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Murdock Jern
Caldari Gears of Progress Cosmic Anomalies
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Posted - 2009.10.19 12:28:00 -
[1]
I posted something like this a couple of years ago on one of the forums and it seemed to get a general nod. So I have decided to step up and submit something to the council for their opinion on this.
BACKGROUND I run a multi national, multi timezone, multi language and multi-dexterity(i.e. some diasabled) corp. Now, some of us are very good at typing in english, but for the most part there are varying degress of this. Alot of my members also don't have the benefit of using teamspeak or eve voice et al due to a numebr of factors and reasons.
We also work in nullsec and lowsec systems. This puts a number of my members at a distinct disadvantage when it comes to being attacked, as they sometimes find it difficult to communicate quickly what it happenning and where they are.
So, one thing that might be able to work to give an edge is the ability to trigger a distress call to alert corpmates/alliance members or others in the system that you are under attack and/or need assistance.
THE CONCEPT - Setup A player can customise how their distress call works. This can be done at a ship level or a player level (still undecided). Essentially there are three options I have thought of: 1/Corp alert 2/System alert 3/Alliance Alert You also have the option to receive or ignore distress calls based on the three opions above
- mechanics You are under attack and you want to trigger the distress signal. This can take the form of right clicking on your ship and selecting "send distress call" or a hotkey. Depending on your preferences and the preferences of others the distress call will be then sent out.
Other players who have opted to receive the signal will get a dialog box on their screen (similar to the downtime countdown box) informing them of the person who triggered the alert and the system where the alert was triggered. The location of where the distress was triggered will be warp-able and will display on the pilot's overview(but only for those who have opted to receive the signal in the first place). This will allow pilots to move as quickly as possible to their comrades to provide assistance.
Obviously, there are a number of things that need to be reviewed, such as whether to expand this feature to include blues on your "likes" list, whether agressors will have this feature as well, how to avoid people crying wolf, preventing abuse, network and bandwidth overheads, etc. However, Considering the wide diversity of players that play eve, I believe this will be a welcome feature for all players, as long as the paramaters and rules of its use are balanced.
Thoughts, anyone? MJ
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MJ |

De'Veldrin
Special Projects Executive
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Posted - 2009.10.19 14:14:00 -
[2]
Actually, I like this idea. Most of my corporation also doesn't use Vent/TS - largely due to language barriers (my German/Danish being terrible - of course so's my English) and while we have an advantage of being fairly small and quick to respond to one another in corp chat, a popup alert might be a nice add-on feature, especially when we're in a WH/Lowsec running an operation.
The details may need to be worked out, but I like the idea. Supported. --Vel
In the world of emoticons, I was colon capital d. |

Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2009.10.19 16:49:00 -
[3]
I see no harm from this feature. Fix Destroyers |

Herschel Yamamoto
Agent-Orange
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Posted - 2009.10.19 17:40:00 -
[4]
Certainly worth thinking about.
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Yahrr
The Tuskers
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Posted - 2009.10.19 18:52:00 -
[5]
This would make carebears feel safer in Low sec, so I want it, it's a desert out there...
It's a dangerous option tho, as I will cerntainly enable my system to receive distress calls, and no, I won't be there to help.
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.10.19 18:58:00 -
[6]
Originally by: Yahrr This would make carebears feel safer in Low sec, so I want it, it's a desert out there...
It's a dangerous option tho, as I will cerntainly enable my system to receive distress calls, and no, I won't be there to help.
That's not unlike a modern distress call. You've no way of knowing if the person who intercepts it will be coming to help or hurry your destruction along. I can also see if being used by pirate hunters to lay traps, so ...  --Vel
In the world of emoticons, I was colon capital d. |

Murdock Jern
Gears of Progress Cosmic Anomalies
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Posted - 2009.10.19 19:05:00 -
[7]
Originally by: De'Veldrin
Originally by: Yahrr This would make carebears feel safer in Low sec, so I want it, it's a desert out there...
It's a dangerous option tho, as I will cerntainly enable my system to receive distress calls, and no, I won't be there to help.
That's not unlike a modern distress call. You've no way of knowing if the person who intercepts it will be coming to help or hurry your destruction along. I can also see if being used by pirate hunters to lay traps, so ... 
Indeed! However, the mechanics could allow you to ignore certain types of distress calls, especially if they are not from your own corp/alliance. but otherwise, you could very well be the hero and go and resuce people or get yourself blown up in a trap
MJ _______________________________________________
MJ |

Dretzle Omega
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.19 20:15:00 -
[8]
Originally by: Murdock Jern
Originally by: De'Veldrin
Originally by: Yahrr This would make carebears feel safer in Low sec, so I want it, it's a desert out there...
It's a dangerous option tho, as I will cerntainly enable my system to receive distress calls, and no, I won't be there to help.
That's not unlike a modern distress call. You've no way of knowing if the person who intercepts it will be coming to help or hurry your destruction along. I can also see if being used by pirate hunters to lay traps, so ... 
Indeed! However, the mechanics could allow you to ignore certain types of distress calls, especially if they are not from your own corp/alliance. but otherwise, you could very well be the hero and go and resuce people or get yourself blown up in a trap
MJ
I agree. Make the distress call available to everyone. Someone in an opposing corp or alliance should be able to receive the distress beacon, too. So you could be painting a target on yourself, or you could be calling for help.
And the possibility of using it to lay bait and traps would be amazing, too. Especially if people do it right and have two ships pretending to duke it out when others arrive to join in the killing, then spring the trap.
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SupaKudoRio
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Posted - 2009.10.19 20:40:00 -
[9]
Make sure it's OFF by default, we don't need people spamming public ones in Jita.  On another note, how do you like your pods in the morning? |

Comodore John
Xennon Industria LEGIO ASTARTES ARCANUM
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Posted - 2009.10.19 21:23:00 -
[10]
This is just my opinion but I think it should broadcast to the entire system rather than a select few. It's like lighting a flare, anyone who's looking can see it and respond.
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Vim Belo
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Posted - 2009.10.20 02:48:00 -
[11]
Edited by: Vim Belo on 20/10/2009 02:48:26 I'd keep it as simple as possible. Just a distress button that selectively flashes the corp or alliance chat tab a different color and displays a canned message with your location.
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Lino Licker
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Posted - 2009.10.20 12:09:00 -
[12]
Keep it simple, system only, completely public and up on the overview like a cyno field.
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2009.10.20 13:06:00 -
[13]
Why not just cry in local or alliance chat like everybody else?
MAZZILLIU 2009. CHANGE I CAN IMPOSE ON YOU. |

Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.10.20 18:06:00 -
[14]
Originally by: Lino Licker Keep it simple, system only, completely public and up on the overview like a cyno field.
I support this.
But we also need a way to broadcast quickly to corp or alliance chat (or both) a request for help with a link to the system we are in. The link should work like an escalation where if you're not in system, you can use it to set destination (via right-click), and if you are already in system you can warp to it.
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Eli Porter
Altruism.
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Posted - 2009.10.20 21:03:00 -
[15]
The only issue I can see with this is people spamming your overview with distress signals.
IMO the way it should work is that it would be a deployable item with a few minutes of lifespan. When you activate it, you will be required to enter a short text to describe the situation. IE "help" or "hotspot", Thereby securing the name for the beacon in this system. This would be in place so that when someone deploys a beacon, the hostiles couldn't spam the system with beacons of the same name to confuse the enemy.
These deployable beacons should cost a fair bit to produce and take a hefty amount of cargo space. Ideally they'd sell for about a mil on the market and take 50-100 m3u in cargo.
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Murdock Jern
Caldari Gears of Progress Cosmic Anomalies
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Posted - 2009.10.21 10:06:00 -
[16]
Originally by: Eli Porter The only issue I can see with this is people spamming your overview with distress signals.
IMO the way it should work is that it would be a deployable item with a few minutes of lifespan. When you activate it, you will be required to enter a short text to describe the situation. IE "help" or "hotspot", Thereby securing the name for the beacon in this system. This would be in place so that when someone deploys a beacon, the hostiles couldn't spam the system with beacons of the same name to confuse the enemy.
These deployable beacons should cost a fair bit to produce and take a hefty amount of cargo space. Ideally they'd sell for about a mil on the market and take 50-100 m3u in cargo.
Fair points, which is why there should be an option to ignore distress signals for systems... Personally, IMVHO, I am in two minds about a system wide distress call for exactly that reason. Could you imagine the scene in Jita, not to mention the extra bandwidth and system load that could ensue... The way to eliminate that is to have it set simply for someone's corp or alliance. But that still leaves the NPC corps (obviously still some things to sort out)...
At first I didnt like your idea about charging for the beacons, but now that I have had thought more about it, I can see your point and it makes sense... a deterrant to keep down spam is to charge for the priviledge... so about a mil to buy install a distress beacon sounds like a good approach... although I dont think it should take up cargo hold space. it should simply be "installed" when one is used up. and furthermore, I dont believe it should take a slot. It should be a standard item in every ship.
MJ _______________________________________________
MJ |

Laedla Ququve
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Posted - 2009.10.22 13:13:00 -
[17]
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Hull Blaster
Gallente Missions Mining and Mayhem Chain of Chaos
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Posted - 2009.10.22 14:15:00 -
[18]
I love the idea of being able to set up traps with distress beacons... would be pretty awesome. Could have something flying a damaged hauler with no cargo, but in low structure so its got fires and whatever. Just when the "hero" gets closer cloakers decloak and start shooting this guy to bits. 
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Shasz
Planetary Industry and Trade Organization
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Posted - 2009.10.22 17:50:00 -
[19]
Distress signals, perhaps a temporary beacon on the overview, would be great.
Make it something you have to carry in your cargo hold and deploy, and that industrialists can build. |

Vim Belo
Gallente
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Posted - 2009.10.22 23:05:00 -
[20]
The proposal is for a distress signal, not a come-get-me signal.
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Onimar Synn
Red Federation
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Posted - 2009.10.23 03:04:00 -
[21]
tl;dr, sry.
Like the idea. Perhaps link it to the fleet broadcasts window, eve-mail,the cyno mechanics or even have an auto-convo window open to boot!
Ohhhhhh the possibilities....I have to go lie down now 
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Khunbish Qomqurasun
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Posted - 2009.10.24 01:35:00 -
[22]
If you could tie a distress call only to corp/militia channels or to custom channels of your choice, I think this could be very useful. It could also be misused and abused easily. Tough to balance, but worthwhile.
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Jinmar
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Posted - 2009.10.24 11:42:00 -
[23]
I thought about something like this once.
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Amun Khonsu
Royal Order of Security Specialists
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Posted - 2009.10.24 11:55:00 -
[24]
Edited by: Amun Khonsu on 24/10/2009 11:59:31
I do think this is a pretty cool idea and perhaps useful in many cases.
I would add that if one is not already operating in a fleet or on audio with friendlies nearby, by the time a distress call is issued and responded to, the carebear is dead and his wreck looted. Things happen very quickly in low and null sec systems and a good pirate won't stick around long unless he knows he has the backup support to take on would be rescuers.
Also, a distress call may not be noticed unless an alert noise was associated with it as many people minimize the many hordes of windows on their screen during gameplay.
I typically monitor local and our special private channel (or fleet) and minimize everything else.
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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2009.10.24 13:52:00 -
[25]
while a nice idea, I think that all the pirate who may (ab)use the distress call system (going to people in distress, or posing as one) will cause the regular players not to use it. Director of Education :: EVE University Chairman of the CSM
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CommanderData211
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Posted - 2009.10.25 22:04:00 -
[26]
I like this idea a lot. I really like the potentiality of abuse on both sides of the coin. Makes things a bit interesting. Also I think this goes along well with the fleet finder they have planned. Easier ways to move your fleet around are always good.
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