs involved in building one in a wormhole, it doesn't seem like a very feasible option. ^^
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Qui Shon
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Posted - 2009.09.17 22:16:00 -
[22]
No to mention that contrary to what he claims, there are many, many groups that would have no problem killing a lone Moros in w-space. Or that Dominion will all but remove this solo "sleeper-ratting" option by requiring siege mode for drone bonus.
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steveid
Helljumpers Double Dutch Rudders
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Posted - 2009.09.18 10:55:00 -
[23]
I would expect you to use siege to tank the bs spawn tbh and I was talking btw when I said there were no groups that would take you about a c3. You will get a limited number of ships into a wh at once so unles they keep you tackled while they scan out a new wh and travel there you are pretty safe.
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.09.18 11:48:00 -
[24]
Depends, the archon has more tank and can cap transfer better, the thanny has a damage bonus and despite what many here say, that's incredibly useful. Obviously, it's of no use in a 200 vs 200 dread fight but for pve or smaller scale pvp (5-10 BS's with a carrier supporting) it's a very different story. That said, carriers in w-space are fail from what I've seen. Your main usage for it will be soloing lvl5 missions or supporting friendlies in low sec with fighters and remote reps.
A carrier's combat power is very limited and is good for 2 things: Tanking npc's and repping your buddies. In terms of damage, both the archon and thanny do less than a well skilled BS. -----------------------------------------------------
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