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SCGhozt
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Posted - 2009.11.05 23:04:00 -
[1]
ok so i been making my isk in eve by doing missions in a domi for a long while now but i still consider myself a noob. that said, my drone skills are really good but i have very poor gunnery skills and to be honest i still cant seen to figure out how people get by complete mission faster with guns.
problem is that i dont see anything to look forward to ship wise. sure i could pilot a sin or a ishtar but those ships are not going to make a difference mission wise.
so whats next a carrier? well sure i myself could get the cheap one once i get the skills (in like 2 years...) and actually thats what i was looking forward to... going to 00 sec, do level 5 missions and plexes and not having to worry much since i was on a carrier....
until i was speaking with a few people with much more experience, they basically told me that carriers are not really a good idea to have in 00.. that they are just a big target and level 5 agents are heavy camped? wth?:( yes i know their main role is support in big fleet battles, but i also thought of them as a really big domi.
i was also told that with the new expansion things should get better. but honestly is the only ship i have to look forward to a carrier? i'm a sad little bear panda.... |

Intangible Mirage
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Posted - 2009.11.05 23:27:00 -
[2]
Go for a Marauder or go smaller and get an Ishtar(cruiser size domi)
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Burnharder
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Posted - 2009.11.05 23:36:00 -
[3]
Originally by: SCGhozt
i was also told that with the new expansion things should get better. but honestly is the only ship i have to look forward to a carrier? i'm a sad little bear panda....
Depends really. I've been flying an abaddon for level 4's for years now. Trying out other ships is fun for PvP, but for PvE there isn't much to look forward to once you can pretty much do all you need to in what you've got.
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BeanBagKing
The Keepers of JewGold Gypsy Nation
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Posted - 2009.11.05 23:40:00 -
[4]
Originally by: SCGhozt i have very poor gunnery skills and to be honest i still cant seen to figure out how people get by complete mission faster with guns.
I feel you. I'm still working on drone skills, but after that I think my next ship will simply be of another race. Probably Raven (gee, who saw that coming) for missions. Instead of looking ahead to bigger, look to the side at other ships. Not only do you have all the other battleships to work on, but missile and shield tanking skills as well.
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Wacktopia
Deep Core Mining Inc.
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Posted - 2009.11.05 23:54:00 -
[5]
Try a Mega. Took me a long while to get out of the Domi and into a Mega. Mainly because in EFT the Domi DPS looked so good. The reality is that a rail-fitted mega seems to out perform the Domi in a real situation. Also, if you have good support and gunnery skills the Mega should be an obvious progression.
In Dominion there will be a Navy Domi, which actually looks pretty nice. They'll probably be expensive at first but probably a good choice for missioners.
Also, maybe try a different race? Lazors are FOTM apparently...
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Elsa Nietzsche
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Posted - 2009.11.06 02:30:00 -
[6]
the (relatively) quick training of the domi is part of what makes it so great. While it does aid in the transition to a carrier, by allowing you to "finish" and not have the expense of ammo, you can diversify earlier. By this I mean that there is much much MUCH more to the game than PVE mission running. By taking the domi route you cap out on what you need and what you can improve very quickly. Now you have a steady source of good income and you can move yourself into other areas, be it PVP, industry, exploration, etc. What do you want to do? only mission run? then yes, you can look at a marauder, but the reality is it's not going to be a big step up over a pimped out and skilled domi pilot. Are you in a corp? could you train up a logistics ship? what about WH space? can you fit RRs? Do you want to try out mining? go for a hulk? or an orca? you have many paths ahead of you now. You just managed to get here in 6 months instead of the year it takes someone who choses the mega/kronos route.
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Irdia Freelancer
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Posted - 2009.11.06 04:28:00 -
[7]
After a domi fitted with drones comes a domi fitted with guns. It has 6 high slots for guns and the faction version can quite easily fit 6x 350mm II's. Domi also have a damage boost from the ship. Fit couple of damage boosters in lows, 1 x lar and hardners and your set to do much more damage. If you have drone skills, do you have sentry drone skills? Sentry drones are typically much better than other drones on ships like the domi and ishtar. Yes a sentry will take longer to kill a frigate than say warrior drones - but when you add that you can shoot from long range, drop the frigate in a volley, drop the next in a volley ... the saved time by not having to move the drones to the next target can actually work out faster even on many npc interceptors. The guns on the domi work well in supporting dps from drones. 1-2 sentry drones rigs help boost sentry damage.
An ishtar can match the drone dps of a domi but it fails to match the turret dps. Its also much smaller and more agile, better resists.
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SCGhozt
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Posted - 2009.11.06 04:34:00 -
[8]
thx for the imput guys, to make it short i dual box, at first with 2 domis(got things done really quick) now its 2 missions at a time. still i like to go with both in one mission to finish it very quick while using RR's. that said drones make my life easier since i dont have to target everything to blow it up. with drones in mind i dont see how the kronos is a step up for me.
i loooooove exploring and Wspace but being a drone boat in w space is living-nightmare-hell-wth-crap against sleeper stuff : /. i said this in another post and i was told that eve wasnt for me lol.... that phrace was "i want to pvp when i want to" with that i mean i really dislike the idea of doing mission in low or 00 sec as i just have to worry about my scanner and who's in local on top of whatever i'm doing andi dont want the stress... if i want to pvp i'll go in low sec or whatever fitted for it.
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Xetal Maelstrom
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Posted - 2009.11.06 06:01:00 -
[9]
If you want to stick with drones and you're looking for something "bigger and badder" you can try the Navy Dominix that is coming out in december, or try the Rattlesnake coming out at the same time.
You'll have to train some caldari-related skills for the rattlesnake, but it can be similar to the Domi except that it can possess a very strong shield tank.
Other than that you're really looking at fine-tuning skills if you want to stick with the drone thing. Drone interfacing 5, sentry drone 5, hybrid skills for your rails, etc...
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MuffinsRevenger
EmpiresMod
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Posted - 2009.11.06 11:01:00 -
[10]
Rattelsnake post dominion :D
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Wacktopia
Deep Core Mining Inc.
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Posted - 2009.11.06 11:09:00 -
[11]
Originally by: Irdia Freelancer After a domi fitted with drones comes a domi fitted with guns. It has 6 high slots for guns and the faction version can quite easily fit 6x 350mm II's.
This. I think some people overlook the fact that the Domi has a boost to both guns and drones. Neither the Mega nor Hype have this. Meaning it can deal out some pretty fearsome dps if you set it up with 6 guns. Good advice this.
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Tippia
Raddick Explorations
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Posted - 2009.11.06 11:20:00 -
[12]
1. Stop doing missions. 2. Nyx. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Natasja Podinski
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Posted - 2009.11.06 12:40:00 -
[13]
domi is the most versatile ship in eve! im pretty sure that ur far from doen trainign for it.
Lexa Hellfury for CSM |

Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.11.06 14:31:00 -
[14]
Maybe since you dual box you could use a domi to full room tank, and use something a bit more fun to apply some DPS. Like a high DPS navy vexor, which can hit 900ish DPS without overheat :)
If you haven't got them yet, BS V, AWU V and tech II sentries are a domi's best friend.
Talking of training gunnery... Even an easy mode dual rep mission domi can fit 4 TII heavy blasters or rails in it's high slots. Getting these can take some time but will also open up the the mega, hyperion and kronos. The tactics with these ships over the Domi are very different though since you really need to consider the range of ships... and you still need drones to take out frigs and faster cruisers.
That's the 'trouble' with the Mission Domi. You can fit any damage type and perfectly cover any range for the entirety of the mission. It's just not the most optimal ship to run them in efficiently.
I came into a bit of money a while back and tried changing to a navy mega with some fancy tech II rigs... just couldn't get into using it over the Domi. Shortly after that I quit High sec PVE almost entirely.
The quality of my replies is directly related to the QQuality of the opÆs comments |

Darcon Kylote
Terminal Impact Kairakau
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Posted - 2009.11.06 14:44:00 -
[15]
Yeah, I would say all that's left is marauders. Then level 4 missions will be even more of a boring, mindless cakewalk than before. Yay.
80% of the ships in the games are all about the pvp. Go buy and fit a couple dozen t1 cruisers (vexors are awesome), join a pvp corp, and get your pew pew on. That will open endless varieties of new ships, fittings and skills, not to mention a hell of a rush from every single fight.
Honestly, go play the rest of the game, and run missions when you're broke. -- Terminal Impact is recruiting PVPers for fun ops in NPC 0.0 space. Visit our website or join ingame channel "the tict pub". |

Xentara Vispari
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Posted - 2009.11.06 15:30:00 -
[16]
Edited by: Xentara Vispari on 06/11/2009 15:33:37
Originally by: SCGhozt i have very poor gunnery skills and to be honest i still cant seen to figure out how people get by complete mission faster with guns.
My Domi does ~400 DPS with (T2 garde) drones and ~200 DPS with guns (5x Caldari 350mm Navy Guns, a tracking comp and mag stab) so I would expect that you may increase your dmg output by more than 50%. A Domi can run a ~600 DPS perma tank and do 700+ DPS.
I'm also using an Ishtar for missions that have many frigate and cruiser sized ships (mordus head hunters..). It's simply faster, because locking times of small ships is the limiting factor when running these missions.
Quote: going to 00 sec, do level 5 missions and plexes and not having to worry much since i was on a carrier....
I've no experiences with carriers, but as far as I know they are not allowed to pass acceleration gates, so you won't be able to use them for most missions and plexes. But sitting in a capital ship does not save your ship from being killed, if you are planing to use it for missions in low sec or null sec. A single pirate in any subcapital ship may not have enough fire power to break your tank, but you can easily be nailed down until enough people are available to kill you. And you can be sure, that the news to get a carrier kill will travel faster than light among pirates ;-)
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Paranon
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Posted - 2009.11.06 16:18:00 -
[17]
6 Gun domi is where its at, fit right and with all the skills, you can put out 900-1000+dps, and give the marauders a serious run for their money.
As to the navy domi, people are saying its gonna be good at mision running, thats true to an extent, but its calibration is actually less than the standard domi, thats stops it fitting 2 sentry damage augmentors, reducing the drone dps a smidge.
Even so, it'll tank like a beast with slightly less dps. I'm getting one.
Para
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.11.06 17:13:00 -
[18]
Originally by: Paranon 6 Gun domi is where its at, fit right and with all the skills, you can put out 900-1000+dps, and give the marauders a serious run for their money.
As to the navy domi, people are saying its gonna be good at mision running, thats true to an extent, but its calibration is actually less than the standard domi, thats stops it fitting 2 sentry damage augmentors, reducing the drone dps a smidge.
Even so, it'll tank like a beast with slightly less dps. I'm getting one.
Para
so just fit a t2 sentry damage augmentor, and then you have a full 50cal and only a 4ish percent loss on fitting 2 t1 sdas
also dear mr op, train guns, mmmm guns 
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Irdia Freelancer
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Posted - 2009.11.06 19:32:00 -
[19]
Faction domi gets 10% more grid which will typically help you fit 1 more turret in a high. The plain domi more 5x 350mm T2 turrets unless fit more grid in lows.
Take a therm/kin type mission and the domi can push close to 800 dps to 80km (guns reach further, but if fitting 5x T2 350mm's in highs, only can fit 1x 20km drone link so 80km drone range) and close stuff the ammo changes and its over 1100 dps - this is more than a cruise missile boat. Of course if your up against angels then the turrets still therm/kin while a cruise missile boat can go all explo so its lead is cut some. As a general ship the domi can out dps a cruise missile boat if fit turrets in the highs. In amarr space em/therm is more useful so abaddon etc will out damage and I expect in min space similar from a more specialized min ship, but as a general mission ship the domi is very good and I think better than a cruise missile raven or CNR. 14 days from creation can get a reasonable domi doing 297 dps with sentry drones and T2 med/small drone support - can't match that with a raven.
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Kanatta Jing
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Posted - 2009.11.07 22:20:00 -
[20]
Guns on a Domi are pointless, I personally recommend the the Mega with T2 rails and minimum 4 in the Supporting skills.
Once you have all that trained, you'll know the value of guns.
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Kanatta Jing
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Posted - 2009.11.08 01:56:00 -
[21]
And there is no ship that does what a Domi can do only better.
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Irdia Freelancer
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Posted - 2009.11.08 05:59:00 -
[22]
Choosing not to fit weapons on a domi is like chosing not to fit weapons on any other ship. If you make that choice, your not choosing to do much damage. It doesn't matter much if its a raven, domi, CNR, Mega, Hype or any other ship - pointless to equip it with weapons? If you take a ship like the abaddon, it works best with heat sinks and higher than meta 1 turrets - yet it will still work without heat sinks or better turrets. Fitting a ship properly I don't think is pointless. The domi has room for turrets, plus it has the slots for increased damage while still tankinig plenty for lvl 4's. If its pointless to equip it with turrets, its also pointless to equip it with drones.
If you believe fitting weapons on a ship is pointless, I've got a nice bookmark to sell - its expired so no longer leads to a mission etc, but i'm willing to let it go for a bargain of only a few hundred million!
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Kanatta Jing
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Posted - 2009.11.08 07:08:00 -
[23]
Originally by: Irdia Freelancer Choosing not to fit weapons on a domi is like chosing not to fit weapons on any other ship.
How about putting guns on a Domi is like putting drones in a Drake?
As a person with massive drone skills like myself it makes no sense not to put at least the 5 T1 hobgoblins on the drake. For a normal 6 month old Caldari pilot, it makes no noticable difference if he launches them or not.
Now admittedly the last time I put rails on my Domi I had awful gun skills, but I found that the 11 to 15 points of damage I got per firing with my rails was embarrassing and expensive, and a perma-tank dual-repped Domi with the mandated MWD for blasters was simply unworkable.
With T2 Large blasters and good supporting skills I'm sure they don't suck as much.
Until then... Just fit a Salvage Tackle. It'll help you out more.
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Fouljin
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Posted - 2009.11.11 01:57:00 -
[24]
There are so many ways to fit domi.
It's mainly a Drone carrier so what ever you do, fill the drone bay with drones. Actually, if any ship has a dronebay and you have drone skills, use them. I fly battleships from Amarr, Caldari and Gallente, tank them all with t2 modules and use some t2 weapons. I still carry 5 x Hobgoblin II's in my raven because they kill frigates fast. Doing a lvl 4 mission without light or medium drones is stupid!
Currently my mission Domi is fitted with 5 x mega ion blasters and tons of drones, or 5x rails depending the mission. My main dps comes from drones, i carry all kinda's of drones from light to heavy and sentrys too. Sure some missions might take a bit longer in domi but it's safe ship to mission in. I got t2 fitted apoc and raven collecting dust in my hangar. Domi was the first bs I had, wanted to fly something else, returned to Domi, dunno why, love the ship! I also got couple pvp fitted domis, neut and rr versions.
Domi might be the old relic of gallente fed but it's cheap, versatile and powerfull in hands of determined pilot!
Feel free to try other ships too, mega can be usefull in some missions, completely useless in some. Roses are #FF0000, Violets are ##0000FF, all my base are belong to you... |

Chalrynn Illyndar
Perkone
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Posted - 2009.11.11 02:25:00 -
[25]
Edited by: Chalrynn Illyndar on 11/11/2009 02:25:22 Just remember, on paper the damage output of 5x Ogre II's seems impressive, but once you factor in that they're slow as all hell in getting from target to target you're only looking at about half the DPS shown by EFT. Other heavy drones are faster and so it's not as bad, but they still do a lot less actual DPS than what is shown in EFT. Sentries of course don't have that issue since they're stationary so their EFT DPS is considerably more accurate.
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Loco Eve
State War Academy
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Posted - 2009.11.11 04:39:00 -
[26]
neut domi. go pvp.
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Shazard
Gallente Intaki Liberation Front
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Posted - 2009.11.11 12:49:00 -
[27]
I am all Domi... and I don't see when and if I ever go to another Battle Ship. I still have long road to go for T2 Heavy Guns, some road agead to boost my shields... Armour is ok now... So yes... 6 gunned 5 Sentry Droned, Damage Modded, Rigged Domi will waste any level IV mission in no time!
After which you can buy another Domi and fit it with PvP... and there is zillion ways how you can tinker with this piesce of metal! You can make it into anything you want... starting with Mining ship and finishing with X-mas tree! Domi is one ship which allows you to be whatever you want to be... except... well... winner in interceptor run!
I have heard, and will try some day... that Marauders is pretty good choice to go if you do Missioning, WH exploration! There are brave ones. And then there are those whom the brave ones will follow. |

NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.11.11 13:06:00 -
[28]
Originally by: Shazard I am all Domi... and I don't see when and if I ever go to another Battle Ship. I still have long road to go for T2 Heavy Guns, some road agead to boost my shields... Armour is ok now... So yes... 6 gunned 5 Sentry Droned, Damage Modded, Rigged Domi will waste any level IV mission in no time!
After which you can buy another Domi and fit it with PvP... and there is zillion ways how you can tinker with this piesce of metal! You can make it into anything you want... starting with Mining ship and finishing with X-mas tree! Domi is one ship which allows you to be whatever you want to be... except... well... winner in interceptor run!
I have heard, and will try some day... that Marauders is pretty good choice to go if you do Missioning, WH exploration!
Confirming Domi wins EvE
Not to mention the fact you could have over 10 fully T2 fit Domis for the price of just a Marauder hull. Hell, you could have one for just the hull price of almost every other BS in the game.
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Ki Shodan
Gallente deep blue
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Posted - 2009.11.11 14:43:00 -
[29]
After You have mastered the dominix and droneskills, You have no need for any other Battle Ship.
It is the ship in which you can do anything. Sure certain ships are a little better for certain missions or situations, but then you have to have these ships everytime this special occasion occurs OR you have a dominix for all.
The dominix is cheap to buy and easy to fit.
After the Dominix, it is either specialising in Exploration, Heavy assault Cruiser, Command Ships or Capital Ships.
Did I already say, I love the Dominix? ;-D --
Evemail me, if my name is used as guarantor! |

rodensteiner
Amarr The Littlest Hobos Ushra'Khan
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Posted - 2009.11.11 14:45:00 -
[30]
Originally by: SCGhozt to be honest i still cant seen to figure out how people get by complete mission faster with guns.
Wait, what?
Drone damage, even at maxed skills on a Dominix is still a far cry from the damage a gun or missile-toting battleship can put out. And you don't have to wait for your slow Ogre II's to go meandering out towards your target.
I've been ratting some with an Arbitrator ('cuz I'm a cheap skate) and even though I can tank and kill 0.0 belt rats fine, it takes AGES. I could just as well rat in an Omen (which I've done, too) and kill rats at least 3 times as fast.
Only reason I'm still using the Arby is because I have 2 salvagers and 2 tractor beams fit to it.
Getting back to your original question concerning missions, I'd say train for a Marauder. These boats are perfect...let me re-iterate PERFECT for missioning. They put out tons of DPS, they only use 4 guns (or launchers) because of the 100% damage bonus, which leaves room for salvagers and tractor beams, and they tank very well.
I believe that if you work on your gunnery/missile skills (depending on what ship you go for) you'll find that in a Marauder you will be able to go through missions MUCH faster than in your Dominix. Yes, the initial investment for a Marauder is much high than the Domi (which is an insanely cheap ship, I might add) and you'll need to skill up for it, but your ISK/hour ratio will go through the roof.
At least, that's my take on it. I don't run missions. 
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I'm horrible at PVP |
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