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Sral TBear
letter of marque
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Posted - 2009.09.30 08:04:00 -
[1]
The GCV-KnightBlade
The next evolution in starship command resumes (yeah, we started it awhile back but put it on hold to do AAW in the interim) full development in July 2009. Smaller (you only get to command one cap ship, not twenty-seven) than our previous space games, but better and with one thing youÆve all been waiting for. To exist in full first person mode inside a massive starship, populated with over one hundred NPC personnel you can interact with û and hurtling through space at warp speed.
Sit at the con and bark out orders to your NPC crew of officers. Run into engineering and find out what the heck is going on with the jump engines while your ship is being pounded outside and canÆt make a getaway. Dash into Medibay for a medkit boost. Go to the launch pad, enter a fighter and engage in tactical space or planetary combat with your NPC fighter pilots. Do battle alongside your NPC marines as your ship gets boarded by hostiles. Drop launch on planets alongside your NPC team with vehicles and wielding weapons of mass destruction for the welcoming party. Full NLP based dialog trees for interaction with your personnel. Seek out strange new worlds. Andàdo stuff.
All the things you could do before in our previous space games û from a 2D interface û you will be able to do in full first person mode and in vastly superior game and graphics engines.
Of Open Worlds & Mayhem
The game.is.huge. No point in going on about that. Being an open world game, it was designed to be. This is based on the way universalcombat is structured Get the free singleplayer version and try it out just to se what you can do. If this game is what is say, this could realy be a competitor to eve for me :)
Universal combat 2.0
Try that ou and then thin of knightblade style of 3d walking on ship "wis" lmao
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Darkon Gatland
Amarr Infinity Enterprises Atlas Alliance
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Posted - 2009.09.30 08:38:00 -
[2]
I don't get it, are you working on a 3D roaming version of Universal Combat? If so it's the game I would pay money for. I wished I could wander the ship in that game while it was flying slowly to a destination.
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Lance Fighter
Amarr
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Posted - 2009.09.30 08:42:00 -
[3]
what does the GCV-KnightBlade have to do with universal combat? Blane Xero > Lance is at -0.9 sec status with a 1 million bounty. LAnce is also amarrian. Thats 3 evil points |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.30 09:05:00 -
[4]
Judging by the sudden death of grammar after the link, i'm going to say this is blatant copypasta advertising. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Sral TBear
letter of marque
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Posted - 2009.09.30 11:37:00 -
[5]
Sorry about my information there. I got a problem with my puter that, well when i wright something and i reach a point it autoscrolls back to the top of the text and i have to type blind...
No 3000AD have been working on a 3d version of universal combat. It will be realeased in 2010.
*copy and paste part
The GCV-KnightBlade The next evolution in starship command resumes (yeah, we started it awhile back but put it on hold to do AAW in the interim) full development in July 2009. Smaller (you only get to command one cap ship, not twenty-seven) than our previous space games, but better and with one thing youÆve all been waiting for. To exist in full first person mode inside a massive starship, populated with over one hundred NPC personnel you can interact with û and hurtling through space at warp speed. Sit at the con and bark out orders to your NPC crew of officers. Run into engineering and find out what the heck is going on with the jump engines while your ship is being pounded outside and canÆt make a getaway. Dash into Medibay for a medkit boost. Go to the launch pad, enter a fighter and engage in tactical space or planetary combat with your NPC fighter pilots. Do battle alongside your NPC marines as your ship gets boarded by hostiles. Drop launch on planets alongside your NPC team with vehicles and wielding weapons of mass destruction for the welcoming party. Full NLP based dialog trees for interaction with your personnel. Seek out strange new worlds. Andàdo stuff. All the things you could do before in our previous space games û from a 2D interface û you will be able to do in full first person mode and in vastly superior game and graphics engines. *
here are the link to the block 3000ad dev blog
So it will be the same as universal combat, but in 3d.
sorry about the first post, hope this one was abit better
TBear
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Darkon Gatland
Amarr Infinity Enterprises Atlas Alliance
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Posted - 2009.09.30 19:52:00 -
[6]
3000AD are doing it? That's freaking awesome!
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Aaron Mirrorsaver
R.E.C.O.N.
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Posted - 2009.10.01 02:56:00 -
[7]
gcv knightblade is the name of the ship you're going to be commanding.
after a while walking around inside your ship it'll get old.
great ideas, but no real game or content to play. Unless at this stage of your life you make believe your computer chair is your command seat and that you are really a captain of a space ship instead of a fat 4 eyed nerd. ------
Aaron your one hot man. I love you. Applebabe |

Darkon Gatland
Amarr Infinity Enterprises Atlas Alliance
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Posted - 2009.10.01 11:00:00 -
[8]
Originally by: Aaron Mirrorsaver gcv knightblade is the name of the ship you're going to be commanding.
after a while walking around inside your ship it'll get old.
great ideas, but no real game or content to play. Unless at this stage of your life you make believe your computer chair is your command seat and that you are really a captain of a space ship instead of a fat 4 eyed nerd.
Hey! I'm not fat! 
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Aaron Mirrorsaver
R.E.C.O.N.
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Posted - 2009.10.01 14:38:00 -
[9]
its not being developed. thats an old devblog. he changes his mind every month. Go read the latest.
theres nothing set in stone for development. ------
Aaron your one hot man. I love you. Applebabe |
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