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The AEther
Caldari Perkone
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Posted - 2009.09.20 05:57:00 -
[31]
Originally by: Lotus Sutra ...there were a bunch of people gloating and drooling about how wonderful this tax will be because it will force players out of NPC corps so they can war dec them. They kept that up till I and other players pointed out how little it will effect players who stay in an NPC corp, and how little it will bother people who make one man corps because they can just corp jump to avoid the war dec.
yeah ... it's called trolling, saying things you don't really mean or believe in to provoke others into responding ... looks like they succeeded
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.09.20 05:58:00 -
[32]
Edited by: Lotus Sutra on 20/09/2009 05:58:08
Originally by: The AEther
Originally by: Lotus Sutra ...there were a bunch of people gloating and drooling about how wonderful this tax will be because it will force players out of NPC corps so they can war dec them. They kept that up till I and other players pointed out how little it will effect players who stay in an NPC corp, and how little it will bother people who make one man corps because they can just corp jump to avoid the war dec.
yeah ... it's called trolling, saying things you don't really mean or believe in to provoke others into responding ... looks like they succeeded
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No you can't have my stuff |
Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.09.20 08:18:00 -
[33]
The purpose of the mechanic is simply to remove one of the advantages to staying in an NPC corp.
It may surprise you to learn that most people will be quite happy to hear about this change for reasons other than to gank people. It will bring an infusion of new players out into the greater EVE universe, and take away a reason to stay safely hanging on to momma NPC corps apron strings.
This means more players looking for a good corp to join, some of them perhaps quite experienced in the mission running side of EVE, which in turn makes player created corps stronger. And it is an incentive to those self same players to finally take the steps necessary to enjoy a fuller portion of what the game has to offer.
I'm sure there are plenty of people that have issues relating to other people, or are simply lone wolf type personalities, that are happier playing in isolation... and they still can. But they won't have a small but distinct advantage over anyone else any longer. Those that are simply a little shy, or have been procrastinating, will have a little more incentive to take the plunge into a larger world.
Those people that chose to go to exorbitant lengths to circumvent the system and hold onto that precious 11% in a series of sham one man corps are more than welcome to do so. Nobody cares.
===== If you go to Za'Ha'Dum I will gank you. |
Furb Killer
Gallente
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Posted - 2009.09.20 08:22:00 -
[34]
What is this tax advantage you speak of? Player corporations do not cost you magically 10% or something to tax. There is no reason why a mission runner corp would have a tax, and there is no reason why the tax that is in other corporations would not be used to help the members of the corporations.
So sure tax them 11%, and use that to buy BPs the npc corp members can use.
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wickedpheonix
Guy Fawkes Trust Fund
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Posted - 2009.09.20 08:33:00 -
[35]
Originally by: Akita T For instance, what if wardeccing a corp locked people in that corp for 48 hours (24h of no wardec, just the announcement, then 24h of actual war) ? Sure, there would have to be other small changes made too, like, say, to avoid the "wardec minigun" of alternating incoming wardecs to perma-lock players in a corp, by, say, allowing people to opt for an "auto-kick out" at the end of the 48 hours (non-rescindable option to prevent abuse) even if additional wardecs arrive.
All that this manages to do is essentially force carebears (with no PVP skills) to log off for a day until the timer counts down. It's essentially griefing because no carebears are going to be online, so no gankers would get kills, and it's wardeccing for the sake of getting people to emologoff. Doesn't sound like something CCP would want to implement.
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Ariane VoxDei
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Posted - 2009.09.20 09:24:00 -
[36]
Originally by: Akita T Except that, you know, this all assumes the wardec mechanics will stay "as is"...
Granted, there's a big chance it will stay the same way it is now, but there's a small (yet significant) possibility something MIGHT change about the way wardecs and corp-hopping works.
For instance, what if wardeccing a corp locked people in that corp for 48 hours (24h of no wardec, just the announcement, then 24h of actual war) ? Sure, there would have to be other small changes made too, like, say, to avoid the "wardec minigun" of alternating incoming wardecs to perma-lock players in a corp, by, say, allowing people to opt for an "auto-kick out" at the end of the 48 hours (non-rescindable option to prevent abuse) even if additional wardecs arrive. Or, what if a wardec would follow each individual pilot around for at least 1 week, no matter what corp he moves to ? Or, or, or... a lot of other possibilities, this being just the tip of the "possibility iceberg".
Not such a rosy situation anymore, now is it ?
Ridiculous. What you would achive is to kill off every hisec playerrun corp of any significant size. They'd end up totally fragmented, split among a ton of tiny corps, a few broken souls going back to NPC (no matter if the tax was 95%), a tiny fraction being absorbed by the 0.0 corps (tiny because they don't just accept anyone, specially anyone with a considerable time in NPC's) and finally a number are going to say what the hell we may as well just turn pirate or lootninjas since the game has now been rigged to be against mission runners, with their last refuge being taken away.
And still, this tax only really effecting hitting mission runners and won't come anywhere near doing what is being pushed as the excuse for doing it: "nudging" people towards player corps.
* Explorers/plexers get the wast majority of their money from faction and pirate loot - not taxed. * Miners & co are uneffected. * Freighter pilots, and other hauling types, are uneffected. * "neutrals" are uneffected. These guys are a source of a ton of crying, due to their effect in hi-sec warfare. In lowsec/0.0 they are just targets like everyone else and their npc membership not a factor. * Players engaging in criminal activity are uneffected. Also a source of crying.
It just hits mission runners, who noone truly has a problem with, apart from a bit of tax envy.
All this gloating over the misfortune of others is envybased and extremely shortsighted ("tears, give more tears" is apparently all going through those dumb heads).
However, looking a bit further, despite how utterly this idea is going to fail at achieving the objective of "nudging people", you can see a connection to the Dominion plans. There is, if not spelled out, then certainly between the lines, a agenda that says we want to shift population towards this new 0.0 system. Crudely beating mission runners with the tax stick *could* in that light be seen as a move in that direction. It just won't have the desired effect and certainly wont do anything to motivate non-missioners. You need a large set of other radical changes to do that. |
Mikayla Grey
Gallente
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Posted - 2009.09.20 10:47:00 -
[37]
Originally by: Ariane VoxDei
Ridiculous. What you would achive is to kill off every hisec playerrun corp of any significant size.
Hmm i didnt know that every highsec corp only consists of clueless smacktalking noobs.
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Hroya
Gallente TerraNovae
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Posted - 2009.09.20 11:17:00 -
[38]
If you are referring to your post where you say you have 4 active accaunts and 2 inactive ones where you will just activate the inactive ones so you can corp hop accordingly and then claim you win .. err .. right .. so you pay for 2 more accaunts and that is win .. oke.. ccp wins, not you i guess. |
Okonaa
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Posted - 2009.09.20 11:33:00 -
[39]
goons wont give a damn if they wardec all your alt corps, you will stay docked all day and whine and lose money by not missioning.
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Doddy
The Executives IT Alliance
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Posted - 2009.09.20 11:36:00 -
[40]
Originally by: Lotus Sutra
Originally by: Khemul Zula
Originally by: Lui Kai Crosspost to single post in different thread on same forum, which is one of four similar threads.
2/10.
This.
What was the point of this thread, besides a "look at me, I can hit the 'new topic' link"?
This thread was to point out that the proposed 11% tax on NPC corps actually HURTS gank bears. All the drooling and foaming at the mouth in glee in the other two threads dried up fast when I pointed out how this tax would hurt them more in the long run than it will do them any good.
PLEASE CCP MAKE THIS HAPPEN! I WANT TO WATCH ALL THE GANK BEARS EMORAGEQUIT!
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.09.20 11:46:00 -
[41]
Edited by: Irida Mershkov on 20/09/2009 11:45:37 Now to be an *******, I'm going to suicide gank the people who don't leave NPC corps.
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Doddy
The Executives IT Alliance
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Posted - 2009.09.20 11:47:00 -
[42]
Originally by: Irida Mershkov sig
Mr Flibbles ftw.
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