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geewiz
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Posted - 2004.11.01 13:35:00 -
[1]
Hey all
Just got a hold of one of these babies I've fitted it with 2x125mm II, 2x150mm compressed, 1 rocket launchers (defenders or gremlins) 2xwebs lows 1xarmour rep II, 2xcap relays and 1x mag stab II.
This is for pvp but haven't tried it yet!! Any ideas/suggestions would be welcomed 
Gee
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geewiz
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Posted - 2004.11.01 13:35:00 -
[2]
Hey all
Just got a hold of one of these babies I've fitted it with 2x125mm II, 2x150mm compressed, 1 rocket launchers (defenders or gremlins) 2xwebs lows 1xarmour rep II, 2xcap relays and 1x mag stab II.
This is for pvp but haven't tried it yet!! Any ideas/suggestions would be welcomed 
Gee
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Arleonenis
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Posted - 2004.11.01 13:45:00 -
[3]
blasters tech2 + 10mn afterburner tech2
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Arleonenis
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Posted - 2004.11.01 13:45:00 -
[4]
blasters tech2 + 10mn afterburner tech2
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Alex Harumichi
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Posted - 2004.11.01 13:51:00 -
[5]
geewiz, I can't fly an Enyo yet but your setup sounds pretty much like what I'd fit on one. Putting blasters on an Enyo probably isn't smart, unless you are hunting with an inty who does the tacking for you... and even then, dunno. With the slow speed, being dependent on getting that close sounds a bit risky.
With the double webber, any close-range inty (which pretty much equals all of them) that ventures close should be toast, assuming you manage to web them in time.
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Alex Harumichi
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Posted - 2004.11.01 13:51:00 -
[6]
geewiz, I can't fly an Enyo yet but your setup sounds pretty much like what I'd fit on one. Putting blasters on an Enyo probably isn't smart, unless you are hunting with an inty who does the tacking for you... and even then, dunno. With the slow speed, being dependent on getting that close sounds a bit risky.
With the double webber, any close-range inty (which pretty much equals all of them) that ventures close should be toast, assuming you manage to web them in time.
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Xtreem
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Posted - 2004.11.01 14:42:00 -
[7]
my enyo setup is
4 x 150mm protos 1 x Malkuth Standard Missile Launcher 1 (soon to be upgraded)
meds ---- for NPC i use 2 named cap rechargers
lows
1 aux power core 1 reactive passive armour mod 1 tech 2 small rep 1 mag vortex
only used for npc so far, but can do all lvl 3 kill missions in this so far (not tried it on blocade or mordu yet thou)
did test it out on corp mates, took 2 on at the same time in cruisers and won without losing cap or armour
the main prob with my setup is that it does not leave enough PG to fit an AB, which would be handy
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Xtreem
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Posted - 2004.11.01 14:42:00 -
[8]
my enyo setup is
4 x 150mm protos 1 x Malkuth Standard Missile Launcher 1 (soon to be upgraded)
meds ---- for NPC i use 2 named cap rechargers
lows
1 aux power core 1 reactive passive armour mod 1 tech 2 small rep 1 mag vortex
only used for npc so far, but can do all lvl 3 kill missions in this so far (not tried it on blocade or mordu yet thou)
did test it out on corp mates, took 2 on at the same time in cruisers and won without losing cap or armour
the main prob with my setup is that it does not leave enough PG to fit an AB, which would be handy
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geewiz
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Posted - 2004.11.01 15:17:00 -
[9]
Thanks for ideas chaps.
It strikes me that as the Enyo only does 1.4km/s with a mwd a 10mn ab would be a waste. IMO AF are not tacklers you wait to be attacked by inties fire up 2 webs then own them.
I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
I'm going to get some corp mates in fast frigs and use them as crash test dummies 
Gee
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geewiz
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Posted - 2004.11.01 15:17:00 -
[10]
Thanks for ideas chaps.
It strikes me that as the Enyo only does 1.4km/s with a mwd a 10mn ab would be a waste. IMO AF are not tacklers you wait to be attacked by inties fire up 2 webs then own them.
I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
I'm going to get some corp mates in fast frigs and use them as crash test dummies 
Gee
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Alowishus
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Posted - 2004.11.01 15:54:00 -
[11]
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.11.01 15:54:00 -
[12]
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
Raven 4TW! Rank(1) SP: 243745/256000 |

Toran Mehtar
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Posted - 2004.11.01 16:02:00 -
[13]
Originally by: Alowishus
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
Yes, because then you can sit and watch the crow circle you at 15km and can't do a thing because you fitted short range guns on a slow ship. Just pray the crow doesn't have 20km scram.
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Toran Mehtar
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Posted - 2004.11.01 16:02:00 -
[14]
Originally by: Alowishus
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
Yes, because then you can sit and watch the crow circle you at 15km and can't do a thing because you fitted short range guns on a slow ship. Just pray the crow doesn't have 20km scram.
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geewiz
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Posted - 2004.11.01 16:12:00 -
[15]
Originally by: Alowishus
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
And how does an Enyo get within blaster range of a crow? Even with a MWD it cant get near it, it can however tank spamming light missles. And with decent tracking/damage mod and skills can get enough hits to kill a crow.
I would also disagree that the Crow is the most common inty in game in the combat i've seen up North many more taranis's are used than crows.
Gee
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geewiz
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Posted - 2004.11.01 16:12:00 -
[16]
Originally by: Alowishus
Originally by: geewiz I cant think of many inties that attack outside of 10km and therefore once they come within that range you own them.
The Crow? You know, the most common inty? It's stupid to bring a Crow into web range when it is perfectly capable of spamming light missiles from 15km.
The Enyo needs blasters and a web.
And how does an Enyo get within blaster range of a crow? Even with a MWD it cant get near it, it can however tank spamming light missles. And with decent tracking/damage mod and skills can get enough hits to kill a crow.
I would also disagree that the Crow is the most common inty in game in the combat i've seen up North many more taranis's are used than crows.
Gee
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Shayla Sh'inlux
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Posted - 2004.11.01 17:39:00 -
[17]
I fitted an MWD and a webber in the midslots and 125mm rails and a rocket launcher in the highs.
The good part is that it all fits without a power core, leaving room for more lowslot mods.
The MWD is just too good to move around with and with some good Nav skills you still get to outrun light missiles when orbitting at around 7500m and heavies when you're just moving (I top at 1356).
I don't think the Enyo was made to fit blasters, although I did play around with a neutron blaster build a bit.
High 4 x modal (or limited) neutron blaster (b/c of fitting reqs nothing else fits) 1 x Rocket Launcher (whatever one you have)
Med 1 x MWD 1 x Small Cap Battery II
Low 1 x Micro power core 1 x Explosive hardner (see below) 1 x tech II small rep 1 x Cap Power Relay
The downside of it is, that you need a super-expensive Dark Blood hardner because of cpu issues or settle for an energized passive. Other than that, it does amazing damage if it gets up close, but lacks a webber. I suppose one could switch the battery for a webber, but I ran out of cap pretty fast running that and I got some pretty good cap skills. ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Shayla Sh'inlux
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Posted - 2004.11.01 17:39:00 -
[18]
I fitted an MWD and a webber in the midslots and 125mm rails and a rocket launcher in the highs.
The good part is that it all fits without a power core, leaving room for more lowslot mods.
The MWD is just too good to move around with and with some good Nav skills you still get to outrun light missiles when orbitting at around 7500m and heavies when you're just moving (I top at 1356).
I don't think the Enyo was made to fit blasters, although I did play around with a neutron blaster build a bit.
High 4 x modal (or limited) neutron blaster (b/c of fitting reqs nothing else fits) 1 x Rocket Launcher (whatever one you have)
Med 1 x MWD 1 x Small Cap Battery II
Low 1 x Micro power core 1 x Explosive hardner (see below) 1 x tech II small rep 1 x Cap Power Relay
The downside of it is, that you need a super-expensive Dark Blood hardner because of cpu issues or settle for an energized passive. Other than that, it does amazing damage if it gets up close, but lacks a webber. I suppose one could switch the battery for a webber, but I ran out of cap pretty fast running that and I got some pretty good cap skills. ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Harisdrop
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Posted - 2004.11.01 18:01:00 -
[19]
Ishkur
3rd mid slot is more important than the missle launcher. Ishkur is the true Gallente Assualt.
This beast can take a few hits with the awesome resistance.
The differnce between Inty and Assualt is the inty is TOO fast. When you are NPC hunting the INTY will catch up with the missle spam from a 1.5mill BS. You need to only fly faster than the missles. I fly with mwd cap recharger and weber at 7.5km I actually fly at 8.7km.
A warning to inty flyers. Assualt frigate can target at 50km.
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Garsh ma it soo cool killing people in there space thingies |

Harisdrop
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Posted - 2004.11.01 18:01:00 -
[20]
Ishkur
3rd mid slot is more important than the missle launcher. Ishkur is the true Gallente Assualt.
This beast can take a few hits with the awesome resistance.
The differnce between Inty and Assualt is the inty is TOO fast. When you are NPC hunting the INTY will catch up with the missle spam from a 1.5mill BS. You need to only fly faster than the missles. I fly with mwd cap recharger and weber at 7.5km I actually fly at 8.7km.
A warning to inty flyers. Assualt frigate can target at 50km.
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Garsh ma it soo cool killing people in there space thingies |

Dirtball
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Posted - 2004.11.01 19:59:00 -
[21]
I would think punisher pilots would like the enyo, it's a punisher with a damage dealing 4th high slot and it has a hybrid damage bonus, it's super!!
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Dirtball
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Posted - 2004.11.01 19:59:00 -
[22]
I would think punisher pilots would like the enyo, it's a punisher with a damage dealing 4th high slot and it has a hybrid damage bonus, it's super!!
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Slithereen
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Posted - 2004.11.02 00:26:00 -
[23]
Down south, you probably find the Crusader to be the most popular inty. It is right up there with the Taranis as the best gunship inty.
Puny pilots would probably find the Crusader and if they're rich enough, the Retribution, as the logical successor for their fighting style. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Slithereen
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Posted - 2004.11.02 00:26:00 -
[24]
Down south, you probably find the Crusader to be the most popular inty. It is right up there with the Taranis as the best gunship inty.
Puny pilots would probably find the Crusader and if they're rich enough, the Retribution, as the logical successor for their fighting style. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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Xtreem
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Posted - 2004.11.02 00:58:00 -
[25]
the enyo should not have blasters... it lacks the huge power grig to fit an mwd without losing alot of firepower.. drop the mwd and put an ab on.. drop the blasters and go with 125, or 150mm rails, and have different ammo types..
with tung u get a 25km hitting range, ad a good ranged webber, and thats the inty gone in seconds (get hits of between 30-50 from each gun with tung ammo)
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Xtreem
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Posted - 2004.11.02 00:58:00 -
[26]
the enyo should not have blasters... it lacks the huge power grig to fit an mwd without losing alot of firepower.. drop the mwd and put an ab on.. drop the blasters and go with 125, or 150mm rails, and have different ammo types..
with tung u get a 25km hitting range, ad a good ranged webber, and thats the inty gone in seconds (get hits of between 30-50 from each gun with tung ammo)
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