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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.10.04 10:44:00 -
[31]
So long as there is demand, CCP Shall supply. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Hroya
Gallente TerraNovae
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Posted - 2009.10.04 11:27:00 -
[32]
Originally by: Siigari Kitawa What will you do after Eve ends?
After Eve is gone, downtime comes and then the server never goes back up... what will you do after Eve is over?
Undock my ship in EvE 2.
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Wetchaser1
Gallente Aliastra
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Posted - 2009.10.04 11:32:00 -
[33]
Originally by: Tamsin Rhylis Hmm, I'd possibly make an enquiry to purchase the server files and work towards setting up a reasonable host for it... maybe even ask if I can buy their server along with the files. I imagine it would be like buying a house... think I best start saving up now.
I personally have never believed all the inflated numbers of subscribers to eve. but if we take a conservative number of say 125,000 subscribers, the rest being highly efficient players using game time to make isk only for buying gtc's and say the avg. person is paying $12 a month after factoring in peeps who pay month to month, and the discounts applied to once a year subscribers. $12 should be fairly close i think.
125,000 x $12 _______ $1,500,000.00
Add in merchandising and first month subscription fee's generated from all the advertising were seeing everywhere in quantity's not seen until about 4-5 months ago and i bet that number is closer to 2 mil. Just the money there spending on advertising should be enough to make most sensible people believe Eve is here to stay......
What software company is gonna just toss that kind of money to the curb every month?
I think this entire idea of eve ending is right up there with chicken little's story about the sky.
Oh Tamsin, i quoted you cause it would be like buying a mansion, not a house. What you would be talking about is a turnkey business that would generate a minimum of a mil a month just by plugging the cluster in. Wetchaser |

Julius Rigel
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Posted - 2009.10.04 11:35:00 -
[34]
Originally by: wickedpheonix (because you know CCP's take on podracing (Star Wars) would be AWESOME)
Why does it have to be CCP's take on everything? We have perfectly good racing already in EVE, and I made it all by myself, mommy!
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.10.04 11:48:00 -
[35]
Originally by: Malcanis
Originally by: Lunewraith EVE will end likely when the game engine finally gives the ghost and a better replacement can and should be made. EVE 2 must be in some development stage of planning or another. Will our virtual properties be transported to this new universe, or will we start at Ground Zero?
How many would accept (and welcome) the change?
CCP have done this several times. We're already on something like EvE 4. But they just rolled the new engine onto the existing persistent universe.
It's surprising how many people hold Lunewraith's opinion. The idea of the sequel is something that the entertainment industry has drilled into us. It's gotten to the point where people expect sequels even when it's not appropriate. All the CEOs want to hear is that a product is highly sequelisable, but the concept doesn't gel well with subscription services. Activity graphs have shown that releasing a sequel to an MMO typically causes a subset of players from the first game to move to the second and rarely draws in a lot of new players. The end result is very small net increase or even a net decrease in overall subscriptions. I wrote about this in an article a while ago for Massively.
CCP have their heads firmly screwed on. They know that they have to keep the game updated and continue to grow their subscriber-base organically. They'd rather keep upgrading the graphics, engine, core technology, server architecture etc.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.10.04 11:56:00 -
[36]
Originally by: Wetchaser1 I personally have never believed all the inflated numbers of subscribers to eve. but if we take a conservative number of say 125,000 subscribers, the rest being highly efficient players using game time to make isk only for buying gtc's and say the avg. person is paying $12 a month after factoring in peeps who pay month to month, and the discounts applied to once a year subscribers. $12 should be fairly close i think.
Your mistake was assuming the subscriber numbers are inflated. The numbers CCP publishes are active accounts with active game time on them. Whether they pay with cash or a game time code they bought with ISK, every subscription is eventually paid for with cash. I pay for three accounts with game time codes in the form of PLEX that I buy for ISK. But those PLEX had to be purchased by another player for cash, so essentially someone else pays for my accounts with cash. All 300,000 of those active accounts in EVE are paid for. Using your $12 estimate (which you have to admit is a complete stab in the dark), that puts them at around 3.6 million per month.
But you don't have to guess, CCP's accounts are a matter of public record. They publish them and you can go check their income and expenditures yourself if you have the time to hunt it down.
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Ak'athra J'ador
Amarr Conflagration. Wildly Inappropriate.
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Posted - 2009.10.04 11:57:00 -
[37]
log into eve 2
where every ship (well besides freighters) is a modular ship.
and there is no lag
and ambulation just came out
the moon cartel problem has been solved
and so on...
on other words...i would go to haven
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Lunewraith
Amarr Blue Republic
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Posted - 2009.10.04 12:26:00 -
[38]
Originally by: Nyphur
Originally by: Malcanis
Originally by: Lunewraith EVE will end likely when the game engine finally gives the ghost and a better replacement can and should be made. EVE 2 must be in some development stage of planning or another. Will our virtual properties be transported to this new universe, or will we start at Ground Zero?
How many would accept (and welcome) the change?
CCP have done this several times. We're already on something like EvE 4. But they just rolled the new engine onto the existing persistent universe.
It's surprising how many people hold Lunewraith's opinion. The idea of the sequel is something that the entertainment industry has drilled into us. It's gotten to the point where people expect sequels even when it's not appropriate. All the CEOs want to hear is that a product is highly sequelisable, but the concept doesn't gel well with subscription services. Activity graphs have shown that releasing a sequel to an MMO typically causes a subset of players from the first game to move to the second and rarely draws in a lot of new players. The end result is very small net increase or even a net decrease in overall subscriptions. I wrote about this in an article a while ago for Massively.
CCP have their heads firmly screwed on. They know that they have to keep the game updated and continue to grow their subscriber-base organically. They'd rather keep upgrading the graphics, engine, core technology, server architecture etc.
As I'm not a technical expert, I guess I always held uniformed doubts as to the scalability of the software architecture and its ability to keep pace with the hardware infrastructure. Prior to Need for Speed, I would think I could be forgiven for holding that assumption - the game was a tedium of lag and unplayability for me. I know CCP have made dramatic efforts to optimize the game, I guess I assumed there had to be a ceiling on how much could be done with the past and present confines of the game engine.
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RamsesNeverDances
Minmatar OPEN SPACE ASTRO - INDUSTRIES Silent Requiem
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Posted - 2009.10.04 12:38:00 -
[39]
I can remember vividly the last days of Myst Online. That sucked fairly hard, i beta tested that game, then went on to a subscriber and wasted eons on it, only to see it ****canned due to several reasons.
Ive come to expect that trouble is just around the corner, there are litteraly millions of reasons as to why Eve could wind up defunct. But untill something actualy happens then everything is just speculation.
I was seriously elated to find out that uru is going open source, only to find that its been just as plagued by poor management as the game was.
Id do exactly the same as i did back on uru, just find something else to spend my time on.
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Wideen
Total Mayhem. Cry Havoc.
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Posted - 2009.10.04 12:52:00 -
[40]
rejoice that my addiction has finally come to an end
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Xeatha
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Posted - 2009.10.04 13:02:00 -
[41]
Originally by: Wetchaser1
Originally by: Tamsin Rhylis Hmm, I'd possibly make an enquiry to purchase the server files and work towards setting up a reasonable host for it... maybe even ask if I can buy their server along with the files. I imagine it would be like buying a house... think I best start saving up now.
I personally have never believed all the inflated numbers of subscribers to eve. but if we take a conservative number of say 125,000 subscribers, the rest being highly efficient players using game time to make isk only for buying gtc's and say the avg. person is paying $12 a month after factoring in peeps who pay month to month, and the discounts applied to once a year subscribers. $12 should be fairly close i think.
125,000 x $12 _______ $1,500,000.00
Add in merchandising and first month subscription fee's generated from all the advertising were seeing everywhere in quantity's not seen until about 4-5 months ago and i bet that number is closer to 2 mil. Just the money there spending on advertising should be enough to make most sensible people believe Eve is here to stay......
What software company is gonna just toss that kind of money to the curb every month?
I think this entire idea of eve ending is right up there with chicken little's story about the sky.
Oh Tamsin, i quoted you cause it would be like buying a mansion, not a house. What you would be talking about is a turnkey business that would generate a minimum of a mil a month just by plugging the cluster in.
Yes, those who buy GTCs with ISK buy them directly from CCP, right? Those aren't bought by other people, so we'll not include them. :P
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Mynxee
Minmatar Hellcats The Bastards.
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Posted - 2009.10.04 13:06:00 -
[42]
EVE end? Perish the thought! But were that to happen, I'd likely stop playing MMOs and finally write that chick lit novel that's been half outlined for two years. Or saddle up one of my equines and ride more often. Or actually finish a painting. Or never again say to my husband, "But we can't have guests that Saturday...I have a corp op scheduled!"
Bump It! | My Blog: Life in Low Sec |

Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.04 13:12:00 -
[43]
Originally by: Wetchaser1 I personally have never believed all the inflated numbers of subscribers to eve. but if we take a conservative number of say 125,000 subscribers, the rest being highly efficient players using game time to make isk only for buying gtc's and say the avg. person is paying $12 a month after factoring in peeps who pay month to month, and the discounts applied to once a year subscribers. $12 should be fairly close i think.
125,000 x $12 _______ $1,500,000.00
The figure of $12 per month goes against my personal religious belief system, and can therefor not be right. Likely it's a rather deflated number and $450 seems much closer to reality.
125,000 x $450 _______ $4,509,000,000,000.00
Thus it's obvious CCP is making 4.5 gazillion dollars per week.
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ioijhhh
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Posted - 2009.10.04 13:40:00 -
[44]
I'd switch to one of the other upcoming space MMOs
seriously
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.10.04 13:53:00 -
[45]
Originally by: Lunewraith As I'm not a technical expert, I guess I always held uniformed doubts as to the scalability of the software architecture and its ability to keep pace with the hardware infrastructure. Prior to Need for Speed, I would think I could be forgiven for holding that assumption - the game was a tedium of lag and unplayability for me. I know CCP have made dramatic efforts to optimize the game, I guess I assumed there had to be a ceiling on how much could be done with the past and present confines of the game engine.
Yeah, I can definitely see where you're coming from. There are limitations in any system and we're almost hard-wired to think a sequel is the way to overcome those limitations. But if CCP have shown anything, it's that careful renovation of an existing game can be much more effective than releasing a new game. Other MMOs that have had sequels have shown that they aren't terribly effective and CCP have shown that updating the existing game is an effective extension strategy.
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Flibertygibbet
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Posted - 2009.10.04 13:56:00 -
[46]
10 years from now you will be able to run the entire eve supercluster on one small handheld device with a decent darkmatter fiber connection, using your subconcious mind as a backup.
since the old 600K lines of code version is out there, anyone with the technical knowledge and time will be able to resurrect it. Barring global thermonuclear war, nothing that can be quantified in bits and bytes can ever be truly lost these days.
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Wetchaser1
Gallente Aliastra
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Posted - 2009.10.04 14:00:00 -
[47]
Originally by: Nyphur
Your mistake was assuming the subscriber numbers are inflated. The numbers CCP publishes are active accounts with active game time on them. Whether they pay with cash or a game time code they bought with ISK, every subscription is eventually paid for with cash. I pay for three accounts with game time codes in the form of PLEX that I buy for ISK. But those PLEX had to be purchased by another player for cash, so essentially someone else pays for my accounts with cash. All 300,000 of those active accounts in EVE are paid for. Using your $12 estimate (which you have to admit is a complete stab in the dark), that puts them at around 3.6 million per month.
But you don't have to guess, CCP's accounts are a matter of public record. They publish them and you can go check their income and expenditures yourself if you have the time to hunt it down.
I was counting on someone correcting the facts for me and making the point of my post even stronger. Eve is not gonna die. Nyphur my guessed at facts were under reality to prove a point. Exact facts really wernt needed. You must really think people enjoy browsing public records over playing a game. What else do you do in your spare time for fun  I was replying to a post in forums, not putting out corporate earnings report for review. Lighten up... Wetchaser |

BiggestT
Caldari Amarrian Retribution
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Posted - 2009.10.04 14:03:00 -
[48]
Edited by: BiggestT on 04/10/2009 14:03:21 Well, currently theres not much chance of a shutdown happening.
However, nothing lasts forever, if there was going to be a relatively close shutdown, it would likely be political.
IE Political movement to shutdown mmo's in the U.S. (for social reasons ie too many ppl getting obese ). Other countries try to continue with mmo's but without the consumers from the U.S. profits drop significantly.
Developers then go on to making other games e.g. Virtual reality  But then a law may be passed banning games in general, which wld be quite uncool! EVE Trivia EVE History
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Zartanic
Red Federation
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Posted - 2009.10.04 14:28:00 -
[49]
Edited by: Zartanic on 04/10/2009 14:32:09
It's funny that those who think buying GTC's means no income to CCP. If that were true they would go bust. All that happens is someone else pays cash for someone's sub, nothing more or less.
I think EVE will go on for a lot longer than most online games because:
1. Other games rely on throwing content at the players on a regular basis. Content gets old very fast, usually a matter of months. So development costs are high. About 80% of WOW is redundant and could be removed with little impact. They do try and make it used again though with rehashed areas but it has limited appeal. Also because of the need to add levels and new abilities all the time scaling breaks the game eventually. No part of EVE really gets redundant.
2. Other games are highly linear. So once a player gets bored of a game aspect he generally gets bored of it all. I got bored of Raiding when it got heavily dumbed down and there was nothing for me in WOW at all to do so I stopped playing. In EVE you can just switch what you do and mix and match.
3. EVE does not attract the instant gratification crowd so the game content lasts longer.
4. The concept of EVE means it is unlimited in expansion potential. You could expand the game to cover all of life. Other games suffer from the same old thing with higher stats and higher level players doing the same type of content.
5. Major game changes in EVE do not throw players out like they do in other games. Other games have a lot of players who hate even minor changes or challenges beyond what they are comfortable with. This limits what the devs of those games can do.
6. Other games have a lot of pressure from bad players to make the game easier which means the game dies for some players. EVE does not have that issue.
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Josefius
Gallente JOKAS Industries Apocalypse Now.
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Posted - 2009.10.04 14:34:00 -
[50]
That will be the day when they pry my mouse from my cold dead fingers.
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Darek Castigatus
Immortalis Inc. Shadow Cartel
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Posted - 2009.10.04 15:45:00 -
[51]
write a long and ranty post about how eve was the only mmo ever to do things properly and send it to every gaming forum i can find......then cry a bit and find something else to do with my time.
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Renarla
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Posted - 2009.10.04 16:00:00 -
[52]
THOU SPEAKETH HERESY AGAINST EVE However, on another note, I now have one of those annoying sigs. |

Wen Jaibao
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Posted - 2009.10.04 16:05:00 -
[53]
Just before EVE would end, I would retreat into my bunker and use cyanide+headshot on myself, so I never have to live in a world without EVE 
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AdmiralJohn
Gallente The Unknown Bar and Pub
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Posted - 2009.10.04 16:10:00 -
[54]
Originally by: Darek Castigatus write a long and ranty post about how eve was the only mmo ever to do things properly and send it to every gaming forum i can find......then cry a bit and find something else to do with my time.
Pretty much this. EvE is easily the best MMO out there, due to its harsh nature. The second it starts to coddle me is the day CCP has lost touch. Also, EvE players tend to be fanatically loyal to "their" game, and for all the complaining they do it's because they love the game. Complaining just says the players care.
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Lijhal
Tribal Liberation Force
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Posted - 2009.10.04 16:17:00 -
[55]
starting another mmorpg, called real life ... much better graphics, social-activities and more exotic dancers... but i'll miss the clone thing 
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Professor Tarantula
Hedion University
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Posted - 2009.10.04 16:18:00 -
[56]
Sorry kids, no EVE 2. Ever.
People point to everquest and whatnot as 'proof' of that being what always happens, but MMOs have since been designed so they can upgrade, add, or even completely replace aspects of the game. The time and money it would take to start from scratch make the concept ridiculous when you consider that.
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Scout Ops
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Posted - 2009.10.04 16:27:00 -
[57]
EVE is pure profit.
as long as people keep purchasing ETC, it will be fine.
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Chadley Bradley
Gallente
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Posted - 2009.10.04 16:36:00 -
[58]
Originally by: Wetchaser1
Originally by: Nyphur
Your mistake was assuming the subscriber numbers are inflated. The numbers CCP publishes are active accounts with active game time on them. Whether they pay with cash or a game time code they bought with ISK, every subscription is eventually paid for with cash. I pay for three accounts with game time codes in the form of PLEX that I buy for ISK. But those PLEX had to be purchased by another player for cash, so essentially someone else pays for my accounts with cash. All 300,000 of those active accounts in EVE are paid for. Using your $12 estimate (which you have to admit is a complete stab in the dark), that puts them at around 3.6 million per month.
But you don't have to guess, CCP's accounts are a matter of public record. They publish them and you can go check their income and expenditures yourself if you have the time to hunt it down.
I was counting on someone correcting the facts for me and making the point of my post even stronger. Eve is not gonna die. Nyphur my guessed at facts were under reality to prove a point. Exact facts really wernt needed. You must really think people enjoy browsing public records over playing a game. What else do you do in your spare time for fun  I was replying to a post in forums, not putting out corporate earnings report for review. Lighten up...
You guys are way off. Because I DO enjoy browsing public records, I went ahead and took Nyphur's advice and dug up CCP's financial statements (for 2007, 2008 is not released yet, I guess) (they're HERE btw). $3.6M sounds like a big number off subs, but their operating expenses alone are over $31M. In fact, CCP brought in $37,115,107 USD of revenue in 2007. (Which is about 4.6 billion ISK--you thought EVE was inflated *ba-zing!*)
Clearly they've got their fingers in multiple pies, so to speak, but if the idea is that as long as CCP is in business, they're main project will continue, I'd say there's no sign of it shutting down. EVEN if they did make some SWG-like blunder... I mean (for some reason) SWG is still running despite the NGE.
And in the event that it did shut down... I would be sad.
-Chadley |

Dirty Wizard
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Posted - 2009.10.04 16:50:00 -
[59]
Originally by: Plave Okice Eve has so much more growth and evolution potential than most MMO's, many more ideas can be added to a spaceship universe in terms of gameplay.
Men running round shooting fireballs at each other are fairly limited.
I heard one game company tried to improve their medieval fantasy themed MMO by including intergalactic undead man/goat hybrids from space who ride motorcycles and fly interdimensional spaceships.
It didn't go over as well as the developers thought it would. 
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.10.04 19:30:00 -
[60]
Edited by: Nyphur on 04/10/2009 19:34:25
Originally by: Chadley Bradley You guys are way off. Because I DO enjoy browsing public records, I went ahead and took Nyphur's advice and dug up CCP's financial statements (for 2007, 2008 is not released yet, I guess) (they're HERE btw). $3.6M sounds like a big number off subs, but their operating expenses alone are over $31M. In fact, CCP brought in $37,115,107 USD of revenue in 2007. (Which is about 4.6 billion ISK--you thought EVE was inflated *ba-zing!*)
Those are annual figures, we've been talking monthly. 3.6m/month is 43.2/year. The document had the actual figure at around 37m for 2007, which is about 3/month. Which is about right for 2007's sub numbers.
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