|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 13:51:00 -
[1] - Quote
Holy crap thats some wicked changes for the ships in total especially the mining changes
but im confused....
are these summer inferno point things that are coming or are they winter expansion things?!?!?
winters mentioned but title says summer |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 13:53:00 -
[2] - Quote
Louis deGuerre wrote:My only concern is T1 destroyers might make T1 frigates obsolete due to sheer firepower.
the issue is destroyers are frigate killers but die to anything else easily due to there sig and crap tanks... frigates die to destroyers but can pretty much sig tank damn near everything else
Personally im interested to see if next year sees more t1 destroyer variants and t2 frigate variants |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 13:57:00 -
[3] - Quote
Severian Carnifex wrote:And yea... i am hoping that Hulk will get EHP boost... because even in fleet you cant help it survive if you leave it like its now. Like I said before, ORE ships are made of aluminum foil, and it just cant survive in space. Even if you say its not for solo mining, you must make it so it can survive in space because now even the biggest fleet cant save if from alpha and it will pop in one volley.
No thats the point you get to be king of ore sucking probably more than it is even now as they said, but its not going to be a tank... meanwhile you go down to retriever level which will also get a buff and u have a battleship tank safe for highsec hulkageddon mining almost |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 13:58:00 -
[4] - Quote
ya if your hitting the new mining ships changes and a new frigate miner, why not a new miner for gas????? slightly ruggedized for wormholes perhaps with a twist liek that |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 13:59:00 -
[5] - Quote
Nagapito wrote:I'm afraid the changes to the T1 electronic frigs are going to make the T2 EAF's even more irrelevant.....
i know i'd hope there gonna revise the t2 variants at the same time but i doubt they will, they'll probably do t1 make t2 irrelevant and then fix t2 |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:13:00 -
[6] - Quote
CCP tackle frigs please check there capacitor a mwd and disruptor should cap them out in 40 seconds after you guys fix them especially the ones with cap sensitive weapon systems.
a RR frigate would be nice as well
and WHY CCP WHY WHY WHY WINTER?!?!!!??!?!?!?! This just seems silly release frigates as part of inferno finish frigates as inferno so cruisers can be started in winter expansion, this just seems NUTS to delay |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:14:00 -
[7] - Quote
Aemonchichi wrote:Hans Jagerblitzen wrote:This is great stuff! Hulkageddon just got a LOT more challenging, and as it should be.
My vote is make the burst a sniper - something about the name just makes sense! if this should be an answer to hulkaggeddon then ccp fail in their own game lulz ^^
lol, its not an answer to hulkageddon but will make it interesting as u just know some idiots will still want that little bit extra mining / minute... and will still fly hulks in hulkageddon lol |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:20:00 -
[8] - Quote
CCP Phantom/Other Devs
Please explain when these are coming i just noticed
"So, when all of this is going out you ask? These changes will be out by the time the winter expansion hit, which will leave us in a very good shape to start overhauling tech 1 cruisers and battlecruisers next year, possibly earlier if things go well."
Out by the time winter expansion hits......
does that mean that these will be coming out during inferno 1.1 releases and further, or are these coming WITH the winter expansion....
Its a confusing way you guys said it as you said there summer changes and winter expansion is mentioned....
But you later say they will be OUT by the time winter hits so you can start cruisers....
Does this mean that frigates and destroyers are inferno 1.2 / 1.3 things perhaps... and Cruisers start in Winter? |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:21:00 -
[9] - Quote
Jame Jarl Retief wrote:Mara Rinn wrote:How does a drone frigate work as a long range sniping platform? A frigate that can launch a sentry drone? Gets a bonus to drone travel speed, so you can foolishly send your drones flying 40km to the enemy who picks them off with 1400mm artillery? That was my question as well. Sentry drone on a frigate would be a bit dumb - sentry needs Drone Interfacing IV, which is a rather longish skill to train for a frigate, on top of Drone Sharpshooing IV. That's a week of training if I remember right. And a sentry is pretty useless against frigates anyway, except when they're on approach. When they get close, it's over, even a Garde II won't track them. And I don't see how any other drone can be considered a "sniping" weapon, not unless CCP plans to drastically boost the drone travel speeds across all sizes, or give them jump drives or something. Because even lights take a bit of time to cover 40km, especially Gallentean ones.
actually it would be possible, give the ship a bonus to reduce drone signature radius, increase drone durability, and increase drone control range... walla drone sniper platform that would be quite interesting. |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:24:00 -
[10] - Quote
None ofthe Above wrote:Lelob wrote:Inquisitor, Breacher, Kestrel, Tristan: missile based ships
Please do not do this. The tristan does not function as a missile boat, nor should it be forced into this role. It functions as a BLASTER BOAT and it does so damn well, with a lot of dps and a respectable tank. Nerfing it by making it use missiles would just be a a depressing. It does not make sense from an RP perspective, and it certainly does not make sense from any other perspective, except for CCP to say "hurr look all the races are the same now." Please, if you must change the tristan, give it more hybrid slots like you did with the merlin. Do not make it garbage with rockets. Are you ytterbed? Gallente need a brawler frigate that's for sure. Tristan is currently a bit funky since its the platform for the Gallente Stealth bomber. I always found it an odd fit for the Gallente line. Almost works well, but the split weapons system with the unbonused missiles hamper its effectiveness. I have a fondness for it and enjoyed flying it anyway. I think as long as the brawling blaster frig role is adequately covered elsewhere, Tristan might make a good platform for entry level missile boat (which is a secondary rarely used Gallente weapons system, or perhaps tertiary after hybrids and drones).
agreed theres already a browler blaster frigate, so unsplitting its weapon system and giving it missle bonuses is a damn good change finally. |
|

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:29:00 -
[11] - Quote
How come we still see t1 ships and talk of going to the cruisers in winter, but still no talk of the t2 frig tweaks? i mean come on Eris vs Sabre LMFAO come on people theres no way the t2 destroyers and frigs are balanced., i mean the t2 frigates arent as bad Assault frigs are actually quite good.... but EAF's are PIECES OF CRAP |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 14:59:00 -
[12] - Quote
CCP Phantom wrote:A clarification about the time line.
This blog is an update on what we are doing this summer (therefore the title 'Ship balancing summer update') to be released this winter and later.
holy crap so non of this is coming in inferno, wow its going to be 2017 before you get to battleships, considering this doesnt even include EAFs |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 15:01:00 -
[13] - Quote
Orakkus wrote:
So um.. is there a petition out to give this nice new mining frigate a name.. perhaps.. the "Chribba"?
I would 110% get behind this, naming it after Chribba would be a wicked idea, and im sure most other people would be good with it as well lol |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 15:07:00 -
[14] - Quote
ya this was brought out previously but the ship build costs are starting to get skewed considering there new capabilities... shouldnt these be getting shifted. |

Rrama Ratamnim
Phoenix Evolved Part Duo
57
|
Posted - 2012.06.14 15:09:00 -
[15] - Quote
Callic Veratar wrote:CCP Soundwave wrote:Target for release is autumn/winter, with these changes going into 2-3 different releases. Excellent, that's exactly what I was hoping for. The first set after ATX in August, the second set in September, and the rest of the balances October-ish. Following that with new destroyers and mining frigate in November.
Phantam / Soundwave is the above kinda what CCP is looking to do? just to clarify though not specify exact dates/months but like the above. |

Rrama Ratamnim
Phoenix Evolved Part Duo
58
|
Posted - 2012.06.14 15:22:00 -
[16] - Quote
Zorok wrote:Hi, I'm happy to hear that you are willing to give *some* of the mining barges a bit of a buff against attackers. The ore hold bonus to the retriever/mackinaw is nice but I don't think that 1 jettison can worth of ore + a bit tougher defense is going to get people to switch to using these ships. The best setup for a lone miner is to use a hulk to mine and then use an Orca to pick up the jet cans. I believe that if you want to make the ore hold really worth while on the mackinaw/retriever, you should look at the minimum of 4 jet cans in space if you're expecting pilots to give up using a Hulk/Orca combo.
In Eve, time is money and vice versa- unless you can make the mackinaw/retriever mine more efficiently w/o Orca or other hauler support (basically make it mine more or equivalent to a Hulk mining and then the time it would take to fly back to station and grab an orca to haul jet cans etc), the Mackinaw/Retriever will be used by only a small percentage of players.
To the point: CCP, make the Mackinaw/Retriever worth my time as a lone miner and I will use this over the Hulk.
a bit of an ehp buff? are you serious?
BATTLE SHIP TANK = 100k EHP
|

Rrama Ratamnim
Phoenix Evolved Part Duo
58
|
Posted - 2012.06.14 15:24:00 -
[17] - Quote
Dalilus wrote:A suggestion: allow freighters to pick up ore at belts or wherever miners mine. The cargoholds of industrials are getting a bit small for the quantity of ore they must transport when a mining fleet of several hulks are chewing up belts.
Umm thats what orca's and rorquals are for. |

Rrama Ratamnim
Phoenix Evolved Part Duo
58
|
Posted - 2012.06.14 15:29:00 -
[18] - Quote
CCP Soundwave wrote:Rrama Ratamnim wrote:Callic Veratar wrote:CCP Soundwave wrote:Target for release is autumn/winter, with these changes going into 2-3 different releases. Excellent, that's exactly what I was hoping for. The first set after ATX in August, the second set in September, and the rest of the balances October-ish. Following that with new destroyers and mining frigate in November. Phantam / Soundwave is the above kinda what CCP is looking to do? just to clarify though not specify exact dates/months but like the above. I'd prefer not to give exact dates on stuff that's potentially months in the future, but that's fairly close to what we're hoping to do. The alliance tournament is next month which will see the first ships go out (the prize ships) which will be followed by the rest of the package, with changes going out somewhere around august and december.
ok that clears things up nicely thanks for the clarification.
btw VERY sexy mining frigate....
Does this mean the sensor damp changes will also be coming prior to winter expansion? Any outlook for the EAF changes/tweaks? |

Rrama Ratamnim
Phoenix Evolved Part Duo
60
|
Posted - 2012.06.14 15:47:00 -
[19] - Quote
Peta Michalek wrote: Well I am new here so I guess I'm not used to EVE work cycles, but you know - entire games were made in less time.
Plus there's the "why would I play/fly this now if it's going to be buffed/nerfed/changed anyway" factor.
TImeing in eve is different than other games, especially you have to take into accounts this isnt the only thing going on this is a subset.... These are changes being made in parallel to the other fixes and changes, that are ongoing for Inferno, as well as the ongoing development work that has to go into the winter expansion... theres a lot of stuff going on besides balancing. |
|
|
|