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FloppieTheBanjoClown
The Skunkworks
1709
|
Posted - 2012.06.08 15:56:00 -
[61] - Quote
Seriously, you lose at MOSTa couple of hours of skill training when you use an implant-free jumpclone for a day.
I've gone days without replacing my implants when I got podded with them in my head. Sheer laziness. I'm not THAT in need of SPs. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
1086
|
Posted - 2012.06.08 15:59:00 -
[62] - Quote
Remove clone upgrade cost completely! It is a mechanic that has aged terribly. Just remove it already.
Remove local, structure mails and revamp the directional scanner! |

Cloned S0ul
Blood Fanatics
120
|
Posted - 2012.06.08 16:02:00 -
[63] - Quote
Viktor Goldheart wrote:
Why some of us don't PVP as much as we'd like to, and what can be done to fix that.
Because most good ships are expensive even they cool they got paper tank also factor cost - survive chance is very low in this game, i have hac, heavy dicrors, recons, logi and meny more multiple rases on lvl 5, but personaly i cant aford them in mass pvp or often usage even solo.
Some medium t2 ships cost around 200mil isk or more like onyx 230mil come on ;/ for some reason i dont get sense of train them while people cant aford them easy, not everyone is hardcore rich person in eve, some of you said well use cheap ships... But i dont like cheap ships while im able to use good ships but they to expensive...
|

Virgil Travis
GWA Corp Unified Church of the Unobligated
317
|
Posted - 2012.06.08 16:04:00 -
[64] - Quote
Morganta wrote:Viktor Goldheart wrote:Oh, and by the way, I don't mind losing an expensive ship, but losing an expensive clone and LOSING SKILL POINTS AS A RESULT, pisses me off.
Why?
Because SP, unlike ISK, can't be recovered, your character will be permanently ******** once you start losing SP.
This is especially bad on my main, who is missing 60 million SP because I had to quit Eve for a total of 2 years in increments, because RL was all over the place for a while.
So not only is my main missing a **** TON of SP, but now I have to worry about losing SP when I PVP, because in 0.0, pod death is almost unavoidable.
This causes me to not even feel like PVPing at all, for fear that i will lose even more SP.
I REPEAT.
ISK is NOT a problem, SP is, and removing attribute clones and just giving everyone +5 or just removing attributes altogether, would FIX that fear.
Also, the main reason people quit this game is because they are not having fun, because they are spending hours upon hours they would spend on having fun recovering their losses instead, SP loss and learning implant loss is a major contributor to this.
If you can't see that you are blind or stupid.
Also, not all of us buy PLEX. do you actually play this game?
I don't think so, by the sounds of it he's playing Progress Quest. It's not the implants stopping you from doing pvp, it's you, plain and simple. Your own compulsion to maintain the top rate of training is hampering your ability to just ditch the implants for a while and go shoot and be shot. Some people believe that skill points are everything in this game, they'd be surprised to learn that player experience counts for more.
Unified Church of the Unobligated - madness in the method |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 16:06:00 -
[65] - Quote
Virgil Travis wrote:Morganta wrote:Viktor Goldheart wrote:Oh, and by the way, I don't mind losing an expensive ship, but losing an expensive clone and LOSING SKILL POINTS AS A RESULT, pisses me off.
Why?
Because SP, unlike ISK, can't be recovered, your character will be permanently ******** once you start losing SP.
This is especially bad on my main, who is missing 60 million SP because I had to quit Eve for a total of 2 years in increments, because RL was all over the place for a while.
So not only is my main missing a **** TON of SP, but now I have to worry about losing SP when I PVP, because in 0.0, pod death is almost unavoidable.
This causes me to not even feel like PVPing at all, for fear that i will lose even more SP.
I REPEAT.
ISK is NOT a problem, SP is, and removing attribute clones and just giving everyone +5 or just removing attributes altogether, would FIX that fear.
Also, the main reason people quit this game is because they are not having fun, because they are spending hours upon hours they would spend on having fun recovering their losses instead, SP loss and learning implant loss is a major contributor to this.
If you can't see that you are blind or stupid.
Also, not all of us buy PLEX. do you actually play this game? I don't think so, by the sounds of it he's playing Progress Quest. It's not the implants stopping you from doing pvp, it's you, plain and simple. Your own compulsion to maintain the top rate of training is hampering your ability to just ditch the implants for a while and go shoot and be shot. Some people believe that skill points are everything in this game, they'd be surprised to learn that player experience counts for more.
Yeah, pretty much. |

Sid Hudgens
Totally not an NPC Corp
115
|
Posted - 2012.06.08 16:13:00 -
[66] - Quote
WTF difference does it make that you're training slightly slower than some PVE-only toon who never changes jump clones? You obviously won't be facing them in PVP. If you are so OCD that you can't bear to think that you're not training at the maximum possible rate that is no reason to change the game for everyone else.
I've never had anything better than +3s... and I've quit EVE for a while ... maybe I can put in a petition to recover all of those "lost" skill points ... what do you think?
I agree that implants will tend to make NEW players less likely to PVP because of the stupid-long grind to get standings for jump clones. I couldn't care less about experienced players who know what they're doing and have access to jump clones but are too lazy or OCD to use them.
I would support two changes in this area:
1. Change the jump clone timer to be distance based. If you jump to a clone in the same system the cooldown is only an hour. If you jump across the universe you get the full 24 hours.
2. Lower standings requirements for jump clones, or give everyone an additional jump clone slot that requires less standings and can only contain a clone with no implants. A throw-away clone if you will. Or some more clever variation on this that allows newer players who can't easily afford to replace their shiny new implants easy access to a pvp clone. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

freynerex
Imperial Academy Amarr Empire
0
|
Posted - 2012.06.08 16:15:00 -
[67] - Quote
HTFU http://www.youtube.com/watch?v=VgvM7av1o1Q and QFT |

Zyress
The Fabulous Thunderbirds
101
|
Posted - 2012.06.08 16:17:00 -
[68] - Quote
Virgil Travis wrote:Zyress wrote:Virgil Travis wrote: That's the real crux of the issue here I reckon, you're more concerned about what someone else is doing. I don't care if someone else has all +5s all the time and is training faster than me, Let go of that and it really doesn't matter much any more.
Had an animal house moment there... It just doesn't matter! It just doesn't matter! LoL It just doesn't matter
You're right, I mixed up my movie refrences. |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 16:18:00 -
[69] - Quote
Sid Hudgens wrote:WTF difference does it make that you're training slightly slower than some PVE-only toon who never changes jump clones? You obviously won't be facing them in PVP. If you are so OCD that you can't bear to think that you're not training at the maximum possible rate that is no reason to change the game for everyone else.
I've never had anything better than +3s... and I've quit EVE for a while ... maybe I can put in a petition to recover all of those "lost" skill points ... what do you think?
I agree that implants will tend to make NEW players less likely to PVP because of the stupid-long grind to get standings for jump clones. I couldn't care less about experienced players who know what they're doing and have access to jump clones but are too lazy or OCD to use them.
I would support two changes in this area:
1. Change the jump clone timer to be distance based. If you jump to a clone in the same system the cooldown is only an hour. If you jump across the universe you get the full 24 hours.
2. Lower standings requirements for jump clones, or give everyone an additional jump clone slot that requires less standings and can only contain a clone with no implants. A throw-away clone if you will. Or some more clever variation on this that allows newer players who can't easily afford to replace their shiny new implants easy access to a pvp clone.
Slightly slower?
Dude, do this...
Make a skill plan in EveMon, and add 800 days worth of skills.
Then, use that option that shows training with implants as opposed to without.
You CANNOT POSSIBLY tell me that the 120+ day difference is "slightly slower".
120 days is a LOT of ******* time, time that I would have some **** I need trained, as opposed to not having it. |

Lucy Ferrr
Sebiestor Tribe Minmatar Republic
62
|
Posted - 2012.06.08 16:18:00 -
[70] - Quote
There is some merit to what the OP said. Even if his post spawned from bad intentions, frustration from a personal pod loss, that doesn't mean what he says is not true. Go to high-sec and run some missions with some noobs. Running lvl 4's with new people not only grants you good Karma, but you can get the prospective of Eve from the eyes of a new person. (Plus it's fun to hear someone get really excited over 10mil isk.) You will find that implants are a huge deterrent for new people to pvp. Many people feel that they need to wear implants around the clock because they are soooo far behind in SP from everyone else. Without an experienced player guiding a noob through the skill tree, it can become very daunting. If one specializes they can become quite effective in a single ship quite quick, but this is not always seen through the eyes of the new person. |

Sid Hudgens
Totally not an NPC Corp
115
|
Posted - 2012.06.08 16:23:00 -
[71] - Quote
Viktor Goldheart wrote:Sid Hudgens wrote:WTF difference does it make that you're training slightly slower than some PVE-only toon who never changes jump clones? You obviously won't be facing them in PVP. If you are so OCD that you can't bear to think that you're not training at the maximum possible rate that is no reason to change the game for everyone else.
I've never had anything better than +3s... and I've quit EVE for a while ... maybe I can put in a petition to recover all of those "lost" skill points ... what do you think?
I agree that implants will tend to make NEW players less likely to PVP because of the stupid-long grind to get standings for jump clones. I couldn't care less about experienced players who know what they're doing and have access to jump clones but are too lazy or OCD to use them.
I would support two changes in this area:
1. Change the jump clone timer to be distance based. If you jump to a clone in the same system the cooldown is only an hour. If you jump across the universe you get the full 24 hours.
2. Lower standings requirements for jump clones, or give everyone an additional jump clone slot that requires less standings and can only contain a clone with no implants. A throw-away clone if you will. Or some more clever variation on this that allows newer players who can't easily afford to replace their shiny new implants easy access to a pvp clone. Slightly slower? Dude, do this... Make a skill plan in EveMon, and add 800 days worth of skills. Then, use that option that shows training with implants as opposed to without. You CANNOT POSSIBLY tell me that the 120+ day difference is "slightly slower". 120 days is a LOT of ******* time, time that I would have some **** I need trained, as opposed to not having it.
Taking 120 days off of an 800 day plan is 15% ... so let's assume you're switching back and forth from your pve to pvp clones fairly evenly meaning you'll only be losing half that time. So you're training 7.5% slower. And that is assuming that you don't keep a set of +2 or +3 implants in your pvp clone! To my thinking that is slightly slower.
"....as if 10,058 Goon voices cried out and were suddenly silenced." |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 16:23:00 -
[72] - Quote
Lucy Ferrr wrote:There is some merit to what the OP said. Even if his post spawned from bad intentions, frustration from a personal pod loss, that doesn't mean what he says is not true. Go to high-sec and run some missions with some noobs. Running lvl 4's with new people not only grants you good Karma, but you can get the prospective of Eve from the eyes of a new person. (Plus it's fun to hear someone get really excited over 10mil isk.) You will find that implants are a huge deterrent for new people to pvp. Many people feel that they need to wear implants around the clock because they are soooo far behind in SP from everyone else. Without an experienced player guiding a noob through the skill tree, it can become very daunting. If one specializes they can become quite effective in a single ship quite quick, but this is not always seen through the eyes of the new person.
Actually, I have not lost a pod in err 760 days.
But that's only because a few lost +4 clones in a row back then have turned me into a SB pilot, which caused me to not lose a pod in ages.
Still, I would much rather be in a BC or BS or dread or interceptor or HAC. But I can't because of fear of losing my pod again. |

Vaju Enki
Secular Wisdom
167
|
Posted - 2012.06.08 16:25:00 -
[73] - Quote
Basically you want to trivialize the clone/implants system. Death must have a meaning. HTFU. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Morganta
Peripheral Madness The Midget Mafia
1388
|
Posted - 2012.06.08 16:29:00 -
[74] - Quote
Viktor Goldheart wrote:Lucy Ferrr wrote:There is some merit to what the OP said. Even if his post spawned from bad intentions, frustration from a personal pod loss, that doesn't mean what he says is not true. Go to high-sec and run some missions with some noobs. Running lvl 4's with new people not only grants you good Karma, but you can get the prospective of Eve from the eyes of a new person. (Plus it's fun to hear someone get really excited over 10mil isk.) You will find that implants are a huge deterrent for new people to pvp. Many people feel that they need to wear implants around the clock because they are soooo far behind in SP from everyone else. Without an experienced player guiding a noob through the skill tree, it can become very daunting. If one specializes they can become quite effective in a single ship quite quick, but this is not always seen through the eyes of the new person. Actually, I have not lost a pod in err 760 days. But that's only because a few lost +4 clones in a row back then have turned me into a SB pilot, which caused me to not lose a pod in ages. Still, I would much rather be in a BC or BS or dread or interceptor or HAC. But I can't because of fear of losing my pod again.
yeah... a set of +5 certainly cost more than that dread does The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 16:37:00 -
[75] - Quote
Vaju Enki wrote:Basically you want to trivialize the clone/implants system. Death must have a meaning. HTFU.
Death has enough meaning when I lose my ship and everything on it, no need to **** up my skill plan with an antique **** game play mechanic that didn't age well at all.
I understand losing a hardwire combat clone, because it actually gave me an advantage in PVP, but ******* LEARNING IMPLANTS? Give me a break. |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 16:41:00 -
[76] - Quote
Morganta wrote:Viktor Goldheart wrote:Lucy Ferrr wrote:There is some merit to what the OP said. Even if his post spawned from bad intentions, frustration from a personal pod loss, that doesn't mean what he says is not true. Go to high-sec and run some missions with some noobs. Running lvl 4's with new people not only grants you good Karma, but you can get the prospective of Eve from the eyes of a new person. (Plus it's fun to hear someone get really excited over 10mil isk.) You will find that implants are a huge deterrent for new people to pvp. Many people feel that they need to wear implants around the clock because they are soooo far behind in SP from everyone else. Without an experienced player guiding a noob through the skill tree, it can become very daunting. If one specializes they can become quite effective in a single ship quite quick, but this is not always seen through the eyes of the new person. Actually, I have not lost a pod in err 760 days. But that's only because a few lost +4 clones in a row back then have turned me into a SB pilot, which caused me to not lose a pod in ages. Still, I would much rather be in a BC or BS or dread or interceptor or HAC. But I can't because of fear of losing my pod again. yeah... a set of +5 certainly cost more than that dread does
No, but it adds to a loss that shouldn't be there...
I don't mind losing the ship, and all the mods in it, because those things were offensive, hell, I don't even mind losing a slave set, because it actually ******* did me some good in PVP, but a learning clone? Completely ******* useless loss, it should not be linked to PVP at all.
It seriously feels like taking hulks to PVP and then losing them.
I am FORCED to take that thing, or I train way slower. I wouldn't take a hulk to PVP, why would I want to take learning implants?
Just remove the damn things, they are an extra un needed loss. |

Vaju Enki
Secular Wisdom
168
|
Posted - 2012.06.08 16:46:00 -
[77] - Quote
Viktor Goldheart wrote:Vaju Enki wrote:Basically you want to trivialize the clone/implants system. Death must have a meaning. HTFU. Death has enough meaning when I lose my ship and everything on it, no need to **** up my skill plan with an antique **** game play mechanic that didn't age well at all. I understand losing a hardwire combat clone, because it actually gave me an advantage in PVP, but ******* LEARNING IMPLANTS? Give me a break.
That's your opinion. Don't use learning implants if you don't want to lose them. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

ArmyOfMe
Omniscient Order
77
|
Posted - 2012.06.08 16:50:00 -
[78] - Quote
Viktor Goldheart wrote:
What I do care about is my wallet being 300 mils more empty every time I lose a Stealth Bomber or a Drake.
Can i have your stuff? Seriously, can i?
dont fly what u cant afford to lose etc etc.
ArmyOfMe > i swear my drones have become even more stupid after the patch Wanna Kill > as usually im way ahead of you, my drones have been drooling idiots for ages |

Josef Djugashvilis
The Scope Gallente Federation
301
|
Posted - 2012.06.08 17:04:00 -
[79] - Quote
Implants are like ships, don't use what you can't afford to lose. You want fries with that? |

Dakeen Kurvora
Deep Core Mining Inc. Caldari State
0
|
Posted - 2012.06.08 17:13:00 -
[80] - Quote
Josef Djugashvilis wrote:Implants are like ships, don't use what you can't afford to lose.
About that statement... how long is one suppose to float around in a frigate with zero impants? I got a 30m caracal like 90m in implants and 17m in my a wallet =S I take risk I get reward! The whole implant is is sort of "bleh" being +3s take 13 days of my 99 day plan, being at 2m sp and not being able to fly a BC and fly it effective is kinf of a pain. But ya know, I deal with it. Lose a pod buy implants I need at the time and work back the rest. Generally I found I can save 20m by not buying a charisma implant. Don't need one yet. |

Eternal Error
Exitus Acta Probant
37
|
Posted - 2012.06.08 17:16:00 -
[81] - Quote
I'm tired of posting legitimate replies to these terrible threads, so I'm just going to say no.
Implants provide choices, risk, etc. Stop whining. |

FloppieTheBanjoClown
The Skunkworks
1713
|
Posted - 2012.06.08 17:19:00 -
[82] - Quote
Josef Djugashvilis wrote:Implants are like ships, don't use what you can't afford to lose.
Also, stop min/maxing your training. If you want to do PVP, then do it. Stop fretting about having to wait 6 more hours to get that skill that takes 26 days to train anyway.
If I plug in a slave set, I give up learning speed in exchange for a significant armor buff. I use +4 implants most of the time because +5s are more than I care to pay. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Viktor Goldheart
Imperial Academy Amarr Empire
5
|
Posted - 2012.06.08 20:32:00 -
[83] - Quote
FloppieTheBanjoClown wrote:Josef Djugashvilis wrote:Implants are like ships, don't use what you can't afford to lose. Also, stop min/maxing your training. If you want to do PVP, then do it. Stop fretting about having to wait 6 more hours to get that skill that takes 26 days to train anyway. If I plug in a slave set, I give up learning speed in exchange for a significant armor buff. I use +4 implants most of the time because +5s are more than I care to pay.
Yeah man, but training stuff fast is very important...
Why do I seem to be the only guy that thinks that? |

yopparai
ASTARTES CORP Hashashin Cartel
750
|
Posted - 2012.06.08 20:37:00 -
[84] - Quote
Nothing needs to be changed expect your fear of losing something. Everything you lose can be gained back.
HTFU |

Major Killz
School of Applied Knowledge Caldari State
10
|
Posted - 2012.06.08 20:41:00 -
[85] - Quote
Having to pay for pods is annoying and destroying pods are not that great. I'm fine with that part of your argument. The rest is a bit meh! |

Doc Severide
Caldari Provisions Caldari State
110
|
Posted - 2012.06.08 20:46:00 -
[86] - Quote
Viktor Goldheart wrote:It's perfectly fine for parasite care bears to stay in their +4 and +5 clones for years on end, and never lose them, and train at full speed, while I get penalized for PVPing. So in reality your whole point is just to snivel about other players who don't play like you do?
Parasites?
You're a real piece of garbage d00d... |

Syndrea Caedrion
State War Academy Caldari State
23
|
Posted - 2012.06.08 20:51:00 -
[87] - Quote
Viktor Goldheart wrote:Aliaksandre wrote:Bloutok wrote:Aliaksandre wrote:Implants are a very poor excuse to not PVP. One more person who think he is right and thus everyone else can only be wrong. Wow the level of reason you possess is tremendously low. My point is, OP is trying to fight a game mechanic that he absolutely does not have to utilize. PVP is not dependent on using implants. If your reason for avoiding PVP is because you want to fill your head with million of isk, then well, sorry, that is your decision. CCP does not and should not alter the game because YOU don't want to lose isk you clearly can't afford to lose. Oh, so training my skills at a decent speed is something I don't have to utilize right? It's perfectly fine for parasite care bears to stay in their +4 and +5 clones for years on end, and never lose them, and train at full speed, while I get penalized for PVPing. Your logic, there is none.
I agree, there is no logic in what you said. If you cannot accept the consequences of pvp in +4/5 implants, then that is really on you, not CCP. It's your choice, one of the few true choices anyone has left in this game. Nobody else is responsible for holding your hand exclusively and making the game easier for you.
Oh, and your snarky little comment about hisec players is invalid because they don't get to pvp AND not worry about their implants. They engage in low risk behavior, and thus, are at low risk.
Eve has (or is supposed to have) consequences. Dodge them or accept them. But don't expect CCP to give you a carseat so you can be safer.
Viktor Goldheart wrote:Yeah man, but training stuff fast is very important...
Why do I seem to be the only guy that thinks that?
No, you are the only guy who thinks that you should be able to train stuff fast with little to no risk. There is a difference. They somehow managed to get every freak and creep in the universe in this one game, and then somehow managed to let them take it over, and then they somehow managed to stick us right smack in the middle. |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
143
|
Posted - 2012.06.08 20:57:00 -
[88] - Quote
Cant afford implants clones or ships. You lose SP f your clone is out of date you lose training time for a day, you lose 200 mill worth of ship and must spend 2 weeks recovering it because the only PvE ship you can use is a drake. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
98
|
Posted - 2012.06.08 20:59:00 -
[89] - Quote
Told you guys in the other thread that it was just a crappy attempt at a post to say that they shouldn't have to worry about losing implants when they pvp.
What I think CCP should do.
Remove the OP's implants so he doesn't have to worry about losing them. Problem solved.
Everytime I undock to move stuff I risk losing my implants, and I'm not even actively looking for PvP. If you can't afford it then don't fly it, doesn't only pertain to your ship. Stop being a little ***** about losing your implants. |

Takamori Maruyama
Ministry of War Amarr Empire
67
|
Posted - 2012.06.08 21:05:00 -
[90] - Quote
Add some uncharted systems that have the same rules of Wormholes. Instead of requiring tons of astrometrics , probe skills and w/e Just require the player to know how to dscan, being a step stone for WH later. Loud and clear... |
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